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Expressing love from time to time is an attempt to get your love back because he is the only person in your heart. It is never too late or too early to express your love, it always comes with a feeling of love and condensation, and it is not just a matter of saying those words to your soul mate by meeting the spirits in heaven. make happy It is not a big deal to express the love that your life partner thinks to meet two soul mates and make a happy family.
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How does vashikaran work?
Many people believe that there are magical spells or powerful fears that can make a person behave and think according to their desires and desires. But it is always true that in this world no one can give a blow to any particular person. We all know that it is difficult to contain a strong intelligent person.
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Kamdev Vashikaran Mantra Specialist Baba Ji हम हमेशा चाहते हैं कि हमारा जीवन चिंताओं से मुक्त हो लेकिन हम इसे कैसे संभव बना सकते हैं। आमतौर पर किसी व्यक्ति के लिए जीवन को परेशानियों से मुक्त रखना इतना आसान कभी नहीं होता है। यदि इसका व्यक्ति चाहता है कि चीजें उनके लिए बेहतर हों तो वे निश्चित रूप से वशीकरण का उपयोग कर सकते हैं। यह शक्तिशाली जादू है जिसे आसानी से चीजों को बेहतर बनाने के लिए इस्तेमाल किया जा सकता है। बहुत से लो ग वशीकरण विशेषज्ञ ज्योतिषी के पास आते हैं,
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समय-समय पर प्यार का इजहार करना आपके प्यार को वापस पाने का एक प्रयास है क्योंकि वह आपके दिल में एकमात्र व्यक्ति है। अपने प्यार का इजहार करना कभी भी बहुत देर से या बहुत जल्दी नहीं होता है, यह हमेशा प्यार और संघनन की भावना के साथ आता है, और यह केवल उन शब्दों को कहने की बात नहीं है जो आपके जीवन साथी को स्वर्ग में आत्माओं से मिलकर खुश करते हैं। प्यार का इजहार करना कोई बड़ी बात नहीं है जो आपके जीवनसाथी के लिए यह सोचती है कि जो दो आत्मीय साथियों से मिलें और एक खुशहाल परिवार बनाएं।
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सकारात्मक प्रेम वशीकरण विशेषज्ञ वह है जो ज्योतिषीय तकनीकों और जैविक शक्तियों को पूरी तरह से जानता है जो अपना जीवन बनाते हैं, और स्टार के व्यापक तत्व, जैसे ग्रहों और ग्रहों की स्थिति। विभिन्न लक्षणों वाले लोगों को प्रभावित करता है। और कुछ मंत्र नकारात्मकता की नकारात्मक ऊर्जा से बचने के तरीके के रूप में बनाए जाते हैं जो आपका मार्गदर्शन करेंगे। संभवत: कुछ भी उस व्यक्ति द्वारा किया जाता है जिसके बारे में भावनाएं होती हैं। हालाँकि, जब आप जानते हैं कि वहाँ कोई है जो आपको बहुत पसंद नहीं करता है; डिब्बे और अफवाहें प्रभाव डाल सकती हैं। Kamdev Vashikaran Mantra Specialist Baba Ji
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बहुत से लोग मानते हैं कि जादुई मंत्र या शक्तिशाली भय हैं जो किसी व्यक्ति को अपनी इच्छाओं और इच्छाओं के अनुसार व्यवहार करने और सोचने पर मजबूर कर सकते हैं। लेकिन यह हमेशा सच है कि इस दुनिया में किसी व्यक्ति विशेष को कोई झटका नहीं दे सकता। हम सभी जानते हैं कि एक मजबूत बुद्धिमान व्यक्ति को शामिल करना मुश्किल है। जब एक पेशेवर मनोवैज्ञानिक किसी व्यक्ति के विचारों को नियंत्रित नहीं कर सकता है,
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Love Problem Solution By Vashikaran Baba Ji यह अच्छा है और यह उन पर प्रभावी ढंग से काम करता है। जब लोग अपनी हर समस्या का वांछित समाधान प्राप्त करते हैं, तो वे स्वयं को धन्य महसूस करते हैं। एक व्यक्ति के लिए इसका उपयोग करना और चीजों को अच्छी तरह से बनाना अच्छा है।
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2023.06.10 07:01 Amzsallu 4K Digital Camera for Photography Autofocus 48MP Vlogging Camera for YouTube 16X Digital Zoom Vlog Camera with SD Card, 2 Batteries, Price $120. For USA. Interested DM me for Details
2023.06.10 07:01 Amzsallu 4K Digital Camera for Photography Autofocus 48MP Vlogging Camera for YouTube 16X Digital Zoom Vlog Camera with SD Card, 2 Batteries, Price $120. For USA. Interested DM me for Details
2023.06.10 07:00 Amzsallu 4K Digital Camera for Photography Autofocus 48MP Vlogging Camera for YouTube 16X Digital Zoom Vlog Camera with SD Card, 2 Batteries, Price $120. For USA. Interested DM me for Details
2023.06.10 06:59 ratkingdamon VISA giving me issues.
For credit card number - 369421438430814 - my code should notice it's 15 digits, but realized after division that it never equals 34 or 37, so it should print invalid, yet my code doesn't output anything.
For credit card numbers -4012888888881881- and -4111111111111111- my code calculates the sum using Luhn's algorithm, the last digit is 0, so it should print VISA, yet my code says INVALID. I genuinely don't understand the issue.
Here is my code:
#include #include int main(void) { // prompt for credit card number int sum = 0; int sum3 = 0; int y = 100; int x = 10; long digits = 0; long otherDigit = 0; long originalCC = 0, cc = 0, originalCCcopy = 0, originalCCcopy2 = 0; originalCCcopy2 = originalCCcopy = originalCC = cc = get_long("Number: "); // loop for counting digits while (cc != 0) { cc = cc / 10; digits++; } // Handle credit cards that are too long or too short if (digits != 13 && digits != 15 && digits != 16) { printf("INVALID\n"); } // Determine AMEX if (digits == 15) { for (sum = 0; originalCC != 0; sum += (otherDigit % 10) + ((otherDigit % 100) / 10)) { otherDigit = originalCC % y; otherDigit = 2 * (otherDigit / 10); originalCC = originalCC / 100; } int sum2 = 0; int otherDigit2 = 0; for (sum2 = 0; originalCCcopy != 0; sum2 += otherDigit2) { otherDigit2 = originalCCcopy % y; otherDigit2 = originalCCcopy % x; originalCCcopy = (originalCCcopy) / 100; } sum3 = sum2 + sum; printf("SUM : %d\n", sum3); originalCC = originalCCcopy2; while (originalCCcopy2 != 34 && originalCCcopy2 != 37) { originalCCcopy2 = originalCCcopy2 / 10; } if (originalCCcopy2 == 34 originalCCcopy2 == 37) { if (sum3 % 10 == 0) { printf("AMEX\n"); return 0; } else { printf("INVALID\n"); return 0; } } else { printf("INVALID\n"); return 0; } } // Determine MasterCard if (digits == 16) { for (sum = 0; originalCC != 0; sum += (otherDigit % 10) + ((otherDigit % 100) / 10)) { otherDigit = originalCC % y; otherDigit = 2 * (otherDigit / 10); originalCC = originalCC / 100; } int sum2 = 0; int otherDigit2 = 0; for (sum2 = 0; originalCCcopy != 0; sum2 += otherDigit2) { otherDigit2 = originalCCcopy % y; otherDigit2 = originalCCcopy % x; originalCCcopy = (originalCCcopy) / 100; } sum3 = sum2 + sum; printf("SUM : %d\n", sum3); originalCC = originalCCcopy2; while (originalCCcopy2 >= 100) { originalCCcopy2 = originalCCcopy2 / 10; } if (originalCCcopy2 == 51 originalCCcopy2 == 52 originalCCcopy2 == 53 originalCCcopy2 == 54 originalCCcopy2 == 55) { if (sum3 % 10 == 0) { printf("MASTERCARD\n"); return 0; } else { printf("INVALID\n"); return 0; } } else { printf("INVALID\n"); return 0; } } // Determine if VISA // Determine if VISA if (digits == 13 digits == 16) { for (sum = 0; originalCC != 0; sum += (otherDigit % 10) + ((otherDigit % 100) / 10)) { otherDigit = originalCC % y; otherDigit = 2 * (otherDigit / 10); originalCC = originalCC / 100; } int sum2 = 0; int otherDigit2 = 0; for (sum2 = 0; originalCCcopy != 0; sum2 += otherDigit2) { otherDigit2 = (originalCCcopy % y) % x; originalCCcopy = (originalCCcopy) / 100; } sum3 = sum2 + sum; printf("SUM : %d\n", sum3); originalCC = originalCCcopy2; while (originalCCcopy2 >= 10) { originalCCcopy2 = originalCCcopy2 / 10; } if (originalCCcopy2 == 4) { if (sum3 % 10 == 0) { printf("VISA\n"); return 0; } else if (sum3 % 10 != 0) { printf("INVALID\n"); return 0; } } else { printf("INVALID\n"); return 0; } } return 0; }
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2023.06.10 06:58 tastetherainbeau Dreamcatcher - 8th Mini Album 'Apocalypse : From us' (Two Weeks Later)
What are your thoughts on Dreamcatcher's latest release now that you've had time to digest it? What are the standout tracks? How has your opinion changed since release? What are your thoughts on the sales numbers and chart positions? How did the release stack up to your expectations?
This post was not made exactly two weeks later, but all figures are as of two weeks later unless otherwise specified.
I choose which albums to make Two Weeks Later posts based on level of engagement in the original album discussion thread. If you see I haven't covered a particular album and would like me to make a Two Weeks Later post for it, feel free to request it
Overview
Album Discussion Thread
Physical Sales
Album Sales | Total |
Hanteo | 78,913 |
Circle Chart | 1st Week Rank | 1st Week Count | 2nd Week Rank | 2nd Week Count |
Album Chart | #7 Regular, #17 Minirecord | 78,030 | #17 Regular, #26 Minirecord | 20,385 |
Retail Album Chart | #4 Regular, #13 Minirecord | 39,657 | #19 Minirecord, #27 Regular | 4,737 |
Digital Charts
(N/A indicates song charted outside the available data. For streaming sites that means outside of the top 100)
01. Intro : from us:
Circle Chart | 1st Week Rank | 2nd Week Rank |
Download | #102 | N/A |
Did not chart in top 100 of daily digital charts
Charts | Peak Rank (Realtime) |
Bugs | #48 |
02. BONVOYAGE:
Circle Chart | 1st Week Rank | 2nd Week Rank |
Download | #10 | #79 |
Did not chart in top 100 of daily digital charts
Charts | Peak Rank (Realtime) |
Bugs | #19 |
03. DEMIAN:
Circle Chart | 1st Week Rank | 2nd Week Rank |
Download | #77 | N/A |
Did not chart in top 100 of daily digital charts
Charts | Peak Rank (Realtime) |
Bugs | #33 |
04. Propose:
Circle Chart | 1st Week Rank | 2nd Week Rank |
Download | #81 | N/A |
Did not chart in top 100 of daily digital charts
Charts | Peak Rank (Realtime) |
Bugs | #35 |
05. To. You:
Circle Chart | 1st Week Rank | 2nd Week Rank |
Download | #85 | N/A |
Did not chart in top 100 of daily digital charts
Charts | Peak Rank (Realtime) |
Bugs | #38 |
Album Credits & Streaming
Track | Lyrics by | Composed by | Arranged by |
1. Intro : From us | | Ollounder, Buddy, Peperoni, Oliv, Door | Ollounder, Buddy, Peperoni, Oliv, Door |
2. BONVOYAGE | Ollounder, Door, Maddox | Ollounder, Peperoni, Oliv, Buddy, Door | Ollounder, Peperoni, Oliv, Buddy |
3. DEMIAN | Ollounder, Door, Maddox | Ollounder, Buddy, Peperoni, Oliv, Door | Ollounder, Buddy, Peperoni, Oliv |
4. Propose | Ollounder, Door, Maddox | Ollounder, Peperoni, Oliv, Buddy, Door | Ollounder, Peperoni, Oliv, Buddy |
5. To. You | Ollounder, Door | Ollounder, Buddy, Peperoni, Oliv, Door | Ollounder, Buddy, Peperoni, Oliv |
Information Sources:
Circle figures: circlechart.co.kr Hanteo sales: hanteochart.com Daily and realtime peaks: 가이섬.com Two weeks later realtime graphs: kpopchart.kr Album credits: album discussion thread / Melon
submitted by
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2023.06.10 06:58 fakedoorsarereal Youtube ReVanced v18.19.35 [NonRoot]
Virus Total Link Compiled on ReVanced Manager v1.3.2 with latest ReVanced patches and integrations. Remember the best way to get the ReVanced apks are to compile them yourself, but if you are unable to do that yourself, you can use my builds. I simply use the manager and compile as soon as new updates become available, but this process elicits implicit trust. Hope this helps!
