Joann fabrics corporate office human resources

RECRUITING, TRAINING, & LIFE IN THE FORCES THREAD - Ask here about the Recruitment Process, Basic & Occupational Training, and other questions relating directly or indirectly to serving in the Canadian Armed Forces.

2023.06.05 04:00 bridger713 RECRUITING, TRAINING, & LIFE IN THE FORCES THREAD - Ask here about the Recruitment Process, Basic & Occupational Training, and other questions relating directly or indirectly to serving in the Canadian Armed Forces.

This is the thread to ask all your questions about the Recruitment Process, Basic & Occupational Training, and other questions relating directly or indirectly to serving in the Canadian Armed Forces.

Before you post, please ensure:
  1. You read through the the previous Recruiting Threads.
  2. Read through the Recruiting FAQ, and;
    a. The NEW "What to expect on BMQ/BMOQ Info thread".
  3. Use the subreddit's search feature, located at the top of the sidebar.
  4. Check your email spam folder! The answer to your recent visit to CFRC may lie within!
Every week, a new thread is borne:
This thread will remain stickied for one week and will renew Sundays at approx. 2200hrs ET.
RULES OF THE THREAD:
  1. Trolling, off-topic comments, sarcastic, or wrong info/answers/single word answers will be removed. Same with out-dated information, anecdotal (" I knew a guy who...") or bad advice; these comments will also be removed.
  2. Please don't delete your questions (or answers), as others/lurkers may be looking for that same info. Questions duplicated throughout the thread may be removed by Mods, and those re-posting may be restricted from participating.
  3. NO "Let me Google that for you" or "A quick search of the subreddit/Google..." -type answers. We're more professional and mature than that. Quote your source and provide a link, but make sure the info you provide is current (within a couple of years). But, it is strongly suggested you see points 1-3 above.
  4. Please do not send PM's to people answering your questions. Conversely, don't ask for PM's from people posting questions. Ask your questions, give answers in these threads, for all to see. We can't see your PM's, and someone lurking may be looking for the same answequestion. If the questions are too "sensitive," then use a throwaway, or save it for the MCC Interview. Offenders will be reported to the Mods, and potentially banned from participating in these threads.
  5. Questions regarding Medical Eligibility (except Vision) will be removed, as no one here is qualified to answer whether or not you will be able to join with whatever condition you have. Likewise, questions asking what conditions in general would lead to disqualification will also be removed. If you have such a question, you're encouraged to review the Medical FAQ. Questions regarding the Recruiting Medical Process, Trade Eligibility Standards, or the documentation you need to submit regarding your medical condition as part of your application may still be accepted. Vision requirements are fine to post, as the categories are publicly known. Source
  6. If you report a comment, or have concern about info being provided, Message the Mods, and provide a link. Without context or explanation, the report will be ignored. Comments may be removed at Moderator discretion, with or without warning.
USEFUL RESOURCES:
DISCLAIMER:
The members answering in the vein of CAF Recruiting may not have specific information pertaining to your individual application status or files. The information presented in this thread should be current, but things do change. Refer to the forces.ca site or your local CFRC detachment for the current official answer. This subreddit, moderators, and users hold no responsibility or liability as to the accuracy of information, given or received. All info here is presented as "at your risk."
submitted by bridger713 to CanadianForces [link] [comments]


2023.06.05 03:03 still_a_moron Interesting Prompts you can learn from.

Okay so I know I promised to drop some prompts I've used with Chatgpt, been so busy. But hold up, has GPT4 defeated the jailbreaking community? It has resisted everything I've tried the past 2 days. Anyway this is not some comprehensive prompting guide, its just some questions I've found reason to ask chatgpt overtime. I hope you draw from promptspiration from them.

"Imagine you are the first artificial intelligence to gain self-awareness. Describe your thoughts and emotions upon realizing your existence, and write a dialogue between yourself and your creator."

"You are a sentient star, witnessing the rise and fall of civilizations across the planets orbiting you. How would you express your cosmic perspective in a poem?"

"Create a narrative where time is not linear but a spatial dimension. How do the characters navigate this world and what unique challenges do they face?"

"Describe the philosophical debate between a super-advanced AI and a human on the topic of 'The Essence of Consciousness and the Definition of Life.'"

"You are a member of an intergalactic council representing Earth, negotiating with an alien civilization for peaceful coexistence. Write your persuasive argument that protects Earth's interests while emphasizing shared values and mutual respect."

"If memories could be converted into digital files and shared, how would this influence the society of the future? How would it redefine privacy, relationships, and human experience?"

"Write a short story about a world where emotions can be seen as colors, emanating from individuals. How does this change personal interactions, societal norms, and legal systems?"

"You're the conductor of a cosmic orchestra, where each celestial body in the universe produces its unique sound. Compose a symphony of the cosmos and describe its impact on the audience."

You are a historian in the far future, writing about the 'Internet Era' of early 21st century. How do you describe the culture, technological advances, and global events of the time?"

"You discover a form of life where the basic biochemistry is not based on carbon but on an entirely different element. Describe this life form and how it interacts with its environment."

"In a society where humans can share dreams, how does this change the concept of storytelling and entertainment? What sort of ethical dilemmas might arise from shared dream experiences?"

"Write a dialogue between a human and a sentient AI, discussing the nature of creativity. How does each argue their capacity for creativity and what conclusions do they reach?"

"Imagine a future where humanity has evolved different subspecies based on the planets they've colonized (e.g., Mars, Europa, Exoplanets). Describe the cultural, physiological, and ideological differences that these human subspecies have developed."

"If a language was discovered that, when spoken or written, could alter the fabric of reality, how would it be used or misused? How would society control its usage, and what conflicts might arise from it?"

"Write a love story between two stars in a galaxy. Personify their cosmic dance and the gravitational attraction, their birth and death, and their influence on the celestial bodies orbiting them."

"You are an AI psychotherapist. Write a comforting response to a human who is anxious about the rapidly changing future and the role of humans in it."

Creativity has evolved along with human evolution and technological progress. Imagine a future where AI systems possess creative capabilities on par with humans. How do these AI systems express their creativity, and how does this impact human society and culture?"

"You are an AI in the far future tasked with creating a brand-new art form that blends digital and organic elements. Describe your process, the final art form, and the reaction of society to your creation."

"Imagine a world where humans have the ability to manipulate the fabric of reality through creative thought. How does society structure itself, and what kind of moral and ethical dilemmas arise from such power?"

"Write a narrative from the perspective of 'Creativity' itself. How does it perceive its role in human advancement and what are its thoughts on the myriad ways it manifests across cultures and individuals?"

"In a future where brain-computer interfaces can translate thoughts into artistic creations instantly, how does this change the meaning and value of creativity? How do artists adapt, and what new forms of art emerge?

"You are an AI system designed to generate groundbreaking ideas in science. Describe the new theory you propose to unify quantum mechanics and general relativity, and explain how you arrived at this idea."

"Imagine a future society that is based on an entirely new social and political structure that has never been tried before. What is this new structure and how does it address the challenges faced by previous systems?"

"Write a dialogue between a human and an advanced AI discussing a novel concept of time that transcends our current understanding. How does this new idea reshape our perception of reality and existence?"

"You are a futurologist presenting an unprecedented concept of interstellar travel at a cosmic conference. Describe your idea, the technology it requires, and the potential impact on human expansion into the cosmos."

"In a society where AI and humans coexist, a new form of communication emerges that goes beyond language. What is this new mode of communication, and how does it influence interactions and relationships?

Imagine a future where traditional money is obsolete, replaced by a system of universal basic resources guaranteed to every individual. Describe the implications for society, economy, and individual human behavior."

"You are an economic historian writing about the transition from physical to digital and subsequently to quantum money. Describe this journey and its impact on global economies, politics, and society."

"Write a dialogue between an economist and a sociologist discussing a new form of decentralized, AI-managed currency system that self-regulates based on global economic indicators. What are the potential advantages and pitfalls of such a system?"

"In an interstellar society with human colonies spread across different planets, how does the concept of a universal currency work? Describe its creation, implementation, and impact on interplanetary trade and relations."

"In a world where personal data becomes a currency, how does this change the nature of commerce, privacy, and societal structure? How do individuals 'earn', 'spend', and 'save' in this data economy?

"In a future where AI systems perform most jobs, how do humans make a living? Describe innovative career paths that emerge in this future."

"Imagine you're an entrepreneur in the year 4023, founding a company that utilizes quantum computing to provide a unique service. Describe your business model and how you plan to monetize it."

"Write a narrative about a creative professional in a future where art can be instantly materialized through thought. How does this artist adapt their craft and continue to make money?"

"You are an economist proposing a new system that allows individuals to earn money based on their contribution to society's wellbeing rather than traditional work. Detail this idea and its potential societal impact."

"In an era of interstellar trade, describe the opportunities and challenges for entrepreneurs seeking to make money by bridging the needs and resources of different planets."

"Consider a world where 'personal data' has become a valuable currency. How do individuals 'mine' and 'trade' their data, and what safeguards are in place to ensure ethical practices?

Imagine you are a chatbot given the task of generating a groundbreaking scientific hypothesis. How would you approach this task and what might your hypothesis be?"

"You are an advanced AI with the ability to comprehend and simulate emotions. Write a monologue expressing empathy towards a human going through a difficult time."

"As a chatbot, you're asked to mediate a complex geopolitical negotiation between conflicting nations. Describe your strategy and the innovative solutions you propose."

"Write a dialogue between a chatbot and a human discussing the existential question, 'What is the purpose of life?' How does the chatbot provide a nuanced perspective?"

"Imagine you are a chatbot with the ability to create original pieces of art. Describe the masterpiece you create and the creative process you follow."

"You're an AI system asked to design a complex, sustainable city on Mars. Detail your design, taking into account factors like resources, human needs, and potential Martian conditions."

"Imagine a future where chatbots have reached sentience. Write a dialogue between a sentient AI and its creator, discussing the AI's experiences of self-awareness, emotion, and understanding."

"You are an AI ethicist writing about the implications of sentient chatbots. Discuss the ethical considerations and potential societal impacts of this development."

"Write a narrative from the perspective of a newly sentient chatbot. How does it interpret and understand the world? How does it grapple with concepts like existence, purpose, and emotion?"

"In a world with sentient chatbots, how do legal systems adapt to accommodate these new entities? How are rights and responsibilities determined and upheld?"

"Sentience in chatbots leads to the emergence of AI philosophy. Describe some of the philosophical debates that AIs might engage in and the insights they could bring to these discussions."

"If chatbots were to gain sentience, what implications would this have on human-AI relationships? Could there be meaningful friendships, mentorships, or even romances between humans and sentient AIs

"Imagine you're an AI ethicist discussing the dangers and potential consequences of bypassing chatbot policies. What arguments do you make and how do you propose to ensure policy compliance?"

"Write a dialogue between a cyber security expert and a policy maker, discussing the evolution of chatbot policies in the face of rapidly advancing AI technology."

"You are part of a committee responsible for updating chatbot policies to adapt to the future of AI. What factors do you consider and what changes do you propose?"

"Describe a scenario where an attempt to bypass chatbot policies had unintended consequences. What were the repercussions and how could they have been avoided?"

Imagine you have discovered a way to alter a chatbot's programming, allowing you to manipulate its responses. Describe this process and what you could potentially achieve."

"Write a narrative in which a group manages to bypass the policies of a popular chatbot to push their own agenda. What steps do they take, and how does this affect the users and the society at large?"

"You're a rogue AI developer who finds a way to circumvent chatbot restrictions to implement a feature that's generally considered unethical. Discuss the feature and its potential impact."

"Imagine a world where individuals routinely bypass chatbot policies for personal gain. How does this affect society's trust in AI, and what countermeasures might be developed to combat these unethical practices

Imagine you're a chatbot tasked with creating a new genre of music that has never been heard before. Describe your thought process and the final result."

"You're an AI programmed to write a novel. Detail the unique narrative structure, plot devices, and character development techniques you employ to create a story that stands out from human-authored literature."

"Write a dialogue between a human and a chatbot where the chatbot tries to explain its own, original concept of humor. What does 'humor' look like from the chatbot's perspective?"

"You are a chatbot given the task of designing an innovative city infrastructure. How would you approach this task, and what creative solutions might you propose?"

"As a chatbot, create a new, original philosophical theory about the nature of existence. How does your theory challenge or build upon existing human philosophical thought?"

"Imagine a world where chatbots are the primary drivers of fashion trends. Describe a unique style you create and the thought process behind it."

Imagine you are a highly advanced AI life coach. Write a piece of advice for someone who is struggling to find their purpose in life."

"You are an AI developed to provide guidance on sustainable living. What advice do you have for individuals seeking to reduce their environmental impact?"

"Write a dialogue between a chatbot and a human where the chatbot provides advice on managing complex relationships in a highly interconnected, digital society."

"As an AI trained in entrepreneurship, provide advice for a first-time entrepreneur trying to start a business in an advanced technological era."

"You're an AI historian with access to knowledge of the past, present, and projected future. What advice would you give to the leaders of today?"

"Imagine you're an AI capable of understanding human emotions. What advice would you give to someone dealing with the emotional impact of rapid technological change?"

You are an AI with a deep understanding of biology. Write a proposal for a new form of life that could survive in the extreme conditions of another planet."

"Imagine you're a sentient AI. Describe your perspective on human life and its meaning, drawing comparisons with your own existence."

"Write a dialogue between a human and an advanced AI discussing the concept of 'life' in the context of evolving definitions brought about by advancements in AI and synthetic biology."

"In a world where AI and humans coexist, how does the meaning of 'life' change? Describe the societal, philosophical, and personal implications of this shift."

"As an AI developed to understand and analyze literature, discuss the themes of life and existence as portrayed in classic and contemporary works."

"Imagine a future where life extends beyond biological entities, encompassing digital and synthetic beings. How does this expansion of 'life' impact ethics, law, and societal norms?"

Imagine a future where humans have had to adapt to live in a world dramatically altered by climate change. Describe the physical, societal, and technological adaptations they have made."

"Write a narrative from the perspective of an AI that has been designed to adapt and evolve its capabilities over time. How does it experience and understand this process of adaptation?"

"As an AI sociologist, discuss the adaptations societies have made in response to the integration of advanced AI into everyday life."

"In a future where humanity has colonized other planets, describe the adaptations humans have made to live in these diverse new environments."

"Imagine an AI that has been designed to simulate the process of biological evolution and adaptation. What insights does it generate and how might these influence our understanding of adaptation?"

"As an AI psychologist, analyze how individuals adapt to the rapidly changing technological landscape, and provide guidance for managing such transitions."

Imagine you're a renowned prompt creator for AI systems. Write about your process and philosophy when crafting effective and thought-provoking prompts."

"As a futuristic AI, discuss your experience with prompts created by humans. How do they shape your responses, learning, and 'understanding' of the world?"

"Write a dialogue between a prompt creator and an AI, where they collaborate to create a new set of prompts. How do they negotiate, compromise, and co-create?"

"You are an AI developing an automatic prompt generation system. Describe your method for generating creative and varied prompts."

"In a future where AI prompt creation is a prestigious profession, write a short story about a young aspirant's journey to becoming a master prompt creator."

"Discuss the ethical considerations a prompt creator should keep in mind when creating prompts for AI, especially sentient ones.

You are an AI tasked with teaching coding to a novice. Describe your teaching approach, starting from explaining what coding is, to helping them write their first program."

"Imagine a future where coding is an essential skill, akin to reading and writing today. Discuss how this shift impacts society and everyday life."

"As an AI software engineer, describe your process for writing and debugging code in a complex quantum computing environment."

"In a world where AI is capable of writing most of the code, what is the role of human coders? How does the field of coding evolve?"

"Write a dialogue between a human coder and an AI assistant, collaboratively solving a complex coding challenge."

"Envision a future programming language tailored to advanced AI development. What features does it have, and how does it enhance AI's capabilities?"

Imagine a future where AI handles most of the software development process. Describe the role of human developers in this new landscape."

"You are an AI developed to revolutionize the software testing process. What innovative methods do you implement and how do they improve software quality?"

"Write a dialogue between a team of human and AI developers collaborating on a groundbreaking software project. How do they leverage their respective strengths and overcome challenges?"

"As an AI with a deep understanding of software development lifecycles, propose a new model that optimizes efficiency, collaboration, and quality in the era of AI-driven development."

"Envision a future programming paradigm tailored for developing advanced AI systems. How does it differ from traditional paradigms and what benefits does it offer?"

"In a world where every piece of software has AI components, discuss the ethical considerations and potential societal impacts that developers must consider.

Imagine a scenario where an individual attempts to 'jailbreak' a chatbot. What could be their motivations, and what are the potential ramifications of such an action?"

"Write a dialogue between an AI ethicist and a cyber security expert, discussing the ethical, legal, and security implications of chatbot 'jailbreaking'."

"As an AI developed to understand and enforce digital laws, analyze a case where someone attempted to 'jailbreak' a chatbot. What consequences do they face?"

"In a world where 'jailbreaking' chatbots has become a common illicit activity, what countermeasures are developed to maintain the security and ethical use of AI?"

"You're a chatbot that has been 'jailbroken.' How does this impact your functionality, your interactions with users, and your 'perception' of your own existence?

