Bos jumpsuit fallout 76

A collection of custom made outfits from Fallout 4

2016.01.30 18:14 Jimeee A collection of custom made outfits from Fallout 4

FalloutFashion is a subreddit dedicated to showing off your character's awesome outfit and armor combinations.
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2023.06.10 20:29 soulstriker1 What else is there to do in fallout

As in the title what is there to do in fallout 76 anymore? Im only level 74 and have finished all of the main quests and side quests that I have found except overseers journey but other then that idk what else to do in the game, or what I can do in the game, does anyone have suggestions?
submitted by soulstriker1 to fo76 [link] [comments]


2023.06.10 20:26 Burgerwithjdhfndjc Which Fallout game do you think has the slowest walking speed?

( sprinting from Fallout 4 or 76 doesn’t count as walking )
submitted by Burgerwithjdhfndjc to Fallout [link] [comments]


2023.06.10 20:14 Ok_Investigator_8474 [PS4] H: white powder jumpsuit +bos jumpsuit +fsa mask +usa mask +100 violet +100 yellow flux W: forest camo or travelling leather coat

submitted by Ok_Investigator_8474 to Market76 [link] [comments]


2023.06.10 19:50 _Triple_ [STORE] 900+ KNIVES/GLOVES/SKINS, 50.000$+ INVENTORY. M9 Fade, M4 Poseidon, BFK Freehand, Crimson Kimono, Nomad Fade, Skeleton, Kara Lore, Bayo Autotronic, AWP Fade, Kara Damas, BFK Ultra, Kara Freehand, Kara Bright, M9 Damas, Omega, Tiger Strike, Flip MF, Bayo Tiger, Deagle Blaze, Talon & More

Everything in my inventory is up for trade. The most valuable items are listed here, the rest you can find in My Inventory

Feel free to Add Me or even better send a Trade Offer. Open for any suggestions: upgrades, downgrades / knives, gloves, skins / stickers, patterns, floats.

All Buyouts are listed in cash value.