Download Links:
https://www.mediafire.com/file/f81j07srw61j7kz/youtube-revanced_v18.19.35.apk/file Mirror: -
https://www.androidfilehost.com/?fid=10620683726822058911 Thank You! Have a nice day :)
P.S. inotia00 (the dev of the ReVanced Extended project) is on hiatus till July and that is why this release is a ReVanced release. It can be installed alongside the ReVanced Extended app from previous releases, and I will release ReVanced Extended builds again when inotia00 comes back from the hiatus. Till then, this should fill the void of updates.
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2023.06.10 06:56 s1Lenceeeeeeeeeeeeee Why are there 2 rebel stores in Cannington located within hundreds of meters of each other?
2023.06.10 06:52 Justonemorewatchplz Subterror gang where u at
2023.06.10 06:47 northturtle11 I had a crash and this is the log I got. not sure what broke
not sure how I broke it but I did Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF72EB6B6FE SkyrimSE.exe+05EB6FE movss xmm2, dword ptr [rax+0xF0]
SYSTEM SPECS:
OS: Microsoft Windows 11 Home v10.0.22621 CPU: GenuineIntel Intel(R) Core(TM) i7-8700 CPU @ 3.20GHz GPU #1: Nvidia TU104 \[GeForce RTX 2080\] GPU #2: Microsoft Basic Render Driver PHYSICAL MEMORY: 19.43 GB/31.88 GB
PROBABLE CALL STACK:
\[0\] 0x7FF72EB6B6FE SkyrimSE.exe+05EB6FE -> 36561+0x9E movss xmm2, dword ptr \[rax+0xF0\] \[1\] 0x7FF72EB6A928 SkyrimSE.exe+05EA928 -> 36559+0xD8 mov r15, rax \[2\] 0x7FF72EB6A822 SkyrimSE.exe+05EA822 -> 36558+0x122 nop \[3\] 0x7FF72EB6A46D SkyrimSE.exe+05EA46D -> 36555+0x4CD cmp dword ptr \[0x00007FF7304D7408\], 0x02 \[4\] 0x7FF72EB6CCD7 SkyrimSE.exe+05ECCD7 -> 36564+0xA97 test r15b, r15b \[5\] 0x7FF72EB64DD5 SkyrimSE.exe+05E4DD5 -> 36544+0x165 test bl, bl \[6\] 0x7FF72F9F4C1E SkyrimSE.exe+1474C1E -> 109636+0x106 mov ebx, eax \[7\] 0x7FFC50BA26AD KERNEL32.DLL+00126AD \[8\] 0x7FFC51E8A9F8 ntdll.dll+005A9F8
REGISTERS:
RAX 0x0 (size\_t) \[0\] RCX 0x2231FDE7040 (PlayerCharacter\*) Flags: 0x00000408 kPersistent Name: "Prisoner" FormID: 0x00000014 FormType: ActorCharacter (62) Flags: 0x00000408 kPersistent Name: "Prisoner" FormID: 0x00000014 FormType: ActorCharacter (62) Object Reference: File: "Skyrim.esm" Flags: 0x00040009 kDestructible kInitialized Name: "Prisoner" FormID: 0x00000007 FormType: NPC (43) Flags: 0x00000408 kInitialized kPersistent FormID: 0x00000014 FormType: ActorCharacter (62) RDX 0x5F8 (size\_t) \[1528\] RBX 0x22270B06E80 (NiCamera\*) Name: "WorldRoot Camera" RTTIName: "NiCamera" Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController Checking Parent: 0 Name: "WorldRoot CameraNode" RTTIName: "NiNode" Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController Checking Parent: 0
Name: "WorldRoot Node"
RTTIName: "SceneGraph"
Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController kAlwaysDraw kFixedBound
Name: "WorldRoot Camera" RSP 0x99E7CFF760 (void\*) RBP 0x99E7CFF879 (void\*) RSI 0x22270B06E80 (NiCamera\*) Name: "WorldRoot Camera" RTTIName: "NiCamera" Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController Checking Parent: 0 Name: "WorldRoot CameraNode" RTTIName: "NiNode" Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController Checking Parent: 0
Name: "WorldRoot Node"
RTTIName: "SceneGraph"
Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController kAlwaysDraw kFixedBound
Name: "WorldRoot Camera" RDI 0x22270B06E80 (NiCamera\*) Name: "WorldRoot Camera" RTTIName: "NiCamera" Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController Checking Parent: 0 Name: "WorldRoot CameraNode" RTTIName: "NiNode" Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController Checking Parent: 0
Name: "WorldRoot Node"
RTTIName: "SceneGraph"
Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController kAlwaysDraw kFixedBound
Name: "WorldRoot Camera" R8 0x0 (size\_t) \[0\] R9 0x0 (size\_t) \[0\] R10 0x7F882696 (size\_t) \[2139629206\] R11 0x99E7CFF7B0 (void\*) R12 0x22270B3AC00 (Main\*) R13 0x0 (size\_t) \[0\] R14 0x22268247601 (void\*) R15 0x768 (size\_t) \[1896\]
STACK:
\[RSP+0 \] 0x339D3D4134662335 (size\_t) \[3719196217539175221\] \[RSP+8 \] 0x3F800000 (size\_t) \[1065353216\] \[RSP+10 \] 0xBE0D4C50BECECE4C (size\_t) \[uint: 13694685951585865292 int: -4752058122123686324\] \[RSP+18 \] 0xC5CCA9FF3F678214 (size\_t) \[uint: 14252953834466279956 int: -4193790239243271660\] \[RSP+20 \] 0xBE0D4C50BECECE4C (size\_t) \[uint: 13694685951585865292 int: -4752058122123686324\] \[RSP+28 \] 0xFFFFFFFFFFFFFFFE (size\_t) \[uint: 18446744073709551614 int: -2\] \[RSP+30 \] 0x0 (size\_t) \[0\] \[RSP+38 \] 0x0 (size\_t) \[0\] \[RSP+40 \] 0x0 (size\_t) \[0\] \[RSP+48 \] 0x768 (size\_t) \[1896\] \[RSP+50 \] 0x22268247601 (void\*) \[RSP+58 \] 0x0 (size\_t) \[0\] \[RSP+60 \] 0x22270B3AC00 (Main\*) \[RSP+68 \] 0x22270B06E80 (NiCamera\*) Name: "WorldRoot Camera" RTTIName: "NiCamera" Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController Checking Parent: 0 Name: "WorldRoot CameraNode" RTTIName: "NiNode" Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController Checking Parent: 0
Name: "WorldRoot Node"
RTTIName: "SceneGraph"
Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController kAlwaysDraw kFixedBound
Name: "WorldRoot Camera" \[RSP+70 \] 0x22270B06E80 (NiCamera\*) Name: "WorldRoot Camera" RTTIName: "NiCamera" Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController Checking Parent: 0 Name: "WorldRoot CameraNode" RTTIName: "NiNode" Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController Checking Parent: 0
Name: "WorldRoot Node"
RTTIName: "SceneGraph"
Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController kAlwaysDraw kFixedBound
Name: "WorldRoot Camera" \[RSP+78 \] 0x99E7CFF879 (void\*) \[RSP+80 \] 0x6 (size\_t) \[6\] \[RSP+88 \] 0x7FF72EB6A928 (void\* -> SkyrimSE.exe+05EA928 mov r15, rax) \[RSP+90 \] 0x0 (size\_t) \[0\] \[RSP+98 \] 0xC1702D083F801804 (size\_t) \[uint: 13938690360160032772 int: -4508053713549518844\] \[RSP+A0 \] 0x0 (size\_t) \[0\] \[RSP+A8 \] 0x3F800000 (size\_t) \[1065353216\] \[RSP+B0 \] 0x80000000BF800000 (size\_t) \[uint: 9223372040067612672 int: -9223372033641938944\] \[RSP+B8 \] 0x8000000080000000 (size\_t) \[uint: 9223372039002259456 int: -9223372034707292160\] \[RSP+C0 \] 0xBE0755EE80000000 (size\_t) \[uint: 13693007674881343488 int: -4753736398828208128\] \[RSP+C8 \] 0xBF7DC11D (size\_t) \[3212689693\] \[RSP+D0 \] 0x3F7DC11D80000000 (size\_t) \[4575025128923987968\] \[RSP+D8 \] 0x80000000BE0755EE (size\_t) \[uint: 9223372040042927598 int: -9223372033666624018\] \[RSP+E0 \] 0x8000000000000000 (size\_t) \[uint: 9223372036854775808 int: -9223372036854775808\] \[RSP+E8 \] 0x3F80000000000000 (size\_t) \[4575657221408423936\] \[RSP+F0 \] 0xFFFFFFFFFFFFFFFE (size\_t) \[uint: 18446744073709551614 int: -2\] \[RSP+F8 \] 0x7FF72F49A776 (void\* -> SkyrimSE.exe+0F1A776 mov rdx, \[rdi+0x28\]) \[RSP+100\] 0x2 (size\_t) \[2\] \[RSP+108\] 0xBF7DC11C80000000 (size\_t) \[uint: 13798397161483796480 int: -4648346912225755136\] \[RSP+110\] 0x3DAA5A4C80000000 (size\_t) \[4443463266965913600\] \[RSP+118\] 0xBE0755EF80000000 (size\_t) \[uint: 13693007679176310784 int: -4753736394533240832\] \[RSP+120\] 0x0 (size\_t) \[0\] \[RSP+128\] 0x0 (size\_t) \[0\] \[RSP+130\] 0x0 (size\_t) \[0\] \[RSP+138\] 0x0 (size\_t) \[0\] \[RSP+140\] 0x768 (size\_t) \[1896\] \[RSP+148\] 0x22268247670 (void\*) \[RSP+150\] 0x768 (size\_t) \[1896\] \[RSP+158\] 0x0 (size\_t) \[0\] \[RSP+160\] 0x22270B06E80 (NiCamera\*) Name: "WorldRoot Camera" RTTIName: "NiCamera" Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController Checking Parent: 0 Name: "WorldRoot CameraNode" RTTIName: "NiNode" Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController Checking Parent: 0