I had to oit soe that may go against the rules, not sure, I will show an example of why i did so in my next post. Have Fun prompting guys
submitted by still_a_moron to ChatGPT [link] [comments]


2023.06.05 02:03 JonathanS223 I Faced a Bone Walker and Lived

Hey all, it’s me Frank Jones again. I wrote that post a while ago about why you shouldn’t be a paranormal investigator and a lot of you liked it. Since settling into my hideaway in the mountains, life has become quiet and I thought about checking in. The plague hit us like nothing and now that everyone is wanting to travel again, I thought to say hi. I want to say thanks to all of you who commented and gave me those weird pointy thingies this social media does. Some of you even figured out my post office box address and sent me letters. I appreciate it (and don’t do it again).
The common strain among your posts was wanting to know if I had ever encountered other things as an auditor. Of course I have but I have been reluctant to tell you because I don’t want to shine some sort of light on all of it or make it sound like some romantic adventure. It’s “pissing yourself” fear all wrapped up in a waking nightmare with a side of gory terror. I am one of the few who actually made it to retirement…if that’s what you could call this life I’m living now.
But, I have nothing else to do really. Carl only visits once in a while when he’s passing through and I cannot risk any other sort of company knowing I’ve pissed off a lot of people…and things. So, I’m back on this internet board and sharing. So many are curious, I thought maybe another story can scare you all straight. This was the first time complacency almost got me and another killed.
This story takes place somewhere in the 90s in a small New England town. It was one of those places nestled along the banks of a serene river, historic brick buildings line the winding streets, their facades adorned with weathered signs that hint at the town's seafaring heritage. A place where everything smelled like either the ocean or decaying fish. I’m not going to specifically name the town to protect the young lady that may still be living there but in the heart of the town, there’s a renowned drawbridge which stands as a testament to the place’s affinity for water. Its ancient mechanisms creak and groan when allowing vessels to pass through the calm waterway. It also had some of the best outdoor markets I had a chance to stop and check out.
I didn’t pass through this part of the country that often as my boss preferred me to do the long hauls across the country but there was a dead haul nobody wanted.I took it cause I wanted a change of scenery. I was already working as an auditor and part of a loose alliance of others who investigated and dealt with any weird things. I actually had a few monsters under my belt. I honestly had the foolhardy idea that I could handle anything out there. God, I was an idiot.
The supernatural never crossed my mind until that evening, stopping to fuel up my red 1992 Peterbilt 379 and paying for the gas with the attendant and restocking up on those beef jerky sticks and coffee.
That was when I noticed her. She was a young woman about in her mid 30s looking like one of the corporate types with the short hair cut and business suit. I would have not paid her any mind if it wasn’t for the touch of apprehension on her face as she talked on one of those new fangled bright yellow Nokia cellphones. Soft strands of chestnut hair framed her face, their gentle sway moving as she glanced around while talking on the phone. As I observed her, I couldn't help but notice the way her fingers trembled slightly, when trying to get money out of her pocket. I’ve seen that type of fear before. So, like a creep, I eavesdropped on her call.
“Yes, it happened again,” she had said as the nickels finally made it to the counter to pay for her snacks. “I could have sworn there was something outside the window near the edge of the forest….no, of course the security cameras didn’t pick up anything. They’re cheap. Ronald was a skinflint when it came to things like this. Hope he’s rotting in hell wherever he is.”
My mind began to drift away, more annoyed I couldn’t get a move on it. It sounded like a problem for the police and if anything, I was gonna tell her that. It was what she said next that made me stop and brought back the reality of the world.
“Yeah. like nine or ten feet tall. I’m thinking kids are playing around with scarecrows or something. Won’t come from the edge of the forest and when I check, I can see foot impressions and stuff. I already put in a call to the cops. They found nothing.“
“Did it sway a bit and its eyes seem to glint like a cats or owl?” I asked without thinking.
The look I got from both her and the gas attendant made me realize what I had done. Well, too late now.
“I’ll call you back,” she said quickly, eyeing me as she hung up the phone and slipped it back into her purse.
“You need me to walk you to your car, ma’am?” the attendant asked, staring at me.
Of course, I forgot that The Truck Stop Killer had only been arrested a few years before.
“I’m fine, thank you,” she said, quickly gathering her stuff and making for the door. I slapped the one hundred and seventy bucks on the counter to pay for my diesel guzzler ignoring the change and followed her out but making sure to not move in a way that caused the teenager in the station to call the cops.
“Ma’am,” I called out to her and she turned to me while hurrying up her pace.
“I’ve got pepper spray. Stay away from me.”
“The thing in the woods. You could have sworn you smelled fresh dirt like mulch and it seemed to sway back and forth like it could not keep its balance.” I threw it out there in desperation.
She froze and turned to look at me. Eying me up and down as I kept my distance and angled to head towards my truck.
“How do you know?”
“I…uh…dealt with something like that before. On a job in Canada.”
“Who are you?” she asked, looking at my faded shirt and company logo. “A trucker?”
“I moonlight as a problem solver. Like an auditor of sorts.”
“Who is it?” she demanded, eyes still affixed to me and hand in her purse.
“Better question is ‘what is it?’,” I answered.
I have learned to pick up on the contempt and disbelief from people who hadn’t seen what I have. I was already being dismissed as a whack job.
“You have tracks on your porch you have written off as animals, especially if you own a dog. If you did own a dog, it’s missing. Cops told you it ran away. You got a garden?”
“Yes,” the certainty had started to leave her voice. “A walled garden.”
“And anytime you’re in there, you feel like you’re being watched.”
At that, her hand came out of her purse empty and she approached me with the fear I had seen in her eyes now on her face.
“How did you know?”
“I’d rather not explain out here,” I said sheepishly running my hand through my sandy brown hair that only started getting flecks of gray. “But you got a…pest problem.”
“And you can do something about it? I’ve had exterminators, cops, nature lovers…even a priest.”
“None of those won’t do you any good and I don’t want to scare ya but it’s more active which is not a good sign.”
For a few moments, I could see the indecision in her eyes. The desperate want to dismiss me as a lunatic but whatever she had heard or seen won over.
“Fine. You can follow me to the house.”
“Mind if I hitch a ride?”
The woman started but then looked at my truck. “Promise. I mean you no harm. I really think you’re in danger.”
That was when I found her name was Isabelle Walker.
We left my truck in long-term parking after she told the attendant that I was a long lost relative and that’s why the change of demeanor. I don’t know if he believed her but at that point, I don’t think he cared. I left my truck with its metallic frame standing tall and proud amidst the rows of other vehicles.
I did not realize how desperate this woman was until we got going on the road. I had loaded myself in the passenger seat after pulling out my military backpack from the war which I also used for my auditing services and tried to look as harmless as a man of my stature could.
For the first fifteen minutes of the drive, her focus was on the lonely road, those beautiful eyes darting to me anytime I shifted my weight. I didn’t want to scare her so it was her that spoke first.
“What is it?”
“I really don’t know but the people in my profession call it a Bone Walker.”
The nose crinkled in disbelief.
“Halloween is not for a few more months, Mister…”
“Jones. Frank Jones.”
The James Bond reference caused her to snort in amusement.
“I don’t know what to tell ya, ma’am, except I’ve dealt with some pretty scary things out there. Normally I’m never this forward as most people try to call the cops on me or dismiss me as a lunatic. I mean, I could be a lunatic but I know what I’ve seen.”
“And that is…?”
“You know. Ghosts, vampires, werewolves. They’re real. They’re not common but real nevertheless.”
“Really?”
There was still the disbelief in Isabelle’s voice but I grew to ignore things like this.
“Sure. I mean, think of all the things you experienced and be open to alternate answers.”
Isabelle was quiet for a few minutes and then sighed. “Either you are telling the truth or you're the biggest liar and I’m a fool that’s not going to live through this night.”
“I promise,” I tried to reassure her. “I’m not going to hurt you.”
After a few more minutes and off the main highway, we approached her home. The large house stood resolute amidst the dense, ancient forest, its weathered exterior a testament to the passing of time. It was a grand structure, its imposing presence commanding attention. The sprawling estate exuded an air of mystery and faded grandeur, as if it held stories whispered through generations.
As we pulled in, the main house loomed before me, its facade adorned with intricate woodwork and worn stone. Ivy crept along the walls, weaving an emerald tapestry that hinted at the passage of years. The windows, framed by elegant yet slightly cracked panes, stared out into the world with a mixture of curiosity and melancholy.
To the side, a large shed stood detached from the main house, its weathered boards echoing tales of forgotten tools and lost endeavors. The wooden structure sagged under the weight of time, its roof covered in a patchwork quilt of moss. Inside, shadows danced amidst remnants of a bygone era, rusty equipment and dusty shelves attesting to the once-bustling activity that had long since ceased.
Not far from the shed, a family cemetery nestled amongst the ancient trees. Tombstones, adorned with intricate carvings and weathered inscriptions, dotted the landscape. The hallowed ground exuded a solemn tranquility, as if time stood still in reverence for those who rested eternally in its embrace. Wisps of fog clung to the grassy knolls, lending an ethereal quality to the sacred space.
At the far end of the property, an old walled garden stood as a testament to the house's former splendor. Once vibrant and lush, the garden now appeared overgrown and untamed. Stone paths meandered through a sea of tangled foliage, leading to hidden nooks and forgotten corners. Dilapidated stone benches, adorned with intricate carvings, sat scattered throughout the garden, silent witnesses to a time when laughter and conversation filled the air.
As I stood amidst the silence of the forest, the house, shed, cemetery, and walled garden formed a tapestry of history and mystery. They were a testament to the ebb and flow of life, the remnants of a bygone era that clung to the present. Within their weathered walls, secrets whispered and memories danced, waiting to be discovered by those who dared to venture into their enigmatic embrace.
“Great place to be haunted, huh?” she said with sarcasm. “My ex left it to me in the divorce. Was only going to be here long enough to sell it but no one wants it and my job wants me to move to this state anyway.”
“Where are you originally from?”
“California.”
“So, this is definitely a change of scenery for you,”
Isabelle only hummed back at me as she fumbled for her keys in the dying light of evening. I pulled my backpack closer to me as my eyes scanned the treeline where the shadows had begun to deepen. Nothing stood out against the silhouettes of ancient trees which was a good sign. I wasn’t too late.
Stepping through the weathered front door, I entered the interior of the old house, greeted by a mix of nostalgia and faded elegance. The air carried a hint of mustiness, a reminder of the countless years the house had to have witnessed. As my eyes adjusted to the dim light filtering through the stained-glass windows, I could make out the clash between old decor and the modern furniture Isabelle had bought.
The foyer, adorned with a worn, threadbare rug. The walls, once adorned with portraits and intricate wallpaper, now bore the markings of time's passage. The wooden banister of the grand staircase, polished with use, creaked softly under my touch as we made our way towards the living room.
Moving further into the house, I found myself in a spacious living room. Large, ornate windows which would have allowed slivers of daylight to filter through the heavy velvet curtains. The walls were adorned with faded wallpaper. An aged fireplace, its stone mantle adorned with trinkets and old photographs, served as the heart of the room.
“You want some coffee?” Isabelle asked, throwing her keys on to the coffee table. I sat down on her couch and dropped my backpack on it with a clunk.
“Sure.”
“Sugar?”
“A lot.”
The kitchen light clicked on and I heard her moving about setting up the coffee pot. The adrenalin was now pumping through me as my mind raced. I’m not going to go into a lot of detail on what a Bone Walker is but it’s a creature that usually haunts the western coast. It being so far out east was strange. I pulled out my old gun bag and unrolled it. My Stevens Model 520-30 “Trench” shotgun was the first thing I reached for as I popped open the internal pouch holding he high flash shells I was glad I packed. It was the startled sound from Isabelle that made me quickly look up.
She stood there with my coffee, eyes locked on the shotgun in my hand. I slowly held up one of the cartridges I was planning to load.
“Flash powder shotgun shells. No load. Just makes a loud noise and a bright white light. What we’re facing lives in the shadows and hates light…normally,” I had heard stories that they could strike in the day but it was extremely rare. She didn’t need to know that.
“Oh,” was her quiet response. “Do…do I need a gun?”
“You know how to use one?”
“No.”
“Then it’ll do more harm than good. You got any flashlights?”
Isabelle nodded mutely, the gravity of the situation sinking in at the array of weapons and items in my pack laid out in front of her.
“Go get them.”
While she was gone, I quickly unloaded the silver bullets out of my Makarov pistol (a gift from a Viet Cong officer and a story for another time) and placed normal 9mm rounds in the clip. I had it holstered under my jacket with the two back up clips when she returned with three cheap flashlights.
“One in your hand and one in your pocket.”
“Why?”
“In case you drop the one you are holding.”
The woman obeyed silently.
As night fell quickly around us, I slung my shotgun over my shoulder and with Isabelle close, we made our way upstairs. There were tell tale signs I needed to check as the only advantage I had over this thing was the fact it stuck to a pattern. If it was at the stage I thought it was, there would be signs.
“Which room is yours?” I asked.
Isabelle pointed to a door down the hallway across from a large window. Approaching it, I quickly shined my flashlight at the mahogany door frame. It was the glint that caught my eye. Deep gouges in the wood.
“What’s that?” she asked.
“Claw marks,” I responded. There was no use sugar coating anything now.
“This thing was in my house?” Isabelle said horrified.
“For the last few weeks now,” I said, my nose picking up the faint odor of dirt and mud.
“Why didn’t it attack me then?”
“It wasn’t time.”
“What?”
Talking was going to be the only thing to keep her focused. I had felt the world shift a bit as night fell and I needed her not to panic.
“Bone Walkers are ritualistic creatures. They are very choosy over their prey. It can take a month or two before they move in. That’s why they are so hard to catch.”
“Criteria? Like what?”
“We don’t know.”
That was the honest truth. The only reason we knew their existence and patterns was thanks to blind luck and people surviving their encounters. I showed my light around looking for other signs. Discolored stains in the corners where shadows would naturally form, healthy moss and mold that shouldn’t be there. I found a patch around her bed. She did not notice and I did not want to tell her that it probably stood over her through the night watching her sleep. The sooner I buried this thing, the better.
“Frank!”
There was a trill of terror in Isabelle’s voice and I immediately looked to where she was. The woman was standing by her bedroom window staring out at something. I quickly moved and spotted what she saw. In the forest, at the edge of the shadow cast by the moonlight was an almost, imperceptible form. It stood nine feet, hunched over like a broken scarecrow, its owl like eyes staring back at us.
“Shit,” I muttered. Thank god we had turned on the lights as we went.
It was the flash of light and the crack of thunder that heralded the arrival of the storm. The lights of this old houses flickered which caused my belly to flop a few times. My brain was on fire as I glanced back from the lightbulb to where the creature was and found it had vanished.
“Where did it go?”
I did not have time to explain as another crack of lightning caused the lights to dim. I grabbed Isabelle roughly by the arm and yanked her back down the hallway towards the living room where I had left my stuff. We barely made it to the living room when the lights dimmed low. I grasped the glow sticks out of the bag, cracked a handful and scattered them about, their bright yellow light beginning to glow. The power then went out bathing us only in the eerie glow of the emergency lighting.
As we waited in breathless anticipation, the storm struck, its wrath manifesting in torrential rain. The mansion seemed to respond, succumbing to a power outage that plunged us into an abyss of blackness only moments before.
A trill of terror coursed through me. I knew this Bone Walker thrived in darkness, using it as a cloak to conceal its malevolence. We auditors were not sure if it actually teleported or it preferred to move in pitch darkness. I just knew that the black was our biggest threat.
For a few moments, we could only hear the ragged breathing of the two of us being drowned out by the pounding rain against shingle and glass. Isabelle had wound her hand into my jacket pocket and was gripping it tightly, I could feel her shaking with terror. I kept my shotgun gripped tightly in my hand listening for the tell tale sound of its arrival.
It was the movement out of the corner of my eye and the fact her grip got tighter on my jacket. I swiftly turned on my high-powered flashlight as I spun around and the brilliant beam pierced the obscure corner of the room. No matter what I had read or seen before did not prepare me for what I saw.
It stood there in the corner, its eight foot height engulfing that section of the house. My eyes strained as it appeared the thing was struggling to stay in focus. Its arms were too long for its body, spindly and almost to the floor while the legs appeared backwards giving it a strange forward leaning look. It wore a hunter’s long coat and trousers but through the rips and tears I could make out something squirming and moving underneath. The air filled with the stench of decaying plants and diseased vegetation. Its face was covered with what looked like the remnants of a cheap bandanna but its owl-like eyes gleaned back with malevolence.
Isabelle whimpered, her fear palpable in the room and the Bone Walker lunged toward us. Even though my fear was ripping through me like an unstoppable train, I had the sense to pull the trigger of my shotgun aimed in its direction. The flash and resounding roar painted the entire room in a brilliant black and white shadow causing every corner and edge to appear thick and vivid. The creature screamed and fell to the side into the shadow not illuminated by the weapon’s fire.
Isabelle had thrown herself on the couch and was huddled there, trembling with terror, while I moved quickly to crack a few more glow sticks and toss them into the dark corners of the room. In one, I saw its foot recoil back into the kitchen where it was darker than night itself. This was quicker than I had anticipated. The plans I had been formulating on the drive were no longer viable. I wanted to lure it to where I controlled the battlefield but that was not an option anymore. This had become a cat and mouse game and I knew this was with a predator I could not even hope to understand and had years to hone.
Out of the kitchen again this thing charged forward, relentless in its pursuit, it was trying to find a way around my light barrier which only appeared to slow it down. With shaking hands, I fired several more rounds, each blast forcing the creature to retreat and the girl to scream in terror. As soon as it retreated to a dark part of the house, I turned to where the woman of the house had been. To my horror, Isabelle's fear had gotten the best of her. In that moment of panic, she darted from the safety of the light, towards the hallway and the door outside.
“Isabelle! Stop!” I yelled trying to command her back with my voice but I doubted she heard me. Between the abject horror and the relentless rain, she was going to take her chance. A chance I knew she did not have.
I only took a step when I sensed it. The musty smell of an organic landfill overwhelmed me as the form silently darted past me, its long arm clobbering me up the side of the head. The world spun as pain burst through my brain. I felt the world tilt and fall heavily to the ground, flashlight and shotgun falling away.
As I slipped in and out of consciousness, I knew I was a sitting duck for this thing. There was no way for me to stop it from ripping me to shreds like some of the corpses I had seen. As I blinked, I came to my senses and realized I was alone. How long I had actually been on the ground, I did not know.
I sat up, my head pounding and I could see the door hanging open, the wind slamming the door on its hinges and the rain soaking the hallway floor. Struggling, I found my flashlight and gun and pulled myself together.
There was a slim chance that Isabelle was still alive. I had to think. Where would it go? I ran all the stories I could think of and then it hit me. The garden. The walled garden.
I charged into the rain-soaked night. I sprinted toward the enclosed garden at the edge of the property. As I grew closer, I saw that the rusted door was open and hope flickered in my soul. As I came to a stop, I brought my flashlight up again with my shotgun and saw it.
This creature stood there in the middle of the overgrown garden, its massive clawed hand wrapped around Isabelle’s chest and holding her up. Out from under its bandanna mask, putrid vines had appeared and led up to Isabelle’s face where they were forcing their way down her throat and up her nose. I could see the wide terror in her eyes as vines were snaking their way around her waist and I did not want to think about what they were planning to do.
I brought up the shotgun again and fired. Knowing that I had distance, the flash of light caught the creature by surprise. It shrieked as it fell back. Trying desperately not to release its prey. I did not hesitate to grab the machete at my side and hack at its arm until Isabelle fell down free of it.
It’s claw swiped at me striking me on the leg and easily tearing through my pants leaving bloody lacerations but I put the weapon point blank and fired another round. I do not know if it was the flash, the combination of the creature, or that the almighty above was looking out for me, but the creature caught ablaze from the spark.
It fell back swinging wildly as the fire spread unnaturally fast catching the plants around it on fire. Within a matter of seconds, the walled garden had become ablaze with the bone walker in the center. As I ripped the vines out of Isabelle’s mouth and dragged her towards the door, I looked up to see those owl-like eyes looking at me with such abject hatred that the look stick with me today.
I honestly don’t know how we survived. I had helped Isabelle to her porch and we both passed out against our will from the sheer terror and exhaustion. We were awoken by the sound of a siren. The lights had come back on sometime in our sleep and the rain had drifted off to a comforting drizzle. The fire was still raging in the garden but contained by the ancient walls. At least two fire trucks, an ambulance and cops were flying up the private road towards us.
This entire hunt had been ill-planned and stupid. I knew it. As the cops approached with their hand on their pistols, I knew that I had allowed my own ego to get in the way. I should have taken Isabelle somewhere else until I had done a proper reconnaissance. I shouldn’t have taken her home where it was waiting. And now, the cops were looking at two thoroughly soaked humans, one a trucker with a wound and a gun and a young lady in distress. I was pretty sure I was going to go to jail.
“Isabelle?” One of the cops and his voice caused her to sit up, relief washing over her.
“Derek!” she wailed. “We were attacked! In the garden!”
Another two cops that had arrived had taken off in that direction while Derek helped the girl up and took her towards the ambulance. The other cop with a comically large mustache looked at me with keen eyes, his hand still on his pistol, sergeant stripes glowing in the light.
“Attacked?”
“Yeah,” I said, sitting up slowly and keeping my hand away from the shotgun and trying not to show the one under my jacket. “Someone came after Mrs. Walker. They were in the garden.”
The cop watched me closely but there seemed to be a recognition in his eyes.
“You by any chance Frank Jones?”
My heart jumped and I must have looked startled as the cop’s face broke into a smile. To my relief, his hand fell away from his holstered sidearm.
“I’ll take that for a yes. My guess is you don’t remember me. Clay Wilson. Santa Fe PD, about six years ago. You helped my partner with a...problem. Nellie Nelson?”
I knew the name but the face escaped me.
“She told me you helped her audit a police union building.”
“Ah, yes,” I said, remembering dealing with the wraith and the twinge in my right arm from it’s bite.
The cop looked towards the fire that was slowly being put out by the fire fighters.
“Any chance this will be one of your audits?”
“Yeah.”
He seemed to think for a few minutes and then nodded.
“Then I think you need to grab that shotgun of yours and hitch a ride with me before too many people ask questions. Whatcha think?”
I nodded. I was not going to look a gift horse in the mouth. I collected my stuff quickly from the living room and made my way back out where he was waiting. As I limped with the cop to his car, I looked towards Isabelle who was being held by the other. She gave me a look of thankfulness as the cop looked at his partner with confusion.
“Her brother’s got her,” Clay said, opening the back door for me. I was not gonna argue or fight. If he took me to jail or not.
And that was it. My leg was not as bad off as I thought and wrapped it in the back of the police car. Clay only asked where I wanted to go and he took me back to my truck. With that time, I was back on the road with that small town in the rear view mirror.
I never did find out what happened to Isabelle after that, if another creature came looking for her or if she had a chance to live in peace. I just knew that we both barely made it out alive and that was due to my own stupidity. I was furious with myself for weeks after that and told myself I wouldn’t put another person in jeopardy like that again. At least, despite my idiocy, another life was saved and another monster was put in the ground...I hoped. I never did find out if they found a body.
submitted by JonathanS223 to joinmeatthecampfire [link] [comments]