KNIVES

★ Butterfly Knife Freehand FN #1, B/O: $2500

★ Butterfly Knife Ultraviolet FT, B/O: $822

★ Butterfly Knife Scorched FT, B/O: $616


★ Bayonet Tiger Tooth MW #1, B/O: $1300

★ Bayonet Autotronic FN, B/O: $1050

★ Bayonet Tiger Tooth MW, B/O: $629

★ Bayonet Bright Water FT, B/O: $326

★ Bayonet Safari Mesh BS, B/O: $233


★ Karambit Lore FT, B/O: $1110

★ Karambit Damascus Steel FT, B/O: $840

★ Karambit Freehand MW, B/O: $784

★ Karambit Bright Water MW, B/O: $759


★ M9 Bayonet Fade FN, B/O: $1801

★ M9 Bayonet Fade FN, B/O: $1801

★ M9 Bayonet Damascus Steel FN, B/O: $751


★ Nomad Knife Fade FN, B/O: $1156

★ Nomad Knife Slaughter MW, B/O: $544

★ Nomad Knife Blue Steel WW, B/O: $318


★ Flip Knife Marble Fade FN, B/O: $646

★ Flip Knife Doppler (Phase 4) FN, B/O: $574

★ Flip Knife Gamma Doppler (Phase 1) MW, B/O: $552

★ Flip Knife Case Hardened FT, B/O: $257

★ Flip Knife Freehand FT, B/O: $255

★ StatTrak™ Flip Knife Bright Water FN, B/O: $287


★ Huntsman Knife Lore FN, B/O: $461

★ Huntsman Knife Gamma Doppler (Phase 4) FN, B/O: $436

★ Huntsman Knife Doppler (Phase 3) FN, B/O: $353

★ Huntsman Knife Autotronic FT, B/O: $212

★ Huntsman Knife Bright Water FT, B/O: $129

★ Huntsman Knife Forest DDPAT MW, B/O: $129

★ Huntsman Knife Forest DDPAT BS, B/O: $123

★ StatTrak™ Huntsman Knife Rust Coat BS, B/O: $127


★ Bowie Knife Gamma Doppler (Phase 2) FN, B/O: $375

★ Bowie Knife Gamma Doppler (Phase 1) FN, B/O: $363

★ Bowie Knife Tiger Tooth FN, B/O: $269

★ Bowie Knife Crimson Web WW, B/O: $192

★ Bowie Knife Bright Water FN, B/O: $159

★ Bowie Knife Ultraviolet FT, B/O: $126


★ Stiletto Knife Slaughter FN, B/O: $616

★ Stiletto Knife Crimson Web FT, B/O: $412

★ StatTrak™ Stiletto Knife Night Stripe FT, B/O: $227


★ Falchion Knife Lore FT, B/O: $214

★ Falchion Knife Autotronic FT, B/O: $192

★ Falchion Knife Scorched WW, B/O: $105


★ Survival Knife Crimson Web BS, B/O: $216

★ Survival Knife Case Hardened FT, B/O: $198

★ Survival Knife Scorched FT, B/O: $111


★ Shadow Daggers Fade FN, B/O: $368

★ Shadow Daggers Doppler (Phase 3) FN, B/O: $228

★ Shadow Daggers, B/O: $201

★ Shadow Daggers Damascus Steel FT, B/O: $108

★ Shadow Daggers Ultraviolet FT, B/O: $105

★ Shadow Daggers Black Laminate FT, B/O: $99

★ Shadow Daggers Forest DDPAT FT, B/O: $85


★ Gut Knife Doppler (Sapphire) MW #1, B/O: $1700

★ Gut Knife Gamma Doppler (Phase 1) FN, B/O: $223

★ Gut Knife Marble Fade FN, B/O: $203

★ Gut Knife Doppler (Phase 2) FN, B/O: $191

★ Gut Knife Case Hardened BS, B/O: $127


★ Navaja Knife Doppler (Phase 4) FN, B/O: $199

★ Navaja Knife Doppler (Phase 4) FN, B/O: $199

★ Navaja Knife, B/O: $138

★ Navaja Knife Damascus Steel FN, B/O: $111


★ Classic Knife Urban Masked FT, B/O: $146

★ StatTrak™ Classic Knife Stained BS, B/O: $168


★ Ursus Knife Doppler (Phase 3) FN, B/O: $476

★ Ursus Knife, B/O: $375


★ Skeleton Knife, B/O: $1137

★ Talon Knife, B/O: $608

★ Paracord Knife, B/O: $305

★ Survival Knife Forest DDPAT FT, B/O: $97

GLOVES

★ Moto Gloves Transport MW, B/O: $204

★ Moto Gloves Polygon BS, B/O: $142

★ Moto Gloves Blood Pressure BS, B/O: $84

★ Moto Gloves Blood Pressure BS, B/O: $84

★ Moto Gloves 3rd Commando Company BS, B/O: $63

★ Moto Gloves 3rd Commando Company BS, B/O: $63


★ Specialist Gloves Crimson Kimono WW, B/O: $1215

★ Specialist Gloves Tiger Strike FT, B/O: $672

★ Specialist Gloves Lt. Commander FT, B/O: $305

★ Specialist Gloves Lt. Commander BS, B/O: $140

★ Specialist Gloves Crimson Web BS, B/O: $137

★ Specialist Gloves Buckshot FT, B/O: $75


★ Driver Gloves Crimson Weave FT, B/O: $359

★ Driver Gloves Imperial Plaid BS, B/O: $229

★ Driver Gloves Overtake BS, B/O: $77

★ Driver Gloves Racing Green FT, B/O: $48


★ Sport Gloves Omega FT, B/O: $739

★ Sport Gloves Amphibious BS #2, B/O: $733

★ Sport Gloves Arid BS, B/O: $292


★ Hand Wraps Giraffe MW, B/O: $212

★ Hand Wraps Leather FT, B/O: $160

★ Hand Wraps Desert Shamagh MW, B/O: $101


★ Broken Fang Gloves Yellow-banded MW, B/O: $185

★ Broken Fang Gloves Needle Point FT, B/O: $67

★ Broken Fang Gloves Needle Point WW, B/O: $59


★ Hydra Gloves Case Hardened BS, B/O: $65

★ Hydra Gloves Emerald FT, B/O: $65

★ Hydra Gloves Emerald BS, B/O: $62

WEAPONS

AK-47 Case Hardened BS, B/O: $130

AK-47 Bloodsport MW, B/O: $79

AK-47 Fuel Injector BS, B/O: $76

AK-47 Fuel Injector BS, B/O: $76

AK-47 Bloodsport FT, B/O: $70

AK-47 Neon Rider MW, B/O: $60

StatTrak™ AK-47 Aquamarine Revenge FT, B/O: $72


AWP Fade FN, B/O: $1039

AWP Asiimov FT, B/O: $139

AWP Asiimov FT, B/O: $139

AWP Wildfire MW, B/O: $95

AWP BOOM MW, B/O: $93

AWP BOOM MW, B/O: $93

AWP Duality FN, B/O: $81

AWP Asiimov BS, B/O: $79

AWP Asiimov BS, B/O: $79

AWP Chromatic Aberration FN, B/O: $60

StatTrak™ AWP Hyper Beast FT, B/O: $68

StatTrak™ AWP Hyper Beast FT, B/O: $68

StatTrak™ AWP Electric Hive FT, B/O: $55


Desert Eagle Blaze FN, B/O: $623

Desert Eagle Emerald Jörmungandr FN, B/O: $241

Desert Eagle Cobalt Disruption FN, B/O: $81

Desert Eagle Cobalt Disruption FN, B/O: $81

Desert Eagle Cobalt Disruption FN, B/O: $81

Desert Eagle Printstream FT, B/O: $54


M4A1-S Blue Phosphor FN, B/O: $434

StatTrak™ M4A1-S Bright Water MW, B/O: $55


M4A4 Poseidon FN, B/O: $1465

M4A4 Asiimov BS, B/O: $55

M4A4 Hellfire MW, B/O: $50


USP-S Kill Confirmed MW, B/O: $72

USP-S Printstream FT, B/O: $69

StatTrak™ USP-S Kill Confirmed FT, B/O: $139


AUG Flame Jörmungandr FN, B/O: $234

P90 Run and Hide FT, B/O: $147

Five-SeveN Candy Apple FN, B/O: $61

Trade Offer Link - Steam Profile Link - My Inventory

Knives - Bowie Knife, Butterfly Knife, Falchion Knife, Flip Knife, Gut Knife, Huntsman Knife, M9 Bayonet, Bayonet, Karambit, Shadow Daggers, Stiletto Knife, Ursus Knife, Navaja Knife, Talon Knife, Classic Knife, Paracord Knife, Survival Knife, Nomad Knife, Skeleton Knife, Patterns - Gamma Doppler, Doppler (Phase 1, Phase 2, Phase 3, Phase 4, Black Pearl, Sapphire, Ruby, Emerald), Crimson Web, Lore, Fade, Ultraviolet, Night, Marble Fade (Fire & Ice, Fake FI), Case Hardened (Blue Gem), Autotronic, Slaughter, Black Laminate, Tiger Tooth, Boreal Forest, Scorched, Blue Steel, Vanilla, Damascus Steel, Forest DDPAT, Urban Masked, Freehand, Stained, Bright Water, Safari Mesh, Rust Coat, Gloves - Bloodhound Gloves (Charred, Snakebite, Guerrilla, Bronzed), Driver Gloves (Snow Leopard, King Snake, Crimson Weave, Imperial Plaid, Black Tie, Lunar Weave, Diamondback, Rezan the Red, Overtake, Queen Jaguar, Convoy, Racing Green), Hand Wraps (Cobalt Skulls, CAUTION!, Overprint, Slaughter, Leather, Giraffe, Badlands, Spruce DDPAT, Arboreal, Constrictor, Desert Shamagh, Duct Tape), Moto Gloves (Spearmint, POW!, Cool Mint, Smoke Out, Finish Line, Polygon, Blood Pressure, Turtle, Boom!, Eclipse, 3rd Commando Company, Transport), Specialist Gloves (Crimson Kimono, Tiger Strike, Emerald Web, Field Agent, Marble Fade, Fade, Foundation, Lt. Commander, Crimson Web, Mogul, Forest DDPAT, Buckshot), Sport Gloves (Pandora's Box, Superconductor, Hedge Maze, Vice, Amphibious, Slingshot, Omega, Arid, Big Game, Nocts, Scarlet Shamagh, Bronze Morph), Hydra Gloves (Case Hardened, Emerald, Rattler, Mangrove), Broken Fang Gloves (Jade, Yellow-banded, Unhinged, Needle Point), Pistols - P2000 (Wicked Sick, Ocean Foam, Fire Element, Amber Fade, Corticera, Chainmail, Imperial Dragon, Obsidian, Scorpion, Handgun, Acid Etched), USP-S (Printstream, Kill Confirmed, Whiteout, Road Rash, Owergrowth, The Traitor, Neo-Noir, Dark Water, Orion, Blueprint, Stainless, Caiman, Serum, Monster Mashup, Royal Blue, Ancient Visions, Cortex, Orange Anolis, Ticket To Hell, Black Lotus, Cyrex, Check Engine, Guardian, Purple DDPAT, Torque, Blood Tiger, Flashback, Business Class, Pathfinder, Para Green), Lead Conduit, Glock-18 (Umbral Rabbit, Fade, Candy Apple, Bullet Queen, Synth Leaf, Neo-Noir, Nuclear Garden, Dragon Tatto, Reactor, Pink DDPAT, Twilight Galaxy, Sand Dune, Groundwater, Blue Fissure, Snack Attack, Water Elemental, Brass, Wasteland Rebel, Vogue, Franklin, Royal Legion, Gamma Doppler, Weasel, Steel Disruption, Ironwork, Grinder, High Beam, Moonrise, Oxide Blaze, Bunsen Burner, Clear Polymer, Bunsen Burner, Night), P250 (Re.built, Nuclear Threat, Modern Hunter, Splash, Whiteout, Vino Primo, Mehndi, Asiimov, Visions, Undertow, Cartel, See Ya Later, Gunsmoke, Splash, Digital Architect, Muertos, Red Rock, Bengal Tiger, Crimson Kimono, Wingshot, Metallic DDPAT, Hive, Dark Filigree, Mint Kimono), Five-Seven (Neon Kimono, Berries And Cherries, Fall Hazard, Crimson Blossom, Hyper Beast, Nitro, Fairy Tale, Case Hardened, Copper Galaxy, Angry Mob, Monkey Business, Fowl Play, Anodized Gunmetal, Hot Shot, Retrobution, Boost Protocol), CZ75-Auto (Chalice, Crimson Web, Emerald Quartz, The Fuschia is Now, Nitro, Xiangliu, Yellow Jacket, Victoria, Poison Dart, Syndicate, Eco, Hexane, Pole, Tigris), Tec-9 (Rebel, Terrace, Nuclear Threat, Hades, Rust Leaf, Decimator, Blast From, Orange Murano, Toxic, Fuel Injector, Remote Control, Bamboo Forest, Isaac, Avalanche, Brother, Re-Entry, Blue Titanium, Bamboozle), R8 Revolver (Banana Cannon, Fade, Blaze, Crimson Web, Liama Cannon, Crazy 8, Reboot, Canal Spray, Night, Amber Fade), Desert Eagle (Blaze, Hand Cannon, Fennec Fox, Sunset Storm, Emerald Jörmungandr, Pilot, Hypnotic, Golden Koi, Printstream, Cobalt Disruption, Code Red, Ocean Drive, Midnight Storm, Kumicho Dragon, Crimson Web, Heirloom, Night Heist, Mecha Industries, Night, Conspiracy, Trigger Discipline, Naga, Directive, Light Rail), Dual Berettas (Flora Carnivora, Duelist, Cobra Strike, Black Limba, Emerald, Hemoglobin, Twin Turbo, Marina, Melondrama, Pyre, Retribution, Briar, Dezastre, Royal Consorts, Urban Shock, Dualing Dragons, Panther, Balance), Rifles - Galil (Aqua Terrace, Winter Forest, Chatterbox, Sugar Rush, Pheonix Blacklight, CAUTION!, Orange DDPAT, Cerberus, Dusk Ruins, Eco, Chromatic Aberration, Stone Cold, Tuxedo, Sandstorm, Shattered, Urban Rubble, Rocket Pop, Kami, Crimson Tsunami, Connexion), SCAR-20 (Fragments, Brass, Cyrex, Palm, Splash Jam, Cardiac, Emerald, Crimson Web, Magna Carta, Stone Mosaico, Bloodsport, Enforcer), AWP (Duality, Gungnir, Dragon Lore, Prince, Medusa, Desert Hydra, Fade, Lightning Strike, Oni Taiji, Silk Tiger, Graphite, Chromatic Aberration, Asiimov, Snake Camo, Boom, Containment Breach, Wildfire, Redline, Electric Hive, Hyper Beast, Neo-Noir, Man-o'-war, Pink DDPAT, Corticera, Sun in Leo, Elite Build, Fever Dream, Atheris, Mortis, PAW, Exoskeleton, Worm God, POP AWP, Phobos, Acheron, Pit Viper, Capillary, Safari Mesh), AK-47 (Head Shot, Wild Lotus, Gold Arabesque, X-Ray, Fire Serpent, Hydroponic, Panthera Onca, Case Hardened, Vulcan, Jet Set, Fuel Injector, Bloodsport, Nightwish, First Class, Neon Rider, Asiimov, Red Laminate, Aquamarine Revenge, The Empress, Wasteland Rebel, Jaguar, Black Laminate, Leet Museo, Neon Revolution, Redline, Frontside Misty, Predator, Legion of Anubis, Point Disarray, Orbit Mk01, Blue Laminate, Green Laminate, Emerald Pinstripe, Cartel, Phantom Disruptor, Jungle Spray, Safety Net, Rat Rod, Baroque Purple, Slate, Elite Build, Uncharted, Safari Mesh), FAMAS (Sundown, Prime Conspiracy, Afterimage, Commemoration, Dark Water, Spitfire, Pulse, Eye of Athena, Meltdown, Rapid Eye Move, Roll Cage, Styx, Mecha Industrie, Djinn, ZX Spectron, Valence, Neural Net, Night Borre, Hexne), M4A4 (Temukau, Howl, Poseidon, Asiimov, Daybreak, Hellfire, Zirka, Red DDPAT, Radiation Hazard, Modern Hunter, The Emperor, The Coalition, Bullet Rain, Cyber Security, X-Ray, Dark Blossom, Buzz Kill, In Living Color, Neo-Noir, Desolate Space, 龍王 (Dragon King), Royal Paladin, The Battlestar, Global Offensive, Tooth Fairy, Desert-Strike, Griffin, Evil Daimyo, Spider Lily, Converter), M4A1-S (Emphorosaur-S, Welcome to the Jungle, Imminent Danger, Knight, Hot Rod, Icarus Fell, Blue Phosphor, Printstream, Master Piece, Dark Water, Golden Coil, Bright Water, Player Two, Atomic Alloy, Guardian, Chantico's Fire, Hyper Beast, Mecha Industries, Cyrex, Control Panel, Moss Quartz, Nightmare, Decimator, Leaded Glass, Basilisk, Blood Tiger, Briefing, Night Terror, Nitro, VariCamo, Flashback), SG 553 (Cyberforce, Hazard Pay, Bulldozer, Integrale, Dragon Tech, Ultraviolet, Colony IV, Hypnotic, Cyrex, Candy Apple, Barricade, Pulse), SSG 08 (Death Strike, Sea Calico, Blood in the Water, Orange Filigree, Dragonfire, Big Iron, Bloodshot, Detour, Turbo Peek, Red Stone), AUG (Akihabara Accept, Flame Jörmungandr, Hot Rod, Midnight Lily, Sand Storm, Carved Jade, Wings, Anodized Navy, Death by Puppy, Torque, Bengal Tiger, Chameleon, Fleet Flock, Random Access, Momentum, Syd Mead, Stymphalian, Arctic Wolf, Aristocrat, Navy Murano), G3SG1 (Chronos, Violet Murano, Flux, Demeter, Orange Kimono, The Executioner, Green Apple, Arctic Polar Camo, Contractor), SMGs - P90 (Neoqueen, Astral Jörmungandr, Run and Hide, Emerald Dragon, Cold Blooded, Death by Kitty, Baroque Red, Vent Rush, Blind Spot, Asiimov, Trigon, Sunset Lily, Death Grip, Leather, Nostalgia, Fallout Warning, Tiger Pit, Schermatic, Virus, Shapewood, Glacier Mesh, Shallow Grave, Chopper, Desert Warfare), MAC-10 (Sakkaku, Hot Snakes, Copper Borre, Red Filigree, Gold Brick, Graven, Case Hardened, Stalker, Amber Fade, Neon Rider, Tatter, Curse, Propaganda, Nuclear Garden, Disco Tech, Toybox, Heat, Indigo), UMP-45 (Wild Child, Fade, Blaze, Day Lily, Minotaur's Labyrinth, Crime Scene, Caramel, Bone Pile, Momentum, Primal Saber), MP7 (Teal Blossom, Fade, Nemesis, Whiteout, Asterion, Bloosport, Abyssal Apparition, Full Stop, Special Delivery, Neon Ply, Asterion, Ocean Foam, Powercore, Scorched, Impire), PP-Bizon (Modern Hunter, Rust Coat, Forest Leaves, Antique, High Roller, Blue Streak, Seabird, Judgement of Anubis, Bamboo Print, Embargo, Chemical Green, Coblat Halftone, Fuel Rod, Photic Zone, Irradiated Alert, Carbon Fiber), MP9 (Featherweight, Wild Lily, Pandora's Box, Stained Glass, Bulldozer, Dark Age, Hot Rod, Hypnotic, Hydra, Rose Iron, Music Box, Setting Sun, Food Chain, Airlock, Mount Fuji, Starlight Protector, Ruby Poison Dart, Deadly Poison), MP5-SD (Liquidation, Oxide Oasis, Phosphor, Nitro, Agent, Autumn Twilly), Shotguns, Machineguns - Sawed-Off (Kiss♥Love, First Class, Orange DDPAT, Rust Coat, The Kraken, Devourer, Mosaico, Wasteland Princess, Bamboo Shadow, Copper, Serenity, Limelight, Apocalypto), XM1014 (Frost Borre, Ancient Lore, Red Leather, Elegant Vines, Banana Leaf, Jungle, Urban Perforated, Grassland, Blaze Orange, Heaven Guard, VariCamo Blue, Entombed, XOXO, Seasons, Tranquility, Bone Machine, Incinegator, Teclu Burner, Black Tie, Zombie Offensive, Watchdog), Nova (Baroque Orange, Hyper Beast, Green Apple, Antique, Modern Hunter, Walnut, Forest Leaves, Graphite, Blaze Orange, Rising Skull, Tempest, Bloomstick, Interlock, Quick Sand, Moon in Libra, Clean Polymer, Red Quartz, Toy Soldier), MAG-7 (Insomnia, Cinqueda, Counter Terrace, Prism Terrace, Memento, Chainmail, Hazard, Justice, Bulldozer, Silver, Core Breach, Firestarter, Praetorian, Heat, Hard Water, Monster Call, BI83 Spectrum, SWAG-7), M249 (Humidor, Shipping Forecast, Blizzard Marbleized, Downtown, Jungle DDPAT, Nebula Crusader, Impact Drill, Emerald Poison Dart), Negev (Mjölnir, Anodized Navy, Palm, Power Loader, Bratatat, CaliCamo, Phoenix Stencil, Infrastructure, Boroque Sand), Wear - Factory New (FN), Minimal Wear (MW), Field-Tested (FT), Well-Worn (WW), Battle-Scarred (BS), Stickers Holo/Foil/Gold - Katowice 2014, Krakow 2017, Howling Dawn, Katowice 2015, Crown, London 2018, Cologne 2014, Boston 2018, Atlanta 2017, Cluj-Napoca 2015, DreamHack 2014, King on the Field, Harp of War, Winged Difuser, Cologne 2016, Cologne 2015, MLG Columbus 2016, Katowice 2019, Berlin 2019, RMR 2020, Stockholm 2021, Antwerp 2022, Swag Foil, Flammable foil, Others - Souvenirs, Agents, Pins, Passes, Gifts, Music Kits, Cases, Keys, Capsules, Packages, Patches

Some items on the list may no longer be available or are still locked, visit My Inventory for more details.

Send a Trade Offer for fastest response. I consider all offers.

Add me for discuss if there is a serious offer that needs to be discussed.

submitted by _Triple_ to Csgotrading [link] [comments]