Name: "WorldRoot Node"
RTTIName: "SceneGraph"
Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController kAlwaysDraw kFixedBound
Name: "WorldRoot Camera" \[RSP+168\] 0x0 (size\_t) \[0\] \[RSP+170\] 0x22270B3AC00 (Main\*) \[RSP+178\] 0x7FF72EB6A822 (void\* -> SkyrimSE.exe+05EA822 nop) \[RSP+180\] 0x2 (size\_t) \[2\] \[RSP+188\] 0x7FF700000000 (size\_t) \[140698833649664\] \[RSP+190\] 0x0 (size\_t) \[0\] \[RSP+198\] 0x7FF700000000 (size\_t) \[140698833649664\] \[RSP+1A0\] 0x3F800000 (size\_t) \[1065353216\] \[RSP+1A8\] 0x7FF72EE421FE (void\* -> SkyrimSE.exe+08C21FE cmp \[0x00007FF731567A08\], eax) \[RSP+1B0\] 0xFFFFFFFFFFFFFFFE (size\_t) \[uint: 18446744073709551614 int: -2\] \[RSP+1B8\] 0x2231FE0C880 (BSShaderAccumulator\*) \[RSP+1C0\] 0x2231FA78480 (NiCamera\*) RTTIName: "NiCamera" Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController \[RSP+1C8\] 0x0 (size\_t) \[0\] \[RSP+1D0\] 0x0 (size\_t) \[0\] \[RSP+1D8\] 0x7FF72EB6A46D (void\* -> SkyrimSE.exe+05EA46D cmp dword ptr \[0x00007FF7304D7408\], 0x02) \[RSP+1E0\] 0x0 (size\_t) \[0\] \[RSP+1E8\] 0x22270B3AC00 (Main\*) \[RSP+1F0\] 0x7FF700000002 (size\_t) \[140698833649666\] \[RSP+1F8\] 0x7FF731542800 (void\* -> SkyrimSE.exe+2FC2800 add \[rax\], al) \[RSP+200\] 0x0 (size\_t) \[0\] \[RSP+208\] 0x0 (size\_t) \[0\] \[RSP+210\] 0x2231FA78480 (NiCamera\*) RTTIName: "NiCamera" Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController \[RSP+218\] 0xFFFFFFFFFFFFFFFE (size\_t) \[uint: 18446744073709551614 int: -2\] \[RSP+220\] 0x99E7CFF950 (void\*) \[RSP+228\] 0x7FF700000020 (size\_t) \[140698833649696\] \[RSP+230\] 0x22270B06E80 (NiCamera\*) Name: "WorldRoot Camera" RTTIName: "NiCamera" Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController Checking Parent: 0 Name: "WorldRoot CameraNode" RTTIName: "NiNode" Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController Checking Parent: 0
Name: "WorldRoot Node"
RTTIName: "SceneGraph"
Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController kAlwaysDraw kFixedBound
Name: "WorldRoot Camera" \[RSP+238\] 0x20 (size\_t) \[32\] \[RSP+240\] 0x22268247DD8 (void\*) \[RSP+248\] 0x0 (size\_t) \[0\] \[RSP+250\] 0x0 (size\_t) \[0\] \[RSP+258\] 0x7FF700000000 (size\_t) \[140698833649664\] \[RSP+260\] 0x0 (size\_t) \[0\] \[RSP+268\] 0xFFFFFFFFFFFFFFFE (size\_t) \[uint: 18446744073709551614 int: -2\] \[RSP+270\] 0x9 (size\_t) \[9\] \[RSP+278\] 0x7FF72F2FD700 (void\* -> SkyrimSE.exe+0D7D700 test al, al) \[RSP+280\] 0x22337EA9DE0 (BSPortalGraph\*) \[RSP+288\] 0xFFFFFFFF (size\_t) \[4294967295\] \[RSP+290\] 0x22229181A00 (BSGeometryListCullingProcess\*) \[RSP+298\] 0x3 (size\_t) \[3\] \[RSP+2A0\] 0x2234EC0E5C0 (BSMultiBoundRoom\*) RTTIName: "BSMultiBoundRoom" Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController kAlwaysDraw Checking Parent: 7 RTTIName: "NiNode" Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController kAlwaysDraw kFixedBound Checking Parent: 7
RTTIName: "BSMultiBoundNode"
Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController kAlwaysDraw kFixedBound
Checking Parent: 2
Name: "ObjectLODRoot"
RTTIName: "NiNode"
Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController kAlwaysDraw kFixedBound
Checking Parent: 3
Name: "shadow scene node"
RTTIName: "ShadowSceneNode"
Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController kAlwaysDraw kFixedBound
Checking Parent: 1
Name: "WorldRoot Node"
RTTIName: "SceneGraph"
Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController kAlwaysDraw kFixedBound
\[RSP+2A8\] 0x7FF72E6E5E1E (void\* -> SkyrimSE.exe+0165E1E test rax, rax) \[RSP+2B0\] 0x2234DF6D280 (BSMultiBoundRoom\*) RTTIName: "BSMultiBoundRoom" Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController kAlwaysDraw Checking Parent: 2 RTTIName: "NiNode" Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController kAlwaysDraw kFixedBound Checking Parent: 7
RTTIName: "BSMultiBoundNode"
Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController kAlwaysDraw kFixedBound
Checking Parent: 2
Name: "ObjectLODRoot"
RTTIName: "NiNode"
Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController kAlwaysDraw kFixedBound
Checking Parent: 3
Name: "shadow scene node"
RTTIName: "ShadowSceneNode"
Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController kAlwaysDraw kFixedBound
Checking Parent: 1
Name: "WorldRoot Node"
RTTIName: "SceneGraph"
Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController kAlwaysDraw kFixedBound
\[RSP+2B8\] 0x2234DF6D280 (BSMultiBoundRoom\*) RTTIName: "BSMultiBoundRoom" Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController kAlwaysDraw Checking Parent: 2 RTTIName: "NiNode" Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController kAlwaysDraw kFixedBound Checking Parent: 7
RTTIName: "BSMultiBoundNode"
Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController kAlwaysDraw kFixedBound
Checking Parent: 2
Name: "ObjectLODRoot"
RTTIName: "NiNode"
Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController kAlwaysDraw kFixedBound
Checking Parent: 3
Name: "shadow scene node"
RTTIName: "ShadowSceneNode"
Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController kAlwaysDraw kFixedBound
Checking Parent: 1
Name: "WorldRoot Node"
RTTIName: "SceneGraph"
Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController kAlwaysDraw kFixedBound
\[RSP+2C0\] 0x22229181A00 (BSGeometryListCullingProcess\*) \[RSP+2C8\] 0x0 (size\_t) \[0\] \[RSP+2D0\] 0xFFFFFFFFFFFFFFFE (size\_t) \[uint: 18446744073709551614 int: -2\] \[RSP+2D8\] 0x3F34733200 (size\_t) \[271462904320\] \[RSP+2E0\] 0x0 (size\_t) \[0\] \[RSP+2E8\] 0x7FF72E830D61 (void\* -> SkyrimSE.exe+02B0D61 mov rcx, rax) \[RSP+2F0\] 0x339D3D4100000002 (size\_t) \[3719196216660066306\] \[RSP+2F8\] 0x2 (size\_t) \[2\] \[RSP+300\] 0xBE0D4C50439D3E27 (size\_t) \[uint: 13694685949519019559 int: -4752058124190532057\] \[RSP+308\] 0xC5CCA9FF3F678214 (size\_t) \[uint: 14252953834466279956 int: -4193790239243271660\] \[RSP+310\] 0x0 (size\_t) \[0\] \[RSP+318\] 0x0 (size\_t) \[0\] \[RSP+320\] 0xB43D626E04AA (size\_t) \[198175737382058\] \[RSP+328\] 0xFFFFFFFFFFFFFFFE (size\_t) \[uint: 18446744073709551614 int: -2\] \[RSP+330\] 0x0 (size\_t) \[0\] \[RSP+338\] 0x0 (size\_t) \[0\] \[RSP+340\] 0x1 (size\_t) \[1\] \[RSP+348\] 0x22268247670 (void\*) \[RSP+350\] 0x22270B3AC00 (Main\*) \[RSP+358\] 0x0 (size\_t) \[0\] \[RSP+360\] 0x22270B06E80 (NiCamera\*) Name: "WorldRoot Camera" RTTIName: "NiCamera" Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController Checking Parent: 0 Name: "WorldRoot CameraNode" RTTIName: "NiNode" Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController Checking Parent: 0
Name: "WorldRoot Node"
RTTIName: "SceneGraph"
Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController kAlwaysDraw kFixedBound
Name: "WorldRoot Camera" \[RSP+368\] 0x99E7CFFB40 (void\*) \[RSP+370\] 0x2 (size\_t) \[2\] \[RSP+378\] 0x7FF72EB6CCD7 (void\* -> SkyrimSE.exe+05ECCD7 test r15b, r15b) \[RSP+380\] 0x22270B06E80 (NiCamera\*) Name: "WorldRoot Camera" RTTIName: "NiCamera" Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController Checking Parent: 0 Name: "WorldRoot CameraNode" RTTIName: "NiNode" Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController Checking Parent: 0