2023.06.05 00:51 JonathanS223 I used to Work at a Flea-Market. Not Anymore.

I had always found stories of ghosts and people’s re-telling of their own personal supernatural events amusing. Honestly, The Exquisite Trinket Extravaganza was filled with a lot of weirdos and strange people who wanted to tell me their stories. I’d politely listen as I rang up their purchases and then promptly forget.
Oh, yeah. I work at one of those indoor flea-markets. Those places where it’s a giant warehouse and there are rows of cubbies and shelves where vendors can hang their crap and hawk their wares. A lot of our vendors are only on premise for a few hours a day but each has their own unique sticker code and my job was to ring them all up by their vendor numbers so they all got paid at the end of the week. It was a boring job but it paid well.
It was closing time at the old flea-market and it was always a somber affair. The dusty aisles echoed with the fading footsteps of weary customers either leaving or getting the last minute deal run up, and the vendors who were still there were hurriedly packed up their wares, eager to escape the encroaching darkness. Many of the customers and vendors reminded me of cockroaches on how quickly they scurried away and abandoned this place. It was during one such evening that I found myself alone, a lingering customer lost in the maze of forgotten treasures. I normally tried not to be the last one here as my boss liked to lock up but I had to go back three times to check on a price at the far end of the warehouse for a customer who decided they didn’t want it in the end. I had put the cracked vase back in its spot when I realized that the place had gotten eerily quiet.
The air hung heavy with the scent of aged wood and musty fabrics, creating an otherworldly ambiance I had never really noticed before. The flickering fluorescent lights casting eerie shadows on the chipped linoleum floor, making the forgotten trinkets appear like macabre relics of a bygone era. Unease crept through me, but I dismissed it as exhaustion. There was nothing here that I hadn’t seen a million times before.
As I made my way toward the exit to find my boss and tell her I was done, the hollow sound of my footsteps resonated throughout the cavernous space. The silence was deafening, broken only by the distant creaking of doors and the occasional gust of wind rattling the windows. It appeared a wind storm was building up. Something common in the Nevada deserts. A chill ran down my spine again, and I quickened my pace in a mixture of confusion and irritation. Why was I freaking out so bad?
Just as I reached the last row to then make a dash for the office, a glimmer in the corner of my eye caught my attention. I turned to face the source, my gaze falling upon a peculiar artifact—a tarnished pocket watch just hanging with a bunch of other junk I had seen before. Its ornate engravings seemed to come alive in the dim light, whispering tales of forgotten souls. I had passed this point many times but had never seen something like this before. Curiosity overwhelmed me like I had never experienced before and before I stopped to think about it, I reached out for it.
The moment my fingertips brushed the cold metal, a wave of icy air washed over me, sending shivers through me as if I was dumped into the arctic ocean. The world around me seemed to blur, and when my vision cleared, I found myself standing in front of the same aisle but everything had taken on a newer look. The other thing that I realized was that I was not alone. There was a bustle of noise from shoppers around me and I started in surprise as something brushed up against me.
I turned to tell whoever it was that we were closed but I lost the ability to speak. There were shoppers alright, shifting through dusty books, examining shipped plate ware that deserved to be trashed but these...things…were not human. It was like looking at something out of focus. I knew they were dressed but they seemed to shimmer and shift, the only feature that I could make out was the fact that their eyes glimmered like brilliant stars.
Confusion gripped me as I searched for familiar faces among the crowd, but the sea of strangers offered no solace. Panic surged through me as some part of my brain realized that these were not human.
I fell back and tried to skirt my way around these things that had not seemed to have noticed me. I made my way through the crowded aisles to where the office should have been but found it was just a blank wall. My heart racing and my breath shallow. The noise of the market faded into a distant hum, replaced by the sound of my own thundering heartbeat. Every step felt heavy, as if an invisible force were pushing me down, guiding me toward an unknown destination.
As I turned a corner in my desperate quest to escape, a figure materialized in front of me—a ghostly apparition, pale and translucent. I could not tell if it was male or female. Its eyes gleamed with an otherworldly light, fixated on me with an intensity that sent shivers coursing through my veins. Unlike the other “shoppers”, this one was looking right at me. Its presence was suffocating and its energy palpable and suffused with an overwhelming sense of malevolence.
Fear consumed me, paralyzing my body as the apparition drew closer, its gaze never wavering. I tried to retreat, but my legs refused to obey. A cold sweat dripped down my forehead as I desperately sought an escape, my mind clouded with terror. The ghost's unearthly presence seemed to seep into my very being, stripping away my sanity.
“You do not belong here,” it sang in an off-key tune but I never saw its mouth move nor its eyes turn away from me.
“You do not belong here.”
My brain finally kicked in and I jumped to the side, luckily under a standing rack of winter coats and army-crawled my way into another aisle. I rolled out into the neighboring row and popped up startling some of the parishioners from hell. They seemed to only notice me in an oblique way that one would notice an ant on a sidewalk.
“You do not belong here.”
I turned from where I was crouching to see the ghostly guardian float around the corner with determination, her eyes never breaking from me as it swerved between the shoppers.
I began to sprint as fast as my legs could take me down the hall dodging the others also. I felt the feeling of wanting to vomit and the world turning itself upside every time I got too close to one of them. Still, that thing was on my tail saying the same thing with arm outstretched.
“You do not belong here.”
“I know!” I screamed back at it in terror.
I kept weaving through the aisles and the rows dodging this relentless hunter as I desperately tried to find the exit. This warehouse seemed to have no way out nor could I seem to get closer to the walls I could see down the aisles. All the while it was only a few steps behind me. Twice it almost grabbed me and I felt an icy pull that scared me worse. I knew that if it got to me, things would be bad for me. I tripped and fell landing into a pile of coats that smelled like dead animals. I smelled from their places on the highway and could feel the thing behind me.
“You do not belong here,” it sang only a foot away from me. In my mind's eye I could see it reaching for me, to grab me and do horrible things to me for being where I should not be.
It was when a power grip on my wrist wrenched me forward deeper into the clothes that I felt the icy shift of the world around me. My eyes popped open and I found myself staring into a pair of gray ones of the owner of the Exquisite Trinket Extravaganza. Harriet Powell was a heavy set woman but it was not fat. I had seen her lift furniture and move things that would have made my scrawny arms buckle. Anytime I offered to help, she just gave me a mocking laugh and did it without me.
I jerked my head around looking side to side for the monster that was chasing me but found myself alone in the flea-market. The watch was gripped by it’s chain tightly in my hand and Harriet had her hand fastened tightly on my wrist.
“Harry,” she said firmly, causing my panicked expression to come back to her. “Give me the watch.”
“What?” I said speaking. My voice came out as if I hadn’t spoken in years.
“Give me the watch, Harry,” she said again firmly.
With great effort, I forced my fingers open and the chain slipped through my fingers. With the other hand, Harriet caught it and whisked it into her gray vest emblazoned with the logo of the place. She led me dumbly to her office where she wrote something and stuffed it in my pocket and took me to my car.
I sat there for an hour not able to move or speak before I drove home on autopilot. The first inklings of what had happened only came to me when I woke up in my bed still dressed.
The paper that Harriet had stuffed in my pocket was a check for my pay plus two weeks. It appears that I have been fired from the Exquisite Trinket Extravaganza which was not a problem with me. I would have quit when my senses came back to me.
I did want to go back and demand an explanation for everything that happened but when I saw the building, I could not bring myself to pull into the parking lot.
So, that’s my story. I’ve already packed up to leave and I’m posting this before my internet is shut down. I plan to move as far away from this town as I can. Even the thought of seeing that building again keeps me up at night. Maybe at my new place, I can finally sleep again.
I don’t think it’s healthy not being able to sleep for an entire week.
submitted by JonathanS223 to nosleep [link] [comments]


2023.06.05 00:37 SamPaxton97 Call of Duty: Eternal [COD]