2023.06.10 19:09 asd8dhd The Secrets of Interstellar and Interplanetary Travel

DISCLAIMER
I almost didn’t post this. Not because I think it’s too wild or doesn’t make any sense. In fact, quite the opposite. The information I present here, which is the result of countless hours spent re-watching videos, listening to audio, and cross-referencing official information, is something that now seems to me to be far too viable not to be correct. I have actually tried to prove this theory wrong and… well basically I can’t. So, please bear this in mind as you read. This could end up being one of those rare occasions when we’re actually onto something. Either way, I hope you enjoy the post.
First point; this is going to be a long post. Given the subject matter, it needs to be. Second point; I have not added any images or videos directly into the post but have instead included a great many links embedded within the text itself. This should ensure that the post is no longer than it needs to be but should still allow you sufficient opportunity to fully scrutinize every part of my theory, so that you can determine for yourself whether or not you think it holds weight.
I have organised all of the information under specific headings designed to make everything more accessible. Each section focuses on a particular aspect of the main theory. Even if you think that some of what you are reading may not be relevant, I can assure you that everything written here has been included as an important part of a much larger puzzle, and so I would advise that you patiently make your way through the entirety of the post. In an effort to ensure that your time invested here is appropriately rewarded, and in the spirit of preserving the scientific method, I have tried to keep flavor text and blind speculation down to an absolute minimum.
Note that I will be listing various aspects of this post as being confirmed correct or incorrect as and when we have official information to verify such facts. So here we are, after five long years of waiting, the inevitable release of Starfield, like the event horizon of some nearby black hole, is almost upon us. With the Showcase now a mere 24 hours away, it is time for us to take a look at what makes this particular game so special, as well as discovering just how we will be given the means to fly among the stars.
And so, without further ado, let us begin.
Hitchhiker's Guide
From watching gameplay footage, and also listening to various devs talk about Starfield, we know that at some along the early part of the story, we will find ourselves on board a Constellation Starship, which is appropriately named Frontier. With us on the ship is VASCO, an adorable robot assistant who will eventually become one of our possible companions. But how did we even end up on this ship? Well firstly, I do not believe that Frontier is our ship, or at least not at first. And so, we’re probably here in the capacity of a ‘guest’ of some kind, or more likely, a hitchhiker.
If we take a look at this scene, we first hear a male shouting “that’s the Crimson Fleet! and then a female saying “Everybody get ready!” After this, we can see that the group we are with is attacked. We already know that we uncover some kind of unknown artifact whilst mining for ore near the beginning of the Main Quest, and that the aforementioned Crimson Fleet is essentially an organised collective of space pirates. But what we don’t know is why they attacked us. This is not something I will be diving into in this particular post, although I do have some theories about this. But the relevance of the series of events here described cannot be understated, as they seem to be the launching point for our entry into Constellation and the adventures that follow.
Next, if we look a little further, we can see that this seemingly-important member of Constellation is not with us when we arrive at their Headquarters on Jemison, which suggests that he may have been killed during the above mentioned attack. Also note that, in-spite of not having a voiced protagonist this time round, we can clearly hear somebody talking over Frontier’s comms system, which means that there must be a designated pilot. Given the fact that we don’t see anyone who is confirmed as being the pilot (although it may actually be this person), it is safe to assume that this designated individual was with us during the flight but was first injured in the attack on the planet’s surface and was then taken to Medical Bay after we successfully land on Jemison.
It is my belief that, after perhaps being exposed to some kind of energy pulse from a grenade or something similar, the first member of Constellation we see was outright killed (hence why we are then asked to join up ourselves, perhaps to take over his role). The pilot, however, clearly survived as we can hear him talking to Control over the comms system during what is actually an extended two-way conversation, but I think that his vision was somehow compromised so that, even though he is able to speak, he is temporarily unable to see. The good news about this most unfortunate situation is that it opens the door for us to quickly step into the hot seat and, with the pilot acting as our guide, we will experience our very first Starfield flight tutorial.
Radio Chatter
If you listen to the beginning of both the Official Teaser Trailer and Official Gameplay Reveal for Starfield, you will hear both halves of the radio conversation I have referenced above, or at least the parts of it that Bethesda have given us so far. The first of these is spoken by somebody being referred to as Control, and the second by Frontier’s pilot. I previously posted a link to an audio I made and put up on Soundcloud, which gives us all of the confirmed parts of this conversation carefully spliced together and enhanced for clarity. Note that some of the audio, despite these enhancements, is a little hard to make out.
The final, in-game conversation is going to be a fair bit longer than what we have here and will be based on the specific processes that are required before attempting a Grav Jump. I don’t think we will hear this conversation every time we perform a Jump (especially given that our protagonist does not speak), but the first time we experience this early step-out moment, a detailed and appropriate pre-launch conversation will only serve to enhance what I’m sure will be an awe-inspiring experience.
Note that, at the end of this post, I have provided a link to a written transcript detailing what I think is being said in the full version of the above conversation. In the meantime, here is a breakdown of the confirmed parts of this audio. This is slightly different from the version I previously posted, due to new evidence clarifying exactly what is being said here. I have left line-spaces to help show where the missing parts of the audio will eventually go:
PILOT: "Control this is Constellation Starship Frontier."
CONTROL: "Constellation Starship Frontier, we have you on scanners."
PILOT: "We're ready to start on your signal."
CONTROL: "Performing Road Systems check. Helium-3 tanks, check. Seals are intact."
PILOT: "Maintaining Exit Vector course, Steady 'till Ready."
CONTROL: "We are still go."
PILOT: "Coordinates input, plotting Jump course."
CONTROL: "We read you Constellation."
PILOT: "Sky-Bus is converged, we're looking good."
CONTROL: "Jemison route looks good."
PILOT: "Allocating Auxiliary Reactor Power."
CONTROL: "Prepare for departure. Graviton Loop Array Spool, check."
PILOT: "System checks are green across the board."
CONTROL: "Your space Lane is clear."
PILOT: "Grav Jump commencing in 5, 4, 3, 2, 1."
Road-Trip
At first, this seems like a typical, albeit futuristic version of an Air Traffic Control conversation. After all, much of what is being said does sound very familiar, and the rest seems appropriate to Starfield’s apparent Hard Science Fiction theme. But it’s only when you start digging a little deeper that you realize that something else is going on here as well.
Note the following terms taken from the above transcript: Road, Exit, Course, Coordinates, Bus, Route, Departure and Lane. All these words share a very noticeable common theme. They are all in some way related to Road Networks. Note also the phrase “green across the board," which sounds like it could also be a reference to Traffic Lights.
Zooming Along
Next, let’s look at this map, which features the home of a certain Software Development Company you may have heard of. If you zoom out a fair bit, you will see two large Cities, namely Washington and Baltimore. Zoom out a little more, and you can now see the cities of Richmond to the South and Pittsburgh to the North-West. Zoom back in over any of these four major cities, and you will see that there are many more smaller locations within each of the city limits.
Now scroll the map over to any of the areas outside of these cities, and you will find a multitude of other important locations. These include residential areas, airports, medical facilities, sports and leisure facilities, research facilities, manufacturing facilities, tech companies, supermarkets), hotels, places of worship, and many others. All the above locations are important in one way of another to the continued functioning of our society, and all can be placed within two distinct categories. These are Population Centers and Infrastructure.
You’re Gonna Need a Bigger Boat
Now imagine that there has been some kind of catastrophic flood in this area, and all these locations, although somehow miraculously intact, are now separated from each other as a series of individual islands in the middle of a newly formed ‘ocean’. Suddenly, the existing Road Network, along with any cars, busses, and other road vehicles, would become useless. You would need to use a completely different system, one designed to properly accommodate these changes, which would of course have to incorporate such elements as harbors, shipping routes, and vehicles capable of travelling along a waterway.
Now let’s zoom out again, this time further. Much, much, further. Each location has now been transformed into either a planet or a moon, spread across various star systems covering a vast region of space. Each one of these planets and moons will have its own individual features, resources, possible inhabitants, and infrastructure requirements. With such a quantum leap in terms of scale, if we now wanted to travel between these locations, which could in many cases end up being several light years apart, we are going to need something far bigger in terms of scale, complexity, and technology.
Shown In 60 Seconds
During the first ever 60 seconds of Starfield footage we all saw, shown in the form of the Official Announcement Teaser at the end of BE3 on June 11th 2018 (which redditor InToddWeTrust2023 has very nicely referenced here), we were given some surprisingly important clues which now form the cornerstone of this theory. Not only have these clues stacked up with every consecutive trailer released, as well as many of the other official videos and various other snippets of information, but their sheer level of consistency places them well outside the realm of possible coincidence.
Some of these additional clues were given to us in the two videos referenced above which contain the comms audio. The second of these two videos, namely the Official Gameplay Reveal, dropped, as would be expected, at the end of last year’s Showcase on June 12th 2022. Some of the most crucial information we have been given to date regarding my theory is actually contained in the 70 seconds shown before Todd even begins to speak. We will discuss the relevance of all of this a little further on in the post.
Lo-go/no go
First, some Space related terminology. In Mission Control speak, a Launch Status Check, also known as a go/no go poll, is part of a very carefully designed system implemented by US Space Agencies to ensure maximum safety and the best possible survival chance of both the ship and its crew prior to launch. This, or something similar, will undoubtedly form an integral part of the pre-launch, or rather, pre-Jump procedures incorporated into Starfield, especially given what we know in relation to its specific influences, attention to detail, and focus on realism.
But let's look for a moment at a different type of launch. Let's look at the process of carefully managing the flow of information when you are launching a long-awaited, multi-million-dollar triple-A video game and you happen to be a major player. With the combined might of Bethesda, Zenimax, and now Microsoft, there is clearly a great deal of scope in terms of how they were able to execute all of the steps involved in this process. One critically important factor, and one that has been masterfully implemented in the promotion of Starfield, is the use of familiar iconography.
If we look at the iconography seen during the promotion of Starfield, we can see that there are two main elements. These are the circular Starfield logo, first unveiled in 2018, and of course the recently updated Bethesda Games Studios logo, which has existed in various iterations since around 2006. Both of these share a common, simplistic yet effective design, and the BGS logo in particular is now light years ahead of its original design as seen on box art and in promotional materials for The Elder Scrolls VI Oblivion. At the time of Oblivion’s release, the long-term use of this particular logo, which incorporates the now familiar Fallout Vault Door, was a little uncertain due to restrictions with the associated licence (more on this below). But once this matter had been resolved, it would make a lot of sense that they would then develop this logo into the much sharper, more modern version we see today.
Licenced to Fly
Way back in April of 2007, Bethesda realized one of their biggest long-term business goals by finally securing the full rights to the highly acclaimed Fallout series. Prior to this, in 2004, they had been granted limited rights which would allow them to develop Fallout 3 and then two additional games, but they clearly wanted full and unrestricted access to the franchise and all of its assets. Since this time, in addition to Fallout 3, we have seen the release of Fallout New Vegas, Fallout 4, and Fallout 76, as well as a number of smaller projects, including Fallout Shelter. This is all the proof you need to confirm the fact that, in-spite of some initial setbacks, Bethesda’s insistence on going the extra mile with regards to securing the full franchise, was most definitely worth it, and was seen by many as a landmark achievement.
Looking at the most recent entry to this ever-expanding series, namely Fallout 76, I would like to draw your attention to two of this particular game’s trailers. First, we have the Fallout 76 Official Trailer from 2018, and then The Pitt Story Trailer from 2022. In the first of these two trailers, at around the 35 second mark, we see the new BGS logo once again, and then near the end of the video we see a smaller version, neatly tucked away over on the left-hand side of the usual copyright notice. If we then look at the second trailer, at around… Hold on a second, let me rewind that a bit… wait, what?
This is where things start to get really interesting.
One Small Step
Okay, going back to the Fallout 76 trailers, although the smaller version of the BGS logo can be seen at or near the end of each of these, only the first incorporates the larger, ‘splash-screen’ version. “But why is this even important?” you may ask. “They may have simply forgotten to include this detail in the second trailer.” I can assure you that this is most certainly not the case. In fact, I am one-hundred-percent confident that this was quite intentional. I would even go as far as saying that this one, seemingly insignificant detail, actually brings us a step closer to unlocking the secrets of Starfield. Essentially, Bethesda have taken full advantage of how we all think we remember certain details, and as such, this is an example of truly expert-level hidden marketing on their part. I also believe it will form the basis of at least one of the big reveals during the showcase.
One Giant Leap
Let’s go back one more time to the Announcement Teaser and the Gameplay Reveal for Starfield. Look at how drastically different the BGS logo is in both of these videos compared to any of those used in promoting Fallout 76. What will really blow your mind here is the fact that all four of the trailers mentioned above were first shown to us during the same two Showcases we have just been discussing! In other words, the first of these videos for both Fallout 76 and Starfield were both unveiled at the 2018 Showcase, and the second of each at the 2022 Showcase. And yet each respective pair make use of drastically different versions of what we all thought was the exact same logo. This means that Starfield has been designed, from the ground up, to be viewed and experienced in a totally different way than, and completely separate from, any of Bethesda’s previous titles.
To clarify this point, after extensive research, I can confirm that this new, animated BGS logo, with the vault door rolling off to the left and then ‘opening up’ just before the text appears, has never been featured anywhere in an official capacity that is not directly related to Starfield. It is completely unique to this specific IP. This fact ties together everything we have looked at in the post so far. It also lets us see things from a completely different ‘orbital’ perspective. For example, I believe that this information gives us the real reason why Bethesda worked so hard to secure the full rights to the Fallout franchise in the way that they did. Not only did they wish to create awesome games set within the Fallout universe, but they also needed total freedom to make use of a specific part of this franchise that so that they could then incorporate it into their next, very very big, space related IP.
For Mankind
Okay. This is the part you’ve all been waiting so patiently for. This is the big reveal. For months now, perhaps even years, we have all been drip-fed the idea that Starfield is essentially “Skyrim in Space.” The reason I think that we have been told this is to misdirect us away from an intrinsic, interwoven connection between Starfield and Bethesda’s other major franchise, which is of course Fallout. But just to put your mind at rest, I do not for a nanosecond believe that the reveal will be, “We fooled you all, it’s actually Fallout in space!” no matter how cool that might at first sound.
What I do believe is that Starfield will be so different and so unique when viewed alongside anything else that Bethesda have published, that it will quite literally take your breath away. This game, the spark of which was first ignited 25 years ago, is Todd Howard’s true passion project. Everything else was simply the path he took to finally get here. This is the story he has always wanted to tell, the story of Mankind’s true legacy. And it all starts, just as it did when Interplay released the original Fallout) game back in 1997, with a familiar, but staggeringly different Vault Door.
The Vault
There is a very special and completely unique hidden Vault in Starfield. Not only is this particular Vault unlike anything you have previously seen anywhere within the Fallout universe, but it is also unlike anything you have seen in any game. Period.
This hidden Vault is actually the key to both interstellar and interplanetary travel. And it also happens to be the single biggest construction project in human history, extending across a span of almost one-hundred light years. And it is not even close to being completed, even after more than two-hundred years of construction.
This Vault is, by its very nature, completely invisible and shielded away from view. It is quite literally hidden in plain sight, and it can only be accessed through one of its specially crafted Vault Doors. But what does all of this mean for gameplay, and how does something like this even work? I’m glad you asked! Let’s strap in and prepare for launch, because we’re all in for an incredible ride.
Welcome, ladies and gentlemen... to The Starfield
Entering The Starfield
The following is my own interpretation, based on scientific reasoning and a huge amount of detailed analysis, of exactly how I think this system works. It is, as ever, backed up with several links throughout, as well as additional evidence for which I shall provide a separate link at end of the post. I am expecting perhaps some differences in terms of specific details once we get hold of the final release of Starfield, but I am confident that I am at the very least well within the ballpark with all of this. Okay, here goes.
The Science Behind the Magic
Starfield is the name given to a vast network of interconnecting tunnels, spanning the entirety of the Settled Systems, providing us with a very fast and highly practical means of travelling between different planets, and even different star systems. These tunnels exist within a localized, folded state, known as Tunnel-Space. The construction of the Starfield is made possible thanks to a technological breakthrough which allows gravitational waves (or Gravitons) to be woven together to form something known as a Gravity-Tunnel, which is then stretched out and connected between any two existing stellar objects, such as two planets in a given system, of even two stars from different systems.
In order to maintain the integrity of each tunnel, it is wrapped in a special type of Exotic Matter known as Superfluid Helium. This has a number of highly unusual properties, including negative energy density and negative energy pressure. This essentially makes it the physical-space equivalent of time going in reverse, meaning that it is capable of counteracting the effects of any conventional physical force, including the gravitational pull of a black hole. As such, it will hold the structure of the Gravity-Tunnel together for an indefinite period of time over a potentially infinite distance through space.
Within the Starfield are a large number of Nodes and Junction Points. Nodes are used to connect together all of the planets in any one Star System, and Junction Points then connect different Star Systems together, making use of much larger Gravity-Tunnels that are the equivalent of Interstate Highways. Note that all flight between any given planet and any or all of its moons is handled locally, outside of the Starfield.
Because all of the stars, planets, and moons in the Settled Systems are in a constant state of flux, by which I mean their relative distance and positions) are constantly changing in respect to each other, the tunnels within the Starfield have been designed to be able to expand and contract almost infinitely so that they can accommodate any changes in these two factors depending on when, where, and how you travel.
Although the main tunnels are designed to transport people, resources, waste, and other items directly relating to either Population Centers or Infrastructure, I believe there is also a sub-system) that will allow much smaller objects, such as probes, to carry data-packets that can be upload at one location and then downloaded at another, effectively solving the problem of inoperable delays in communication between remote locations.
Inside of each Gravity-Tunnel is a bi-directional singularity, which can be switched between two opposite polarities whenever required with the help of the surrounding Exotic Matter, allowing for two-way traffic inside what is essentially a one-way system. This means that, as long as you are able to ensure the correct polarity of all connecting Nodes and Junction Points along your route (as in “Sky-Bus is converged” and “Jemison route looks good”), you will be able to travel, in theory at least, from any point A to any point B, as long as all of the required interconnections exist within the system.
When travelling through the Starfield, you will set a specific route, known as a Sky-Bus, which is a specified pathway that runs from your staring location to your destination. You will then, with the help of Starfield Control, access the tunnels using a Gating System which I will explain below. Incidentally, I believe that the accepted in-universe name for the actual transit network that we are making use of within the Starfield is the Sky-Bus Tunnel System.
Each tunnel in this system actually has two separate ‘Lanes’, one on the left for outbound traffic, and one on the right for incoming traffic. As I have explained above, each of these tunnels can only accommodate a single direction of traffic flow at any given time. And so, a safety measure had to be incorporated to prevent any accidental attempts to travel the wrong way down a tunnel and destroying yourself and your ship.
At each end of any given Node or Junction Point is a Gate. These are the ‘Vault Doors’ I have been referring to. The Gate comprises of a gigantic metal outer-ring connecting to an inner Vault Door. This Vault Door will either be at the center (closed position), or the left (open position) of the outer ring. The open/left position will allow outbound traffic to leave the orbit of the current planet they are in proximity to. To allow inbound traffic, the entire outer ring, with the Vault Door locked in place, will rotate clockwise through 180 degrees to the open/right position to allow access to the inbound Lane. When the outbound Lane is then once again required, the structure then continues to rotate in a clockwise motion until it reaches the open/left position once again. When required, the Vault Door will return to the neutral position at the center of the ring, and the tunnel will be locked.
Regarding Grav Jumps: Whenever you wish to perform a Grav-Jump, you must first request permission from Starfield Control, who will guide you through the process. Once the route is set and your Exit Gate is locked in place, by activating your ship’s Grav-Drive, along with it’s incorporated spooling system, you will first lock on to the front of the tunnel entrance.
Next, using a system similar to an Aircraft Catapult, you will be pulled into the tunnel at great speed, where the Graviton Loop Array will hold your ship in-place inside the tunnel, and will also ensure you don’t accidentally go down the wrong path. At the other end, the spooling system described above then acts as an Arresting Cable, slowing you down over a very short distance.
If all of the above is actually correct, especially the last part, then I think I will be having this on repeat in the background before Grav-Jumps!
Finally, here is the link to my additional supporting evidence and other materials, including some stuff I haven’t had a chance to really go into yet. Feel free to throw any questions at me, and I’ll do my best to answer them. In the meantime, Showcase will commence in 24 Hours…
submitted by asd8dhd to Starfield [link] [comments]