Name: "WorldRoot Node"
RTTIName: "SceneGraph"
Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController kAlwaysDraw kFixedBound
Name: "WorldRoot Camera" \[RSP+388\] 0x0 (size\_t) \[0\] \[RSP+390\] 0x2 (size\_t) \[2\] \[RSP+398\] 0x2231FE0C880 (BSShaderAccumulator\*) \[RSP+3A0\] 0x34A (size\_t) \[842\] \[RSP+3A8\] 0x7FFB8A8920C0 (CInputHandler\*) \[RSP+3B0\] 0x2226828B110 (CSharedMemStream\*) \[RSP+3B8\] 0x7FFC502E1B8F (void\* -> USER32.dll+0021B8F nop \[rax+rax\*1\], eax) \[RSP+3C0\] 0x99E7CFFC90 (void\*) \[RSP+3C8\] 0x0 (size\_t) \[0\] \[RSP+3D0\] 0x10 (size\_t) \[16\] \[RSP+3D8\] 0x7FFB8A7E6F9D (void\* -> gameoverlayrenderer64.dll+0096F9D test al, al) \[RSP+3E0\] 0x7FFB00000001 (size\_t) \[140716013518849\] \[RSP+3E8\] 0x200000002 (size\_t) \[8589934594\] \[RSP+3F0\] 0x99E7CFFBA9 (void\*) \[RSP+3F8\] 0x99E7CFFC90 (void\*) \[RSP+400\] 0x7FFB8A8920C0 (CInputHandler\*) \[RSP+408\] 0x0 (size\_t) \[0\] \[RSP+410\] 0x0 (size\_t) \[0\] \[RSP+418\] 0x0 (size\_t) \[0\] \[RSP+420\] 0x2226892D900 (void\*) \[RSP+428\] 0x7FFC502E18A9 (void\* -> USER32.dll+00218A9 lea r11, \[rsp+0x40\]) \[RSP+430\] 0x3DFF (size\_t) \[15871\] \[RSP+438\] 0x3 (size\_t) \[3\] \[RSP+440\] 0x0 (size\_t) \[0\] \[RSP+448\] 0x0 (size\_t) \[0\] \[RSP+450\] 0x1 (size\_t) \[1\] \[RSP+458\] 0x7FFB00000003 (size\_t) \[140716013518851\] \[RSP+460\] 0x1 (size\_t) \[1\] \[RSP+468\] 0x0 (size\_t) \[0\] \[RSP+470\] 0x0 (size\_t) \[0\] \[RSP+478\] 0x0 (size\_t) \[0\] \[RSP+480\] 0x0 (size\_t) \[0\] \[RSP+488\] 0x0 (size\_t) \[0\] \[RSP+490\] 0x0 (size\_t) \[0\] \[RSP+498\] 0x7FFB8A7E7604 (void\* -> gameoverlayrenderer64.dll+0097604 mov rbx, \[rsp+0x40\]) \[RSP+4A0\] 0x0 (size\_t) \[0\] \[RSP+4A8\] 0xFFFFFFFFFFFFFFFE (size\_t) \[uint: 18446744073709551614 int: -2\] \[RSP+4B0\] 0x0 (size\_t) \[0\] \[RSP+4B8\] 0x0 (size\_t) \[0\] \[RSP+4C0\] 0x0 (size\_t) \[0\] \[RSP+4C8\] 0x0 (size\_t) \[0\] \[RSP+4D0\] 0x0 (size\_t) \[0\] \[RSP+4D8\] 0x7FF72EB64DD5 (void\* -> SkyrimSE.exe+05E4DD5 test bl, bl) \[RSP+4E0\] 0x0 (size\_t) \[0\] \[RSP+4E8\] 0x0 (size\_t) \[0\] \[RSP+4F0\] 0x4450EB4 (size\_t) \[71634612\] \[RSP+4F8\] 0x0 (size\_t) \[0\] \[RSP+500\] 0x1 (size\_t) \[1\] \[RSP+508\] 0x0 (size\_t) \[0\] \[RSP+510\] 0xA (size\_t) \[10\] \[RSP+518\] 0x7FFC4F76F0C0 (void\* -> ucrtbase.dll+00FF0C0 push rax) \[RSP+520\] 0x22268265860 (void\*) \[RSP+528\] 0x0 (size\_t) \[0\] \[RSP+530\] 0x4450EB4 (size\_t) \[71634612\] \[RSP+538\] 0x14FE (size\_t) \[5374\] \[RSP+540\] 0x138911BC (size\_t) \[327750076\] \[RSP+548\] 0x1 (size\_t) \[1\] \[RSP+550\] 0x38D0252DA1A (size\_t) \[3904164256282\] \[RSP+558\] 0x34A (size\_t) \[842\] \[RSP+560\] 0x0 (size\_t) \[0\] \[RSP+568\] 0x7FF72F9F4C1E (void\* -> SkyrimSE.exe+1474C1E mov ebx, eax) \[RSP+570\] 0xA (size\_t) \[10\] \[RSP+578\] 0x0 (size\_t) \[0\] \[RSP+580\] 0x7FF731CE7310 (void\* -> SkyrimSE.exe+3767310 call 0x00007FF731CE7315) \[RSP+588\] 0x99E7A88000 (void\*) \[RSP+590\] 0x0 (size\_t) \[0\] \[RSP+598\] 0x0 (size\_t) \[0\] \[RSP+5A0\] 0x0 (size\_t) \[0\] \[RSP+5A8\] 0x7FFC50BA26AD (void\* -> KERNEL32.DLL+00126AD mov ecx, eax) \[RSP+5B0\] 0x0 (size\_t) \[0\] \[RSP+5B8\] 0x0 (size\_t) \[0\] \[RSP+5C0\] 0x0 (size\_t) \[0\] \[RSP+5C8\] 0x0 (size\_t) \[0\] \[RSP+5D0\] 0x0 (size\_t) \[0\] \[RSP+5D8\] 0x7FFC51E8A9F8 (void\* -> ntdll.dll+005A9F8 jmp 0x00007FFC51E8AA19) \[RSP+5E0\] 0x0 (size\_t) \[0\] \[RSP+5E8\] 0x0 (size\_t) \[0\] \[RSP+5F0\] 0x0 (size\_t) \[0\] \[RSP+5F8\] 0x0 (size\_t) \[0\] \[RSP+600\] 0x0 (size\_t) \[0\] \[RSP+608\] 0x0 (size\_t) \[0\] \[RSP+610\] 0x2E8A842000000000 (size\_t) \[3353638145504575488\] \[RSP+618\] 0x0 (size\_t) \[0\] \[RSP+620\] 0x4F0FFFFFB30 (size\_t) \[5433133628208\] \[RSP+628\] 0x7FFC4F91B5F0 (void\* -> KERNELBASE.dll+015B5F0 mov \[rsp+0x10\], rbx) \[RSP+630\] 0x99E7CFE800 (void\*) \[RSP+638\] 0x611B31D000007FFC (size\_t) \[6997241215473188860\] \[RSP+640\] 0x7FFC611B31D0 (size\_t) \[140721937658320\] \[RSP+648\] 0x99E7CFE800 (void\*) \[RSP+650\] 0x0 (size\_t) \[0\] \[RSP+658\] 0x0 (size\_t) \[0\] \[RSP+660\] 0x0 (size\_t) \[0\] \[RSP+668\] 0x0 (size\_t) \[0\] \[RSP+670\] 0x0 (size\_t) \[0\] \[RSP+678\] 0x0 (size\_t) \[0\] \[RSP+680\] 0x0 (size\_t) \[0\] \[RSP+688\] 0x0 (size\_t) \[0\] \[RSP+690\] 0x0 (size\_t) \[0\] \[RSP+698\] 0x0 (size\_t) \[0\] \[RSP+6A0\] 0x0 (size\_t) \[0\] \[RSP+6A8\] 0x0 (size\_t) \[0\] \[RSP+6B0\] 0x0 (size\_t) \[0\] \[RSP+6B8\] 0x0 (size\_t) \[0\] \[RSP+6C0\] 0x0 (size\_t) \[0\] \[RSP+6C8\] 0x0 (size\_t) \[0\] \[RSP+6D0\] 0x0 (size\_t) \[0\] \[RSP+6D8\] 0x0 (size\_t) \[0\] \[RSP+6E0\] 0x0 (size\_t) \[0\] \[RSP+6E8\] 0x0 (size\_t) \[0\] \[RSP+6F0\] 0x0 (size\_t) \[0\] \[RSP+6F8\] 0x0 (size\_t) \[0\] \[RSP+700\] 0x0 (size\_t) \[0\] \[RSP+708\] 0x0 (size\_t) \[0\] \[RSP+710\] 0x0 (size\_t) \[0\] \[RSP+718\] 0x0 (size\_t) \[0\] \[RSP+720\] 0x0 (size\_t) \[0\] \[RSP+728\] 0x0 (size\_t) \[0\] \[RSP+730\] 0x0 (size\_t) \[0\] \[RSP+738\] 0x0 (size\_t) \[0\] \[RSP+740\] 0x0 (size\_t) \[0\] \[RSP+748\] 0x0 (size\_t) \[0\] \[RSP+750\] 0x0 (size\_t) \[0\] \[RSP+758\] 0x0 (size\_t) \[0\] \[RSP+760\] 0x0 (size\_t) \[0\] \[RSP+768\] 0x0 (size\_t) \[0\] \[RSP+770\] 0x0 (size\_t) \[0\] \[RSP+778\] 0x0 (size\_t) \[0\] \[RSP+780\] 0x0 (size\_t) \[0\] \[RSP+788\] 0x0 (size\_t) \[0\] \[RSP+790\] 0x0 (size\_t) \[0\] \[RSP+798\] 0x0 (size\_t) \[0\] \[RSP+7A0\] 0x0 (size\_t) \[0\] \[RSP+7A8\] 0x0 (size\_t) \[0\] \[RSP+7B0\] 0x0 (size\_t) \[0\] \[RSP+7B8\] 0x0 (size\_t) \[0\] \[RSP+7C0\] 0x0 (size\_t) \[0\] \[RSP+7C8\] 0x0 (size\_t) \[0\] \[RSP+7D0\] 0x0 (size\_t) \[0\] \[RSP+7D8\] 0x0 (size\_t) \[0\] \[RSP+7E0\] 0x0 (size\_t) \[0\] \[RSP+7E8\] 0x0 (size\_t) \[0\] \[RSP+7F0\] 0x0 (size\_t) \[0\] \[RSP+7F8\] 0x0 (size\_t) \[0\] \[RSP+800\] 0x0 (size\_t) \[0\] \[RSP+808\] 0x0 (size\_t) \[0\] \[RSP+810\] 0x0 (size\_t) \[0\] \[RSP+818\] 0x0 (size\_t) \[0\] \[RSP+820\] 0x0 (size\_t) \[0\] \[RSP+828\] 0x0 (size\_t) \[0\] \[RSP+830\] 0x0 (size\_t) \[0\] \[RSP+838\] 0x0 (size\_t) \[0\] \[RSP+840\] 0x0 (size\_t) \[0\] \[RSP+848\] 0x0 (size\_t) \[0\] \[RSP+850\] 0x0 (size\_t) \[0\] \[RSP+858\] 0x0 (size\_t) \[0\] \[RSP+860\] 0x0 (size\_t) \[0\] \[RSP+868\] 0x0 (size\_t) \[0\] \[RSP+870\] 0x0 (size\_t) \[0\] \[RSP+878\] 0x0 (size\_t) \[0\] \[RSP+880\] 0x0 (size\_t) \[0\] \[RSP+888\] 0x0 (size\_t) \[0\] \[RSP+890\] 0x0 (size\_t) \[0\] \[RSP+898\] 0x0 (size\_t) \[0\]
MODULES:
XINPUT1\_3.dll 0x000000400000 steam\_api64.dll 0x000052280000 X3DAudio1\_7.dll 0x0000522C0000 d3d11.dll 0x000180000000 wintrust.dll 0x02222ED40000 PapyrusTweaks.dll 0x022278CB0000 po3\_PapyrusExtender.dll 0x022279A70000 SkyrimSE.exe 0x7FF72E580000 nvcuda64.dll 0x7FFB87070000 d3dcompiler\_47\_64.dll 0x7FFB87A30000 NvCamera64.dll 0x7FFB87E40000 d3dcompiler\_46e.dll 0x7FFB886B0000 steamclient64.dll 0x7FFB88D30000 XAudio2\_7.dll 0x7FFB8A400000 gameoverlayrenderer64.dll 0x7FFB8A750000 skee64.dll 0x7FFB8AA30000 RecursionFPSFix.dll 0x7FFB8AC40000 po3\_Tweaks.dll 0x7FFB8AD20000 po3\_SpellPerkItemDistributor.dll 0x7FFB8AE90000 PapyrusUtil.dll 0x7FFB8B270000 skse64\_1\_6\_640.dll 0x7FFB8B5D0000 D3DCOMPILER\_43.dll 0x7FFB8B700000 CrashLogger.dll 0x7FFB8BA00000 po3\_MoonMod.dll 0x7FFB95EC0000 NVIDIA\_Reflex.dll 0x7FFB95F70000 MoreInformativeConsole.dll 0x7FFB96030000 ENBHelperSE.dll 0x7FFB97620000 BugFixesSSE.dll 0x7FFB976C0000 tier0\_s64.dll 0x7FFB97750000 Fuz Ro D'oh.dll 0x7FFB982A0000 ActorLimitFix.dll 0x7FFB98C20000 bink2w64.dll 0x7FFB98CC0000 EngineFixes.dll 0x7FFBAC270000 FaceGenFixes.dll 0x7FFBAF570000 AnimationQueueFix.dll 0x7FFBB2A30000 tbbmalloc.dll 0x7FFBB36D0000 tbb.dll 0x7FFBB4020000 vstdlib\_s64.dll 0x7FFBB4360000 ResampleDmo.DLL 0x7FFBBE050000 DSOUND.DLL 0x7FFBBE110000 EVLaS.dll 0x7FFBD3410000 msdmo.dll 0x7FFBD8260000 BarterLimitFix.dll 0x7FFBE5B60000 d3dx9\_42.dll 0x7FFBE5C50000 AchievementsModsEnabler.dll 0x7FFC04A20000 nvspcap64.dll 0x7FFC055C0000 DINPUT8.dll 0x7FFC0EEF0000 d3dx11\_43.dll 0x7FFC21F50000 AchievementsModsEnablerLoader.dll 0x7FFC221C0000 MSVCP140.dll 0x7FFC29DC0000 VCRUNTIME140.dll 0x7FFC2A100000 MessageBus.dll 0x7FFC2A220000 VCRUNTIME140\_1.dll 0x7FFC2B460000 MSVCP140\_ATOMIC\_WAIT.dll 0x7FFC2BEB0000 Secur32.dll 0x7FFC2DAA0000 ncryptsslp.dll 0x7FFC2E910000 MessageBus.dll 0x7FFC30620000 Windows.UI.dll 0x7FFC30D60000 inputhost.dll 0x7FFC325F0000 winmmbase.dll 0x7FFC32D70000 symamsi.dll 0x7FFC342E0000 MpOav.dll 0x7FFC347A0000 amsi.dll 0x7FFC34850000 textinputframework.dll 0x7FFC34B50000 nvwgf2umx.dll 0x7FFC35F60000 webio.dll 0x7FFC3BE40000 rasadhlp.dll 0x7FFC3D730000 AUDIOSES.DLL 0x7FFC3DE80000 dbghelp.dll 0x7FFC3E0C0000 nvapi64.dll 0x7FFC40E50000 MMDevApi.dll 0x7FFC421A0000 wbemsvc.dll 0x7FFC42A30000 fastprox.dll 0x7FFC42A50000 wbemprox.dll 0x7FFC43A50000 drvstore.dll 0x7FFC455B0000 fwpuclnt.dll 0x7FFC45720000 cryptnet.dll 0x7FFC457B0000 nvldumdx.dll 0x7FFC45C40000 dhcpcsvc.DLL 0x7FFC46AD0000 WINHTTP.dll 0x7FFC47200000 dhcpcsvc6.DLL 0x7FFC478B0000 WINMM.dll 0x7FFC47B70000 VERSION.dll 0x7FFC47EF0000 wbemcomn.dll 0x7FFC47F00000 XINPUT9\_1\_0.dll 0x7FFC48F50000 CoreUIComponents.dll 0x7FFC49F90000 avrt.dll 0x7FFC4A590000 directxdatabasehelper.dll 0x7FFC4A5C0000 WINNSI.DLL 0x7FFC4A840000 WindowsCodecs.dll 0x7FFC4AD10000 d3d11.dll 0x7FFC4B520000 CoreMessaging.dll 0x7FFC4C4C0000 apphelp.dll 0x7FFC4C7A0000 uxtheme.dll 0x7FFC4C880000 dxcore.dll 0x7FFC4CB40000 dxgi.dll 0x7FFC4CB80000 dwmapi.dll 0x7FFC4CC90000 resourcepolicyclient.dll 0x7FFC4CD10000 wintypes.dll 0x7FFC4D110000 windows.storage.dll 0x7FFC4D250000 HID.DLL 0x7FFC4DB20000 IPHLPAPI.DLL 0x7FFC4DE00000 DNSAPI.dll 0x7FFC4DE70000 UMPDC.dll 0x7FFC4E140000 powrprof.dll 0x7FFC4E160000 schannel.DLL 0x7FFC4E200000 rsaenh.dll 0x7FFC4E300000 kernel.appcore.dll 0x7FFC4E390000 ntmarta.dll 0x7FFC4E3B0000 SSPICLI.DLL 0x7FFC4E5E0000 MSWSOCK.dll 0x7FFC4E800000 USERENV.dll 0x7FFC4E900000 CRYPTBASE.DLL 0x7FFC4EA60000 CRYPTSP.dll 0x7FFC4EA70000 wldp.dll 0x7FFC4EB10000 NTASN1.dll 0x7FFC4EB90000 ncrypt.dll 0x7FFC4EBD0000 bcrypt.dll 0x7FFC4EC00000 msasn1.dll 0x7FFC4EEF0000 devobj.dll 0x7FFC4EF10000 cfgmgr32.dll 0x7FFC4EF40000 DPAPI.DLL 0x7FFC4EFB0000 profapi.dll 0x7FFC4F180000 bcryptPrimitives.dll 0x7FFC4F250000 msvcp\_win.dll 0x7FFC4F2D0000 gdi32full.dll 0x7FFC4F370000 CRYPT32.dll 0x7FFC4F500000 ucrtbase.dll 0x7FFC4F670000 win32u.dll 0x7FFC4F790000 KERNELBASE.dll 0x7FFC4F7C0000 SETUPAPI.dll 0x7FFC4FC80000 USER32.dll 0x7FFC502C0000 ADVAPI32.dll 0x7FFC50480000 ole32.dll 0x7FFC50530000 OLEAUT32.dll 0x7FFC50730000 WS2\_32.dll 0x7FFC508A0000 PSAPI.DLL 0x7FFC50920000 MSCTF.dll 0x7FFC50A30000 IMM32.DLL 0x7FFC50B50000 KERNEL32.DLL 0x7FFC50B90000 imagehlp.dll 0x7FFC50C60000 GDI32.dll 0x7FFC50C80000 SHLWAPI.dll 0x7FFC50CB0000 sechost.dll 0x7FFC50D10000 NSI.dll 0x7FFC50E50000 combase.dll 0x7FFC50E60000 clbcatq.dll 0x7FFC511F0000 SHCORE.dll 0x7FFC512A0000 RPCRT4.dll 0x7FFC513A0000 SHELL32.dll 0x7FFC514C0000 msvcrt.dll 0x7FFC51D40000 ntdll.dll 0x7FFC51E30000
SKSE PLUGINS:
AchievementsModsEnablerLoader.dll v1.2 ActorLimitFix.dll AnimationQueueFix.dll v1.0.1 BarterLimitFix.dll BugFixesSSE.dll CrashLogger.dll v1.8 ENBHelperSE.dll v2.2 EngineFixes.dll v6.1.1 EVLaS.dll v1.3.1 FaceGenFixes.dll v1.0.3 Fuz Ro D'oh.dll v2.3.6.1030 MoreInformativeConsole.dll v1.1 NVIDIA\_Reflex.dll v1.1.2 PapyrusTweaks.dll v4.1 PapyrusUtil.dll po3\_MoonMod.dll v2.0.2.1 po3\_PapyrusExtender.dll v5.5.0.1 po3\_SpellPerkItemDistributor.dll v6.6.1.1 po3\_Tweaks.dll v1.8.0.1 RecursionFPSFix.dll v1.1 skee64.dll
PLUGINS:
Light: 70 Regular: 117 Total: 187 \[00\] Skyrim.esm \[01\] Update.esm \[02\] Dawnguard.esm \[03\] HearthFires.esm \[04\] Dragonborn.esm \[05\] ccBGSSSE001-Fish.esm \[06\] ccBGSSSE025-AdvDSGS.esm \[07\] Unofficial Skyrim Special Edition Patch.esp \[08\] SGEyebrows.esp \[09\] Lanterns Of Skyrim II.esm \[0A\] Occ\_Skyrim\_Tamriel.esp \[0B\] Enhanced Solitude SSE.esp \[0C\] Midwood Isle.esp \[0D\] Lux Via.esp \[0E\] Water for ENB.esm \[0F\] Campfire.esm \[10\] Vigilant.esm \[11\] WheelsOfLull.esp \[12\] Wyrmstooth.esp \[13\] High Poly Head.esm \[14\] BSAssets.esm \[15\] BSHeartland.esm \[16\] BS\_DLC\_patch.esp \[17\] Falskaar.esm \[18\] VWA\_VanillaWarpaintsAbsolution.esp \[19\] TrueStormsSE.esp \[1A\] JKs Skyrim.esp \[1B\] WindhelmSSE.esp \[1C\] Book Covers Skyrim.esp \[1D\] AI Overhaul.esp \[1E\] Skyrim Immersive Creatures Special Edition.esp \[1F\] MysticismMagic.esp \[20\] Solitude Expansion.esp \[21\] Enhanced Solitude Expansion SSE.esp \[22\] skryrimfarmhouseinns.esp \[23\] SurWR.esp \[24\] ZIA\_Complete Pack.esp \[25\] DSerCombatGameplayOverhaul.esp \[26\] OBIS SE.esp \[27\] SeranaDialogAddon.esp \[28\] Immersive Encounters.esp \[29\] Odin - Skyrim Magic Overhaul.esp \[2A\] Embers XD.esp \[2B\] OwnCivilWar.esp \[2C\] Wintersun - Faiths of Skyrim.esp \[2D\] Run For Your Lives.esp \[2E\] Inigo.esp \[2F\] DeadlyDragons.esp \[30\] ImprovedCompanionsBoogaloo.esp \[31\] Immersive Weapons.esp \[32\] LoS II - Lantern Workers.esp \[33\] Frostfall.esp \[34\] ForgottenCity.esp \[35\] Skyrim Flora Overhaul.esp \[36\] BooksOfSkyrim.esp \[37\] Apocalypse - Magic of Skyrim.esp \[38\] Summermyst - Enchantments of Skyrim.esp \[39\] Andromeda - Unique Standing Stones of Skyrim.esp \[3A\] Wildcat - Combat of Skyrim.esp \[3B\] UltimateCombat.esp \[3C\] Uthgerd.esp \[3D\] LydiaPatchForWyrmstooth.esp \[3E\] Bijin Wives.esp \[3F\] BarenziahQuestMarkers.esp \[40\] DiverseDragonsCollectionSE.esp \[41\] OBIS SE - Immersive Weapons Patch.esp \[42\] SIC - ICH Patch.esp \[43\] art\_StarsightEyes.esp \[44\] SFO\_SkinFeatureOverlays.esp \[45\] Volkihar Knight.esp \[46\] Lords of Coldharbour.esp \[47\] Elemental Eyes.esp \[48\] TheEyesOfBeauty.esp \[49\] TGNoToNocturnal.esp \[4A\] LustmordVampireArmor.esp \[4B\] SDA IFD Lydia Patch.esp \[4C\] True Storms - 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submitted by
northturtle11 to
skyrimmods [link] [comments]
2023.06.10 06:45 Cottonbud100 Change from private Class 3 to School Class 3A.
Reposting here cus I need help.
After taking 2 private instructors from outside with manual and struggling to understand them, I want to change to a school environment as I feel like it is more organised and I feel like it will be less gaslighting compared to the private instructors.
I think the worse part for me is that despite telling both the instructors and the admin that I cannot speak chinese, they still spoke to me in chinese which I cannot fully understand. (And just for info, yes I told the admin I cannot speak chinese, but they still gave me one who omly spoke in chinese). I do not know what is an accelerator or clutch in chinese. So i keep pressing the wrong ones. Don't even get me started on the turning and button pressing in chinese. I blanked out. Like I just wanna learn the controls. I'm not ready for the cars yet. :,( but they keep insisting to driving on the road, esp on the first day and complaiin that I am "selfish" and "don't listen to them" when I am struggling to comprehend what they even are trying to say.