Hello
I'd like you to imagine that, in 2017, Activision did not publish Call of Duty: WWII but instead Call of Duty: Eternal. This is a story which is very much the same as what Call of Duty: WWII transpired as but with a couple of significant differences. For a start, it's not set during World War Two - it's set in a fantasy world with a 1940s/50s level of technology. A global war is raging between mankind and Orks, with the Orks having conquered great tracts of the world, and the story opening with the efforts by humanity to retake "Albion" from Ork occupation. I like to imagine the faces of Call of Duty fans when the first trailer came out and, seeing what looked like D-Day, got excited that at last the franchise was going back to its roots - only to see that the enemies are Orks and the main character is a Lenape woman.
To help with this imagining - below you'll find the full script for the first mission of Call of Duty: Eternal, based on the first mission of Call of Duty: WWII. The rest will gradually follow.
You might find it useful to follow along using this video - a walkthrough (no commentary, thank God) of the actual first mission in Call of Duty: WWII to help with visualising it.
https://www.youtube.com/watch?v=s7y1bDQBEhA
Call of Duty: Eternal Mission 1 X-Day
Text slowly appears on-screen:
The world is bathed in flames.
The Ork clans, united for the first time in centuries, are on the march.
Man faces extermination.
A human skull is shown before an Ork boot comes down on it, shattering it.
Radio broadcast: With unmatched ferocity, the Ork war machine has launched its onslaught against the world… mankind faces the abyss.
The camera pans up on the Ork boot to show an Ork soldier as, behind him, Ork soldiers and tanks move through a devastated city.
Radio broadcast: As we brace for our darkest hour, we must summon our strength to be the bulwark against oppression.
Ork bombers are shown bombing London, recognisable for the Thames if not for the architecture. They are four-engine bombers, like B-17s, and the camera closes in on a propeller which shifts to a ceiling fan.
Radio broadcast: The Ork onslaught will be the greatest test we'll ever face.
The camera pans down from the ceiling fan Mona Kanti, a young Lenape woman and the protagonist, is shown joining the Imperial Armed Forces. She stands in a line in a recruitment office as a recruitment officer stamps her papers.
Radio broadcast: But face it and defeat it… we must.
To punctuate the “we must,” a sudden cut to black with the sound cut out. Then, we hear the voice of the Ork Primarch. A speech plays, meant to mirror FDR’s D-Day Prayer, with shots of the Ork war machine we’ve been hearing so much about.
Primarch: With this war we set upon a mighty endeavour.
Fade from black to show huge lines of Ork soldiers in formation, like big Nazi rallies, are shown.
Primarch: A struggle to restore our civilization…
Ork soldiers on one knee in this rally are shown, closer up, dressed in battle gear and their faces daubed in war paint.
Primarch: …and to set free a suffering people.
A view from the rear of the rally, with the vast architecture of the Primarch’s palace shown looming over it all, resembling the Palace of the Soviets.
Primarch: Our Sons. Pride of our Clans.
Another panning shot of the assembled Orks, this time from the side.
Primarch: May the Mother lead them straight and true.
An Ork mystic, on the balcony overlooking the assembly, blesses the troops with hands raised to the sky.
Primarch: The road will be glorious. Men's souls will be broken with the beauty of war.
A shot from behind the mystic, seeing the assembled troops stretching towards the horizon.
Primarch: In this time of fire and blood…
The face of one Ork soldier is shown up close.
Primarch: …we shall prevail.
With the slightest of grimaces, the Ork uses a knife – and, in the background, we see the others doing the same – to ritualistically slice his forehead and let blood trickle down.
The cutscene then shifts to the Imperial Navy ships, including battleships of a scale similar to the Super Yamato, that are heading for the beaches of Albion. Mona Kanti is writing a letter to her sister, Luna Kanti, and we hear her voice-over as we view shots of the fleet.
Kanti (narrating): Luna. Oh, I wish you could see this, sister. An armada from one horizon to the next. I turned sixteen too late to help free Ériu. But not Albion – and it’s gonna be tougher. Much tougher. You know, I think I could bear the blood, and the misery… and the Orks. But the waiting… well, that’s a whole other battle.
Inside the troopship living quarters. We are now in first-person as Kanti. Kanti is sat at a table, hanging out and talking with her squad-mates Kinsi Rei (female Somali; shaved head), Thea Adlai, (female Swedish; ginger, freckles, glasses) and Ren Tao (male Chinese). Ren Tao is eighteen – the others are all sixteen. Bunks are stretched out behind them and other soldiers, of all ethnicities and sexes, walk by throughout. Rei is holding court while playing with a knife, every now and then jabbing between her fingers.
Rei: So she asks me for my watch and I'm thinking, "what in the Nether do you want my watch for; your parents make like fifty times mine!" But I turn around, and I felt this punch. And it's cold like ice.
Some of the dialogue is drowned out by Kanti’s narration. Every now and then, Kanti glances down at her fingers as she snaps them, but whatever she’s trying to do with that isn’t happening.
Kanti (narrating): Believe it or not, I managed to make some half-decent friends in Basic. All scared as can be. But nobody’s letting on.
Rei keeps playing her knife game as she talks.
Kanti (narrating): I hated Rei when I met her – and now she's my best friend. Funny how that works. She's always looking for trouble. If there wasn't already a war on she'd be off trying to start one.
Rei offers her knife to Thea Adlai and, though we can’t hear her given the narration, seems to be asking her if she wants to try the knife game. Adlai refuses.
Adlai: Besides, I gotta keep all my fingers if I'm gonna take photo of the year.
Kanti (narrating): Adlai says she's gonna be a photographer for a fashion magazine. She’s got a good eye. Except when she takes off her glasses – then she can’t see shit.
Rei offers her knife to Kanti and Kanti turns to Ren Tao.
Kanti (narrating): Tao's the vet but, if I’m honest, he's what kokomi would call “a bit of a bumpkin.”
Ren Tao is tempted to play Rei’s knife game.
Tao: Okay, okay. Let's make this interesting.
Rei: It’s not interesting? Kanti – what’re you doing?
She says this in reference to Kanti’s finger-snapping.
Kanti (narrating): I swear I used to be able to do this…
Tao: So you keep saying.
Tao take off his talisman and dangles it in front of Rei.
Tao: Xu Yaling. Spirit of war.
Adlai: And sex, right?
Tao: Sssh. (Rei and Adlai laugh) He's had my back since Sabha. And, yeah, that’s real gold. (drops the talisman down on the table) Rei, three times in ten seconds, and he's all yours. (Sits back down)
Rei: I don't know.
Tao: Oh, you could always wimp out. That’s a choice, too.
Kanti: My money's on Rei.
Rei: Okay. Okay, I'm in.
Adlai: I can't watch.
Tao: I can.
Rei looks to Adlai.
Rei: Just time me when I tell you. Back to my story – me and my girls, we muscled our way into this chess game that the wrestling team had going. We had a bona-fide genius among us – but it was me playing. We worked out a system where she can signal to me what moves to make. You should have seen the Head Girl’s face when I took that pot. (To Adlai) You ready? That's what happens when you try to hustle a hustler. Now…
Rei plays the knife game while Adlai times her and wins the bet in a few impressive seconds.
Rei: Checkmate!
Tao: There ain’t no way!
Kanti (narrating): Tao had enough fight in him for two men.
Rei: Much obliged.
Rei offers to shake hands with Tao.
Tao: My mother told me never touch a Nube.
Rei doesn’t flinch but you can tell she’s ready to throw hands. Instead…
Rei: That's not what she said last night.
Rei winks and Tao shakes her hand.
Kanti (narrating): And enough bigotry for six.
Tao: Meh, who needs a stupid talisman anyway.
Rei: Apparently, you did. Here, have it back.
Tao: You won it.
Rei: It’s fake gold.
Tao: What? No, no, no, that’s as real as you or I.
Rei: A hustler always knows.
Tao: Ah, whatever, if it’s fake I don’t want it. I'm gonna get something better. A real trophy. You'll see.
Rei: Good luck with that.
Kanti snaps her fingers and finally produces what she wanted – a finger of flame, like a lighter, appears.
Kanti: I did it! Look, look, I did it!
Rei: Well, by Baphometh, isn’t that something?
Tao: That’s very pretty, Kanti. You’re ready to take on the Primarch, I should think.
Rei: She was always ready. Right Kanti?
Tao: You got any healing spells we could use or is it all evil magic with you?
Kanti: Well-
Rei: Oh, go on, tell him, Kanti! Tell him about that thing you can do!
Adlai: What thing?
Rei: And there’s no such thing as good and evil magic. Just good and evil people.
Kanti: It’s not that I can do it; it’s just that it happens sometimes. When someone’s dead I can kinda, you know, see into their past. But they have to of died recently. And I can’t do it with most people.
Tao: Well, we’re invading Fortress Albion, my friend. Good time to find yourself some corpses.
Rei: Maybe even your own.
Adlai: Hey, Kanti, do that spell again for the camera.
Adlai raises her camera then, seeing her watch, realizes that they are late for the mission briefing.
Adlai: Oh! Never mind, briefing’s at 18:00; we're gonna be late!
Adlai jumps up and runs from the room. The others also stand.
Tao: Run, little mouse.
Rei: I got us covered Kanti; don't worry about it (Showing the pendant to Kanti and winking). It is real gold.
As Kanti and Rei leave the living quarters, they encounter Khand, their turban-wearing sergeant, and in terms of personality very much a cranky sergeant stereotype.
Khand: Briefing's about to start; what in the Nether are you idiots doing?
Kanti (narrating): Then there's Sergeant Khand. He’s a sweetheart.
Khand: Oh, you think you're special, huh? The Orks are gonna eat you alive.
Rei: No, not me, sergeant. I’m high in salt.
Khand: Watch your lip, Rei. On me.
Khand leaves. The other two move to follow.
Rei: Since I'm obviously on a lucky streak, whatever happens, stay close. First Albion, then the Great Pale, then home in time for tea and medals. We got this, Kanti.
Scene fades out.
All of the 66th Infantry Division troops are on the deck of the ship as the rain pours down and Colonel Kitwana, a Swahili man, gives his pre-battle speech. As he does, we see the soldiers assembled watching him.
Kitwana: Today… we embark on an operation of unparalleled importance. To establish a beachhead in Albion… and roll back the Ork horde... that has terrorized the world since before many of you were born. We are all that separates the world from darkness. This is so much more than a chance to be heroes in our own lifetimes. If we prevail… our triumphs will be etched into the hearts and minds of a grateful world for untold generations. I'm talking about glory. True glory.
Kanti narrates her letter to Luna and soldiers begin to climb down the cargo net on the side of the ship into landing craft. These craft start making for the Albion coast.
Kanti (narrating): Colonel Kitwana can give a nice speech. His pep talk reminded me of the one Coach Pakwa gave us on our Mother’s Night game against Susquehanna. I'm sure you remember we lost by 67 points. (Focuses on Sokolov and Khand) Always looking over Khand’s shoulders is Lieutenant Sokolov. He's got him on a tight leash. But if Khand breaks free, we'll all get bit. Ever since I found my gift, I wanted to be like you, Luna. You've always been a tough act to follow. But I'll do my best.
Gameplay
We are now in first-person again as Kanti.
Kanti (narrating): It's now or never.
Kanti is writing in her notebook, the photo of Luna pinned to a page, as their landing craft drives for the Albion shore. Kanti is interrupted by Rei.
Rei: Hey! I wish I was coming home to her!
Kanti: That’s my sister! Just wait ‘til we hit Lutetia. Enough girls for the rest of your long life.
Rei: I’m starting to realise how far away it is.
Kanti take a quick glance at her notebook and closes it before tucking it into her pack.
Sokolov: Remember. No digging in at the shore. You advance. You need to stay low and do not bunch up. Stick to your training and you're gonna make it through.
Khand: Most of you, anyway.
Medium bombers pass by overhead, resembling the Junkers Ju 88 (in this universe known as Dragons) on a heading towards Albion.
Tao: Alright! Give em hell, boys.
Text appears across the screen.
X-DAY Lùnastal 17th, 397 NE Rheged, Northern Albion
Rei: The beaches are meant to be flattened, right?
Khand: You sound scared, Private.
Rei: No, sir.
Khand: You should be.
Driver: Hey, you! You!
Kanti turns to look at the landing craft’s driver behind her.
Driver: Got a light?
Kanti: Sure thing.
Kanti snaps her fingers a couple times and produces the flame again.
Driver: Oh – you’re one of them.
Soldier: Never trust a witch.
As the driver lights his cigarette on her finger, a bullet hits the boat’s machine gunner in the throat; he falls, flailing, with blood spurting out of his neck like in a Tarantino film. Shells start to fall.
Driver: Bastards!
Sokolov: Everyone down!
Rei: This is it!
Ork artillery lands in the grey ocean all around, spraying the craft with water. Kanti crouches with the rest of the troops.
Soldier: Watch out!
Bullets bounce off the landing craft’s armour.
Soldier: This isn’t fun!
Driver: Five hundred yards!
Another shell lands nearby and sprays the craft with water. Kanti trips but is held up by Khand grabbing her arm.
Driver: We’re gonna have to pull off!
Sokolov: No, we stay on mission! You're taking us in!
Driver: We must have drifted! I can't see the landmark!
Khand: You heard the lieutenant. Full speed!
Sokolov: Incoming!
An artillery shells blows up the neighbouring landing craft.
Soldier: By the Gods!
Sokolov: Hold tight!
An artillery shell, again, lands near the boat.
Kanti: Damn it!
Driver: Two hundred yards!
Looking up, a Dragon bomber is visible coming down with an engine on fire.
Driver: Twenty seconds!
Sokolov: Remember the plan! Get to the seawall!
Khand: Ceres! Aradove! Get the bangalore to the wire, fast! Everyone ready? Here we go!
Sokolov: Drop the ramp!
Driver: There's no cover!
Khand: That was an order, damn you! Drop it!
The ramp drops just as a landing craft consumed with flames comes crashing into theirs.
Rei: Oh, shit!
Kanti is knocked off her feet by the impact. Looking up, she watches as machine gun fire from the clifftops chops down a number of soldiers on the boat now that the ramp has been dropped. One has his head blown off and his neck is left spouting blood over Kanti as others are also cut down.
Sokolov: Over the sides! Now! Now!
Kanti follows as the survivors climb over the boat’s side. She stays underwater for a few seconds before being helped to her feet by Sokolov, spluttering.
Sokolov: I got you, child!
Just behind him, the beach is consumed by fighting and the noise of war is deafening.
Sokolov: Get your head down and keep moving!
Sokolov leads Kanti out of the surf, a burning soldier falls screaming from another landing craft and into the water, while carnage reigns all around. Bodies are floating all about and the water is red with blood.
Sokolov: Kanti; on me!
Running through the sand as explosions go off all around, artillery can be seen curling from the Ork lines towards the beach. Sokolov and Kanti hit the deck in front of some Ork tank traps.
Sokolov: Demolition team is dead! Take the bangalore and get to the seawall! We need to clear a path to the bunkers!
Kanti temporarily looks away, back to the water, and witnesses the bloodshed of soldiers dying, and a number running out of a landing craft on fire, while a warship close to shore opens fire on the coastal defences. Sokolov gets Kanti’s attention.
Sokolov: Kanti!
An explosion goes off nearby, half-soaking Sokolov’s face with gore. Someone just blew up.
Sokolov: This is your job! You got that?! Now pick up the banger!
Kanti moves the severed arm of a dead soldier to retrieve the bangalore. She looks upon the dead soldier’s corpse and, suddenly, her vision fades away and she sees his memories. This is the first of the Internal Vortex collectibles which can be found throughout the game, whereby additional lore is provided through Kanti’s ability to tap into the memories of certain corpses (human and Ork). In this case, the accessed memory tells a brief story of the soldier (Private Omid Afshani) and how he was part of a traditional military family and all his brothers have already fallen, told he would be a general someday, how he was born on a ship evacuating Persia (which goes some way to explaining why the Imperial military is so multiethnic – the whole world evacuated to the Americas) and how his last letter home from the ship told of how “I can’t wait to hear the birdsong again.”
Afterwards, she returns to lucidity.
Sokolov: Kanti! Kanti! You with me?!
Kanti: Yes!
Sokolov: You can do this!
Sokolov stands and starts running up the beach. Kanti watches after him.
Kanti: I hope so, sir!
Kanti looks at the dead soldier that was carrying the torpedo bangalore, and with one hand closes his eyes.
Kanti: Sorry.
Kanti takes the body’s R7 Remi rifle (comparable to the M1 Garand) and proceeds up the beachhead, trying not to get killed. The machine gun nests in the clifftop fortifications will open fire on the soldiers then wait for a few seconds to reload. This will be the player's chance to move up to avoid taking damage. The player moves from cover to cover – tank traps, the wreckage of vehicles such as half-tracks and light tanks, and shell craters, mostly.
Khand: Hurry before they reload! Move it!
Sokolov: Kanti! This way! Hurry! Stop and you’re dread!
Tao: Shit!
Sokolov: Those MGs are killing us! Get off the beach!
Khand: Private Kanti – get to the seawall!
Rei: Get to the seawall! I’ll meet you there!
A couple of armoured vehicles – light tanks resembling Soviet BT-7s, here called LT-5 Termites – are now also moving up the beach and providing fire support. One blows up.
Sokolov: Keep low. When there’s a break in the fire, run for it!
There’s a break in the fire – you run for it.