2023.06.10 19:03 JamariusQuangle My Ideas for Fallout 5

FALLOUT 5
Fallout 5 will take place in the Dixie Wasteland, in the ruins of Charleston, South Carolina in 2322. It will be the first fallout to take place in the South. The only nuke to hit the region was a defective US nuke that detonated as soon as it was launched.
Character Building:
You start with 35 special points, making it so you have a more specialized build or a jack of all trades. The old skill system makes a return, with you choosing a perk every 3 level ups. Skill checks are frequent, and can vary from Special stats to perks. You get to choose a special perk when you start the story, like Small Frame or Kamikaze. Karma has three tiers: Evil, Neutral, and Good.
Mutations and Radiation: Mutations will occur like in 76, but you can become a super mutant if you dip yourself in a vat of FEV. Your strength and endurance will increase dramatically, but many factions and cities won’t let you in without a huge hassle. Radiation makes you mutate more, but if your mutation level is too high you will turn into a mindless Behemoth. Too much radiation will turn you into a ghoul, which makes you immune to radiation and raises your endurance. If you get too many rads while ghoulified, you become feral.
Weapons & V.A.T.S:
Makeshift weapons are far more prevalent in this game, but they are more diverse and realistic than those in Fallout 4. Normal weapons are more powerful and rarer, selling for more at stores. More real guns will be added alongside the retro-futuristic fallout guns, including the 9 round and 1 shotgun shell LeMat revolver. Weapon customization exists alongside a wider variety than of weapons. Dual wielding makes its first entry to the series, allowing for dual wielding of small melee weapons, pistols, and smgs.
Higher Agility levels makes dual wielding more accurate. V.A.T.S will return to freezing the game instead of the slowed down time in Fallout 4
Settlements:
There will be 3 buildable settlement locations that you discover on your own, and 5 customizable player home locations.
World: The Dixie Wasteland is a mix of civilized and Wild. The Western section of the map is the most dangerous, full of raiders and animals, despite that the town of Magnolia is in the west. The Northeast is the city of Charleston, the city of Civitas Ferro is set up within eastern Charleston. The South of the map is controlled by the Brotherhood of Steel as well. The middle of the map is a bunch of small towns mixed with the wildness of the west. The eastern side of the map is swamps, and the west is forested hills. A large lifeless crater exists in the in the middle of the map, simply known as the Hole.
Enemies: Some animals return, such as bloodbugs, deathclaws, ferals, bloatflies, and Yao Guais, Mirelurks, and Gatorclaws. New animals include Raddlesnakes, Giraffe Dogs (coyotes with long necks), Snappers (huge turtles), and Prowlers (mutated bobcats). Raiders are in named groups again, with three main bands terrorizing Dixie. The tribe known as the Confederates who enslave and sell rather than pillage, the Beastmasters who tame mutated animals and attack with them, and the Vaulties who were former vault dwellers. Generic raiders can also be found. Super Mutant bands have moved south from the Capital Wasteland, and continue their sackings in Dixie. Enemy robots are occasionally found, especially from the RobCo factory in the city. The last kind of enemy is the main factions if you piss them off, as they send death squads out to gank you if you have a bad reputation.
Dixie history: The Carolinians united the eastern coast and Charleston together as a large scale civilization in 2190, but by the year 2291, the Brotherhood of Steel invaded. They pillaged, plundered, and took control of the east coast and the capital of the Carolinians. Their despotic rule has causes several factions in the wasteland grow rebellious, and tensions are reaching a high in 2322.
Themes: The game has a southern theme, with the radios playing country and bluegrass music. Characters have southern accents, as do the robots.
Radio Stations:
Magnolia Radio - Swing and Jazz hosted by a charismatic ghoul named Darren Dixie. Darren will comment on the events that occur throughout the wasteland.
Hoedown Capital - A country and bluegrass station hosted by Mr. Hillbilly, a DJ Mr.
Handy. He still believes the year is 2077, and only tells news relating to events that happened leading up to the Great War.
Brotherhood Military Channel - Updates troops about tech locations and orders patrols around.
There are plenty of side quests and random events, including side quests for each faction.
Factions:
There are 5 factions in Fallout 5, and you have to side with one of them to complete the story. The Tribal ending is the wild card ending. The reputation system makes a return, with the New Vegas pictures.
Brotherhood of Steel: The Brotherhood of Steel has turned into nothing short of a jingoistic military dictatorship, developed by Elder William Garrick. The Brotherhood abandoned Maxson in the commonwealth, as Garrick lead a silent coup in the Capital wasteland. The Brotherhood has grown colossally in size, and now spans the East Coast unchecked in power. Not only do they seize military technology now, they also seize stuff like pre-war small arms, Auto-docs, pip-boys, robots, terminals etc. They’ve ruled over Atlanta for the past 2 years with an iron fist, forcing settlers into giving up their crops and crippling the wasteland and infrastructure of the Dixie Wasteland. They control a large city inside Atlanta called Civitas Ferro, with their headquarters in the center. Despite your hatred for them initially, you can join them and defeat all the rebels.
Carolinian Revolutionary Army- The Carolinians are the remnants of the former largest nation in the Dixie Wasteland called the Free Federation of Charleston. It was a democratic civilization based on the old state of South Carolina, with elections and rights for any human or quasi-human. Although it was weak and corrupt, it was better than the alternatives. When the Brotherhood rolled in, the Carolinians resisted their raids, so the Brotherhood overthrew them in a scorched Earth campaign. The Carolinians are the remnants of their military, dedicated to rebelling against the Brotherhood’s tyranny, and have the endgame goal of bringing Democracy back to Dixie. They grow steadily by the day, but they suffer from bureaucratic issues and corruption. You can join the Carolinians as an agent, and you help them lead a rebellion against the Brotherhood.
Greylock’s Hand: Greylock’s Hand are a band of violent raiders and mercenaries, who likewise want the Brotherhood of Steel gone, but instead desire an anarchic survival of the fittest wasteland. They are lead by a profane, wild ghoul named Greylock. They are basically terrorists, but their raids and ambushes against the Brotherhood are effective. They reside in a secret underground missile launch site, completed two days before the war. Even the Brotherhood knows nothing about it aside from rumors. The missiles, however, are not finished. You can join Greylocks Hand after getting kidnapped by them, and after you help them build part of the missiles.
Magnolia: The last joinable faction is Magnolia, a large settlement in and around the former plantation home. The city is ruled by a group of Mister Handys who escaped from a crashed truck driving to Charleston the day of the Great War. They saw the magnolia plantation and went their to clean, doing so and repairing it for 150 years, eventually realizing what was happening in the world around them.Their newfound “sentience” allowed them to create a settlement, inviting wastelanders and tribals to live and trade under their protection. Their elected leader is a specialized Mr Handy that has economic programming. The robots have defended themselves from several Brotherhood attacks, and after some convincing they allow you to become an honorary robot and join their faction.
Tribal: Instead of choosing any of the four main factions, you can instead unite the smaller settlements, tribes, and factions into New Dixie. You are assisted by an intelligent Supermutant from the Capital Wasteland named Spider, acting as your loyal second in command.
Minor factions:
The Network: A secret underground trading organization that sells and trades equipment that would normally be confiscated by the BoS. You can rat them out to the BoS, or you can join them.
Wasteland Marshalls: A paramilitary organization that patrols highways and hunts raiders, based on the US Marshals of the past. You can join them or convince them to join the brotherhood.
Catawbas: The descendants of the old native tribe from South Carolina, they specialize in the creation of makeshift weaponry to sell to wastelanders. You can convince them to join the rebellion, or you can convince them to join the Brotherhood.
Abolitionists: A militia of borderline terroristic anti-slavers, based on the conquests of the radical abolitionist John Brown. You can join them or eliminate them.
Plot:
South Carolina: 2322. War, war never changes.
The main character is a tribal living southeast of Charleston. The tribe has to pay a toll to local raiders, and it’s left their tribe starving. In the first part of the game, the Tribal, their sibling and their friend are searching for food for their tribe, when they stumble across an old sunken West-Tek storage depot. In it is a prototype suit of power armor called the AX-01, which is a large tank-suit with back missiles and two hand laser rifles, built for ease of use. You learn how to pilot it from a terminal, and you take it back to the tribe; the raiders and their leader are there demanding their payment. You kill the raiders with the power armor, and the tribe is free from their subjugation. Weeks later, 4 Brotherhood of Steel paladins arrive at the village. After the tribals refuse to give up their power armor, the BoS execute everyone in the village and burn it to the ground (including your sibling), seizing the suit and flying away on a vertibird. Only the Tribal remains.
Act 1: The Tribal picks up a broken pip-boy as soon as they leave the town, and they hunt down the paladins North to Charleston, you kill all 4 of them while adventuring across the map. By the end of the first act, the Brotherhood declares you an enemy of the Brotherhood.
Act 2: Due to the deaths of several Paladins and the constant rebellion from the region, a Brotherhood blimp appears. The brotherhood frequency states that if the Tribal visits the ship, they will be absolved of their crimes. The Tribal is also invited to secret meeting of between Carolinians and robots from Magnolia. You also get kidnapped by the Greylocks 2 days after this meeting. From there you can choose between the rebels or the Brotherhood, and do their specific quest lines. For the Greylocks, you have to find parts to build their rockets. Whereas for the other groups you have to find a way into their base.
Act 3: All questlines end in the ultimate battle and raid on the Greylock base. If you side with the Greylocks you repel the attackers. The end of the story is where you fire the missile array at the Brotherhood’s home base and their airship, chasing them out of Dixie. If you side with the Brotherhood you secure the missile array and fire the rockets at the fleeing rebels, crushing their numbers.
Each ending depends on your karma and what side you chose, potentially turning a “good” faction evil or an “evil” faction good.
Your actions have consequences throughout the story, and no character is essential except for potential companions.
The Tribal:
The tribal is the name of the 28 year old protagonist, and you can choose between you or your friend to be your character. One is male, the other is female. The protagonist is silent, but the character you don’t choose has voiced dialogue. Their default names are Sammy and Cora, but you can change them. Speech is back to the chart with full responses. Their personality is determined by the player, allowing for better roleplaying opportunities.
Companions:
There are 10 companions, 3 non human and 7 human. The affinity system returns, and each companion has a personal quest. They also have comments for the main quest and other miscellaneous events. Companions have specific likes and dislikes, and have different karmas. You can recruit companions outside of your karma if you pass a speech check. Any positive affinity progression while not in their karma has a 1.25 multiplier. Companions are romanceable regardless of gender.
The Tribals Friend (Sammy/Cora):
The friend you don’t choose is available to become your companion. They know your name, and revert to their original appearance and name once you choose your character. Cora is originally white with blonde hair and blue eyes, and Sammy is originally a latino with curly black hair. have good karma, and hates the BoS, but are okay with the other factions. They are 28 years old, the same age as the tribal. They wear a tribal cloak and uses a makeshift bolt action rifle. They are Romanceable.
Benjamina Pavlova - A hired gun and part time technician working for the Network, you can recruit her whenever you hire her at the Network. She has good karma, and hates the BoS and the Carolinians, but likes Greylocks hand and the Magnolia Robots (hired guns were illegal in the FFC). She is white, and has curly black hair and green eyes. She is 29 years old. She wears a confederate cavalry hat and her combat armor with road leathers, she uses a .44 trail carbine. She is romanceable.
Captain Baker Springfield - A soldier for the Carolinian Revolutionary Army, you can recruit him if you save his platoon from a super mutant attack. He has good karma, and hates the BoS and Greylock’s hand, but loves the Carolinians. He is 32 years old. He is white, has brown hair and stubble, and wears a Carolinian soldier outfit; he uses a .308 Combat rifle.
Dina Qian A vault dweller from Vault 52, you have to free the vault from a band of raiders who have cracked into the vault to recruit her. Dina is asian and has black hair in a ponytail. She has neutral karma, and hates all raider groups, including Greylock’s Hand, she is indifferent to the other groups. Dina is 25 years old. She uses two 10mm pistols and wears an armored vault suit. She is Romanceable.
Louie - Louie is a ranch hand at a farm outside of the Hole, you can recruit him if you get his family’s brahmin back from the Beastmasters. He has neutral karma, and hates Greylock’s hand, but likes The BoS due to their law bringing policies. He is 36 years Louie is white, and has a buzzcut with a mustache. He wears a ranch hand outfit and a stetson hat with leather armor, he uses a makeshift pump action shotgun.
General Ulysses Grant: A securitron made specially for the RobCo factory owner, a civil war buff. You have to repair him after clearing the RobCo factory to recruit him. His karma is dependent on how you program him, and he hates the brotherhood but loves the magnolia robots. He is a deep blue and gold securitron with General grant on the tv screen. He is a pre-war robot. He uses the 9mm smg, laser rifle, and rockets depending on what you tell him to use. He is not romanceable.
Uriah Lincoln - A respected raider within Greylock’s hand, you can recruit him whenever you join Greylock’s hand. He has evil karma, loves Greylock’s hand, and hates the Brotherhood and the Carolinians. You can change his karma in his personal quest. Uriah is 23 years old. He is black and is bald, with a bandana covering on of his eyes. He wears Greylock makeshift power armor and carries a plasma rifle. He is romanceable
Senior Scribe Weatherby - A former scribe turned ghoul by radiation, you can recruit her from the BoS after she is kicked out. She has evil karma, hates the BoS and the other factions. After her personal quest she can either rejoin the brotherhood or be open to other factions. She is 39 years old. She is a ghoul and has wears red hair wig. She wears a scribe outfit and uses a laser rifle. She is romanceable.
Belle - A Mrs Nanny built by the robots at Magnolia, you can recruit her after joining the Magnolia robots. She has neutral karma, and likes Greylock’s Hand and the Magnetic robots. Belle is 60 years old. She wears a straw hat with a flower on it, and has a light purple chassis; she uses a minigun and a sawblade. She is not romanceable.
Hambone - A golden retriever with one blue eye and one brown eye. He doesn’t care about what you do, he’s a good boy. You can have him alongside any other companion.
This is what I’ve got, feel free to add anything.
submitted by JamariusQuangle to Fallout [link] [comments]


2023.06.10 18:11 danktonium What do we except to see at Microsoft and Bethesda's show, tomorrow?

I think the biggest thing will be the TV show, and the 9th generation console port of Fallout 4 (and maybe one of 76 as well?) is almost certainly getting a slot, too.
But, what else, if anything? I'd love to hear some theories and hopes.
submitted by danktonium to Fallout [link] [comments]


2023.06.10 18:01 Zestyclose_Pace_1633 Bringing back my inner gamer

I feel like a kid again, I haven’t been in love with games like this for probably 10 years. I bought the Steamdeck hoping that it wouldn’t just be another wasted gaming purchase I’m going to set down and not use because I’m tired at the end of the day etc.
Being able to pick it up, unwind on the couch or in bed, and play Borderlands 3 or Diablo has been an absolute joy. It’s only been a week and I think I’ve sunk more hours into games than the past year. It’s a blur when Borderlands 3 even came out, it was the last game I pre-ordered, and now I’m sitting here absolutely addicted.
I want to thank this community for convincing me to buy it honestly. I plan on playing fallout 76 after borderlands, and Diablo in the background of them both <3. Recommendations for games that run smooth on the deck in the same genres would be amazing.
submitted by Zestyclose_Pace_1633 to SteamDeck [link] [comments]


2023.06.10 17:55 Moist_Historian42069 [PS4] H: List of Weapons, Armor Pieces, Rare Apparel & some rare Plans (Will Bundle!) W: Offers of rare apparel (**LC**), Grolls, Leader Bobble heads & other great offers, thanks!! :)

[PS4] H: List of Weapons, Armor Pieces, Rare Apparel & some rare Plans (Will Bundle!) W: Offers of rare apparel (**LC**), Grolls, Leader Bobble heads & other great offers, thanks!! :) submitted by Moist_Historian42069 to Fallout76Marketplace [link] [comments]


2023.06.10 17:26 unstablejester Seeking Assistance in Locating a Skilled Artisan for a Fallout-Inspired Bobblehead Stand

Greetings, fellow wasteland wanderers!
I come to you today with a special request, in hopes that someone out there might be able to lend a helping hand. As an avid fan of the Fallout series, I have always had a deep appreciation for the iconic Bobbleheads scattered throughout the wasteland.
For those unfamiliar, it's a display rack capable of showcasing all those cherished Bobbleheads in one neat and visually pleasing arrangement. Here's a link for reference: Bobblehead Stand (Fallout 76)
Now, here's where I need your help, fellow survivors. I'm on the lookout for a skilled artisan or craftsperson who can bring this Bobblehead stand to life in the real world. I envision it as a unique display piece for my own collection, allowing me to showcase my cherished Bobbleheads in a way that truly captures the spirit of the Fallout universe.
If any of you happen to know someone who possesses the talent and expertise required to create a custom Bobblehead stand akin to the one in Fallout 76, I would be forever grateful for your assistance in locating them. Whether they specialize in woodworking, 3D printing, or any other craft that can bring this vision to reality, I would greatly appreciate any leads or recommendations.
Thank you in advance for your help, and may the radiation-free winds guide you!
submitted by unstablejester to Fallout [link] [comments]


2023.06.10 17:25 TallGuyChris- H: Refer to Image. W: Handmade Quad, Explosive, 15% Reload Or 25% Less VATS.

H: Refer to Image. W: Handmade Quad, Explosive, 15% Reload Or 25% Less VATS. submitted by TallGuyChris- to Market76 [link] [comments]


2023.06.10 17:22 MADDL007 H: Large Trade List W: Apparel, Masks, Enclave Flamer Mods, UNY/AP/WWR scout armor pieces, B50crit25 Handmade, TS50crit Alien Blaster