I gave up midway cus I legit cannot understand them. I keep getting nervous because I do not understand them. Like it becomes alien language for me.
Also I am starting to feel like it would be more prefers for me to choose auto as it is easier to learn. I keep hearing the instructor say to choose auto instead cus I am "useless" and "just dumb" in Chinese. Initially I chose manual because I heard people say auto instructors are more stricter but idk if I agree now.
However, I am a private student under SSDC but I do not see any reddit post talking about ssdc changing from private to school candidate.
But yea, any recommendation on this? (Also I am sad rn, I feel like giving up ngl)
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Cottonbud100 to
askSingapore [link] [comments]
2023.06.10 06:41 jogindar_christ Automatic
2023.06.10 06:40 JesusitaShafergh even the scale gave them an L
2023.06.10 06:40 Angry_Irish Manual port forwarding on Edgerouter
I am having some issues with setting up my ER4 with port forwarding and Firewall Policies.
The router can successfully port forward traffic when no additional firewall policies are in place using auto firewall. The problem is that I have multiple VLANs that are able allowing traffic between them so I set up firewall policies to block the traffic to other VLANs. This worked but broke all of the port forwarding rules for whichever VLAN gets locked down. When I try to manually port forward, nothing changes.
I have followed the steps in this guide for the manual forwarding but this did not work.
https://www.youtube.com/watch?v=JiWp7whEAps firewall { all-ping enable broadcast-ping disable group { network-group LAN_Networks { description "RFC1918 ranges" network 192.168.0.0/16 network 172.16.0.0/12 network 10.0.0.0/8 } } ipv6-receive-redirects disable ipv6-src-route disable ip-src-route disable log-martians enable name Games_In { default-action accept description "" rule 1 { action drop description "drop games to LAN" destination { group { network-group LAN_Networks } } log disable protocol all } } name Games_Local { default-action drop description "" rule 1 { action accept description "allow DNS" destination { port 53 } log disable protocol tcp_udp } rule 2 { action accept description "allow DHCP" destination { port 67 } log disable protocol udp } } name Guest_In { default-action accept description "guests to lan/wan" rule 1 { action drop description "drop guest to LAN" destination { group { network-group LAN_Networks } } log disable protocol all } } name Guest_Local { default-action drop description "guest to router" rule 1 { action accept description "allow DNS" destination { port 53 } log disable protocol tcp_udp } rule 2 { action accept description "allow DHCP" destination { port 67 } log disable protocol udp } } name IOT_In { default-action accept description "IOT to Router" } name IOT_Local { default-action drop description "IOT to Local Network" rule 1 { action accept log disable protocol all state { established enable invalid disable new disable related enable } } rule 2 { action accept log disable protocol all source { address 172.22.0.0/16 } } rule 3 { action accept description "allow DNS" destination { port 53 } log disable protocol tcp_udp } rule 4 { action accept description "allow DHCP" destination { port 67 } log disable protocol udp } } name WAN_IN { default-action drop description "WAN to internal" rule 10 { action accept description "Allow established/related" state { established enable related enable } } rule 20 { action accept destination { port 51820 } disable log disable protocol tcp } rule 30 { action drop description "Drop invalid state" state { invalid enable } } } name WAN_LOCAL { default-action drop description "WAN to router" rule 10 { action accept description "Allow established/related" state { established enable related enable } } rule 30 { action drop description "Drop invalid state" state { invalid enable } } } receive-redirects disable send-redirects enable source-validation disable syn-cookies enable } port-forward { auto-firewall enable hairpin-nat enable lan-interface eth1.19 lan-interface eth1.22 rule 1 { description forward-to { address 172.22.1.10 } original-port 32400 protocol tcp_udp } rule 2 { description forward-to { address 172.19.1.101 } original-port 25545 protocol tcp } rule 3 { description forward-to { address 172.19.1.100 } original-port 10308 protocol tcp_udp } rule 4 { description forward-to { address 172.22.2.15 } original-port 443 protocol tcp } rule 5 { description forward-to { address 172.22.2.15 } original-port 80 protocol tcp } rule 6 { description forward-to { address 172.22.1.30 } original-port 51000 protocol tcp_udp } rule 7 { description forward-to { address 172.19.1.13 } original-port 9987 protocol udp } rule 8 { description forward-to { address 172.19.1.13 } original-port 30033 protocol tcp } rule 9 { description forward-to { address 172.19.1.112 } original-port 27016 protocol tcp_udp } rule 10 { description forward-to { address 172.19.1.10 port 51820 } original-port 51820 protocol tcp } wan-interface eth0 }
Any insights or ideas are appreciated, I have been at this for too long today I'm going to go pass out.
submitted by
Angry_Irish to
Ubiquiti [link] [comments]
2023.06.10 06:39 setsunafseiei88 GTA Sindacco Chronicles just release, a total conversion mod for GTA LCS PSP (link in comment)
2023.06.10 06:37 Imaginary-Zebra-3589 New Aniara fan fiction short story - The Lost Voices of Aniara: A Space Saga
Introduction The short story you are about to read was created/inspired/based on a variety of sources related to or about Aniara. Aniara rock opera (Seventh Wonder) - The Great Escape, the Aniara wikipedia page, the Aniara film, poem etc. So if you read something and it sounds familiar, it's probably because it comes from or is based on, one of those sources. I have also tried to incorporate some of the thoughts and ideas expressed here on
aniara, so some of you may see that reflected. I have not read everything that has to do with the Aniara universe, but I have found many of the resources listed on
aniara very helpful in creating this short story. Thank you for those. I have also included a couple alternate endings.
Also, this story belongs to everyone, so everyone should feel free to to fill in the blanks, add to, subtract, or change any part of the story, in anyway they see fit.
I dedicate this short story to all the fans of Aniara, this story is for you and of course the late Harry Martinson.
Like many people who watched the film 'Aniara', I was mesmerized/traumatized by it. It really had a profound effect on me. So much so that I decided to write this fan fiction short story. I am not a writer. The short story that you are about to read is my (very) amateurish tribute to the film. I apologize in advance for all of the grammaspelling and other errors. Despite the (many) flaws of this short work, I hope that you can see what I was attempting to do. Anyway without further or do, I present to you:
The Lost Voices of Aniara: A Space Saga WE CROWN THE SKIES WITH OUR TIARA, THE LIFE AND FATE OF ANIARA
Note: The following represents the most complete (so far) chronicle of events that happened onboard the Aniara.
Year 18 - Song of Melancholy - My name is Benjamin Jenkins, but everyone calls me "Benny", I am proud to announce that I am the new "Captain" of the mighty space "cruise ship" Aniara. Of course, my title could just as easily be the Admiral of Mars or the Conquer of the Universe, or some other ridiculous sounding grandiose title. Sometimes you must laugh in the face of despair otherwise you will go insane. It's all just for fun of course. I was given the title "Captain" by the crew because I was able to restore the communications transmitter. At least I think I was able to retore it? The lights show green for transmitting, so yeah I bet it works, and besides, all of this is being recorded for posterity and it will be placed in a time/memorial capsule. After that the capsule will be sent in the (general) direction of Mars/Home, where hopefully someone finds it. I'm also the Senior Maintenance Tech in charge of repairing/prolonging various ship systems, etc. There are now only a few remaining livable areas of the ship so it's not as much work as one might imagine. And to think 18 years ago, I was just an ordinary passenger, how far through the ranks I've come! As the "Captain" I will now recount the entire history of the Aniara, the various events, the everyday happenings, from the awe inspiring and amazing, to the boring and mundane, great triumphs and crushing defeats, all the feelings of happiness and joy that come with new life and all of the sorrows and despair that come from (too) many deaths and (too) many hardships. All of our great accomplishments, setbacks and everything in between will be laid bare before the entire universe to witness. Our love, our hate, our dreams, our wants and desires, disappointments, anger and fear but above all our HOPE. Our precious HOPE, the only thing we have left, which has kept us alive for so long. Our HOPE that this message will be received, that someone, somewhere will know our story and our struggle, our HOPE that Mars will be successfully terraformed into the paradise that we all know it can be and our HOPE that Earth will be restored to the paradise that it once was. It's all here, it's all being recorded for the future. I will start our saga from the very beginning of our trip all those years ago...
Hour 1 - Routine Voyage - Well, this is it! Soon I and many others will make a new home on Mars... of course if we hadn't ruined the first one...
Week 3 - Without a Map/A Slight Detour - Today the Captain made an announcement that there would be a slight detour in our trip. In order to avoid a collision with space debris, (which would have destroyed the ship) we had to veer off course. Some of the debris hit the nuclear reactor (a very rare event), which forced the crew to eject all of the ship's fuel. The Captain told everyone that we will be able to resume our trip to Mars once the ship passes a celestial body, which should (probably) happen in about two years. Everyone is (understandably) disgruntled by this unfortunate news. As for me I have no one waiting for me on Mars so it's not as bad.
Year 2 - Wait and See - After several long months of trying out all of the various amusements and other distractions, I was starting to get bored, so I spoke with one of the senior crew members and asked if I could volunteer to do something, anything. Also a job would help keep my mind off our current situation.
Today, my request to work was approved and now I'm part of the crew. My job is to do general maintenance tasks around the ship. I also help take care of the algae, which are used to supply the ship with oxygen and food. It's not a very challenging task, in fact I find it very tedious, but the algae are crucial for the ship's survival, so it gives me a sense of purpose and on top of that I also earn extra points.
Eventually, because of my (part time) job in maintenance, I would come to know every nook and cranny of the Aniara. On one particular day I noticed a slight problem (Electrostatic Diffusion Impaction or EDI) with the ship's air filtration mechanism. I was quick to inform my supervisor about the issue and together we fixed it immediately. If I hadn't spotted the problem, it could have gotten much worse and that would have been catastrophic for the crew and passengers. Afterwards my supervisor bought me a shot of (rationed) Dutch brandy. Other than that, nothing of note has really happened. Everyone is basically in a holding pattern.
One last thing. I've heard a disturbing rumor that there is no celestial body for us to turn around at... If this is true then, that would mean... But for now all we can do now is wait and see...
Year 3 - The Yurg/The Passing of Mima - A memorial was set up to honor the end of Mima. So much joy had she given us. On the wall among the thousands of drawings, pictures, and sad goodbye letters was a poem that went like this:
We sit and stare at all the marvels that she brings us.
Mima lead the way.
Shine your light!
Be the beacon of hope at night.
Perfect grace in the barren house of space.
Shine your light!
Blind us when reality bites.
We so need the magic she does.
Many rumors are going around about what happened to Mima. People say that the Mimarobe (MR) was the one that ended up causing Mima to die. As for me, personally, I don't believe it. The Mimarobe just didn't seem like the type. A few times after I got off from work, when I walked to the end of the long line of people waiting to see Mima, the Mimarobe would come out and say "Ok, everyone that's it that's enough for today, you have to leave now, sorry." My own personal opinion is that she was just trying to give Mima a break, so even though I was of course disappointed, I completely understood. Sometimes we all just need a break. Sometimes things just get to you and you start to feel overwhelmed. I understood the feeling. Mima was like us in that way. Anyway, Rightly or wrongly the Mimarobe was locked up in the ships brig, her and another woman, I think she was one of the pilots,
Isabella\, I think was her name but I might be wrong. Oh well, our lives must go on, much sadder of course, but that's life, I guess. ****Isagel, the pilots name was Isagel, her and the Mimarobe would later become a couple.