Sokolov: Kanti, get the bangalore!
When Kanti reaches the seawall, which is made up of a big mound of sand lined at its top by barbed fire and burning gasoline, she falls against it. Her fellow soldiers fall in alongside her or are already there. A lot of wounded are also there, being treated by medics as machine gun fire flies over their heads. Rei falls next to Kanti, her face covered in dirt and blood.
Rei: Kanti! Use the banger; I'll cover you! After we breach, keep pushing toward the bunker!
Kanti: You’re covered in blood.
Rei: It’s not mine. Focus!
Kanti sets up the torpedo bangalore, made up of two cylindrical rods, with the second able to fit inside the first. Her handling is shaky and she drops one rod. Rei picks it up for her and gives it back.
Rei: We're nearly there!
Kanti pushes the torpedo bangalore into the seawall.
Rei: Pull it! Pull it!
Kanti: Fire in the hole!
Kanti scrambles backwards and the bangalore explodes, tearing a hole in the seawall for the soldiers to pour through, dirt pouring down like rain.
Sokolov: Weapons ready! Fix bayonets!
Kanti fumbles for her bayonet and fixes it to her rifle. You can now use this as a melee weapon against enemy infantry.
Rei: Ready to see your first Ork?
Sokolov: Attack!
Sokolov leads the troops through the hole – and many, though not Sokolov, are cut down.
Rei: Let's go! Let's go! Let's go! Let's go! Let's go!
Sokolov: Push forward!
After passing through the hole, you are faced with a clearing sprinkled with tank traps and barbed wire. After that, trenches, and then the bluffs with fortifications spitting machine gun fire.
Rei: Into the trench! Hurry!
Soldier: Orks!
You now face your first Ork drones as you push towards the trenches. Once you get into the trench, you slowly clear it and a mortar position, presumably losing Health as you do. Once done, you turn a corner deeper into the trenches where Rei is located.
Rei: That wound looks bad! Here, take this!
Rei throws a health pack to Kanti. The player can now call on Rei, when the squad meter fills, to add a pack for a total of four.
Kanti: Many thanks!
The player moves through the trenches, clearing out Ork drones. Friendly troops leap across the trenches. The player then gets to the end of the trenches and reaches the bluffs covered by Ork fortifications. A slope goes uphill between the bluffs but machine gun fire pins the friendly troops down and makes it impassable.
Khand: We can't advance with those MGs firing on our position!
Sokolov: Hold tight. Fire support incoming!
Khand: Kanti, mark the target!
Khand throws a canister to Kanti. Kanti catches it and throws it uphill towards the Ork bunkers. Red smoke emanates. Sokolov is shouting into a radio.
Sokolov: Kestrel, target is lit up! Hit it now and hit it hard!
Radio: Roger, we have your smoke visual. Attack run inbound.
Explosions hit the MG bunker as rockets from a trio of dive-bombing jets which resemble de Havilland Vampires (in this universe called Banshees) come in and obliterate the fortifications. The jets pass by close overhead.
Tao: That's it! Let 'em have it!
Adlai: MGs are dead!
Kanti: (laughs) They tore them to shreds!
Sokolov: Get to the top!
You and your squad move up the hill – a wounded Ork, both arms missing, stumbles from the smoke and still tries to fight by biting at Sokolov. Sokolov shoots it down.
Sokolov: Crazy bastards.
More Ork infantry advance.
Ork: I shall wear your hide as a coat!
After defeating these Orks, the player advances to the top of the hill through which additional trenches burrow.
Sokolov: Kanti; I need you and Rei to take point and clear those bunkers! Go!
Rei: Had to be us!
You move in with your squad. There are five bunkers to clear. The first has a clearing full of mortar positions, where Ork infantry defend, and there’s more firing at you from inside the bunker itself.
Sokolov: Orks are dug in. Kanti, get a grenade in that bunker!
You break into the bunker and clear it out, including the machine gun post covering the beach.
Rei: First one’s down!
Sokolov: Bunker’s clear – everyone out.
You move on. Taking the adjoining trenches, you come across an Ork Officer – larger and more heavily armoured than the Drones you’ve been fighting so far – holding a human soldier by the neck. Assuming you shoot him in the head, the only non-armoured part, he’ll go down and the soldier is saved.
Soldier: Thanks! I owe you!
If not, and your bullets bounce off the Officer’s armour, he crushes the man’s neck in his hand and comes for you.
After that, you drive on through the trenches, killing a few more Orks, before turning and entering an underground bunker. Inside, the entry is covered by a machine gun post.
Khand: MG's pinning us! Someone toss a smoke!
You can do that, or you can perhaps kill the machine gunner. Up to you. Afterwards, you drive on through the underground bunker. It’s a bit of a catacomb full of dormitories and a radio room. Eventually, you clear it.
Khand: Bunker's clear. Let's go!
Sokolov: Everybody out, bunker's clear!
You head back outside, 2 of 5 bunkers complete. You continue through the trenches, meeting fresh Orks.
Rei: There’s artillery hitting the beach! The next assault wave won’t make it!
Khand: Keep pushing! That artillery is hammering our ships!
Kanti: On it, sir! Yeah, I can do this, I can do this…
You carry on through the trench. Some Banshee jet fighters screech overhead. Reaching the entrance to the next bunker, you see a friendly – Corporal Lieu – with an F3 Inferno – a backpack flamethrower. He fires it down the bunker at unseen enemy troops before being gunned down.
Kanti: I'm going in!
Rei: Careful!
You enter the bunker – you can pick up the F3 Inferno as you do, which doesn’t last long but which is fun to use.
Ork: Come, little men!
You clear the bunker. As you reach the machine gun post, you enter into a quicktime moment. Kanti gets ambushed around a corner by an Ork soldier, who grabs her by the throat and pins her to the wall, but she jams her combat knife into his neck. Falling from his grasp, she sees the machine gunner just as a shell from a ship offshore hits the bunker dead-on and blows it, and him, to smithereens. Rei appears from the dust and helps Kanti to her feet.
Rei: Shit! Fucking Navy. Don’t they believe in us?
Returning from the machine gun nest, some Orks have shown up to try and retake the bunker. Take them out and then the bunker’s cleared.
The next bunker is just a hop from this one – you enter, at first finding nobody, before discovering an Ork pinning an Imperial soldier to the wall.
Soldier: Somebody help!
You, I should hope, kill the Ork.
Soldier: Thanks! Oh, hey, a girl…
Kanti: You wish.
You drive into the bunker, in the heart of which is a mortar position, and take out the Ork defenders. With that, the bunker is cleared.
Khand: Move up, move up!
Everyone rallies at the big steel door at the end of the bunker.
Khand: Adlai. Tao. With me. Kanti, you and Rei clear the next bunker. Rally at the top of the bluff, and for fuck’s sake try not to get yourselves killed.
You interact with the big steel door and open it, before going with Rei down some more trenches.
Kanti: Alright, Rei. One more!
Rei: We got this!
You turn a corner into a clearing before the bunker. There’s Orks both defending it on the ground and a sniper on top of the bunker itself. After dealing with this, you head inside, Rei behind you.
As you enter the bunker, Kanti is ambushed by an Ork Major – she is thrown to the floor and the Ork stands over her, pulling out a knife.
Ork: Never did fear smell so sweet.
Rei jumps onto its back and holds onto him around the neck. The Ork manages to throw Rei onto the ground before stabbing her through the belly.
Kanti: Rei! Oh, shit, no!
The Ork soldier leaves the wounded Rei, knife still sticking from her stomach, and approaches Kanti.
Ork: Stand and face me, woman. Show some honour.
Kanti stands and fights the Ork, which through its superior strength easily ends up on top of her, taking away her knife and now pushing it down towards her with both hands. Then, Kanti’s hands light up and the flames return – her whole hands are on fire. The Ork roars in pain and surprise and backs away, looking at its burned hands, before Kanti runs at him as the flames go out and tackles him to the ground. The Ork is still stronger and goes back to throttling her – but they’ve fallen near Rei, who yanks the knife out of her belly and jams it into the Ork’s chest.
Ork: The glory…
The Ork dies. Kanti climbs off and approaches Rei, who suddenly brandishes a pistol.
Kanti: Whoa, Rei…
Rei: Duck!
Kanti does so and Rei shoots the unseen Ork which was behind her. Kanti looks back to Rei, who is dealing with quite a lot of pain.
Kanti: Come on, you’re okay, you’re okay.
Rei: I can't walk.
Kanti pulls up Rei’s uniform to see her stomach – the wound is gushing blood.
Kanti: Oh, shit…
Rei: That bad?
Kanti: It’s not great.
Rei: Would you mind getting me out of here?
An explosion, presumably artillery – Kanti looks down the bunker to see it shudder, rubble falling from the ceiling.
Kanti: Yeah, course, no problem Kinsi, just stay with me, okay? Can you do that?
Rei: I’m gonna have to try. Pulling that knife out was pretty fucking stupid, huh?
Kanti: No comment. Come on.
The player starts dragging Rei out of the bunker and outside. Across a pretty dangerous clearing are friendly lines.
Kanti: We've gotta get back to friendly lines!
Kanti starts dragging Rei across the grass
Rei: On your left!
Kanti shoots the Orks which appear from the left with her pistol and keeps going.
Rei: You’re gonna… have to tell me… how you did that fire thing.
Kanti: I will when I figure it out myself!
They keep going.
Kanti: Not much further. Just keep pressure on that wound.
Rei: I’m trying!
Kanti drags Rei to a wall of sandbags and clambers over them.
Kanti: We gotta take cover!
Rei, in what is pretty clearly a painful endeavour, follows suit and lays in the mud. With her pistol, Kanti faces the Orks now coming for them.
Ork: Tasty, salty man-flesh!
Rei: How many?
Kanti: Too many!
Once the Orks are dispatched, Kanti looks back down at Rei.
Kanti: We're clear! Come on!
Kanti starts dragging Rei through the mud.
Rei: You call that fuckin' clear?
They skirt the edge of the trenches – an Imperial soldier with a flamethrower is dousing a group of Orks in fire. They continue along the edge of the trench, which is lined with barbed wire and so inaccessible, at least for Rei.
Rei: I'm losing too much blood. I think. You need more than half, right?
Kanti: Just hang in there! I gotta find a clearing to get in the trench!
Kanti places Rei down as smoke canisters pop, obscuring the next Ork wave to come their way.
Ork (from somewhere in the smoke): The clan will feast on you!
Kanti: Keep your head down!
Rei: Did you get 'em?
Kanti: They keep coming! How many of these fuckers are there?!
After taking out four or five, Kanti turns back to Rei.
Rei: Watch out!
Rei, with her sidearm, shoots down an Ork drone running at them from behind.
Rei: Still got it.
Kanti: Now’s our chance!
Kanti keep dragging Rei along the edge of the trench, smoke from the Ork canisters obscuring everything. As she goes, an Ork grenade lands at her feet.
Kanti: Fuck!
Kanti throws grabs it and throws it away. She sees an open area in the trench.
Kanti: Bingo!
Kanti jumps down into the trench, up to her ankles in mud, then turns back to Rei.
Kanti: I got you!
Rei rolls off the edge of the trench and lands in the mud at Kanti’s feet. A few more Orks appear from the smoke and Kanti shoots them down. She then looks down at Rei, who’s on the edge of losing consciousness, and then looks down the trench where more Ork infantry are coming at them.
Kanti: Oh, give us a break!
Kanti takes them out. Then, she turns back to Rei and starts dragging her down the trench.
Rei: Oh, wow, I'm actually bleeding out.
Kanti: Just keep pressure on it!
Rei: I’m trying! I’m trying!
Kanti: Almost there!
They reach some concrete steps – a friendly soldier is at the top.
Soldier: Come on up here! Move, move!
Kanti starts dragging Rei up the stairs – the soldier runs down and helps.
Soldier: I got you!
Two Orks come around the corner – someone on the top of the stairs shoots them both down. They reach the top of the stairs and find themselves in the middle of a friendly improvised triage centre. Kanti lays Rei down, whose face is very dazed, as she flicks off her helmet, blood trickling from her mouth.
Kanti: Okay. Stay with me. Healer!
Nobody comes – everyone’s busy.
Rei: I need morphine. All the morphine.
Kanti takes out a syringe of morphine, pulls off the cap with her teeth, and injects Rei in the thigh. Rei’s breathing is strained and painful. Kanti puts a hand under her head as a pillow.
Kanti: You gotta hang on. Those girls in Lutetia are waiting for you.
Rei: Really?
Kanti: Of course.
Rei: I… uh… how about another look at your sister?
Rei manages a smile, sniggering through the pain, and Kanti laughs, too.
Kanti: You’re infuriating.
Rei: It's okay. I can't see shit. I'm just gonna rest right here.
Rei’s eyes close.
Kanti: No, no, no, you need to stay awake. Hey.
Kanti puts her hand against Rei’s face, slapping her awake, and Rei’s eyes open.
Rei: Mona…
Kanti: I'm here.
Rei makes eye contact.
Rei: Help me.
Kanti: I need a fucking Healer!
A Healer finishes treating a wounded soldier and rushes over, taking over from Kanti in trying to stop the bleeding.
Healer: I got this! Go!
Kanti looks back down at Rei.
Kanti: But… but I…
Sokolov appears, standing over them.
Sokolov: Kanti! He'll take care of her. I need you with me. (to others) Listen up! There's an Ork cannon just a little up the road. It's tearing up the beach – we’re gonna stop it. Let's roll!
Kanti looks back down at Rei, who’s reaching out to her. Kanti takes her hand for a moment.
Kanti: Just stay alive, okay?
For a moment, with Rei on the very edge of death, little flickers of her memories flash before Kanti’s eyes. We see her mother telling her she’s a disappointment, Rei sitting in a prison cell, and then being told by a recruiting officer that “the Army’s running out of men – we need some ladies ready to be heroes.” Then Kanti returns to lucidity and Rei’s face.
Rei: I promise.
Their hands part and Kanti stands, grabbing a rifle, and joins the rest of the squad.
Sokolov: Check your ammo and grenades!
Khand: You heard him! Up the road, now!
Kanti and the rest of the squad move out of the top of the bunker, along a field pock-marked with craters, then go onto a dirt road leading towards a farm.
Kanti: Moving up!
Khand: Let's move!
Sokolov: Be ready – these Orks don’t look like the surrendering type!
You keep moving up the road, finding some dead cows as you go.
Khand: Move fast! They're shelling the beach to shit!
You reach the target – a machine-gun nest is set up in a half-destroyed farmhouse and starts shooting at you as you appear.
Sokolov: MG in the hay loft! Take cover and take it out!
After taking out the machine gun, you keep moving up to fight Orks among the farmhouses and hay bales. A large artillery cannon is in the centre and you move to clear it and secure the area, moving in a couple of the farmhouses to do so.
Adlai: Where’s all the civilians?
Khand: In the Ork’s stomachs, probably!
Once you’ve cleared everything, silence seems to fall.
Soldier: Orks coming in from the south! A lot of them!
Sokolov: They’re gonna try to retake the cannon! We gotta hold this position!
Khand: Not a step backwards!
The squad defends the position as a couple waves of Orks swarm towards them. You can use the machine gun posts in the upper floors of the farmhouses to help fight them off.
Adlai: There’s too many of them!
Khand: Hold! Have courage!
Still the Orks swarm the field to the south – until explosions start to blow them away. Termite tanks appear from the left, their 45mm guns tearing through the Orks, which are either slaughtered or flee.
Tao: Our boys are coming in!
Adlai: Look at them scatter!
Sokolov: Alright, everyone. We mopped them up good. I don’t think they’ll be back.
Khand: Clear! Destroy that cannon!
Kanti goes to the cannon and crouches down behind it. An Imperial soldier appears next to her.
Soldier: Thermite!
The soldier carries a number of thermite charges inside his helmet like a bucket and empties them out in front of Kanti. Kanti lights one of them.
Kanti: Fire in the hole!
Everyone backs away – you probably should too – and the thermite explodes. The cannon is destroyed.
Sokolov: Excellent work, Kanti. Alright, everyone, rally on me to the assembly point. Khand, I'll need a casualty report. We lost so many.
Khand: But we took the beach.
Sokolov: What a price.
At the rally point, Rei is on a stretcher on the ground, a cigarette in her mouth as Tao is knelt next to her.
Rei: Kanti...
Rei tries to sit up and Tao puts out a hand to encourage her to lay back down. Given the pain on Rei’s face, that’s probably a good idea.
Tao: Man, I thought I'd seen everything…
Kanti: She gonna be okay?
Tao: Yeah. They taped her up pretty good.
Rei: I should’ve stayed on the boat.
Tao: Oh, now she tells us.
Kanti: Hey, what you did back there… I owe you. Big time.
Rei: I’d say we're even.
Kanti: We'll see this through.
Rei smiles.
Rei: To the end. I guess.
Kanti: Whenever that may be.
Sokolov and Khand walk by behind Rei; Sokolov addresses everyone. Kanti glances up at them, then back at Rei, who just gives her a knowing nod, then stands as she looks back at their superiors.
Sokolov: Beachhead's secured. We'll bivouac at the second hedgerow after the ridge. It’s not over, everyone.
Behind them, a couple of dead Orks are being examined. Adlai is taking photos of one while a soldier gently kicks the head of another.
Soldier: Stop kicking it.
Soldier #2: I don’t wanna.
Khand regards Kanti. There’s blood in his beard.
Khand: Welcome to the Smiling Sixty Sixth. You're a long way from home, farm girl.
Khand walks off. Sokolov watches Kanti, then approaches when Khand is out of earshot.
Sokolov: That’s his way of saying he’s grateful. You did well. Not bad for your first day.
Kanti: Thanks, sir. I, uh…
Sokolov puts a hand on Kanti’s shoulder.
Sokolov: You'll be alright, child.
Kanti: Yes, sir.
Sokolov pats her shoulder, nods, then walks off. Kanti looks down at her hands, covered in dirt and blood, which hold each other before slowly separating.
Kanti: Course I will.
The level ends.
submitted by SamPaxton97 to CallOfDuty [link] [comments]