Willing to bundle for the items I want.
GT: MADDL007
——Weapons for trade——
AA/50crit/25 Plasma Rifle
AA/50crit/25 Crossbow {mule}
B/50crit/15crit The Fixer
B/50crit/15crit Handmade
B/50crit/15crit Handmade {mule}
B/E/1A Handmade {mule}
B/50crit/25 Radium Rifle
B/50crit/25 Railway Rifle {mule}
B/50crit/FR Railway Rifle
B/E 50 Cal Machine Gun (2 Star) {mule}
B/E Gatling Gun (2 star) {mule}
B/50crit/Break Gatling Plasma {mule}
B/50crit/25 Harpoon Gun
B/E Light Machine Gun (2 star) {mule}
B/FF90 Light Machine Gun {mule}
B/FSS/Break Chainsaw
B/FSS/1S Death Tambo {mule}
EXE/E/25 Railway Rifle {mule}
F/FF90 Gatling Plasma {mule}
GS/E/25 The Fixer {mule}
Junkie/FFFR 50 Cal Machine Gun {mule}
Junkie/40PA/1S Chainsaw {mule}
MUT/E/25 Handmade
MUT/E/25 Railway Rifle {mule}
MUT/E/FR Light Machine Gun
Q/E/DRWA The Fixer
Q/AP/25 Handmade
Q/E Handmade (2 star)
Q/E Handmade (2 star) {mule}
Q/E/Stealth Handmade
Q/50crit/FMSWA Railway Rifle {mule}
Q/E Railway Rifle (2 Star)
Q/FFR Railway Rifle (2 star) {mule}
Q/FFR Tesla Rifle (2 Star)
Q/50crit/25 Flamer {mule}
Q/E/1P Gatling Gun {mule}
Q/E/90 Gatling Gun {mule}
Q/E Light Machine Gun (2 star)
TS/50vhc Alien Blaster (2 Star)
TS/AP/Stealth Alien Blaster {mule}
TS/E Handmade (2 star)
TS/E/1P Handmade
TS/E/1P Gatling Gun {mule}
V/FFFR Alien Blaster
V/FF25 Gatling Laser
V/FFBreak Gatling Plasma {mule}
V/E Light Machine Gun (2 star) {mule}
V/E Minigun (2 star) {mule}
V/25DAM/1S Chainsaw {mule}
V/40PA/Block Chainsaw
V/AP/90 Chainsaw
Enclave Plasma Rifle #1 w/ Automatic Barrel, Stabilized Stock, Reflex Sight
Enclave Plasma Rifle #2 w/ Stabilized Splitter, Stabilized Stock, Reflex Sight
Enclave Plasma Rifle #3 w/ Aligned Automatic Barrel, Stabilized Stock, Standard Sights
Enclave Plasma Rifle #4 w/ True Flamer Barrel, Stabilized Stock, Reflex Sight
Enclave Plasma Rifle #5 w/ Stabilized Flamer Barrel, Stabilized Stock, Reflex Sight
Enclave Plasma Rifle #6 w/ True Automatic Barrel, Stabilized Stock, Reflex Sight {mule}
Enclave Plasma Rifle #7 w/ Aligned Automatic Barrel, Stabilized Stock, Reflex Sight {mule}
Fancy Pump Shotgun AA/LD/DRWA
Fancy Revolvers: Assassin, Berserker, Executioner, Mutant x2, Troubleshooter x3
Dross, Pearly Peepers, Red Fireworks Mine, Troglocide
——Plans & Recipes for trade——
Plan: Assault Rifle {mule}
Plan: Backpack Armor Plated Mod {mule}
Plan: Backpack High Capacity Mod {mule}
Plan: Backpack Insulated Mod
Plan: Backpack Refrigerated Mod
Plan: Barbed Walking Cane {mule}
Plan: Bear Arm
Plan: Bear Arm Heavy Mod
Plan: Camo Backpack
Plan: Deathclaw Gauntlet {mule}
Plan: Deputy’s Hat {mule}
Plan: Hatchet Electro Fusion {mule}
Plan: Large Ultracite Shard {mule}
Plan: Nuka-World Cowboy Duster {mule}
Plan: Pepper Shaker {mule}
Plan: Pitchfork Flamer {mule}
Plan: Poker Set {mule}
Plan: Protective Lining Raider Underarmor
Plan: Radioactive Barrel
Plan: Scorchbeast Queen Plushie
Plan: Sheriff’s Hat
Plan: Shielded Lining Marine Underarmor {mule}
Plan: Spiked Walking Cane {mule}
Plan: T-60 BOS Knight Paint {mule}
Plan: Tomb Stones
Plan: Townsfolk Cutouts {mule}
Plan: TV Aquarium {mule}
Plan: Ultracite Calibrated Shocks {mule}
Plan: Vintage Water Cooler
Plan: Wild West Show Entrance Sign
Recipe: Carnival Pie {mule}
Recipe: Cutting Fluid {mule}
Recipe: Formula P {mule}
Recipe: Fried Scorpion On A Stick {mule}
Recipe: Healing Salve (Mire) {mule}
Recipe: Nuka Cola Dark {mule}
Recipe: Stimpak Diffuser {mule}
——Armor & Other items for trade——
OE/1P/WWR Forest Scout Armor Right Arm
UNY/1L/WWR Metal Chest Piece 51DR 11ER {mule} [armor from my want list only please]
UNY/1P/WWR Urban Scout Armor Right Arm {mule} [armor from my want list only please]
UNY/1S/WWR Leather Left Leg 21DR 51ER {mule} [armor from my want list only please]
UNY/AP/SENT Combat Armor Left Arm 27DR 37ER {mule}
UNY/AP/WWR Combat Armor Right Leg 27DR 37ER {mule} [armor from my want list only please]
UNY/AP/WWR Forest Scout Armor Right Leg [high end apparel bundle or armor from my want list only please]
UNY/AP/WWR Urban Scout Armor Right Leg [high end apparel bundle or armor from my want list only please]
UNY/Fire/WWR Marine Armor Right Arm 19DR 14ER {mule}
UNY/HungeWWR Urban Scour Armor Left Arm {mule} [armor from my want list only please]
W/AP/WWR Raider Left Leg 17DR 8ER
All 8 Holotape Mini Games
All Non-Rare apparel available - just ask
Misc Items: ask me for my list
———
———
——Items I want——
B/50crit/25 Fixer or Handmade
Q/E/25 Fixer or Handmade or Railway
TS/50crit/25 Alien Blaster (Will consider other third star: prefer 15crit, faster reload, or any of the +1)
V/40PA/40PA Chainsaw (Will consider other third star: prefer Break, 90rw, or any of the +1)
Baseball bats level 45 - indigo, pink, yellow
Enclave Plasma Gun Aligned Flamer Barrel Mod (one or multiple)
UNY/AP/WWR Forest Scout Armor Chest Piece and Left Arm
UNY/AP/WWR Urban Scout Armor Left Leg and Right Arm
Plan: Meat Tenderizer
Asylum Worker Uniform Forest
Asylum Worker Uniform Red
Asylum Worker Uniform Yellow
Blue Ridge Caravan Gas Mask (will pay caps)
BOS Jumpsuit
Fasnacht Brahmin Mask
Fasnacht Buffoon Mask
Fasnacht Crazy Guy Mask
Fasnacht Deathclaw Mask
Fasnacht Demon Mask
Fasnacht Fiend Mask
Fasnacht Hag Mask
Fasnacht Loon Mask
Fasnacht Raven Mask
Fasnacht Winter Man Mask
Forest Camo Jumpsuit
Forest Scout Armor Mask
Leather Coat
Prototype Hazmat Suit Level 50
Radicals Face Mask
Responder Fireman Helmet
Responder Fireman Uniform
Tattered Field Jacket
Traveling Leather Coat
Urban Scout Armor Mask
White Powder Jumpsuit
I’m really only after the items listed above, make me an offer. No caps, flux, or junk offers please.
submitted by MADDL007 to Market76 [link] [comments]


2023.06.10 16:42 _Triple_ [STORE] 900+ KNIVES/GLOVES/SKINS, 50.000$+ INVENTORY. M9 Fade, M4 Poseidon, BFK Freehand, Crimson Kimono, Nomad Fade, Skeleton, Kara Lore, Bayo Autotronic, AWP Fade, Kara Damas, BFK Ultra, Kara Freehand, Kara Bright, M9 Damas, Omega, Tiger Strike, Flip MF, Bayo Tiger, Deagle Blaze, Talon & More

Everything in my inventory is up for trade. The most valuable items are listed here, the rest you can find in My Inventory

Feel free to Add Me or even better send a Trade Offer. Open for any suggestions: upgrades, downgrades / knives, gloves, skins / stickers, patterns, floats.

All Buyouts are listed in cash value.