Year 4 - The Cults - Strange things have started happening. Various cults have sprung up all over the ship with bizarre and strange names. One of these (that I am a member of) is called the ゴールデンサンライト・フォーエバー・クラブ - Gōrudensanraito Fōeba Kurabu - which roughly means the Golden Sunlight Forever Club. Some of these phony cults are/were created as a disguise to have outrageous sex orgies. The cult that I am part of is one of these. (HELL YEAH!). The other cults are very boring, stare out the window and worship the stars or something like that, types. (Glad I'm not a member of those!).
Year 5 - The Calculation - A few weeks ago I met someone special (Carmen) at one of the "worship" services. I've seen her before a few times, but this is the first time that we "connected" and it was amazing. I'm glad that she accepts my physical imperfections (burns scars). Now we are a couple and have left the cult.
Fantastic news! The Captain has announced that an Emergency Refuel Rescue Probe is on its way! The news of the rescue probe has had an electrifying effect on the crew and passengers. Everyone is so excited that no one even cares that we will have to wait just over a year for it to get to us. People are starting to clean and pick up trash again, and the sex clubs and other cults are starting to go away (in anticipation of a return to proper civilization). Now we have hope again! Thank GOD!
Year 6 - The Spear - The rescue probe is almost here. (Only one week away!) I also have even more great news! My
girlfriend fiancée is pregnant!, now I will be a Father just like I always wanted! I have spoken to Captain Chefone and he has agreed that he will marry us on the day that the Aniara turns around and heads (finally) back to Mars/our new HOME! Even though it will take us several more years to get back, it will have been worth it to me. I am grateful for the "slight detour" we had to endure, because it allowed me to meet the love of my life! Now with our precious child on the way, I am truly happy. PURE JOY - beyond all words...
Something is wrong... After an entire year of training and preparation, the crew has successfully grappled the refuel probe and brought it on board. Everyone expected that within a few days, (a week at most) that we would turn around, but it's been three weeks and nothing. Every day the passengers ask the crew what's going on? When will we turn around? and every day we get the same answer: "Soon, everything is going according to plan, just be patient." People are starting to doubt and lose hope. I even walked right up to Captain Chefone but he knew what I was going to ask and he brushed me aside very angrily saying "Not now, I'm busy!". Now I don't know what to think. One minute I have a future and the next nothing. How can this be? I don't understand! WHY?
Catastrophe! After work I went straight to my quarters to sleep, it had been an exhausting day. Just after I fell asleep, I was awakened by a rumbling. Then, over the speaker came the announcement: Return immediately to your cabins and fasten your seat belts! Since I was already in bed, and had no idea what was going on, I quickly fastened my belt. When it was all over
[missing] passengers and crew left. I was told that it happened because of something called "bow shock", which
[missing] kind of like a shock wave. The bow shock had badly damaged many systems.
[missing] so now I've been "promoted" to Senior Maintenance Tech. Repairs must
[missing] don't have any more spare parts for
[missing] so many are dead...
Today the Mimarobe completed her beam-screen project. So now when you look outside you can see beautiful waterfalls and green fields etc. I try not to look at it too much. For me its just too painful...
Year 7 - The Fall of Heaven - Today marks the one year anniversary of the arrival of the so-called "Emergency Refuel Rescue Probe". What a very official and grand sounding name for a giant stupid looking dart or as some call it "The Spear". I've even heard some people refer to it as the "Devil's Javelin", but whatever you call it, it's of no use to us. The Astronomer had once told me before she died "supposedly" from a heart attack, (rumors say she was murdered by the captain, I don't doubt it) that all the work and tests they had done on the probe were useless and that even the hardest drills were simply ground into dust without even making so much as a scratch on the probe. Despite a literal barrage of tests and every possible experiment known, even using our most advanced lasers, they had achieved NOTHING! That was the moment I realized that we would never make it home. I even visted "The Spear" once, it was years after all the experiments had ended. There was a time when the area was heavily guarded by the crew and only authorized personnel were allowed in. Of course when I went to see it nobody was around, nobody cared, everyone had given up on it long ago. I saw all of the black marks from what must have been hundreds, if not thousands of desperate attempts to get inside it, or just to figure out what the damn thing was supposed to be. On the floor all around it were small heaps of black and silver metalic dust, remnants of our strongest and hardest drills, remnants of our hope. Our best and brightest couldn't even figure out what it was made of, let alone figure out how to use it to take us home.
I beat my hands against it over and over and I cried out my pain and anger at it. "You were supposed to save us!" "You were supposed to take us home!" You Damn! stupid thing, help us! save us!" But of course it was all useless my cries went unanswered, all I did was injure my hands and hurt my soul, assuming I even have one. After that I (I'm ashamed to admit it)... in complete and total desperation... I got down on my hands and knees in front of it and begged it to save us. "Oh, great magic spear, please save us and I will do anything, anything..."
After I had exhausted and humiliated myself I got up and went back to my quarters broken and alone. All hope was lost before my visit with "the spear" and afterwords it didn't even exist, not even as a word, as though there had never even been such a thing or concept as "hope".
I had been struck by the spear, just like everyone else, head on. My now ex-fiancée and I have split up. Things just weren't the same after the procedure. I don't blame her at all for our break-up, after talking about it, we agreed that if there was now no chance for us to make it home then... what was the point? I went with her when she had the procedure done. But before we went I secretly met with the doctor who would perform the operation and told her what I wanted done after. She told me that I was sick... that it was "disgusting", and what did I plan on doing with "it". I told her that it shouldn't matter, none of this matters, then I pulled out an EFR (emergency food ration). EFRs could remain edible for an indefinite period of time. (In theory they could last for hundreds of years.) Here I said, "one now and one when I get what I want". The doctor was stunned, I knew what she was going to say and I interrupted her and said,"Unlike everyone else I saved my emergency rations." "I only have the two left (I was lying) so don't try to extort me for more." After years of eating only algae, EFRs were (almost) more valuable than oxygen. Of course the doctor agreed and I got what I wanted. It might sound crazy but I had a plan. Fate had taken my family away, but I was prepared to defy even the gods themselves. I was determined that I would have my FAMILY! No matter what! Nothing and no one, no force of nature, no power in all the universe would take that from me. NO! NEVER!
I asked me a question, no reply.
I dreamt me a life and live a lie.
Dream me a nightmare...
I traveled the stars but passed them by.
For trapped on Aniara, here was I.
...always been leaving.
Year 8 - [missing]
Year 9 - The Daily Grind - I have now returned to reality. I have stopped all of the sick and sad mind games that I have being torturing myself with. I once created a "plan" to do the impossible, but no more, no more. Everyday now seems like an endless pointless, struggle. Sometimes
[missing] and hours. Some of my co-workers stopped
[missing] for now that's all any of us can do...
Year 10 - The Jubilee - Tonight at the Light-Year Hall, those of us that are still left are going to "celebrate" the 10th anniversary of our 3 week voyage to Mars or as I like to call it the "never ending space adventure" Ha!
Captain Chefone gave the Mimarobe a medal for her creation of the beam-screen device. I sat in the front row and couldn't help but notice that one of the Captains wrists was bandaged, probably from another suicide attempt...
Year 11 - Hope Restored - My ex-fiancée is dead. She commited suicide like so many others before. I was hard at work trying to revive the algae (they had been neglected for some time) when my assistant rushed in and told me the news. "They were about to send her body into space, you have to hurry if you want to see her". I immediately and literally dropped everything I was doing. The algae pack I had been working on fell and splashed on the floor as I ran out the door as fast as I could. As luck would have it, I made it just in time to see her, and I even had time to cut a lock of her hair. I then kissed her one last time and said "Goodbye my love... but, goodbye is not forever."
Then that was it, off she went into the empty, endless, void. She was gone I told myself, but not dead. I squeezed the lock of hair in my hand and vowed that I would bring her back to life, somehow, someway, I would make things right, we would live the life we were supposed to have. I would make it happen. It would happen. Suddenly, I felt a force deep inside me rushing to the surface. It had been years but I knew what it was, It had returned to me, a feeling of exuberation, of joy and the certainty of knowing that everything would be okay. I now resurrected my "plan" and now I had a reason to live again, I had a purpose, and now I had......HOPE! And this time I was determined that I would never lose hope again. NEVER!
Year 12 - Return of the Cults - Some of the old cults have started making a come back... However this time they are no longer sex/fun cults, because after so many years of eating just algae, almost everyone has lost their sex drive/ability to reproduce... I think because the type algae on board was genetically modified to produce the maximum amount of oxygen possible, so it was never intended to be used as a permanent main source of nutrition. If we had access to more than just the one type, things might be different...
Year 13 - Foward, Foward into the cold empty night! We ride! - Captain Chefone is dead. Suicide. I knew he had been on the brink the past few years so it's not much of a surprise. I would often hear him say to himself "We should have been home by now." Of course he was right, we should have, but instead here we are stuck on this eternal "voyage of the damned".
A week after Captain Chefone died, I found myself walking by his quarters. I had the sudden impulse to go inside. I don't know what it was (probably just morbid curiosity), but I think I just wanted to find some answers...
I was surprised to find that his quarters were just as much of a mess as mine. (And everyone else's.) I think because he was the Captain, I expected a lot more. (He was only human.) After looking around the room, I went over to his desk and inside I found the Aniara's Offical Ships Log, but the electronic notepad was damaged beyond repair (on purpose). However, underneath it was a small paper notebook. "Ah, I said out loud, now this should be interesting." When I opened the notebook I was immediately disappointed. Most of the pages were torn out and those few that remained had been harshly scribbled over.
On one of the few pages not missing or completely marked over was written this: Today, we almost lost the entire ship, were it not for my quick and decisive actions as Captain.
[illegible] an incredibly rare occurrence
[illegible] critically damaged our main nuclear reactor.
[illegible] only seconds
[illegible] forcing me to
[illegible] off course
[illegible] have power for some time. This evening I will break the news to the passengers in such a way that will cause the least amount of panic and at the same time not destroy their hope. If they knew the real situation, it would only cause unnecessary chaos. In this way, I will maintain order and keep the passengers safe. Fear and
[illegible] as Captain of Aniara
[illegible] that is now my primary job.
[illegible] now like a
Shepherd Father and the passengers my
sheep children. In many ways we are very lucky,
[illegible] this trip, Aniara's sister ship crashed into Jupiter heading towards the Orion belt colony. Everyone on onboard was killed.
On another page was written this: The rescue refuel probe is here.
[illegible] turned out to be
[illegible] not what I expected. I have
[illegible] for clarification,
[illegible] Mars
[illegible] -----cation. Testing will continue. I still remain confident that
[illegible] the project called "
[illegible] ---elin" can still be used in someway to turn the ship around and resume course.
The last two pages were so scribbled over that I could barely make out any words let alone a full sentence. I did however, notice what looked like the word "Devil" written over and over. Very strange. I left the Captain's quarters with more questions than answers...
Year 14 - [missing]
Year 15 - The Light Show Ends - Today the projection device created by MR, (Everyone still calls her the 'Mimarobe' as a sign of respect.) had to be shut down to conserve power. The Mimarobe often expressed to me her regret at not being more forceful with Captain Chefone in explaining the problem with Mima. She told me that if she could back in time she would say to the Captain:
"Just imagine what it will be like if Mima isn't here... do you understand how hellish the situation will become? My life is dedicated to this program and I'M TELLING YOU, IT WILL BURN OUT AND DIE! Imagine if people can temporarily go back to earth by turning on a light switch, now imagine if the bulb blows up, and there's no replacement..." "I know how important Mima is and you don't get it!"
The beam-screen seemed like a great idea at the time to keep everyone's spirits up, but in many ways it may have done more harm than good. People lost their minds staring all the time at something they knew they would never have...