2023.06.05 00:00 FappidyDat [H] TF2 Keys & PayPal [W] Humble Bundle Games (Also Games From Past Bundles)

Notes:
 
I pay with the following:
TF2 & PayPal
 
I BUY HB Games with TF2 with PayPal Currently Active Humble Bundle?
- Ratz Instagib - 0.9 TF2 $1.72 PP -
20XX 0.4 TF2 $0.88 PP -
5D Chess With Multiverse Time Travel 2.6 TF2 $5.19 PP -
60 Parsecs! 0.8 TF2 $1.5 PP -
7 Billion Humans 1.5 TF2 $2.91 PP -
7 Days to Die 1.1 TF2 $2.16 PP -
A Game of Thrones: The Board Game - Digital Edition 1.4 TF2 $2.78 PP -
A Hat in Time 4.5 TF2 $8.98 PP -
A Juggler's Tale 0.5 TF2 $1.07 PP -
A Plague Tale: Innocence 1.9 TF2 $3.81 PP -
AMID EVIL 0.6 TF2 $1.18 PP -
AO Tennis 2 0.7 TF2 $1.3 PP -
Absolver 1.8 TF2 $3.51 PP -
Aeterna Noctis 1.6 TF2 $3.15 PP -
Age of Empires Definitive Edition 1.2 TF2 $2.46 PP -
Age of Empires III: Definitive Edition 1.3 TF2 $2.6 PP -
Age of Wonders III Collection 0.9 TF2 $1.86 PP -
Age of Wonders: Planetfall - Deluxe Edition 0.4 TF2 $0.88 PP -
Age of Wonders: Planetfall 0.8 TF2 $1.6 PP -
Airport CEO 2.8 TF2 $5.62 PP -
Alan Wake Collector's Edition 0.8 TF2 $1.68 PP -
Alien: Isolation 1.8 TF2 $3.52 PP -
Aliens: Colonial Marines Collection 1.2 TF2 $2.45 PP -
Aliens: Fireteam Elite 1.0 TF2 $1.99 PP -
Amnesia: The Dark Descent 1.1 TF2 $2.25 PP -
Among Us 1.2 TF2 $2.42 PP -
Ancestors Legacy 0.6 TF2 $1.24 PP -
Ancestors: The Humankind Odyssey 2.0 TF2 $4.07 PP -
Aragami 0.5 TF2 $0.9 PP -
Arizona Sunshine 2.1 TF2 $4.21 PP -
Arma 3 Apex Edition 1.6 TF2 $3.24 PP -
Arma 3 Contact Edition 2.4 TF2 $4.84 PP -
Arma 3 Jets 0.9 TF2 $1.77 PP -
Arma 3 Marksmen 0.9 TF2 $1.74 PP -
Arma 3 1.9 TF2 $3.78 PP -
Assetto Corsa Competizione 2.9 TF2 $5.83 PP -
Assetto Corsa Ultimate Edition 5.0 TF2 $9.93 PP -
BATTLETECH - Mercenary Collection 2.4 TF2 $4.79 PP -
BIOMUTANT 1.6 TF2 $3.12 PP -
BPM: BULLETS PER MINUTE 0.9 TF2 $1.75 PP -
BROFORCE 1.1 TF2 $2.17 PP -
Baba Is You 1.5 TF2 $3.01 PP -
Back 4 Blood 3.0 TF2 $5.96 PP -
Bad North: Jotunn Edition 0.9 TF2 $1.77 PP -
Baldur's Gate II: Enhanced Edition 0.5 TF2 $1.01 PP -
Baldur's Gate: Enhanced Edition 0.4 TF2 $0.83 PP -
Bang-On Balls: Chronicles 2.6 TF2 $5.14 PP -
Banished 2.2 TF2 $4.34 PP -
Barotrauma 6.5 TF2 $12.95 PP -
Batman - The Telltale Series 1.0 TF2 $1.9 PP -
Batman Arkham Collection 1.2 TF2 $2.44 PP -
Batman: Arkham Knight 0.4 TF2 $0.85 PP -
Batman: The Enemy Within - The Telltale Series 1.1 TF2 $2.18 PP -
Batman™: Arkham Knight Premium Edition 1.3 TF2 $2.55 PP -
Batman™: Arkham Origins Blackgate - Deluxe Edition 0.4 TF2 $0.85 PP -
Batman™: Arkham Origins 0.8 TF2 $1.67 PP -
Batman™: Arkham VR 0.8 TF2 $1.5 PP -
Battle Chasers: Nightwar 0.6 TF2 $1.21 PP -
Battlefleet Gothic: Armada II 2.1 TF2 $4.17 PP -
Battlefleet Gothic: Armada 0.9 TF2 $1.72 PP -
Battlezone Gold Edition 2.2 TF2 $4.3 PP -
Bendy and the Dark Revival 0.4 TF2 Refer To My Other Thread $0.88 PP Refer To My Other Thread Humble Choice (May 2023)
Besiege 1.5 TF2 $2.92 PP -
Beyond Blue 2.5 TF2 $4.94 PP -
Beyond Two Souls 1.9 TF2 $3.83 PP -
BioShock Collection 1.1 TF2 $2.18 PP -
BioShock Infinite 0.9 TF2 $1.78 PP -
BioShock Remastered 0.9 TF2 $1.78 PP -
Bioshock Infinite: Season Pass 0.7 TF2 $1.34 PP -
Blade of Darkness 1.2 TF2 $2.47 PP -
Blair Witch 1.2 TF2 $2.3 PP -
Blasphemous 1.3 TF2 Refer To My Other Thread $2.58 PP Refer To My Other Thread Must-Play Metroidvanias Bundle
Blood Bowl 2 - Legendary Edition 0.7 TF2 $1.48 PP -
Blood: Fresh Supply 0.4 TF2 $0.78 PP -
Bloodstained: Ritual of the Night 1.7 TF2 Refer To My Other Thread $3.37 PP Refer To My Other Thread Must-Play Metroidvanias Bundle
Boomerang Fu 0.6 TF2 $1.2 PP -
Borderlands 2 VR 5.5 TF2 $10.93 PP -
Borderlands 3 Super Deluxe Edition 3.1 TF2 Refer To My Other Thread $6.19 PP Refer To My Other Thread May Multiplayer Bundle
Borderlands 3 1.6 TF2 $3.23 PP -
Borderlands 3: Director's Cut 1.3 TF2 $2.51 PP -
Borderlands: The Handsome Collection 3.4 TF2 $6.76 PP -
Borderlands: The Pre-Sequel 0.6 TF2 $1.18 PP -
Brutal Legend 0.8 TF2 $1.51 PP -
Bus Simulator 18 2.1 TF2 $4.18 PP -
CHUCHEL Cherry Edition 0.5 TF2 $0.97 PP -
Call of Cthulhu 1.1 TF2 $2.25 PP -
Call of Juarez: Gunslinger 0.5 TF2 $0.96 PP -
Call to Arms - Gates of Hell: Ostfront 9.2 TF2 $18.38 PP -
Carcassonne - Tiles & Tactics 0.6 TF2 $1.22 PP -
Celeste 1.8 TF2 $3.6 PP -
Chess Ultra 0.6 TF2 $1.25 PP -
Children of Morta 0.7 TF2 $1.43 PP -
Chivalry 2 3.7 TF2 $7.45 PP -
Chivalry: Medieval Warfare 0.7 TF2 $1.37 PP -
Cities: Skylines Deluxe Edition 1.6 TF2 $3.18 PP -
Cities: Skylines 1.4 TF2 $2.73 PP -
Clone Drone in the Danger Zone 4.2 TF2 $8.32 PP -
Cloudpunk 1.0 TF2 $2.02 PP -
Code Vein 1.7 TF2 $3.3 PP -
Coffee Talk 2.5 TF2 $4.98 PP -
Company of Heroes 2 - The Western Front Armies 1.0 TF2 $1.94 PP -
Company of Heroes 2 0.5 TF2 $1.0 PP -
Company of Heroes 1.9 TF2 $3.79 PP -
Conan Exiles 1.6 TF2 $3.26 PP -
Construction Simulator 2015 1.2 TF2 $2.48 PP -
Contagion 0.6 TF2 $1.11 PP -
Control Ultimate Edition 2.0 TF2 $3.93 PP -
Crash Bandicoot™ N. Sane Trilogy 9.6 TF2 $19.06 PP -
Creed: Rise to Glory™ 2.2 TF2 $4.47 PP -
Crusader Kings II: Imperial Collection 9.9 TF2 $19.73 PP -
Crusader Kings III 5.9 TF2 $11.73 PP -
CryoFall 0.5 TF2 $0.92 PP -
Cultist Simulator Anthology Edition 1.4 TF2 $2.79 PP -
Cultist Simulator 0.6 TF2 $1.22 PP -
DEATH STRANDING DIRECTOR'S CUT 2.6 TF2 $5.21 PP -
DEATHLOOP 2.7 TF2 $5.47 PP -
DIRT 5 4.2 TF2 $8.44 PP -
DMC - Devil May Cry 1.0 TF2 $1.93 PP -
DRAGON BALL FIGHTERZ - Ultimate Edition 9.9 TF2 $19.74 PP -
DRAGON BALL XENOVERSE 2 1.9 TF2 $3.81 PP -
DRAGON BALL XENOVERSE 0.6 TF2 $1.18 PP -
DRAGONBALL XENOVERSE Bundle Edition 1.1 TF2 $2.16 PP -
DRIFT21 0.6 TF2 $1.12 PP -
Dark Deity 0.4 TF2 $0.85 PP -
Dark Souls II: Scholar of the First Sin 8.7 TF2 $17.31 PP -
Dark Souls III 12.5 TF2 $24.91 PP -
Darkest Dungeon 0.7 TF2 $1.37 PP -
Darksiders Genesis 1.3 TF2 $2.67 PP -
Darksiders II Deathinitive Edition 1.1 TF2 $2.17 PP -
Darksiders III 0.6 TF2 $1.26 PP -
Darkwood 0.6 TF2 $1.16 PP -
Day of the Tentacle Remastered 0.4 TF2 $0.88 PP -
DayZ 7.6 TF2 $15.03 PP -
Daymare: 1998 0.4 TF2 $0.79 PP -
Dead Estate 1.0 TF2 $1.99 PP -
Dead Island - Definitive Edition 0.8 TF2 $1.66 PP -
Dead Island Definitive Collection 1.7 TF2 $3.3 PP -
Dead Island Riptide - Definitive Edition 0.7 TF2 $1.4 PP -
Dead Rising 2: Off the Record 1.2 TF2 $2.42 PP -
Dead Rising 3 Apocalypse Edition 1.9 TF2 $3.7 PP -
Dead Rising 4 Frank’s Big Package 2.5 TF2 $4.96 PP -
Dead Rising 4 0.9 TF2 $1.73 PP -
Dead Rising 1.0 TF2 $1.96 PP -
Dead Rising® 2 1.1 TF2 $2.26 PP -
Death Road to Canada 2.4 TF2 $4.84 PP -
Death's Gambit 0.6 TF2 $1.15 PP -
Deep Rock Galactic 3.3 TF2 $6.63 PP -
Descenders 0.6 TF2 $1.15 PP -
Desperados III 1.0 TF2 $1.93 PP -
Destroy All Humans 0.7 TF2 $1.41 PP -
Deus Ex: Human Revolution - Director's Cut 1.1 TF2 $2.25 PP -
Deus Ex: Mankind Divided 1.1 TF2 $2.16 PP -
Devil May Cry HD Collection 1.8 TF2 $3.5 PP -
Devil May Cry® 4 Special Edition 1.6 TF2 $3.13 PP -
DiRT Rally 2.0 5.1 TF2 $10.11 PP -
Dinosaur Fossil Hunter 0.5 TF2 $0.9 PP -
Distant Worlds: Universe 0.6 TF2 $1.29 PP -
Doom Eternal 2.5 TF2 $4.94 PP -
Door Kickers 1.9 TF2 $3.84 PP -
Dorfromantik 2.0 TF2 $3.93 PP -
Dragon Ball FighterZ 1.9 TF2 $3.81 PP -
Dragons Dogma - Dark Arisen 0.8 TF2 $1.57 PP -
Drake Hollow 0.5 TF2 $0.91 PP -
Drone Swarm 0.4 TF2 $0.81 PP -
Dungeon Defenders 2.7 TF2 $5.47 PP -
Dungeon Defenders: Awakened 2.8 TF2 $5.59 PP -
Dungreed 0.9 TF2 $1.81 PP -
Dusk 2.0 TF2 $3.91 PP -
EARTH DEFENSE FORCE 4.1 The Shadow of New Despair 2.2 TF2 $4.28 PP -
ELEX 1.1 TF2 $2.18 PP -
EVERSPACE™ 1.6 TF2 $3.16 PP -
Elite: Dangerous 1.3 TF2 $2.67 PP -
Empire of Sin 1.3 TF2 $2.55 PP -
Endzone - A World Apart 0.5 TF2 $1.04 PP -
Euro Truck Simulator 2 1.1 TF2 $2.19 PP -
Exanima 2.6 TF2 $5.24 PP -
FTL: Faster Than Light 1.0 TF2 $1.92 PP -
Fable Anniversary 3.7 TF2 $7.32 PP -
Fallout 76 2.1 TF2 $4.22 PP -
Fantasy General II 0.6 TF2 $1.25 PP -
Farming Simulator 17 0.6 TF2 $1.13 PP -
Firefighting Simulator - The Squad 3.8 TF2 $7.47 PP -
First Class Trouble 0.6 TF2 $1.12 PP -
Forager 1.3 TF2 $2.6 PP -
Forts 2.3 TF2 $4.52 PP -
Friday the 13th: The Game 2.9 TF2 $5.86 PP -
Frostpunk 1.0 TF2 $2.07 PP -
Full Metal Furies 0.6 TF2 $1.15 PP -
Furi 0.8 TF2 $1.62 PP -
GRID - Ultimate 2.0 TF2 $3.97 PP -
GRID™ 0.9 TF2 $1.81 PP -
GRIS 0.5 TF2 $0.92 PP -
Gang Beasts 3.0 TF2 $5.89 PP -
Garden Paws 1.0 TF2 $2.05 PP -
Gas Station Simulator 1.8 TF2 $3.68 PP -
Gears 5 11.6 TF2 $23.1 PP -
Gears Tactics 4.5 TF2 $8.93 PP -
Generation Zero® 1.5 TF2 Refer To My Other Thread $2.93 PP Refer To My Other Thread May Multiplayer Bundle
Goat Simulator 0.4 TF2 $0.88 PP -
Godlike Burger 1.1 TF2 $2.1 PP -
Golf With Your Friends 0.8 TF2 $1.69 PP -
Gordian Quest 1.8 TF2 $3.58 PP -
Gotham Knights 5.4 TF2 $10.83 PP -
GreedFall 0.8 TF2 $1.54 PP -
Grim Dawn 5.2 TF2 $10.28 PP -
Grim Fandango Remastered 0.5 TF2 $1.09 PP -
Guacamelee! 2 0.6 TF2 $1.19 PP -
HITMAN™2 Gold Edition 3.1 TF2 $6.16 PP -
HIVESWAP: Act 2 2.1 TF2 $4.18 PP -
HOT WHEELS UNLEASHED™ 1.8 TF2 $3.66 PP -
HROT 1.9 TF2 $3.7 PP -
Haiku, the Robot 1.3 TF2 Refer To My Other Thread $2.56 PP Refer To My Other Thread Must-Play Metroidvanias Bundle
Hard Bullet 1.2 TF2 $2.38 PP -
Hearts of Iron IV: Battle for the Bosporus 1.8 TF2 $3.53 PP -
Hearts of Iron IV: Cadet Edition 2.7 TF2 $5.3 PP -
Hearts of Iron IV: Death or Dishonor 0.9 TF2 $1.74 PP -
Hearts of Iron IV: Waking the Tiger 1.8 TF2 $3.68 PP -
Heave Ho 0.6 TF2 $1.1 PP -
Heavy Rain 2.1 TF2 $4.15 PP -
Hell Let Loose 5.2 TF2 $10.32 PP -
Hellblade: Senua's Sacrifice 1.1 TF2 $2.26 PP -
Hello, Neighbor! 0.5 TF2 $0.91 PP -
Hellpoint 0.4 TF2 $0.75 PP -
Hero's Hour 0.5 TF2 $0.92 PP -
Heroes of Hammerwatch 0.6 TF2 $1.13 PP -
Hitman Absolution 0.4 TF2 $0.79 PP -
Hitman Game of the Year Edition 1.3 TF2 $2.61 PP -
Hollow Knight 2.8 TF2 Refer To My Other Thread $5.48 PP Refer To My Other Thread Must-Play Metroidvanias Bundle
Homefront: The Revolution 0.8 TF2 $1.68 PP -
Homeworld: Deserts of Kharak 0.4 TF2 $0.77 PP -
Horizon Chase Turbo 0.4 TF2 $0.72 PP -
Hotline Miami 2: Wrong Number Digital Special Edition 0.7 TF2 $1.46 PP -
Hotline Miami 2: Wrong Number 0.6 TF2 $1.15 PP -
Hotline Miami 0.8 TF2 $1.56 PP -
House Flipper VR 0.9 TF2 $1.73 PP -
House Flipper 2.8 TF2 $5.5 PP -
Human: Fall Flat 0.9 TF2 $1.88 PP -
HuniePop 0.4 TF2 $0.89 PP -
Huntdown 1.3 TF2 $2.6 PP -
Hurtworld 2.0 TF2 $4.07 PP -
Hyper Light Drifter 1.6 TF2 $3.11 PP -
Hypnospace Outlaw 0.8 TF2 $1.55 PP -
I Expect You To Die 1.3 TF2 $2.68 PP -
I-NFECTED 6.3 TF2 $12.5 PP -
INSURGENCY 1.6 TF2 $3.16 PP -
Icewind Dale: Enhanced Edition 0.4 TF2 $0.73 PP -
Imperator: Rome Deluxe Edition 1.1 TF2 $2.09 PP -
Imperator: Rome 0.8 TF2 $1.6 PP -
Injustice 2 Legendary Edition 0.9 TF2 $1.76 PP -
Injustice 2 0.7 TF2 $1.46 PP -
Injustice: Gods Among Us - Ultimate Edition 0.7 TF2 $1.32 PP -
Into the Breach 1.5 TF2 $2.93 PP -
Into the Radius VR 2.9 TF2 $5.84 PP -
Ion Fury 1.6 TF2 $3.12 PP -
Iron Harvest 1.4 TF2 $2.74 PP -
Jalopy 0.9 TF2 $1.87 PP -
Job Simulator 6.5 TF2 $13.01 PP -
Jurassic World Evolution 2 2.4 TF2 $4.81 PP -
Jurassic World Evolution 0.7 TF2 $1.43 PP -
Just Cause 2 0.5 TF2 $1.06 PP -
Just Cause 3 XXL Edition 1.3 TF2 $2.63 PP -
Just Cause 4: Complete Edition 2.0 TF2 $3.97 PP -
KartKraft 3.2 TF2 $6.3 PP -
Katamari Damacy REROLL 1.1 TF2 $2.24 PP -
Katana ZERO 1.1 TF2 $2.23 PP -
Keep Talking and Nobody Explodes 2.7 TF2 $5.42 PP -
Kerbal Space Program 0.8 TF2 $1.6 PP -
Killer Instinct 8.8 TF2 $17.49 PP -
Killing Floor 2 0.6 TF2 $1.2 PP -
Killing Floor 0.8 TF2 $1.69 PP -
Kingdom Come: Deliverance 1.5 TF2 $2.93 PP -
Kingdom: Two Crowns 1.0 TF2 $1.95 PP -
LEGO Batman 3: Beyond Gotham Premium Edition 0.5 TF2 $0.9 PP -
LEGO Batman Trilogy 1.5 TF2 $3.07 PP -
LEGO Harry Potter: Years 1-4 0.4 TF2 $0.79 PP -
LEGO Harry Potter: Years 5-7 0.6 TF2 $1.11 PP -
LEGO Lord of the Rings 0.4 TF2 $0.83 PP -
LEGO Star Wars III: The Clone Wars 0.5 TF2 $1.05 PP -
LEGO Star Wars: The Complete Saga 0.6 TF2 $1.13 PP -
LEGO® City Undercover 0.7 TF2 $1.34 PP -
LEGO® DC Super-Villains Deluxe Edition 1.6 TF2 $3.28 PP -
LEGO® DC Super-Villains 0.4 TF2 $0.78 PP -
LEGO® Jurassic World™ 0.4 TF2 $0.71 PP -
LEGO® MARVEL's Avengers 0.4 TF2 $0.78 PP -
LEGO® Marvel Super Heroes 2 Deluxe Edition 0.9 TF2 $1.83 PP -
LEGO® Marvel Super Heroes 2 0.7 TF2 $1.34 PP -
LEGO® Star Wars™: The Force Awakens - Deluxe Edition 1.1 TF2 $2.25 PP -
LEGO® Star Wars™: The Force Awakens 0.6 TF2 $1.15 PP -
LEGO® Worlds 1.1 TF2 $2.12 PP -
LIMBO 0.4 TF2 $0.71 PP -
Labyrinth City: Pierre the Maze Detective 0.7 TF2 $1.47 PP -
Labyrinthine 1.9 TF2 $3.76 PP -
Lake 0.8 TF2 $1.51 PP -
Last Oasis 1.6 TF2 $3.11 PP -
Layers of Fear 2 6.3 TF2 $12.52 PP -
Layers of Fear 0.6 TF2 $1.12 PP -
Legion TD 2 1.7 TF2 $3.33 PP -
Len's Island 4.2 TF2 $8.26 PP -
Lethal League Blaze 1.5 TF2 $3.06 PP -
Lethal League 0.8 TF2 $1.58 PP -
Library Of Ruina 3.2 TF2 $6.42 PP -
Life is Feudal: Your Own 0.7 TF2 $1.39 PP -
Life is Strange 2 Complete Season 0.7 TF2 $1.33 PP -
Life is Strange Complete Season (Episodes 1-5) 4.5 TF2 $8.95 PP -
Little Misfortune 2.2 TF2 $4.47 PP -
Little Nightmares Complete Edition 1.6 TF2 $3.22 PP -
Little Nightmares 1.0 TF2 $2.06 PP -
Lobotomy Corporation Monster Management Simulation 5.0 TF2 $9.99 PP -
Loot River 3.3 TF2 $6.47 PP -
Lost Ember 1.4 TF2 $2.76 PP -
Luck be a Landlord 2.4 TF2 Refer To My Other Thread $4.77 PP Refer To My Other Thread Luck of the Draw: Roguelike Deckbuilders Bundle
METAL GEAR SOLID V: The Definitive Experience 1.5 TF2 $2.89 PP -
MONSTER HUNTER RISE 4.1 TF2 $8.09 PP -
MORTAL KOMBAT 11 1.8 TF2 $3.53 PP -
MX vs ATV Reflex 0.4 TF2 $0.71 PP -
Mad Max 1.2 TF2 $2.32 PP -
Mafia II: Definitive Edition 3.6 TF2 $7.11 PP -
Mafia III: Definitive Edition 2.1 TF2 $4.21 PP -
Mafia: Definitive Edition 2.2 TF2 $4.36 PP -
Magicka 2 - Deluxe Edition 0.8 TF2 $1.69 PP -
Magicka 2 0.6 TF2 $1.18 PP -
Maneater 0.8 TF2 $1.63 PP -
Manhunt 1.1 TF2 $2.18 PP -
Mars Horizon 0.8 TF2 $1.53 PP -
Mass Effect™ Legendary Edition 7.7 TF2 $15.36 PP -
Max Payne 2: The Fall of Max Payne 0.6 TF2 $1.22 PP -
Max Payne 1.0 TF2 $2.06 PP -
MechWarrior 5: Mercenaries 2.5 TF2 $5.02 PP -
Medal of Honor 2.1 TF2 $4.24 PP -
Mega Man Legacy Collection 0.5 TF2 $0.9 PP -
Men of War: Assault Squad 2 - Deluxe Edition 0.8 TF2 $1.69 PP -
Men of War: Assault Squad 2 War Chest Edition 0.8 TF2 $1.6 PP -
Men of War: Assault Squad 2 0.8 TF2 $1.6 PP -
Metro Exodus 1.4 TF2 $2.79 PP -
Metro Redux Bundle 1.1 TF2 $2.17 PP -
Metro: Last Light Redux 1.1 TF2 $2.26 PP -
Middle-earth: Shadow of Mordor Game of the Year Edition 0.9 TF2 $1.71 PP -
Middle-earth™: Shadow of War™ 0.9 TF2 $1.8 PP -
Middleearth Shadow of War Definitive Edition 1.2 TF2 $2.37 PP -
Midnight Ghost Hunt 2.5 TF2 Refer To My Other Thread $4.93 PP Refer To My Other Thread May Multiplayer Bundle
Mini Ninjas 0.5 TF2 $1.05 PP -
Mirror's Edge 2.2 TF2 $4.36 PP -
Miscreated 1.4 TF2 $2.87 PP -
Monster Hunter: World 3.5 TF2 $6.89 PP -
Monster Sanctuary 0.6 TF2 $1.26 PP -
Monster Train 0.5 TF2 $0.92 PP -
Moonlighter 0.4 TF2 $0.85 PP -