KNIVES

★ Butterfly Knife Freehand FN #1, B/O: $2500

★ Butterfly Knife Ultraviolet FT, B/O: $822

★ Butterfly Knife Scorched FT, B/O: $616


★ Bayonet Tiger Tooth MW #1, B/O: $1300

★ Bayonet Autotronic FN, B/O: $1050

★ Bayonet Tiger Tooth MW, B/O: $629

★ Bayonet Bright Water FT, B/O: $326

★ Bayonet Safari Mesh BS, B/O: $233


★ Karambit Lore FT, B/O: $1110

★ Karambit Damascus Steel FT, B/O: $840

★ Karambit Freehand MW, B/O: $784

★ Karambit Bright Water MW, B/O: $759


★ M9 Bayonet Fade FN, B/O: $1801

★ M9 Bayonet Fade FN, B/O: $1801

★ M9 Bayonet Damascus Steel FN, B/O: $751


★ Nomad Knife Fade FN, B/O: $1156

★ Nomad Knife Slaughter MW, B/O: $544

★ Nomad Knife Blue Steel WW, B/O: $318


★ Flip Knife Marble Fade FN, B/O: $646

★ Flip Knife Doppler (Phase 4) FN, B/O: $574

★ Flip Knife Gamma Doppler (Phase 1) MW, B/O: $552

★ Flip Knife Case Hardened FT, B/O: $257

★ Flip Knife Freehand FT, B/O: $255

★ StatTrak™ Flip Knife Bright Water FN, B/O: $287


★ Huntsman Knife Lore FN, B/O: $461

★ Huntsman Knife Gamma Doppler (Phase 4) FN, B/O: $436

★ Huntsman Knife Doppler (Phase 3) FN, B/O: $353

★ Huntsman Knife Autotronic FT, B/O: $212

★ Huntsman Knife Bright Water FT, B/O: $129

★ Huntsman Knife Forest DDPAT MW, B/O: $129

★ Huntsman Knife Forest DDPAT BS, B/O: $123

★ StatTrak™ Huntsman Knife Rust Coat BS, B/O: $127


★ Bowie Knife Gamma Doppler (Phase 2) FN, B/O: $375

★ Bowie Knife Gamma Doppler (Phase 1) FN, B/O: $363

★ Bowie Knife Tiger Tooth FN, B/O: $269

★ Bowie Knife Crimson Web WW, B/O: $192

★ Bowie Knife Bright Water FN, B/O: $159

★ Bowie Knife Ultraviolet FT, B/O: $126


★ Stiletto Knife Slaughter FN, B/O: $616

★ Stiletto Knife Crimson Web FT, B/O: $412

★ StatTrak™ Stiletto Knife Night Stripe FT, B/O: $227


★ Falchion Knife Lore FT, B/O: $214

★ Falchion Knife Autotronic FT, B/O: $192

★ Falchion Knife Scorched WW, B/O: $105


★ Survival Knife Crimson Web BS, B/O: $216

★ Survival Knife Case Hardened FT, B/O: $198

★ Survival Knife Scorched FT, B/O: $111


★ Shadow Daggers Fade FN, B/O: $368

★ Shadow Daggers Doppler (Phase 3) FN, B/O: $228

★ Shadow Daggers, B/O: $201

★ Shadow Daggers Damascus Steel FT, B/O: $108

★ Shadow Daggers Ultraviolet FT, B/O: $105

★ Shadow Daggers Black Laminate FT, B/O: $99

★ Shadow Daggers Forest DDPAT FT, B/O: $85


★ Gut Knife Doppler (Sapphire) MW #1, B/O: $1700

★ Gut Knife Gamma Doppler (Phase 1) FN, B/O: $223

★ Gut Knife Marble Fade FN, B/O: $203

★ Gut Knife Doppler (Phase 2) FN, B/O: $191

★ Gut Knife Case Hardened BS, B/O: $127


★ Navaja Knife Doppler (Phase 4) FN, B/O: $199

★ Navaja Knife Doppler (Phase 4) FN, B/O: $199

★ Navaja Knife, B/O: $138

★ Navaja Knife Damascus Steel FN, B/O: $111


★ Classic Knife Urban Masked FT, B/O: $146

★ StatTrak™ Classic Knife Stained BS, B/O: $168


★ Ursus Knife Doppler (Phase 3) FN, B/O: $476

★ Ursus Knife, B/O: $375


★ Skeleton Knife, B/O: $1137

★ Talon Knife, B/O: $608

★ Paracord Knife, B/O: $305

★ Survival Knife Forest DDPAT FT, B/O: $97

GLOVES

★ Moto Gloves Transport MW, B/O: $204

★ Moto Gloves Polygon BS, B/O: $142

★ Moto Gloves Blood Pressure BS, B/O: $84

★ Moto Gloves Blood Pressure BS, B/O: $84

★ Moto Gloves 3rd Commando Company BS, B/O: $63

★ Moto Gloves 3rd Commando Company BS, B/O: $63


★ Specialist Gloves Crimson Kimono WW, B/O: $1215

★ Specialist Gloves Tiger Strike FT, B/O: $672

★ Specialist Gloves Lt. Commander FT, B/O: $305

★ Specialist Gloves Lt. Commander BS, B/O: $140

★ Specialist Gloves Crimson Web BS, B/O: $137

★ Specialist Gloves Buckshot FT, B/O: $75


★ Driver Gloves Crimson Weave FT, B/O: $359

★ Driver Gloves Imperial Plaid BS, B/O: $229

★ Driver Gloves Overtake BS, B/O: $77

★ Driver Gloves Racing Green FT, B/O: $48


★ Sport Gloves Omega FT, B/O: $739

★ Sport Gloves Amphibious BS #2, B/O: $733

★ Sport Gloves Arid BS, B/O: $292


★ Hand Wraps Giraffe MW, B/O: $212

★ Hand Wraps Leather FT, B/O: $160

★ Hand Wraps Desert Shamagh MW, B/O: $101


★ Broken Fang Gloves Yellow-banded MW, B/O: $185

★ Broken Fang Gloves Needle Point FT, B/O: $67

★ Broken Fang Gloves Needle Point WW, B/O: $59


★ Hydra Gloves Case Hardened BS, B/O: $65

★ Hydra Gloves Emerald FT, B/O: $65

★ Hydra Gloves Emerald BS, B/O: $62

WEAPONS

AK-47 Case Hardened BS, B/O: $130

AK-47 Bloodsport MW, B/O: $79

AK-47 Fuel Injector BS, B/O: $76

AK-47 Fuel Injector BS, B/O: $76

AK-47 Bloodsport FT, B/O: $70

AK-47 Neon Rider MW, B/O: $60

StatTrak™ AK-47 Aquamarine Revenge FT, B/O: $72


AWP Fade FN, B/O: $1039

AWP Asiimov FT, B/O: $139

AWP Asiimov FT, B/O: $139

AWP Wildfire MW, B/O: $95

AWP BOOM MW, B/O: $93

AWP BOOM MW, B/O: $93

AWP Duality FN, B/O: $81

AWP Asiimov BS, B/O: $79

AWP Asiimov BS, B/O: $79

AWP Chromatic Aberration FN, B/O: $60

StatTrak™ AWP Hyper Beast FT, B/O: $68

StatTrak™ AWP Hyper Beast FT, B/O: $68

StatTrak™ AWP Electric Hive FT, B/O: $55


Desert Eagle Blaze FN, B/O: $623

Desert Eagle Emerald Jörmungandr FN, B/O: $241

Desert Eagle Cobalt Disruption FN, B/O: $81

Desert Eagle Cobalt Disruption FN, B/O: $81

Desert Eagle Cobalt Disruption FN, B/O: $81

Desert Eagle Printstream FT, B/O: $54


M4A1-S Blue Phosphor FN, B/O: $434

StatTrak™ M4A1-S Bright Water MW, B/O: $55


M4A4 Poseidon FN, B/O: $1465

M4A4 Asiimov BS, B/O: $55

M4A4 Hellfire MW, B/O: $50


USP-S Kill Confirmed MW, B/O: $72

USP-S Printstream FT, B/O: $69

StatTrak™ USP-S Kill Confirmed FT, B/O: $139


AUG Flame Jörmungandr FN, B/O: $234

P90 Run and Hide FT, B/O: $147

Five-SeveN Candy Apple FN, B/O: $61

Trade Offer Link - Steam Profile Link - My Inventory

Knives - Bowie Knife, Butterfly Knife, Falchion Knife, Flip Knife, Gut Knife, Huntsman Knife, M9 Bayonet, Bayonet, Karambit, Shadow Daggers, Stiletto Knife, Ursus Knife, Navaja Knife, Talon Knife, Classic Knife, Paracord Knife, Survival Knife, Nomad Knife, Skeleton Knife, Patterns - Gamma Doppler, Doppler (Phase 1, Phase 2, Phase 3, Phase 4, Black Pearl, Sapphire, Ruby, Emerald), Crimson Web, Lore, Fade, Ultraviolet, Night, Marble Fade (Fire & Ice, Fake FI), Case Hardened (Blue Gem), Autotronic, Slaughter, Black Laminate, Tiger Tooth, Boreal Forest, Scorched, Blue Steel, Vanilla, Damascus Steel, Forest DDPAT, Urban Masked, Freehand, Stained, Bright Water, Safari Mesh, Rust Coat, Gloves - Bloodhound Gloves (Charred, Snakebite, Guerrilla, Bronzed), Driver Gloves (Snow Leopard, King Snake, Crimson Weave, Imperial Plaid, Black Tie, Lunar Weave, Diamondback, Rezan the Red, Overtake, Queen Jaguar, Convoy, Racing Green), Hand Wraps (Cobalt Skulls, CAUTION!, Overprint, Slaughter, Leather, Giraffe, Badlands, Spruce DDPAT, Arboreal, Constrictor, Desert Shamagh, Duct Tape), Moto Gloves (Spearmint, POW!, Cool Mint, Smoke Out, Finish Line, Polygon, Blood Pressure, Turtle, Boom!, Eclipse, 3rd Commando Company, Transport), Specialist Gloves (Crimson Kimono, Tiger Strike, Emerald Web, Field Agent, Marble Fade, Fade, Foundation, Lt. Commander, Crimson Web, Mogul, Forest DDPAT, Buckshot), Sport Gloves (Pandora's Box, Superconductor, Hedge Maze, Vice, Amphibious, Slingshot, Omega, Arid, Big Game, Nocts, Scarlet Shamagh, Bronze Morph), Hydra Gloves (Case Hardened, Emerald, Rattler, Mangrove), Broken Fang Gloves (Jade, Yellow-banded, Unhinged, Needle Point), Pistols - P2000 (Wicked Sick, Ocean Foam, Fire Element, Amber Fade, Corticera, Chainmail, Imperial Dragon, Obsidian, Scorpion, Handgun, Acid Etched), USP-S (Printstream, Kill Confirmed, Whiteout, Road Rash, Owergrowth, The Traitor, Neo-Noir, Dark Water, Orion, Blueprint, Stainless, Caiman, Serum, Monster Mashup, Royal Blue, Ancient Visions, Cortex, Orange Anolis, Ticket To Hell, Black Lotus, Cyrex, Check Engine, Guardian, Purple DDPAT, Torque, Blood Tiger, Flashback, Business Class, Pathfinder, Para Green), Lead Conduit, Glock-18 (Umbral Rabbit, Fade, Candy Apple, Bullet Queen, Synth Leaf, Neo-Noir, Nuclear Garden, Dragon Tatto, Reactor, Pink DDPAT, Twilight Galaxy, Sand Dune, Groundwater, Blue Fissure, Snack Attack, Water Elemental, Brass, Wasteland Rebel, Vogue, Franklin, Royal Legion, Gamma Doppler, Weasel, Steel Disruption, Ironwork, Grinder, High Beam, Moonrise, Oxide Blaze, Bunsen Burner, Clear Polymer, Bunsen Burner, Night), P250 (Re.built, Nuclear Threat, Modern Hunter, Splash, Whiteout, Vino Primo, Mehndi, Asiimov, Visions, Undertow, Cartel, See Ya Later, Gunsmoke, Splash, Digital Architect, Muertos, Red Rock, Bengal Tiger, Crimson Kimono, Wingshot, Metallic DDPAT, Hive, Dark Filigree, Mint Kimono), Five-Seven (Neon Kimono, Berries And Cherries, Fall Hazard, Crimson Blossom, Hyper Beast, Nitro, Fairy Tale, Case Hardened, Copper Galaxy, Angry Mob, Monkey Business, Fowl Play, Anodized Gunmetal, Hot Shot, Retrobution, Boost Protocol), CZ75-Auto (Chalice, Crimson Web, Emerald Quartz, The Fuschia is Now, Nitro, Xiangliu, Yellow Jacket, Victoria, Poison Dart, Syndicate, Eco, Hexane, Pole, Tigris), Tec-9 (Rebel, Terrace, Nuclear Threat, Hades, Rust Leaf, Decimator, Blast From, Orange Murano, Toxic, Fuel Injector, Remote Control, Bamboo Forest, Isaac, Avalanche, Brother, Re-Entry, Blue Titanium, Bamboozle), R8 Revolver (Banana Cannon, Fade, Blaze, Crimson Web, Liama Cannon, Crazy 8, Reboot, Canal Spray, Night, Amber Fade), Desert Eagle (Blaze, Hand Cannon, Fennec Fox, Sunset Storm, Emerald Jörmungandr, Pilot, Hypnotic, Golden Koi, Printstream, Cobalt Disruption, Code Red, Ocean Drive, Midnight Storm, Kumicho Dragon, Crimson Web, Heirloom, Night Heist, Mecha Industries, Night, Conspiracy, Trigger Discipline, Naga, Directive, Light Rail), Dual Berettas (Flora Carnivora, Duelist, Cobra Strike, Black Limba, Emerald, Hemoglobin, Twin Turbo, Marina, Melondrama, Pyre, Retribution, Briar, Dezastre, Royal Consorts, Urban Shock, Dualing Dragons, Panther, Balance), Rifles - Galil (Aqua Terrace, Winter Forest, Chatterbox, Sugar Rush, Pheonix Blacklight, CAUTION!, Orange DDPAT, Cerberus, Dusk Ruins, Eco, Chromatic Aberration, Stone Cold, Tuxedo, Sandstorm, Shattered, Urban Rubble, Rocket Pop, Kami, Crimson Tsunami, Connexion), SCAR-20 (Fragments, Brass, Cyrex, Palm, Splash Jam, Cardiac, Emerald, Crimson Web, Magna Carta, Stone Mosaico, Bloodsport, Enforcer), AWP (Duality, Gungnir, Dragon Lore, Prince, Medusa, Desert Hydra, Fade, Lightning Strike, Oni Taiji, Silk Tiger, Graphite, Chromatic Aberration, Asiimov, Snake Camo, Boom, Containment Breach, Wildfire, Redline, Electric Hive, Hyper Beast, Neo-Noir, Man-o'-war, Pink DDPAT, Corticera, Sun in Leo, Elite Build, Fever Dream, Atheris, Mortis, PAW, Exoskeleton, Worm God, POP AWP, Phobos, Acheron, Pit Viper, Capillary, Safari Mesh), AK-47 (Head Shot, Wild Lotus, Gold Arabesque, X-Ray, Fire Serpent, Hydroponic, Panthera Onca, Case Hardened, Vulcan, Jet Set, Fuel Injector, Bloodsport, Nightwish, First Class, Neon Rider, Asiimov, Red Laminate, Aquamarine Revenge, The Empress, Wasteland Rebel, Jaguar, Black Laminate, Leet Museo, Neon Revolution, Redline, Frontside Misty, Predator, Legion of Anubis, Point Disarray, Orbit Mk01, Blue Laminate, Green Laminate, Emerald Pinstripe, Cartel, Phantom Disruptor, Jungle Spray, Safety Net, Rat Rod, Baroque Purple, Slate, Elite Build, Uncharted, Safari Mesh), FAMAS (Sundown, Prime Conspiracy, Afterimage, Commemoration, Dark Water, Spitfire, Pulse, Eye of Athena, Meltdown, Rapid Eye Move, Roll Cage, Styx, Mecha Industrie, Djinn, ZX Spectron, Valence, Neural Net, Night Borre, Hexne), M4A4 (Temukau, Howl, Poseidon, Asiimov, Daybreak, Hellfire, Zirka, Red DDPAT, Radiation Hazard, Modern Hunter, The Emperor, The Coalition, Bullet Rain, Cyber Security, X-Ray, Dark Blossom, Buzz Kill, In Living Color, Neo-Noir, Desolate Space, 龍王 (Dragon King), Royal Paladin, The Battlestar, Global Offensive, Tooth Fairy, Desert-Strike, Griffin, Evil Daimyo, Spider Lily, Converter), M4A1-S (Emphorosaur-S, Welcome to the Jungle, Imminent Danger, Knight, Hot Rod, Icarus Fell, Blue Phosphor, Printstream, Master Piece, Dark Water, Golden Coil, Bright Water, Player Two, Atomic Alloy, Guardian, Chantico's Fire, Hyper Beast, Mecha Industries, Cyrex, Control Panel, Moss Quartz, Nightmare, Decimator, Leaded Glass, Basilisk, Blood Tiger, Briefing, Night Terror, Nitro, VariCamo, Flashback), SG 553 (Cyberforce, Hazard Pay, Bulldozer, Integrale, Dragon Tech, Ultraviolet, Colony IV, Hypnotic, Cyrex, Candy Apple, Barricade, Pulse), SSG 08 (Death Strike, Sea Calico, Blood in the Water, Orange Filigree, Dragonfire, Big Iron, Bloodshot, Detour, Turbo Peek, Red Stone), AUG (Akihabara Accept, Flame Jörmungandr, Hot Rod, Midnight Lily, Sand Storm, Carved Jade, Wings, Anodized Navy, Death by Puppy, Torque, Bengal Tiger, Chameleon, Fleet Flock, Random Access, Momentum, Syd Mead, Stymphalian, Arctic Wolf, Aristocrat, Navy Murano), G3SG1 (Chronos, Violet Murano, Flux, Demeter, Orange Kimono, The Executioner, Green Apple, Arctic Polar Camo, Contractor), SMGs - P90 (Neoqueen, Astral Jörmungandr, Run and Hide, Emerald Dragon, Cold Blooded, Death by Kitty, Baroque Red, Vent Rush, Blind Spot, Asiimov, Trigon, Sunset Lily, Death Grip, Leather, Nostalgia, Fallout Warning, Tiger Pit, Schermatic, Virus, Shapewood, Glacier Mesh, Shallow Grave, Chopper, Desert Warfare), MAC-10 (Sakkaku, Hot Snakes, Copper Borre, Red Filigree, Gold Brick, Graven, Case Hardened, Stalker, Amber Fade, Neon Rider, Tatter, Curse, Propaganda, Nuclear Garden, Disco Tech, Toybox, Heat, Indigo), UMP-45 (Wild Child, Fade, Blaze, Day Lily, Minotaur's Labyrinth, Crime Scene, Caramel, Bone Pile, Momentum, Primal Saber), MP7 (Teal Blossom, Fade, Nemesis, Whiteout, Asterion, Bloosport, Abyssal Apparition, Full Stop, Special Delivery, Neon Ply, Asterion, Ocean Foam, Powercore, Scorched, Impire), PP-Bizon (Modern Hunter, Rust Coat, Forest Leaves, Antique, High Roller, Blue Streak, Seabird, Judgement of Anubis, Bamboo Print, Embargo, Chemical Green, Coblat Halftone, Fuel Rod, Photic Zone, Irradiated Alert, Carbon Fiber), MP9 (Featherweight, Wild Lily, Pandora's Box, Stained Glass, Bulldozer, Dark Age, Hot Rod, Hypnotic, Hydra, Rose Iron, Music Box, Setting Sun, Food Chain, Airlock, Mount Fuji, Starlight Protector, Ruby Poison Dart, Deadly Poison), MP5-SD (Liquidation, Oxide Oasis, Phosphor, Nitro, Agent, Autumn Twilly), Shotguns, Machineguns - Sawed-Off (Kiss♥Love, First Class, Orange DDPAT, Rust Coat, The Kraken, Devourer, Mosaico, Wasteland Princess, Bamboo Shadow, Copper, Serenity, Limelight, Apocalypto), XM1014 (Frost Borre, Ancient Lore, Red Leather, Elegant Vines, Banana Leaf, Jungle, Urban Perforated, Grassland, Blaze Orange, Heaven Guard, VariCamo Blue, Entombed, XOXO, Seasons, Tranquility, Bone Machine, Incinegator, Teclu Burner, Black Tie, Zombie Offensive, Watchdog), Nova (Baroque Orange, Hyper Beast, Green Apple, Antique, Modern Hunter, Walnut, Forest Leaves, Graphite, Blaze Orange, Rising Skull, Tempest, Bloomstick, Interlock, Quick Sand, Moon in Libra, Clean Polymer, Red Quartz, Toy Soldier), MAG-7 (Insomnia, Cinqueda, Counter Terrace, Prism Terrace, Memento, Chainmail, Hazard, Justice, Bulldozer, Silver, Core Breach, Firestarter, Praetorian, Heat, Hard Water, Monster Call, BI83 Spectrum, SWAG-7), M249 (Humidor, Shipping Forecast, Blizzard Marbleized, Downtown, Jungle DDPAT, Nebula Crusader, Impact Drill, Emerald Poison Dart), Negev (Mjölnir, Anodized Navy, Palm, Power Loader, Bratatat, CaliCamo, Phoenix Stencil, Infrastructure, Boroque Sand), Wear - Factory New (FN), Minimal Wear (MW), Field-Tested (FT), Well-Worn (WW), Battle-Scarred (BS), Stickers Holo/Foil/Gold - Katowice 2014, Krakow 2017, Howling Dawn, Katowice 2015, Crown, London 2018, Cologne 2014, Boston 2018, Atlanta 2017, Cluj-Napoca 2015, DreamHack 2014, King on the Field, Harp of War, Winged Difuser, Cologne 2016, Cologne 2015, MLG Columbus 2016, Katowice 2019, Berlin 2019, RMR 2020, Stockholm 2021, Antwerp 2022, Swag Foil, Flammable foil, Others - Souvenirs, Agents, Pins, Passes, Gifts, Music Kits, Cases, Keys, Capsules, Packages, Patches

Some items on the list may no longer be available or are still locked, visit My Inventory for more details.

Send a Trade Offer for fastest response. I consider all offers.

Add me for discuss if there is a serious offer that needs to be discussed.

submitted by _Triple_ to GlobalOffensiveTrade [link] [comments]


2023.06.10 16:37 Plug_380v H: tlc W: camo and bos jumpsuit

submitted by Plug_380v to Market76 [link] [comments]


2023.06.10 16:22 fr3sh_K1W1Z [XB1] H: BOS Jumpsuit, White Powder Jumpsuit and Demon Mask W: Oe/7led/Awr T45 Armor Pieces 1:1 (CP, RA)

[XB1] H: BOS Jumpsuit, White Powder Jumpsuit and Demon Mask W: Oe/7led/Awr T45 Armor Pieces 1:1 (CP, RA) submitted by fr3sh_K1W1Z to Market76 [link] [comments]


2023.06.10 16:20 fr3sh_K1W1Z [XB1] H: BOS Jumpsuit, White Powder Jumpsuit and Demon Mask W: Oe/7led/Awr T45 Armor Pieces 1:1 (CP, RA)

[XB1] H: BOS Jumpsuit, White Powder Jumpsuit and Demon Mask W: Oe/7led/Awr T45 Armor Pieces 1:1 (CP, RA) submitted by fr3sh_K1W1Z to Fallout76Marketplace [link] [comments]