Year 16 - [missing]
Year 17 - [missing]
Year 18 - The Time/Memorial Capsule - The Mimarobe was the one that came up with the idea for a time/memorial capsule. She (like all of us) has suffered greatly, but from time to time she would show a small spark of her old self. The idea, while slow to catch on, would eventually give those of us still left a renewed sense of purpose. (People now had a reason to get out of bed.) But, it was I who would take the idea and transform it into something greater. Our first attempt at creating the capsule was successful (it was little more than a metal box) but at the same time, as the Mimarobe pointed out it looked too much like a large coffin. I agreed. We could do better. We had to do better. But we had to be careful
[missing] effecting power systems. I asked the Mimarobe if she could sketch a better design. After two days the Mimarobe presented me with a new design, it was beautiful, but simple, yet elegant. Above the sketch was were the words, "Heart of Aniara." The name was perfect. We would fill the "Heart of Aniara", with our art and our poetry, with our hopes, dreams and wedding rings. We would pour into it our stories, our struggles, our trials and tribulations, we would fill it with the tear drops from our very souls.
The "Heart of Aniara" is almost complete. It has taken an entire
[missing] solid effort to build and everyone took turns polishing it, so now it shines like the golden sun. We also wrote
[missing] and painted two large red hearts on the sides. It
[missing] long and on the inside are different
[missing] created using metal partitions.
[missing] was instrumental in its consruction...
Year 19 - A Slight Delay - Disaster! Several Power systems, including all emergency back up systems across the ship have begun failing for some unknown reason.
[missing] working around the clock to figure out what is wrong... I don't know how much longer we can hold on...
We finally found the
[missing] will work for the time being, but
[missing] restored power
[missing] will do for now...
Year 20 - The Heart of Aniara - At last the time has come for our send off. Everything is ready. As the "Captain" of Aniara it is my great honor to commision this new vessel "Heart of Aniara". Behind me I heard someone whisper "vessel?". I continued, "It is my firm belief that the "Heart of Aniara" will make it back home to Mars and everyone will know our stories..."
A moment before send off, I told everyone to wait. Theres one more thing left. I then slid open a hatch on the side and told everyone that I hated to do this to them, but I was going to Mars with my family. The Mimarobe approached me with a half smile on her face and said in a very serious tone "Good Luck, Captain Benny", "tell everyone on Mars hi for us and that we wish we were there." I smiled and promised that I would. Then to my suprise all the others came up to me, with some shaking my hand and congratulating me, asking me to say hi to their family and friends as well. I then ducked down into the newly christened "Heart of Aniara." Then the hatch was sealed. A small rechargable electric candle that I brought with me, provided the only light. Knowing that we would be leaving in a moment I opened a small box, took Carmen (lock of ex-fiancée's hair) and Sarah Ann (small jar with dead fetus) and held them together in my left hand against my chest. I could feel my heart beating with a mixture of fear and excitement. I took out a small children's book with my right hand and began reading it from the beginning. It was my daughter's favorite. It was called "The Duck and the Noodle." "Daddy are we there yet?" I laughed as tears ran down my face and said "Yes, my little princess noodle were almost there."
The Memorial Capsule lauched into space with a loud whoosh...
(Mimarobe, MR) - When everyone had just got through waving goodbye and were getting ready to leave, the view screen turned on and with it a pre-recorded message from Captain Benny. "To celebrate this great day, I have arranged for you a "Grand Feast", then he paused. A few people exchanged questioning looks. Then the Captain spoke again. "You see", he said with a smile, "Unlike all of you, I saved my emergency rations. You will find them hidden inside the mattress in my quarters, enjoy!" "Also, you will find two bottles of wine, yes! real wine!" Before the video even finished several people had started shuffling as fast as the could to Captain Benny's quarters. The Captain wasn't lying, it appeared that he had indeed saved almost all of his emergency rations for some special occasion(s).
What a feast it was! To make it fair for everyone we took all of the rations and put them together to create a kind of giant stew. Each of us not only savored each precious spoonful, we cherished it as though it was a long lost loved one. It is not an exaggeration to say that each bite was chewed one hundred times or more and then held in the mouth for ten minutes or longer, swishing the pulpy liquid around and around. I even saw one person spit the food back into their bowl and then put it back into their mouth, over and over again. That seemed a little bit unusual to me, but everyone should enjoy their last real meal the way they want. As for the wine their was enough for everyone to have a shot glass filled to the brim. We talked about the "Great Feast" for months afterword...
Year 21 - [missing]
Year 22 - The Living Dead - (Mimarobe, MR) We've had to abandon almost the entire ship to conserve power, but basically were still
good alive... I still dream about Isagel and our son from time to time...
Year 23 - [missing]
Year 24 - The Sarcophagus - A few remaining survivors, including the Mimarobe, sit cross-legged in a dimly lit room. One of the few survivors speaks in a rhapsodic manner about the divine power of sunlight on Earth.
The Aniara slowly descends into final darkness...
Note: Years 25 through 5,981,406 are missing.
Year 5,981,407 - Lyra Constellation - The Aniara, derelict, frozen and devoid of human life - reaches the Lyra constellation and approaches a planet as verdant and welcoming as Earth was formerly. It quickly passes by continuing on into the endless void of space...
Date Unknown - The Warm Embrace - Ages come, Ages gone, Aniara soon embraced, engulfed by warmth and shine, newest born crimson light, Aniara far from home, aflame, not even ashes remain.
Epilogue: Year 100 - The Triumph of Hope - Despite the faliure of many valiant rescue attempts, including all attempts at communication, we remain confident that those onboard the Aniara knew that they were not forgotten. It is difficult to imagine (the speaker momentarily shuttered), the impossible challenges they endured. The story of their lives will remain in the collective hearts of humanity for all time. It is our hope that we will do right by them, now and in the future. We vow to never repeat the mistakes of the past... and that is why today, on the one hundredth anniversary since the Aniara was lost, we reach across time and space to bring their souls back home, home to this sacred place... We hereby consecrate this new park as the "Aniara Memorial Park and Museum Complex." As you walk through these doors, one of the first things you will notice is the "Heart of Aniara" on display. Along the walls are the names and pictures of the passengers and crew, their artwork, poetry, and most importantly, the stories of their lives, their hopes, dreams and wedding rings...
Aniara Memorial Plaque: We ourselves are the sorrow, we are also the joy, everything human is rooted in humanity, and no human being can escape humanity, not her hatred and her self-degradation, nor the joy she spreads, nor the love she forms.
Date [redacted] - Project "Devil's Javelin" - Status report #
[redacted] - As of today's date we are aware of a total of four "spear-like objects"
[redacted] and has contextualized that there are many more as yet discovered. Because of
[redacted] we now know they are made of
[redacted] and probably come from
[redacted] the first was found on Earth 86 years ago, at the bottom of the Pacific Ocean. The second one was discovered by the crew of the Aniara
[redacted] years ago. The third was found here on Mars, near
[redacted] and moved to its present secure location. The fourth and newest one was found when
[redacted] the far side of the Moon.
[redacted] buried inside the
[redacted] impact crater. We have yet to discover the purpose of these "spear-like objects."
After
[redacted] to prevent another type of incident.
[redacted] have been able to gain access to the inside of the one here on Mars.
[redacted] only after
[redacted] and the entire team.
[redacted] using the most advanced technology and research methods. Dr.
[redacted] found
[redacted] which is impossible and should not exist. However, we must now come to grips with the horror that this new revelation about humanity has
[redacted] general public must never find out...
THE END?
Alternate ending 1 Year 5,981,407 - The Sarcophagus World Destroyer - As the ship Aniara descended towards the lush and green planet, the crew rejoiced. Or at least they would have if they hadn't all been dead. After thousands of millennia wandering through space, they had found a planet that was almost identical to Earth.
The planet's gravity was very strong, and the ship had become trapped in the planet's gravitational pull and started hurtling towards the surface.
The Aniara crashed into the planet with a deafening roar, causing massive destruction and sending out shockwaves that rippled across the surface.
As the dust settled, it became clear that the landing had been catastrophic. Plant and animal life had been completely obliterated, and the once green planet was now a barren wasteland. Soon not a single living thing was left to witness the horror and the devastation that had been caused.
Another beautiful, thriving, planet, a blue and green jewel, once teeming with life has been turned into a lifeless barren wasteland...
Alternate ending 2 Year 5,981,407 - The Second Chance Sarcophagus - As the ship Aniara descended towards the lush and green planet, the crew rejoiced. Or at least they would have if they hadn't all been dead. After thousands of millennia wandering through space, they had found a planet that was almost identical to Earth.
The planet's gravity was very strong, and the ship had become trapped in the planet's gravitational pull and started hurtling towards the surface.
One one-trillionth of a second after the Aniara crashed into the planet the mysterious spear-like probe on board finally awakened. A God-Like Power. In that one one-trillionth of a second the Aniara was scanned by the powerful probe and the events and lives of the crew had become known to it. At the same time, both the ship and the planet were saved by a force field of immense power. The ship was now resting safely on the surface of the lush, green planet. The probe had determined that the primitive life forms on board were worthy of a second chance at life and it was able to resurrect the entire crew and all the passengers from microscopic DNA that had been left. The Aniara was perfectly restored and even the Mima had been brought back. The crew and passengers awoke to find themselves in a veritable Garden of Eden, a paradise. Maybe this time things would go better and the mistakes from the past would not be repeated...
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2023.06.10 06:35 Dependent_Score8325 Solo cup challenge right
| So I put my autoflowers in a small container bc I have some photo period seeds coming in an I’m not very confident growing autoflowers they look good tho … I’m leaving one auto in a 5 gallon pot though to test out this new light I have we shall see 2 weeks an the small one is 1 week barley submitted by Dependent_Score8325 to GrowBuddy [link] [comments] |
2023.06.10 06:33 Cottonbud100 Convert from Private Class 3 to School Class 3A.
After taking 2 private instructors from outside with manual and struggling to understand them, I want to change to a school environment as I feel like it is more organised and I feel like it will be less gaslighting compared to the private instructors.
I think the worse part for me is that despite telling both the instructors and the admin that I cannot speak chinese, they still spoke to me in chinese which I cannot fully understand. (And just for info, yes I told the admin I cannot speak chinese, but they still gave me one who omly spoke in chinese). I do not know what is an accelerator or clutch in chinese. So i keep pressing the wrong ones. Don't even get me started on the turning and button pressing in chinese. I blanked out. Like I just wanna learn the controls. I'm not ready for the cars yet. :,( but they keep insisting to driving on the road, esp on the first day and complaiin that I am "selfish" and "don't listen to them" when I am struggling to comprehend what they even are trying to say.
I gave up midway cus I legit cannot understand them. I keep getting nervous because I do not understand them. Like it becomes alien language for me.
Also I am starting to feel like it would be more prefers for me to choose auto as it is easier to learn. I keep hearing the instructor say to choose auto instead cus I am "useless" and "just dumb" in Chinese.
However, I am a private student under SSDC but I do not see any reddit post talking about ssdc changing from private to school candidate.
But yea, any recommendation on this? (Also I am sad rn, I feel like giving up ngl)
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2023.06.10 06:32 Gj6908 $CLOV SICCOS Part 2 - Secret Internment Camps of China's Oppressed Society Mina Moon's Story - Doctor Tampa & Destiny Cruz com
2023.06.10 06:32 MathematicianNext771 H:Weapons and Apparel Will Bundle If Needed)(W:V/25ffr/15rl Enclave Flame, Apparel or Other Offers