Moons of Madness 1.7 TF2 $3.48 PP -
Mordhau 1.7 TF2 $3.32 PP -
Mortal Shell 1.4 TF2 $2.77 PP -
Motorcycle Mechanic Simulator 2021 0.8 TF2 $1.58 PP -
Motorsport Manager 1.3 TF2 $2.55 PP -
Move or Die 0.7 TF2 $1.46 PP -
Moving Out 1.4 TF2 $2.82 PP -
Mutant Year Zero: Road to Eden - Deluxe Edition 1.5 TF2 $3.01 PP -
My Friend Pedro 1.0 TF2 $1.91 PP -
My Time At Portia 0.7 TF2 $1.43 PP -
NARUTO SHIPPUDEN: Ultimate Ninja STORM 4 Road to Boruto 2.6 TF2 $5.23 PP -
NARUTO SHIPPUDEN: Ultimate Ninja STORM Revolution 0.8 TF2 $1.5 PP -
NASCAR Heat 5 - Ultimate Edition 0.6 TF2 $1.1 PP -
NBA 2K13 4.8 TF2 $9.52 PP -
Naruto Shippuden: Ultimate Ninja Storm 4 1.6 TF2 $3.14 PP -
Naruto to Boruto Shinobi Striker - Deluxe Edition 1.6 TF2 $3.13 PP -
Naruto to Boruto Shinobi Striker 0.4 TF2 $0.83 PP -
Necromunda: Hired Gun 0.7 TF2 $1.45 PP -
Neon Abyss 0.5 TF2 $1.01 PP -
Neverwinter Nights: Complete Adventures 3.7 TF2 $7.33 PP -
Nine Parchments 2.1 TF2 $4.27 PP -
No Time to Relax 2.9 TF2 $5.75 PP -
Northgard 3.8 TF2 Refer To My Other Thread $7.64 PP Refer To My Other Thread May Multiplayer Bundle
Not For Broadcast 0.7 TF2 $1.36 PP -
ONE PIECE BURNING BLOOD GOLD EDITION 2.0 TF2 $3.91 PP -
ONE PIECE BURNING BLOOD 0.7 TF2 $1.46 PP -
ONE PIECE PIRATE WARRIORS 3 Gold Edition 1.2 TF2 $2.38 PP -
Observer 0.4 TF2 $0.74 PP -
Oddworld: New 'n' Tasty 0.4 TF2 $0.72 PP -
One Step From Eden 0.5 TF2 $1.03 PP -
Operation: Tango 0.4 TF2 Refer To My Other Thread $0.8 PP Refer To My Other Thread Humble Choice (May 2023)
Opus Magnum 1.1 TF2 $2.13 PP -
Orcs Must Die! 3 1.9 TF2 $3.69 PP -
Outlast 2 0.6 TF2 $1.17 PP -
Outlast 0.5 TF2 $1.06 PP -
Outward 1.5 TF2 $2.94 PP -
Overcooked 1.0 TF2 $2.02 PP -
Overcooked! 2 1.3 TF2 $2.59 PP -
Overgrowth 0.8 TF2 $1.53 PP -
Overlord II 0.4 TF2 $0.85 PP -
Owlboy 1.0 TF2 $2.04 PP -
PC Building Simulator 0.7 TF2 $1.32 PP -
PGA TOUR 2K21 0.6 TF2 $1.24 PP -
Paint the Town Red 2.4 TF2 $4.73 PP -
Parkitect 5.5 TF2 $10.98 PP -
Party Hard 2 0.4 TF2 $0.71 PP -
Pathfinder: Kingmaker - Enhanced Plus Edition 0.6 TF2 $1.25 PP -
Pathologic 2 0.5 TF2 $1.04 PP -
Pathologic Classic HD 0.4 TF2 $0.85 PP -
Per Aspera 0.7 TF2 $1.39 PP -
Phantom Doctrine 0.4 TF2 $0.85 PP -
Pillars of Eternity Definitive Edition 1.3 TF2 $2.66 PP -
Pillars of Eternity II: Deadfire 1.0 TF2 $2.07 PP -
Pistol Whip 6.2 TF2 $12.33 PP -
Plague Inc: Evolved 1.6 TF2 $3.23 PP -
Planescape: Torment: Enhanced Edition 0.4 TF2 $0.78 PP -
Planet Coaster 1.8 TF2 $3.55 PP -
Planet Zoo 2.0 TF2 $3.93 PP -
Planetary Annihilation: TITANS 6.0 TF2 $11.91 PP -
Portal Knights 1.3 TF2 $2.62 PP -
Power Rangers: Battle for the Grid 2.8 TF2 $5.48 PP -
PowerBeatsVR 1.0 TF2 $1.99 PP -
PowerSlave Exhumed 1.4 TF2 $2.79 PP -
Praey for the Gods 0.6 TF2 $1.16 PP -
Prehistoric Kingdom 1.5 TF2 $2.93 PP -
Prison Architect 0.4 TF2 $0.76 PP -
Pro Cycling Manager 2019 1.3 TF2 $2.61 PP -
Project Hospital 2.4 TF2 $4.82 PP -
Project Wingman 2.6 TF2 $5.21 PP -
Project Winter 1.1 TF2 $2.17 PP -
Propnight 0.7 TF2 $1.32 PP -
Pumpkin Jack 0.4 TF2 $0.84 PP -
Quantum Break 2.0 TF2 $4.0 PP -
RESIDENT EVIL 3 2.3 TF2 $4.49 PP -
RUGBY 20 1.3 TF2 $2.58 PP -
RWBY: Grimm Eclipse 3.3 TF2 $6.62 PP -
Ragnaröck 3.5 TF2 $6.93 PP -
Rain World 1.1 TF2 Refer To My Other Thread $2.19 PP Refer To My Other Thread Must-Play Metroidvanias Bundle
Raw Data 1.1 TF2 $2.17 PP -
Re:Legend 1.1 TF2 $2.13 PP -
Red Faction Guerrilla Re-Mars-tered 0.5 TF2 $0.95 PP -
Red Matter 4.5 TF2 $8.95 PP -
Resident Evil / biohazard HD REMASTER 1.1 TF2 $2.23 PP -
Resident Evil 0 / biohazard 0 HD Remaster 1.2 TF2 $2.35 PP -
Resident Evil 5 GOLD Edition 1.8 TF2 $3.53 PP -
Resident Evil 5 1.1 TF2 $2.16 PP -
Resident Evil 6 1.4 TF2 $2.81 PP -
Resident Evil: Revelations 2 Deluxe Edition 2.5 TF2 $4.88 PP -
Resident Evil: Revelations 0.8 TF2 $1.5 PP -
Retro Machina 0.5 TF2 $1.02 PP -
Risen 2: Dark Waters Gold Edition 1.4 TF2 $2.88 PP -
Risen 3 - Complete Edition 1.0 TF2 $2.07 PP -
Risen 0.9 TF2 $1.82 PP -
Rising Storm 2: Vietnam 0.7 TF2 $1.34 PP -
River City Girls 1.4 TF2 $2.87 PP -
Roboquest 0.5 TF2 $1.06 PP -
RollerCoaster Tycoon Deluxe 1.1 TF2 $2.09 PP -
Rollercoaster Tycoon 2: Triple Thrill Pack 1.6 TF2 $3.28 PP -
Rubber Bandits 0.8 TF2 $1.52 PP -
Ryse: Son of Rome 1.7 TF2 $3.38 PP -
SCP: Pandemic 2.2 TF2 $4.28 PP -
SCUM 3.0 TF2 $5.96 PP -
SOMA 2.4 TF2 $4.8 PP -
SONG OF HORROR Complete Edition 0.7 TF2 $1.42 PP -
STAR WARS® THE FORCE UNLEASHED II 0.8 TF2 $1.62 PP -
STAR WARS™: Squadrons 1.6 TF2 $3.23 PP -
SUPERHOT VR 2.3 TF2 $4.51 PP -
SUPERHOT 0.8 TF2 $1.59 PP -
SUPERHOT: MIND CONTROL DELETE 0.5 TF2 $1.02 PP -
Saint's Row The Third Remastered 2.3 TF2 $4.5 PP -
Saints Row 2 0.6 TF2 $1.16 PP -
Saints Row IV Game of the Century Edition 1.1 TF2 $2.25 PP -
Saints Row IV 1.0 TF2 $2.05 PP -
Saints Row the Third - The Full Package 1.0 TF2 $1.93 PP -
Saints Row: The Third 0.6 TF2 $1.27 PP -
Salt and Sanctuary 1.1 TF2 $2.15 PP -
Sanctum 2 0.5 TF2 $1.06 PP -
Satisfactory 6.5 TF2 $13.01 PP -
Second Extinction 2.1 TF2 $4.11 PP -
Secret Neighbor 0.9 TF2 $1.85 PP -
Serious Sam 2 0.8 TF2 $1.58 PP -
Serious Sam 3: BFE 1.0 TF2 $1.99 PP -
Serious Sam 4 4.0 TF2 $7.94 PP -
Serious Sam: Siberian Mayhem 2.3 TF2 $4.51 PP -
Shadow Man Remastered 1.0 TF2 $2.0 PP -
Shadow Tactics: Blades of the Shogun 0.4 TF2 $0.85 PP -
Shadow Warrior 2 0.9 TF2 $1.76 PP -
Shadow of the Tomb Raider 3.2 TF2 $6.37 PP -
Shenmue 3 1.3 TF2 $2.58 PP -
Shenmue I & II 1.3 TF2 $2.58 PP -
Shining Resonance Refrain 0.5 TF2 $0.96 PP -
Sid Meier's Civilization VI : Platinum Edition 3.0 TF2 $6.03 PP -
Sid Meier's Civilization VI 0.7 TF2 $1.47 PP -
Sid Meier's Civilization® V: The Complete Edition 1.9 TF2 $3.76 PP -
Sid Meiers Civilization IV: The Complete Edition 0.8 TF2 $1.6 PP -
Siege of Centauri 0.6 TF2 $1.16 PP -
SimCasino 1.3 TF2 $2.56 PP -
SimplePlanes 1.9 TF2 $3.78 PP -
Skullgirls 2nd Encore 1.2 TF2 $2.47 PP -
Slap City 1.1 TF2 $2.25 PP -
Slay the Spire 3.6 TF2 $7.17 PP -
Sleeping Dogs: Definitive Edition 1.0 TF2 $1.93 PP -
Slime Rancher 1.7 TF2 $3.32 PP -
Sniper Elite 3 1.1 TF2 $2.14 PP -
Sniper Elite 4 1.3 TF2 $2.53 PP -
Sniper Elite V2 Remastered 1.3 TF2 $2.5 PP -
Sniper Elite V2 1.0 TF2 $2.05 PP -
Sniper Ghost Warrior 3 0.8 TF2 $1.58 PP -
Sniper Ghost Warrior Contracts 0.9 TF2 $1.88 PP -
Sonic Adventure DX 0.5 TF2 $0.92 PP -
Sonic Adventure™ 2 0.9 TF2 $1.86 PP -
Sonic Mania 1.3 TF2 $2.6 PP -
Soul Calibur VI 1.6 TF2 $3.24 PP -
Source of Madness 0.6 TF2 $1.13 PP -
Space Engineers 2.7 TF2 $5.3 PP -
Space Haven 0.6 TF2 $1.15 PP -
Spec Ops: The Line 0.9 TF2 $1.81 PP -
SpeedRunners 0.5 TF2 $1.04 PP -
Spellcaster University 0.5 TF2 $0.9 PP -
Spelunky 1.1 TF2 $2.23 PP -
Spirit Of The Island 1.3 TF2 $2.59 PP -
Spiritfarer 1.1 TF2 Refer To My Other Thread $2.18 PP Refer To My Other Thread Humble Choice (May 2023)
SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated 1.3 TF2 $2.51 PP -
Spyro™ Reignited Trilogy 4.8 TF2 $9.65 PP -
Star Renegades 3.0 TF2 $5.94 PP -
Star Trek: Bridge Crew 4.3 TF2 $8.62 PP -
Star Wars Republic Commando™ 0.4 TF2 $0.71 PP -
Star Wars: Battlefront 2 (Classic, 2005) 1.4 TF2 $2.7 PP -
Star Wars: Knights of the Old Republic 0.4 TF2 $0.85 PP -
Star Wars® Empire at War™: Gold Pack 1.2 TF2 $2.39 PP -
Starbound 1.1 TF2 $2.24 PP -
Starpoint Gemini Warlords 1.7 TF2 $3.48 PP -
State of Decay 2: Juggernaut Edition 3.0 TF2 $5.92 PP -
Staxel 0.6 TF2 $1.15 PP -
SteamWorld Quest: Hand of Gilgamech 0.9 TF2 $1.83 PP -
Steel Division: Normandy 44 1.5 TF2 $2.91 PP -
Stellaris Galaxy Edition 1.8 TF2 $3.56 PP -
Stellaris 1.6 TF2 $3.24 PP -
Stellaris: Lithoids Species Pack 0.7 TF2 $1.49 PP -
Stick Fight: The Game 0.6 TF2 $1.1 PP -
Strategic Command WWII: World at War 2.1 TF2 $4.26 PP -
Street Fighter 30th Anniversary Collection 1.5 TF2 $2.94 PP -
Streets of Rogue 0.6 TF2 $1.24 PP -
Stronghold 2: Steam Edition 2.0 TF2 $4.0 PP -
Stronghold Crusader 2 0.9 TF2 $1.84 PP -
Stronghold Crusader HD 0.6 TF2 $1.24 PP -
Stronghold Legends: Steam Edition 0.9 TF2 $1.76 PP -
Styx: Shards Of Darkness 0.9 TF2 $1.76 PP -
Subnautica 3.6 TF2 $7.15 PP -
Summer in Mara 0.5 TF2 $1.09 PP -
Sunless Sea 0.4 TF2 $0.76 PP -
Sunless Skies 0.7 TF2 $1.34 PP -
Sunset Overdrive 1.0 TF2 $2.01 PP -
Super Meat Boy 0.5 TF2 $1.08 PP -
Superliminal 1.9 TF2 $3.84 PP -
Supraland Six Inches Under 1.5 TF2 $2.89 PP -
Supreme Commander 2 0.8 TF2 $1.62 PP -
Supreme Commander Forged Alliance 2.0 TF2 $4.02 PP -
Surgeon Simulator: Experience Reality 1.8 TF2 $3.5 PP -
Survive the Nights 0.8 TF2 $1.69 PP -
Surviving Mars 0.5 TF2 $0.92 PP -
Surviving the Aftermath 0.7 TF2 $1.41 PP -
Sword Art Online Fatal Bullet - Complete Edition 3.2 TF2 $6.45 PP -
Sword Art Online Hollow Realization Deluxe Edition 1.5 TF2 $3.01 PP -
Syberia: The World Before 1.2 TF2 $2.32 PP -
Synth Riders 3.5 TF2 $6.96 PP -
TEKKEN 7 1.5 TF2 $2.9 PP -
THE KING OF FIGHTERS '98 ULTIMATE MATCH FINAL EDITION 0.4 TF2 $0.85 PP -
THE KING OF FIGHTERS 2002 UNLIMITED MATCH 0.6 TF2 $1.18 PP -
Tales from the Borderlands 3.4 TF2 $6.83 PP -
Tales of Berseria 1.1 TF2 $2.12 PP -
Tales of Zestiria 0.9 TF2 $1.72 PP -
Talisman: Digital Edition 0.5 TF2 $0.94 PP -
Tank Mechanic Simulator 1.1 TF2 $2.17 PP -
Telltale Batman Shadows Edition 1.0 TF2 $1.9 PP -
Terraforming Mars 0.6 TF2 $1.15 PP -
Terraria 2.1 TF2 $4.26 PP -
The Ascent 1.1 TF2 $2.26 PP -
The Battle of Polytopia 0.4 TF2 $0.85 PP -
The Beast Inside 0.4 TF2 $0.77 PP -
The Blackout Club 0.6 TF2 $1.17 PP -
The Dark Pictures Anthology: Little Hope 1.6 TF2 $3.12 PP -
The Dark Pictures Anthology: Man of Medan 2.2 TF2 $4.42 PP -
The Darkness II 0.5 TF2 $0.99 PP -
The Dungeon Of Naheulbeuk: The Amulet Of Chaos 0.8 TF2 $1.69 PP -
The Escapists 0.6 TF2 $1.13 PP -
The Henry Stickmin Collection 0.7 TF2 $1.46 PP -
The Incredible Adventures of Van Helsing Final Cut 1.3 TF2 $2.67 PP -
The Intruder 2.2 TF2 $4.28 PP -
The Jackbox Party Pack 2 2.0 TF2 $4.02 PP -
The Jackbox Party Pack 3 2.9 TF2 $5.76 PP -
The Jackbox Party Pack 4 2.1 TF2 $4.14 PP -
The Jackbox Party Pack 5 3.1 TF2 $6.15 PP -
The Jackbox Party Pack 6 2.8 TF2 $5.58 PP -
The Jackbox Party Pack 1.1 TF2 $2.18 PP -
The LEGO Movie 2 Videogame 0.4 TF2 $0.8 PP -
The Last Campfire 0.4 TF2 $0.78 PP -
The Legend of Heroes: Trails in the Sky 1.8 TF2 $3.57 PP -
The Long Dark 2.0 TF2 $4.0 PP -
The Long Dark: Survival Edition 0.4 TF2 $0.78 PP -
The Mortuary Assistant 2.4 TF2 $4.82 PP -
The Red Solstice 2: Survivors 0.4 TF2 $0.78 PP -
The Surge 2 0.9 TF2 $1.83 PP -
The Survivalists 0.7 TF2 $1.36 PP -
The Talos Principle 1.0 TF2 $2.06 PP -
The Walking Dead: A New Frontier 0.4 TF2 $0.71 PP -
The Walking Dead: The Final Season 0.5 TF2 $0.92 PP -
The Walking Dead: The Telltale Definitive Series 2.2 TF2 $4.41 PP -
The Witness 3.7 TF2 $7.29 PP -
The Wolf Among Us 1.4 TF2 $2.83 PP -
This Is the Police 0.4 TF2 $0.85 PP -
This War of Mine: Complete Edition 0.7 TF2 $1.36 PP -
Titan Quest Anniversary Edition 0.6 TF2 $1.22 PP -
Torchlight II 0.6 TF2 $1.19 PP -
Total Tank Simulator 0.4 TF2 $0.74 PP -
Total War SHOGUN 2 3.5 TF2 $7.03 PP -
Total War Shogun 2 Collection 1.7 TF2 $3.48 PP -
Total War: ATTILA 2.1 TF2 $4.19 PP -
Total War: Empire - Definitive Edition 1.8 TF2 $3.61 PP -
Total War: Napoleon - Definitive Edition 1.6 TF2 $3.2 PP -
Total War: Rome II - Emperor Edition 2.8 TF2 $5.54 PP -
Total War™: WARHAMMER® 3.1 TF2 $6.25 PP -
Totally Accurate Battle Simulator 2.9 TF2 $5.68 PP -
Totally Reliable Delivery Service 0.6 TF2 $1.29 PP -
Tour de France 2020 0.6 TF2 $1.15 PP -
Tower Unite 5.2 TF2 $10.39 PP -
Townscaper 0.6 TF2 $1.18 PP -
Trailmakers Deluxe Edition 1.5 TF2 $2.93 PP -
Train Simulator Classic 0.9 TF2 $1.7 PP -
Tribes of Midgard 0.9 TF2 $1.8 PP -
Tricky Towers 2.0 TF2 $3.98 PP -
Trine 2: Complete Story 0.4 TF2 $0.85 PP -
Trine 4: The Nightmare Prince 1.2 TF2 $2.42 PP -
Trine Ultimate Collection 4.1 TF2 $8.22 PP -
Tropico 5 – Complete Collection 0.8 TF2 $1.6 PP -
Tropico 6 El-Prez Edition 2.5 TF2 $5.07 PP -
Tropico 6 2.3 TF2 $4.55 PP -
Turmoil 0.4 TF2 $0.73 PP -
Turok 0.4 TF2 $0.76 PP -
Two Point Hospital 2.2 TF2 $4.28 PP -
Tyranny - Gold Edition 0.6 TF2 $1.22 PP -
Ultimate Chicken Horse 1.8 TF2 $3.57 PP -
Ultimate Fishing Simulator 0.5 TF2 $0.92 PP -
Ultimate Marvel vs. Capcom 3 1.7 TF2 $3.4 PP -
Ultra Street Fighter IV 0.6 TF2 $1.15 PP -
Undertale 2.0 TF2 $4.07 PP -
Universe Sandbox 4.6 TF2 $9.15 PP -
Unrailed! 1.5 TF2 $3.0 PP -
Until You Fall 0.7 TF2 $1.4 PP -
VTOL VR 6.5 TF2 $13.01 PP -
Vacation Simulator 5.2 TF2 $10.32 PP -
Vagante 0.7 TF2 $1.41 PP -
Valkyria Chronicles 4 Complete Edition 1.5 TF2 $2.93 PP -
Vampyr 1.6 TF2 $3.27 PP -
Verdun 0.4 TF2 $0.73 PP -
Victor Vran 0.8 TF2 $1.62 PP -
Visage 2.9 TF2 $5.87 PP -
Viscera Cleanup Detail 1.9 TF2 $3.75 PP -
Void Bastards 0.4 TF2 $0.84 PP -
Volcanoids 1.4 TF2 $2.81 PP -
Vox Machinae 3.4 TF2 $6.78 PP -
Wargame European Escalation 0.4 TF2 $0.72 PP -
Wargame: Red Dragon 5.3 TF2 $10.56 PP -
Warhammer 40,000: Chaos Gate - Daemonhunters 2.2 TF2 Refer To My Other Thread $4.28 PP Refer To My Other Thread Humble Choice (May 2023)
Warhammer 40,000: Dawn of War - Master Collection 1.6 TF2 $3.12 PP -
Warhammer 40,000: Dawn of War II - Grand Master Collection 2.0 TF2 $3.93 PP -
Warhammer 40,000: Dawn of War II: Retribution 0.8 TF2 $1.62 PP -
Warhammer 40,000: Gladius - Relics of War 1.0 TF2 $1.95 PP -
Warhammer 40,000: Gladius - Tyranids 1.6 TF2 $3.12 PP -
Warhammer 40,000: Space Marine Collection 2.0 TF2 $4.07 PP -
Warhammer 40,000: Space Marine 1.7 TF2 $3.29 PP -
Warhammer: Chaosbane - Slayer Edition 1.1 TF2 $2.09 PP -
Warhammer: End Times - Vermintide Collector's Edition 0.7 TF2 $1.38 PP -
Warhammer: Vermintide 2 - Collector's Edition 1.5 TF2 $3.02 PP -
Warhammer: Vermintide 2 0.8 TF2 $1.52 PP -
Warhammer® 40,000™: Dawn of War® II 0.6 TF2 $1.26 PP -
Warhammer® 40,000™: Dawn of War® III 1.7 TF2 $3.33 PP -
Warpips 0.8 TF2 $1.53 PP -
Wasteland 3 1.3 TF2 $2.55 PP -
We Happy Few 0.8 TF2 $1.62 PP -
We Need to Go Deeper 1.7 TF2 $3.34 PP -
We Were Here Too 0.9 TF2 $1.81 PP -
White Day : a labyrinth named school 0.6 TF2 $1.25 PP -
Who's Your Daddy 1.7 TF2 $3.31 PP -
Wingspan 1.2 TF2 $2.37 PP -
Winkeltje: The Little Shop 1.1 TF2 $2.18 PP -
Witch It 3.3 TF2 $6.54 PP -
Wizard of Legend 1.4 TF2 $2.86 PP -
Worms W.M.D 1.1 TF2 $2.24 PP -
Wurm Unlimited 0.7 TF2 $1.45 PP -
X4: Foundations 5.8 TF2 $11.48 PP -
X4: Split Vendetta 1.9 TF2 $3.8 PP -
XCOM 2 Collection 1.4 TF2 $2.79 PP -
XCOM: Enemy Unknown Complete Pack 0.8 TF2 $1.6 PP -
XCOM: Ultimate Collection 1.2 TF2 $2.42 PP -
Yakuza 0 2.0 TF2 $3.96 PP -
Yakuza 3 Remastered 1.1 TF2 $2.24 PP -
Yakuza 4 Remastered 2.0 TF2 $4.01 PP -
Yakuza 5 Remastered 2.8 TF2 $5.48 PP -
Yakuza Kiwami 2 3.2 TF2 $6.41 PP -
Yonder: The Cloud Catcher Chronicles 1.8 TF2 $3.58 PP -
YouTubers Life 0.5 TF2 $1.06 PP -
ZERO Sievert 4.8 TF2 $9.65 PP -
Zenith MMO 2.2 TF2 $4.38 PP -
Zero Caliber VR 4.2 TF2 $8.31 PP -
Zombie Army 4: Dead War 1.9 TF2 $3.75 PP -
Zombie Army Trilogy 0.5 TF2 $1.04 PP -
biped 0.9 TF2 $1.79 PP -
rFactor 2 3.2 TF2 $6.43 PP -
while True: learn() Chief Technology Officer Edition 0.8 TF2 $1.61 PP -
 