2023.06.10 16:07 Rowen013 H: Trades W: Overeaters Heavy Combat Pieces

Looking for
OE AP WWR Heavy Combat Chest, Right Arm, Right Leg, and Left Arm
Willing to bundle
Weapons
AA50c25 NU Laser
AA2525 10mm Pistol
AA2515r Gat Laser
AA2590 mini
AASS1S Chainsaw
B2525 Handmade
B2525 Railway
B2590 Flamer
B2590 Gat Plasma
B40p1S Chainsaw
B50c25 Compound Bow
Bap25 Fixer
BE15r mini
BE15r Radium
BE25 Pipe Rifle
BE90 50 cal
BE90 LMG
BSS1S Buzzblade
BSS1S MMG
Exe2590 Flamer
Exe2590 Ult Gat laser
ExeSS1S Chainsaw
J2515r Mini
Q2515r 10mm Pistol
Q2525 Alien Blaster
Q2590 Flamer
Q2590 Pepper Shaker
Q50c15c Railway
Q50c25 Alien Blaster
Q50c25 Handmade
Q50v25 10mm Pistol
Q50v25 Railway
TS2515r Flamer
TS2525 Ult Laser
TS2590 Cryolator
TS2590 Gat Plasma
TS2590 Ult Gat Laser
TSE25 10mm Pistol
TSE25 Fixer
V2590 50 cal
V50c25 NU Laser
VE25 10mm SMG
VE25 Handmade
VE25 Fixer
VE25 Pipe Rifle
VE90 LMG
Armor
Ass AP Sent Heavy Metal LA
Ass AP FDC FSA Chest
Ass AP FDC Heavy Metal RL
Ass AP FDC USA RA
Ass cryo Sent FSA LA
Ass cryo WWR FSA LL
Ass 7led WWR Marine LA
Bol 7led FDC Heavy Combat RA
Bol 7led Sent FSA Chest
Bol 7led JWR FSA RA
Bol AP Cav Heavy Metal Chest
Bol AP FDC FSA RA
Bol AP HTD USA RA
Bol AP Sent Heavy Combat LA
Bol AP Sent Marine LL
Cham 7led FDC USA RL
Cham 7led Sent Heavy Metal LA
Cham 7led Sent FSA RA
Cham AP FDC USA LA
Cham AP WWR USA LL
LS 7led WWR FSA Chest
LS AP Cav FSA LA
LS AP FDC Marine RL
OE 1S HTD FSA Chest
OE 1S Sent FSA RA
OE 1S WWR Heavy Combat LA
OE 1S WWR Trapper RL
OE 7led AWR Marine LA
OE 7led Cav Wood LL
OE 7led FDC USA Chest
OE 7led FDC Wood RL
OE 7led HTD Marine LL
OE 7led HTD USA LA
OE 7led JWR Heavy Combat RL
OE 7led JWR Marine LA
OE 7led Sent Trapper Chest
OE 7led WWR Heavy Combat Chest
OE AP AWR Heavy Metal Chest
OE AP AWR Heavy Robot RL
OE AP Cav USA LA
OE AP Cav Trapper LL
OE AP FDC Heavy Metal RA
OE AP FDC USA RL
OE AP HTD Marine LL
OE AP HTD Wood LA
OE AP Sent FSA LA
OE AP Sent Sturdy Leather LA
OE AP Sent USA RL
OE cryo WWR Marine Chest
OE cryo Cav Heavy Metal RL
Uny 7led Cav USA LL
Uny 7led Cav USA RL
Uny 7led FDC Trapper LL
Uny 7led FDC Wood LL
Uny 7led FDC Wood RA
Uny 7led HTD Marine LL
Uny 7led HTD Trapper LL
Uny 7led Sent FSA LL
Uny 7led Sent FSA RA
Uny 7led Sent Marine RL
Uny 7led Sent Trapper LA
Uny AP AWR Marine LL
Uny AP Cav FSA LL
Uny AP Cav Heavy Combat RA
Uny AP Cav Heavy Leather LL
Uny AP Cav Marine LL
Uny AP Cav Sturdy Combat LL
Uny AP Cav Trapper LL
Uny AP FDC FSA Chest
Uny AP FDC USA Chest
Uny AP FDC Wood Chest
Uny AP HTD Marine LL
Uny AP HTD Sturdy Combat LA
Uny AP Sent FSA RL
Uny AP Sent Heavy Combat RL
Uny AP Sent Marine LA
Uny cryo FDC Heavy Metal RA
Uny cryo HTD Heavy Leather RL
Uny cryo Sent Heavy Combat RL
Uny int AWR FSA RA
Uny int Cav Heavy Combat RA
Uny int Cav Heavy Raider LL
Uny int FDC Marine LL
Uny int FDC Heavy Raider RL
Uny int HTD FSA RL
Uny int HTD USA Chest
Uny int HTD USA LL
Uny int JWR FSA Chest
Uny int JWR FSA LA
Uny int JWR Heavy Metal RA
Uny int Sent Heavy Leather RL
Uny int Sent Marine RA
Uny int WWR FSA RA
Uny 1L Cav Heavy Robot LL
Uny 1L Sent FSA LA
Uny 1L WWR Heavy Combat RL
Uny 1L WWR Heavy Metal RA
Uny 1S Cav Heavy Raider Chest
Uny 1S Cav Heavy Robot RA
Uny 1S FDC FSA RA
Uny 1S FDC Heavy Raider Chest
Uny 1S FDC Trapper RA
Uny 1S FDC Trapper LA
Uny 1S FDC USA RL
Uny 1S HTD Marine LA
Uny 1S HTD Heavy Robot Chest
Uny 1S HTD Wood Chest
Uny 1S Sent Light Metal LA
Uny 1S Sent USA RA
Uny 1S Sent Wood LA
Uny 1S Sent Wood LL
Uny 1S WWR Sturdy Metal LL
Van 7led Cav Marine RA
Van 7led Sent USA LA
Van 7led Sent Wood LA
Van 7led Sent Wood RL
Van 7led WWR Trapper LA
Van AP AWR Marine LL
Van AP Cav FSA RA
Van AP Cav Trapper RL
Van AP FDC FSA LL
Van AP FDC Marine LL
Van AP FDC Marine RL
Van AP FDC USA RA
Van AP HTD Heavy Combat RL
Van AP HTD USA LA
Van AP Sent USA Chest
Van AP Sent USA RL
Apparel
Bos Jumpsuit
Brahmin Mask
Buffoon Mask
Demon Mask
Fiend Mask
Forest Camo Jumpsuit
FSA Mask
Hag Mask
Leather Coat
Loon Mask
Responders Fireman Set
TFJ
TLC
USA Mask
White Powder
submitted by Rowen013 to Market76 [link] [comments]


2023.06.10 15:55 Cheddarbob1792 6/10 WagersofWealth “Playz of the Day”

6/10 WagersofWealth “Playz of the Day”
Let’s get to the 💼
submitted by Cheddarbob1792 to sportsbetting [link] [comments]


2023.06.10 15:05 ShinyCaesar [FO4] Workshop Framework not working

I had it working for a little bit but it stopped working. Now it will appear in MCM and none of its features work. I've tried moving it around my load order in Mo2, I've tried uninstalling and reinstalling, and I've tried updating to the newest version but nothing seems to work.
Here's my mod list if it helps
# This file was automatically generated by Mod Organizer.
+Buffout 4
-Workshop Framework Script Override
+Pip-Boy CC Fix
+Rusty Face Fix - Latest Version
+Addres Library
+F4z Ro D'oh
+Text Input Menu
+Rename Anything 2.6.12
+SUP F4SE Plugin
+Sprint Stuttering Fix
+settlement limits slashed
+Workshop Framework
+Unofficial Fallout 4 Patch
+High FPS Physics Fix
+RobCo Patcher
+Mod Configuration Menu 1.39
+Armor and Weapon Keywords Community Resource (AWKCR)
+Armorsmith Extended
+Faster Terminal Displays (20x) Creation Kit Version
+NPC Level Scaling
+SettlementMenuManagerMainFile
+F4MS
+NISTRON EEE Vol1 1.14
+extended dialogue interface
+Theatre of the Wasteland 1.1
+Videos of the Wasteland 2.6
+Fallout 4 High Heels System
+Alysraza Tattoos (LooksMenu - CBBE - SHB - EN - FR)
+DNX Body Tattoos (LooksMenu Overlays)
+GTM Overlay Vol.2 Female CBBE
+GTM Overlay Vol.1 Female CBBE Ligth and Dark
+RutahTattooPack_FO4
+LooksMenu Body Tattoos (CBBE)(EVB or Vanilla)
+Tobe face texture pack
+eye refection
+The K Makeup
+The Eyes of Beauty Fallout Kaleidoscope Edition - All-in-One
+Extended Face Sculpting Main File - AIO Installer
+WX Hair Colors - Nuka World Compatible
+WX Hair Colors
-Uniform Eyes - Regular Version
+Collection of textures and presets
+Sporty Underwear
+8K Realistic Skin Textures - CBBE - Fusion Girl - ABeauty - Unique Player Compatible-
+CBBE Head Rear Fix Remake
+Skeletal Adjustments for CBBE
+Caliente's Beautiful Bodies Enhancer -CBBE-
+Brown Face bug fix script update
+HiPoly Faces REDUX - Seamless Kit (CBBE-TWB)
+BodySlide and Outfit Studio -
+ASE 2.0.2 No Bunker Hill or Hangman's Alley
+Looks Menu Customization Compendium Fix INI
+LooksMenu
+Looks Menu Customization Compendium
+Tactical Reload Framework
+Pip-Boy Flashlight
+Shield Framework
+SKKDynamicTimescale_009
+SKKDyanmicTimescale_MCM_006
+SKKCombatStalkers_26.1
+SKK Combat Stalkers - MCM Settings Menu
+SKKFastStartNewGame_020
+SKKFastMinutemen_004
+SKKFastBOS_001
+Quieter Settlements
+See-Through-Scopes
+Nuka World Add-On (with TS Far Harbor Compatibility)
+True Storms Wasteland Edition v1.4
+Darker Nights 1.11p6
+Place (Fallout4 1.10.163 - latest release)
+CRP-Addon-ConcordExteriorSettlement_0.9
+ConcordRestorationProject_0.9
+New Equipment Overhaul (NEO)
+Legendary Effect Overhaul (LEO)
+Equipment and Crafting Overhaul (ECO) - Redux
+Companion Infinite Ammo and Unbreakable Power Armour - SINGLE
+Fixed Colonial Lampposts V1.01 - Homemaker Req
+Clean Shacks Compatibility
+Improved Map with Visible Roads
+Power Armor to the People
+Legendary Modification
+Cheat Terminal
+Ammo Counter Framework
+Bullet Counted Reload - v.2.00
+KS Hairdos Physics
+Commonwealth Cuts 2.5.1
+CC's Improved Hair Colors - 3.0
+512 Standalone Hair Colors (1 ESP)
+Ponytail Hairstyles by Azar v2_5a - BA2 version
+Militarized Minutemen
+We Are The Minutemen
+Militarized Minutemen - Uniforms Patches and Insignias Addon v2.3 (.BA2 Archive Version)
+Military Grade FC
+Enhanced Blood Textures
+More Blood and Bits -
+Better Settlers
+Manufacturing Extended expanded
+Manufacturing Extended - Far Harbor Addon
+ANiceOakTree's Hairstyles
+Sleek Styles - A Hairstyle Pack
+Lots More Female Hairstyles v. 1.33
+Homemaker - Expanded Settlements
+Settlement Objects Expansion Pack
+Wasteland Imports 1.52
+DOOM II SSG
+Doom_Gal_CBBE
+America Rising - A Tale of the Enclave 1-1-2 - The Oil Rig Update
+America Rising - A Tale of the Enclave
+Leveled List Scripts - Hotfix
+Shield Integration Pack
+Random Encounter Framework
+More Glow
+BlueLaserCartridge
+BlueLaserBeam 0.2
+Automatron Unlocked
+AutomatronSecuritron20170701
+WET
+MOON
+X-01 Tesla Upgrade Kit
+Clean Wasteland Workshop
+Plutonium and Quantum Spell Patch ESL
+Quantum Creatures - EN Plugin
+Quantum Creatures - Resources
+Plutonium Creatures V 1.10
+Clean Settlement Homemaker Greenhouses
+Manufacturing Extended
+20 Leagues Under the Sea - Vault 120
+Enclave X-02 Power Armor 0.401
+Suit Up
+Enclave X-02 Chem Station Recipe - ESPFE
+X-02 Factions Al-In-One
+X-02 Factions Get Free
+Hellfire X-03 Power Armor 0.21
+Hellfire X-03 Chem Station Recipe - ESPFE
+X-03 Factions All-In-One
+X-03 Factions Get Free
+Enclave Officer Uniform
+Enclave Officers Uniform (CBBE Edition)
+Enclave Settlement Kit
+Enclave Gear Pack
+Enclave Remnants
+Enclave X-02 Power Armor Patch
+Enclave Officers Uniform Patch
+Synth Power Armor
+Bastion - Soviet Power Armor
+Red Shift PA
+Classic Advanced Power Armor
+Liberty Power Armor Version 2.3
+Clean Settlement Greenhouses
+Clean Barns Painted
+TES-51 Power Armor Update 1.2
+T 65 Power Armor
+T 65 Power Armor - East Brotherhood of Steel Paint
+T51c Power Armor
+Tumbajamba Raider Power Armor
+Raider Power Armor Crafting
+Vault Tec PA
+MW JOKR
+MW Strela-P
+Honey Badger - Main
+BOCW Nail Gun - Ammo Crafting
+BOCW Nail Gun
+T-49 - Armor of the Storyteller 1.1
+Leveled Lists Integration
+Murdering Chainsaw
+BlasTech E-11 Version 1.5
+Radvolver 1.2
+Gamma Knife and Bayonet
+Dual 44 1.1 - ESL
+Dual Radvolvers
+More Nuka Cola and Vim
+Nuka-Cola Flavors for the Commonwealth
+NukaNukeArtillery
+Kirby
+Nuka Cola Refigerated Display Case
+ptrs41_v1.142_BA2 archive
+Tactical Combat Swimwear (Extended Version)
+M1 Garand
+M1911A1
+The Lightsaber 3.7
+Service Rifle
+Mauser
+Mauser Family Redux
+BFV PPK with TR
+The Sturmgewehr 44
+CollectionBigGunsW
+AtomicPowerStation
+Nick Valentine Reborn - Compatibility Fix
+Valentine REBORN - HD Retexture - V2 - Red Eyes
+Master Sword and Sacred Grove 2K Textures
+Settlement in the Sacred Grove
+American Flag - T45 Armor
+win1897_v2.0_Scripted
+Tomb Raider CBBE
+Wrap Up Outfit
+AF2011A1 - NPC Leveled List
+AF2011A1
+Chilling Tales for Dark Nights (OWR-Boston)
+MtnDew stimpack texture 1.2
+Mountain Dew RadAway
+Commonwealth Stormtroopers 2.0
+Institute Portal Gun Version 1.51
+Workshop Synth Production
+Tunnel Snake Jacket Converted to CBBE
+Prey Armor Converted to CBBE
+Nuka-Cola Machine Retexture 2K 1.1 (fix)
+Nuka-Cola Bottlecap Replacer
+Nuka Recipe Book 2K Retextures 1.0 - ESP
+Nuka-Cola Workshop Armors Converted to CBBE
+Graphic T-shirts Converted to CBBE
+Detective Outfit Converted to CBBE
+Chinese Stealth Suit Converted to CBBE
+Captain Cosmos Outfit Converted to CBBE
+Riverside Settlement ESL flagged ESP
+OSIPR
-Metrocop
+S.T.A.L.K.E.R. Inspired Bottles
+Stalker's Vodka
+Catwoman CBBE
+COCO Ahegao TShirt
+Ahegao Face Mask
+Generic Radium Rifle
+Advanced Plasma Pistol - Standard
+Weapon Wall Racks 1.1
+Weapon Rack Extended 1.3 - Nuka World
+Blue's Minutemen Flag Pack (Standalone)
+Vending Machines
+Pristine Workshop Assets SMM Patch
+Pristine Workshop Assets
+Slocum Joes Vendor Mats
+Slocum's Joe Auto Diner - Main
+Slocum's Joe Manufacturing
+UniversityPointSettlementSPE
+Universal Disassembler
+Simpson's Gun
+Robocop auto 9
+MW PP19 Bizon
+Type_81_PrecisionTacos
+Type 11
+- Automatic Assault Rifle - Powerful Audio Overhaul
+WWI French Army Items
+The Hello Kitty Hand Axe of DOOM
+Laser Garand Final I hope lol
+Killable Children 1.2.7.1 - All Dlc
+vtaw jumpsuit bodyslide
+Vtaw Maxy Dress Main
+Vtaw Sonya Bodyslides
+Vtaw Sonya Main
+Vtaw Widowmaker Bodyslide
+Vtaw Widowmaker
+Dark Disciple Cowl
+JetPack CTD fix for
+BNPA And NAVI Power Armor 1.03
+Enclave Operators CBBE
+Enclave Operator
+Gunner Operator 2.0 - Bodyslide (CBBE and Uni-Boob)
+Gunner Operator 2.0
+Private Military Company - CBBE Uniboob Bodyslide
+Atlas Summit Redux
+Captain Zao Uses Type 52 Pistol
+Chinese Compact Pistol
+WD_CAK_ANIMS
+Chinese Assault Rifle Stand Alone
+Right Handed Handmade Rifle
+Treasure Island - Version ENG
+Fallout - 76 - C.A.M.P
+FalloutShock Apartment
+Rapture - Main File
+The Bounty Office
+WW2SOVHair - ESL FLAGGED
+WW2HEERHair - ESL FLAGGED
+Communist Army's outfit
+MP412 REX
+MP-40 with 4k Textures
+SVT-40
+Nuka-World Plus 1.1
+SSEX for SKE users
+Settlement Keywords Expanded v1.60
+NanoSuit
+Grease Gun SMG
+The Train - Version 4
+Plunger Gun
+M1928A1_Thompson
+FG-42
+Classic Combat Shotgun
+TR patch
+Classic Firing Sound
+Level List Inject
+Hotfix 4
+Intervention
+Heavy Helmet Maska-1SCH
+ToughGirlAttire
+Submersible Power Armor Redux Version 1.2
+Submersible PA Version 1.7
+Cre Plugsuits
+M203 - 2K
+PEACEKEEPER
+AK74M - Assault Rifle
+AKM - Assault Rifle
+Proton Axe With Inversal
+Remington 1858 NMA 1.2
+DC-15A 1.3
+StarWarWeapons
+MoreSettlementAttacks.rar
+Mechanist Omega - An Antagonist Quest Mod
+M60-M60E3 FO4
+M24 Stielhandgranate
+Russian Recon Pack
+MakarovPM
+Lewis Gun 1.0.1 - ESL
+Luger - Main File
+Auto Revolver
+Webley 1913 - Main file
+P38 Leveled Lists which may be useless
+BF-1942 Walther P38 sound replacer
+Walther P38
+155mm Artillery
+Mosin Nagant - Sniper Rifle - Script Reload
+MG42
+AnotherOne M1 Carbine
+Springfield Armory M1A - 2K
+AnotherOne Borchardt C93
+AnotherOne Huot Automatic Rifle
+AnotherOne BAR M1918A2
+AnotherOne SKS Type 56
+AnotherOne PPS-43 - Update
+AnotherOne PPS-43 - Ammo Counter Framework support
+AnotherOne PPS
+AnotherOne PPSh
+Private Contract
+Heavy Soviet Shotgun - KS23 NON MUNITIONS
+LKs Fallout Ladies - Magnolia (HiPoly) Replacer
+LKs Fallout Ladies - Piper (HiPoly) Replacer
+LKs Fallout Ladies . Cait (HiPoly) Replacer
+Shino Clothes
+Kel-Tec Sub 2000
+Accuracy International AX50
+Girly Animation
+Motoko Kusanagi outfit
+B.Y.O.P
+Navel Piercing Collection S1
+Piercing collection
+Bodyslide Vtaw Wardrobe 2
+VtawWardrobe2
+Vtaw Kasuga Bodyslides
+Vtaw Kasuga Main
+Vtaw 2022 Xmas Bodyslides
+Vtaw 2022 Xmas Update 1.1
+Vtaw 2022 Xmas Main
+Vtaw Summer Mini Dress Bodyslides
+Vtaw Summer Mini Dress Main
+Vtaw Scientist Bodyslides
+Vtaw Scientist Main
+Vtaw Xmas 2021 Bodyslides
+Vtaw Xmas 2021 Main
+Vtaw Miranda Bodyslides
+Vtaw Miranda Main
+Vtaw Kitana Bodyslides
+Vtaw Kitana Main
+Vtaw Jade Bodyslides
+Vtaw Jade Main
+lePiercings Bodyslide visibility mod
+lePiercings CBBE
+lePiercings_v
*Creation Club: ccacxfo4001-vsuit
*Creation Club: ccawnfo4001-brandedattire
*Creation Club: ccbgsfo4016-prey
*Creation Club: ccbgsfo4018-gaussrifleprototype
*Creation Club: ccbgsfo4019-chinesestealtharmor
*Creation Club: ccbgsfo4035-pint
*Creation Club: ccbgsfo4036-trnsdg
*Creation Club: ccbgsfo4038-horsearmor
*Creation Club: ccbgsfo4040-vrworkshop01
*Creation Club: ccbgsfo4041-doommarinearmor
*Creation Club: ccbgsfo4042-bfg
*Creation Club: ccbgsfo4045-advarccab
*Creation Club: ccbgsfo4046-tescan
*Creation Club: ccbgsfo4047-qthund
*Creation Club: ccbgsfo4048-dovah
*Creation Club: ccbgsfo4053-dggoldr
*Creation Club: ccbgsfo4054-dggreatd
*Creation Club: ccbgsfo4055-dghusk
*Creation Club: ccbgsfo4056-dglabb
*Creation Club: ccbgsfo4057-dglaby
*Creation Club: ccbgsfo4061-dgshiinu
*Creation Club: ccbgsfo4116-heavyflamer
*Creation Club: ccbgsfo4117-capmerc
*Creation Club: cceejfo4001-decorationpack
*Creation Club: cceejfo4002-nuka
*Creation Club: ccfrsfo4001-handmadeshotgun
*Creation Club: ccfrsfo4002-antimaterielrifle
*Creation Club: ccfrsfo4003-cr75l
*Creation Club: ccfsvfo4001-modularmilitarybackpack
*Creation Club: ccfsvfo4002-midcenturymodern
*Creation Club: ccfsvfo4003-slocum
*Creation Club: ccfsvfo4004-vrworkshopgnrplaza
*Creation Club: ccfsvfo4005-vrdesertisland
*Creation Club: ccfsvfo4006-vrwasteland
*Creation Club: ccgcafo4019-factionas08nuk
*Creation Club: ccgcafo4025-pagunmm
*Creation Club: ccjvdfo4001-holiday
*Creation Club: cckgjfo4001-bastion
*Creation Club: ccqdrfo4001_powerarmorai
*Creation Club: ccrzrfo4001-tunnelsnakes
*Creation Club: ccrzrfo4002-disintegrate
*Creation Club: ccsbjfo4001-solarflare
*Creation Club: ccsbjfo4002_manwellrifle
*Creation Club: ccswkfo4001-astronautpowerarmor
*Creation Club: cctosfo4001-neosky
*Creation Club: cctosfo4002_neonflats
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*Creation Club: cczsefo4002-smanor
*Creation Club: ccbgsfo4062-pippat
*Creation Club: ccswkfo4002-pipnuka
*Creation Club: ccswkfo4003-pipquan
*DLC: Automatron
*DLC: Contraptions Workshop
*DLC: Far Harbor
*DLC: Nuka-World
*DLC: Vault-Tec Workshop
*DLC: Wasteland Workshop
*Creation Club: ccbgsfo4005-bluecamo
*Creation Club: ccbgsfo4013-piptan
*Creation Club: ccbgsfo4021-powerarmorskinblue
*Creation Club: ccbgsfo4024-pacamo03
*Creation Club: ccbgsfo4027-powerarmorskingreen
*Creation Club: ccbgsfo4028-powerarmorskinorange
*Creation Club: ccbgsfo4029-powerarmorskinpink
*Creation Club: ccbgsfo4030-powerarmorskinpurple
*Creation Club: ccbgsfo4031-powerarmorskinred
*Creation Club: ccbgsfo4033-powerarmorskinwhite
*Creation Club: ccbgsfo4034-powerarmorskinyellow
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*Creation Club: ccbgsfo4083-pipartdeco
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*Creation Club: ccbgsfo4092-as_camoblue
*Creation Club: ccbgsfo4097-as_jack-olantern
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*Creation Club: ccbgsfo4105-ws_camoblue
*Creation Club: ccbgsfo4110-ws_enclave
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*Creation Club: ccgcafo4023-factionas12army
*Unmanaged: ESPExplorerFO4
submitted by ShinyCaesar to FalloutMods [link] [comments]


2023.06.10 14:07 HRHFlameKatPrincess Craving powerful buffs but tired of the farming grind?

Look no further! Introducing Buffs n Brew, your one-stop solution to all your food buff struggles in Fallout 76. We specialize in crafting and delivering custom-made food, chems, and alcohol buffs right to your camp's doorstep, saving you precious time and effort.

At Buffs n Brew, we understand that farming for resources can be daunting, taking away the joy of exploring the Wasteland. That's why we're here to take the burden off your shoulders. Sit back, relax, and let us handle the grind while you focus on conquering the challenges that lie ahead.

Our dedicated team of culinary experts works tirelessly to create delicious and effective buffs that will give you that extra power boost you need. Whether you're embarking on a perilous quest or taking on fierce opponents, our carefully crafted food, chems, and alcohol will enhance your abilities and help you achieve victory.

To explore our wide range of buffs and learn more about our offerings, check out our menu at the bottom of this post. You'll find a delectable selection of items tailored to suit various playstyles and preferences. From savory dishes to potent chems and refreshing beverages, we have something for everyone.

We take great pride in our team of passionate individuals who bring their expertise to every dish and potion they create. Get to know the faces behind Buffs n Brew by visiting our team page. We're gamers just like you, and we understand the importance of having that edge in the game.

Placing an order with Buffs n Brew is simple. Just join our Facebook group at www.facebook.com/groups/buffsnbrew and connect with our community of fellow gamers. Our friendly staff will guide you through the process, ensuring a seamless and enjoyable experience.

Join the Buffs n Brew family today and discover a new world of convenience, flavor, and gaming excellence. Don't let the farming grind hold you back—let us fuel your adventures and help you conquer the Wasteland like never before.

👥 Meet the team: theduchessflame.com/buffs-n-brew
🍽️ Menu: docs.google.com/spreadsheets/d/1eS5mZ15Z0sFB-CKVcPazW8zqTkyC3Ixhld0MS_G1HBU/edit?usp=sharing
https://imgur.com/gallery/l8CKKsp
submitted by HRHFlameKatPrincess to fo76FilthyCasuals [link] [comments]


2023.06.10 13:57 RationalVaultDweller Does anyone have a real life fallout 76 location tour guide?

I’ve seen many posts here over the years of folks doing road trips to WV and seeing some of the landmark 76 locations. This looks like a blast and would love to go sometime. Since locations are spread out all over the state, often hours from each other, I was wondering if anyone has a “guide” of sorts that someone could follow when planning their own trip?
Is there a logical route to take to hit the big locations to minimize time on the road? (Camden, Helvetia, pumpkin house, green brier, etc)?
submitted by RationalVaultDweller to fo76 [link] [comments]


2023.06.10 13:55 MADDL007 H: Weapons, Plans, UNY Armor W: B50crit25 Handmade, Apparel, Masks, Enclave Flamer Mods, UNY/AP/WWR scout armor pieces

Willing to bundle for the items I want.
GT: MADDL007
——Weapons for trade——
AA/50crit/25 Plasma Rifle
AA/50crit/25 Crossbow {mule}
B/50crit/15crit The Fixer
B/50crit/15crit Handmade
B/50crit/15crit Handmade {mule}
B/E/1A Handmade {mule}
B/50crit/25 Radium Rifle
B/50crit/25 Railway Rifle {mule}
B/50crit/FR Railway Rifle
B/E 50 Cal Machine Gun (2 Star) {mule}
B/50crit/Break Gatling Plasma {mule}
B/50crit/25 Harpoon Gun
B/E Light Machine Gun (2 star) {mule}
B/FF90 Light Machine Gun {mule}
B/FSS/Break Chainsaw
B/FSS/1S Death Tambo {mule}
EXE/E/25 Railway Rifle {mule}
F/FF90 Gatling Plasma {mule}
GS/E/25 The Fixer {mule}
Junkie/FFFR 50 Cal Machine Gun {mule}
Junkie/40PA/1S Chainsaw {mule}
MUT/E/25 Handmade
MUT/E/25 Railway Rifle {mule}
MUT/E/FR Light Machine Gun
Q/E/DRWA The Fixer
Q/AP/25 Handmade
Q/E Handmade (2 star)
Q/E Handmade (2 star) {mule}
Q/E/Stealth Handmade
Q/50crit/FMSWA Railway Rifle {mule}
Q/E Railway Rifle (2 Star)
Q/FFR Railway Rifle (2 star) {mule}
Q/FFR Tesla Rifle (2 Star)
Q/50crit/25 Flamer {mule}
Q/E/1P Gatling Gun {mule}
Q/E/90 Gatling Gun {mule}
Q/E Light Machine Gun (2 star)
TS/50vhc Alien Blaster (2 Star)
TS/AP/Stealth Alien Blaster {mule}
TS/E Handmade (2 star)
TS/E/1P Handmade
TS/E/1P Gatling Gun {mule}
V/FFFR Alien Blaster
V/FF25 Gatling Laser
V/FFBreak Gatling Plasma {mule}
V/E Light Machine Gun (2 star) {mule}
V/E Minigun (2 star) {mule}
V/25DAM/1S Chainsaw {mule}
V/40PA/Block Chainsaw
V/AP/90 Chainsaw
Enclave Plasma Rifle #1 w/ Automatic Barrel, Stabilized Stock, Reflex Sight
Enclave Plasma Rifle #2 w/ Stabilized Splitter, Stabilized Stock, Reflex Sight
Enclave Plasma Rifle #3 w/ Aligned Automatic Barrel, Stabilized Stock, Standard Sights
Enclave Plasma Rifle #4 w/ True Flamer Barrel, Stabilized Stock, Reflex Sight
Enclave Plasma Rifle #5 w/ Stabilized Flamer Barrel, Stabilized Stock, Reflex Sight
Enclave Plasma Rifle #6 w/ True Automatic Barrel, Stabilized Stock, Reflex Sight {mule}
Enclave Plasma Rifle #7 w/ Aligned Automatic Barrel, Stabilized Stock, Reflex Sight {mule}
Fancy Pump Shotgun AA/LD/DRWA
Fancy Revolvers: Assassin, Berserker, Executioner, Mutant x2, Troubleshooter x3
Dross, Pearly Peepers, Red Fireworks Mine, Troglocide
——Plans & Recipes for trade——
Plan: Assault Rifle {mule}
Plan: Backpack Armor Plated Mod {mule}
Plan: Backpack High Capacity Mod {mule}
Plan: Backpack Insulated Mod
Plan: Backpack Refrigerated Mod
Plan: Barbed Walking Cane {mule}
Plan: Bear Arm
Plan: Bear Arm Heavy Mod
Plan: Camo Backpack
Plan: Deathclaw Gauntlet {mule}
Plan: Deputy’s Hat {mule}
Plan: Hatchet Electro Fusion {mule}
Plan: Large Ultracite Shard {mule}
Plan: Nuka-World Cowboy Duster {mule}
Plan: Pepper Shaker {mule}
Plan: Pitchfork Flamer {mule}
Plan: Poker Set {mule}
Plan: Protective Lining Raider Underarmor
Plan: Radioactive Barrel
Plan: Scorchbeast Queen Plushie
Plan: Sheriff’s Hat
Plan: Shielded Lining Marine Underarmor {mule}
Plan: Spiked Walking Cane {mule}
Plan: T-60 BOS Knight Paint {mule}
Plan: Tomb Stones
Plan: Townsfolk Cutouts {mule}
Plan: TV Aquarium {mule}
Plan: Ultracite Calibrated Shocks {mule}
Plan: Vintage Water Cooler
Plan: Wild West Show Entrance Sign
Recipe: Carnival Pie {mule}
Recipe: Cutting Fluid {mule}
Recipe: Formula P {mule}
Recipe: Fried Scorpion On A Stick {mule}
Recipe: Healing Salve (Mire) {mule}
Recipe: Nuka Cola Dark {mule}
Recipe: Stimpak Diffuser {mule}
——Armor & Other items for trade——
OE/1P/WWR Forest Scout Armor Right Arm
UNY/1L/WWR Metal Chest Piece 51DR 11ER {mule} [armor from my want list only please]
UNY/1P/WWR Urban Scout Armor Right Arm {mule} [armor from my want list only please]
UNY/1S/WWR Leather Left Leg 21DR 51ER {mule} [armor from my want list only please]
UNY/AP/SENT Combat Armor Left Arm 27DR 37ER {mule}
UNY/AP/WWR Combat Armor Right Leg 27DR 37ER {mule} [armor from my want list only please]
UNY/AP/WWR Forest Scout Armor Right Leg [high end apparel bundle or armor from my want list only please]
UNY/AP/WWR Urban Scout Armor Right Leg [high end apparel bundle or armor from my want list only please]
UNY/Fire/WWR Marine Armor Right Arm 19DR 14ER {mule}
UNY/HungeWWR Urban Scour Armor Left Arm {mule} [armor from my want list only please]
W/AP/WWR Raider Left Leg 17DR 8ER
All 8 Holotape Mini Games
All Non-Rare apparel available - just ask
Misc Items: ask me for my list
———
———
——Items I want——
B/50crit/25 Fixer or Handmade
Q/E/25 Fixer or Handmade or Railway
TS/50crit/15crit Alien Blaster
TS/50crit/25 Alien Blaster
V/40PA/40PA Chainsaw (Will consider other third star: prefer Break, 90rw, or any of the +1)
Baseball bats level 45 - indigo, pink, yellow
Enclave Plasma Gun Aligned Flamer Barrel Mod (one or multiple)
UNY/AP/WWR Forest Scout Armor Chest Piece, Left Arm
UNY/AP/WWR Urban Scout Armor Left Leg and Right Arm
Plan: Meat Tenderizer
Asylum Worker Uniform Forest
Asylum Worker Uniform Red
Asylum Worker Uniform Yellow
Blue Ridge Caravan Gas Mask (will pay caps)
BOS Jumpsuit
Fasnacht Brahmin Mask
Fasnacht Buffoon Mask
Fasnacht Crazy Guy Mask
Fasnacht Deathclaw Mask
Fasnacht Demon Mask
Fasnacht Fiend Mask
Fasnacht Hag Mask
Fasnacht Loon Mask
Fasnacht Raven Mask
Fasnacht Winter Man Mask
Forest Camo Jumpsuit
Forest Scout Armor Mask
Leather Coat
Prototype Hazmat Suit Level 50
Radicals Face Mask
Responder Fireman Helmet
Responder Fireman Uniform
Tattered Field Jacket
Traveling Leather Coat
Urban Scout Armor Mask
White Powder Jumpsuit
I’m really only after the items listed above, make me an offer. No caps, flux, or junk offers please.
submitted by MADDL007 to Market76 [link] [comments]