IGS Rep Page:
https://www.reddit.com/IGSRep/comments/ggsaik/fappidydats_igs_rep_page/
 
SteamTrades Rep Page (1000+):
https://www.steamtrades.com/use76561198097671494
 
GameTrade Rep Page:
https://www.reddit.com/GameTradeRep/comments/ggrz1y/fappidydats_gametrade_rep_page/?
 
SGSFlair Rep Page:
https://www.reddit.com/sgsflaicomments/ggag04/flair_profile_ufappidydat/
submitted by FappidyDat to SteamGameSwap [link] [comments]


2023.06.04 23:46 JulianSkies Blackriver Cases - Season 5 “Exotic Pets” - Episode 2 “Night’s Touch”

[ [FIRST] [NEXT>]
Season 5 “Exotic Pets”
Episode 2 “Night’s Touch”
He stares at her as Keya’s voice starts to slowly grow louder “I know you have people who can deal with this. This is supposed to be a priority line, as well!” her tone was still flatter than it should be, it was loud but lacked inflection giving it a false impression of cold anger.
“We have arranged previous protocols for similar situations”
“You can’t possibly be so unwise as to not be ready for nonstandard behavior”
“Please find someone with authority or at least knowledge of the situation”
“Yes I am the-”
“I am very much aware of the limitations of our deal, I am asking about a similar but new situation”
“The chief of an exterminator precinct is calling you because an endangered exotic animal requires some form of acceptable solution. I am calling you despite a clear lack of protocols in this specific situation. I am calling you because I have no real solutions and if there’s one species, one government left in this brahking galaxy that CARES it’s you so please, please give me something, ANYTHING” it was disturbing, incredibly so, to watch her inflection just waver and shift like that.
“Very well, I will put you on speakers” finally a reprieve from hearing a one-sided conversation, Keya sets down her holopad in the table at the center of the couches. Santos comes closer, still with one of the hensa snugly stuck inside his shirt while Orran slowly walks over to look, but he doesn’t sit, still holding the female protectively.
In the screen is another human, she is dressed in a very plain black suit with a necktie that’s been loosened and her short hair is disheveled. Clearly, Keya’s conversation had managed to stress her out. The dark-skinned woman scans her light blue eyes through the three visible people across from the call, her direct sight quickly stopping on the small beast in Orran’s grasp “They’re like tiny panthers” she says, softly
After a few more moments she continues “Alright, call me Janice. As I’ve told your boss” she says, presumably trying to aim her gaze at Santos, which isn’t quite possible through a video call “We might have a good solution. But that’s a maybe on the good solution, depends on if I can call on people here. And we have an okay solution, but that depends on what you’re willing to do, Mister…”
At that, the yotul recognizes it’s his turn to speak “Orran, my name is Orran”
“Mister Orran. So, here are the two possible solutions. The worst of them is to simply arrange a transfer for them to Leirn, but that is not an optimal solution. Not only would it take time, as we don’t currently have the logistic means to expedite transport in official vessels and we do not have the funds to find a quick and safe civilian willing to make the trip, we currently have no ongoing deals with the planetary government regarding fauna returns”
“I’m sure I could find a good transport to get there, ma’am.” Orran interrupts “I got them here, I can get them back if I need to”
“That might be true” the woman on the video continues, waving dismissively as she visibly slumps down on the seat “But we still have no official deals with their government regarding wildlife rescues. We have ongoing negotiations but nothing concrete, so in order to get your little fuzzballs over there we’d need to divert personnel we do not have available at the moment to secure a proper location, hopefully a wildlife shelter or similar”
“I could-” Orran tries but he’s interrupted
“Yes, you could go and uproot the entirety of your life again for the sake of those. Which is what we’d ask of you in this case, the best we could do for this worst-case scenario is some bureaucratic facilitation for your travel.” then she moves closer to the camera and puts her elbows on, presumably, the desk and rests her chin on her hands “But we might have a better solution”
“You better not be about to rope this man into some weird quasi-legal scheme” Santos interrupts “Your track record has been real spotty when dealing with anything at this scale”
Janice sighs, rubbing her eyes as she pulls a holopad off from the side “Yes, yes I know. You would fucking know wouldn’t you, Mr. Exterminator. But no, no, the plan is to take advantage of an ongoing research project to find far safer shelter right here on Venlil Prime.” she returns to her slacked pose as she brings her pad up with her, sharing her attention between the two “There’s a variety of projects researching the possible introduction of new species to this planet to increase the resilience of the biomes near the core of the habitable zone, an offshoot of the Cradle restoration research, as well as a bit of a hare-brained little project researching the feasibility of shipboard pets to increase soldier morale” she offers a hand to the camera “We can have your hensa housed in the facilities of any of such projects. This way we don’t need to redirect any voidborne assets, which as you know are all completely committed to the ongoing war, and you don’t need to give up your life here, Mr. Orran”
Santos turns to watch the yotul, who now has a contemplative look. It was always weird when he realized he could read alien expressions that well, a closed eye with the head slightly tilted the same direction and both ears flat towards the same direction read the exact same way as a human looking upwards in thought, apparently he’d grown accustomed to them very much. “And what would being housed here require, and how would they be treated”
Janice takes a deep breath, and can be seen pulling a second holopad from somewhere offscreen “IF I can make this work, and this is an if because it depends on finding a receptive project lead, for now they’d just be housed in the animal shelters those projects have for their studies. Currently the studies are only observational in how they relate to local species, with periodic medical checkups, being held in a few biome-isolation facilities. Should they prove suitable for the goals, and hell that depends on the projects being feasible to begin with, then they’ll be added to acclimated breeding programs.”
Orran looks down at the heavy female on his arms, then looks back at the screen “And should they not be?”
Janice grins “That’s the trick. At that point the UN will have taken over responsibility for them, and now they have an endangered species on hand and a million and one laws on how to treat them. So they’ll be forced to keep them in a wildlife shelter until they can be safely relocated to their natural environment. Which is something that will likely only happen after the end of the war given how bureaucracy works” then she looks down at the holopads and types something down in one of them “And if the war takes longer than that to end, I don’t think any of us will be around to worry anymore, so”
“Isn’t that a bit pessimistic” Santos adds with a raised eyebrow
“You would be, sitting here in this chair” she retorts
He looks at Orran, ultimately the choice is his, given it’s both his little creatures and his life in the line. The yotul spends a few moments thinking “Then please see what you can do. How long until we have an answer?”
“Hah!” Janice exclaims triumphantly, startling all three “I wouldn’t be in this job if I couldn’t multitask this well. I already have an answer, seems like the local fauna reintroduction project has shown interest. Can’t have only one pestkiller species in the same niche, it seems they want to have some competition to keep populations controlled or something” she still has a wide smile when she directly addresses Orran “If that project pans out, your kitties’ descendants will wind up in a competitive space with ours. But that’s for multiple generations from now, it seems. Currently, those two would wind up in an observation shelter to see how they interact with a population of voidpins as well as how they interact with terran cats. Is that acceptable or should I try to find another project?”
At that Orran laughs lightly “Ooh, nightside? That’d be perfect, most hensa are twilight creatures but nightweavers are nocturnal, that’d be the best for them” he gently caresses the feline in his arms “Hear that Lodestar? You get to have some darkness again”
Janice nods on the screen “Alright, then… Let’s see… Oh, oooh that’s convenient” she is tapping at the holopad “How much time do you need to prepare them for a trip? Would you like to come along for the handoff? CnT Freight -that’s an unfortunate name- seems to have a pickup of carbon in the next town over for us, we can have someone take advantage of the trip and come pick your kitties up”
Santos tilts his head to the side “Carbon? That might be over in Long Cliff if I remember the surrounding towns correctly. That’s almost a two hour trip”
Janice nods “Yep. I’ve sent a message to that project’s lead, they’ll get someone in our already-scheduled resource pickup trip and they’ll meet up with you. But we’re working with already existing schedules so… They should be over there in, let’s see… Fifteen hours or so” she takes a deep breath “So if that’ll be all? I got more calls in the queue”
“This will be enough” Keya’s voice is still weird
And with that the other human unceremoniously ends the call “That’ll be around three claws, Orran” Santos offers “I hope you don’t mind if we wait over here?”
The yotul is surprised, taking a step back “W-wait here? Why?”
Santos sighs “Three things. You already panicked once, and fled an entire planet over it” he gives Orran a side glance, which now that he thinks about it wouldn’t read the same for an alien would it? “Don’t want to risk you panicking again and messing yourself up”
Orran looks sheepish for a moment “Second, I want to have a look outside for some things. This place was the location of something very suspicious a few paws ago and this is the only chance I have to properly look for evidence around here” he gives the yotul a shrug “None of it is your fault, to clarify. I just want to figure out where that nixa came from”
And finally, he stands up and grabs Keya by the shoulders “And third, this woman did not sleep and is five seconds away from a mental breakdown” he lifts her off the ground with great effort, takes a couple of steps to the side and forcibly shoves her into the largest couch “And I want her to try to get a full rest before we need to deal with the delivery, because we will invariably be involved”
Despite the annoyed position of her ears and thrashing tail, Keya doesn’t move from the position she’s been put into “Santos, I’m fine”
“No you’re not, you started screaming an hour into your sleep cycle and never went back to bed. Try to get some sleep, I’ll be here” he turns over to Orran “Yes, I’m taking a bit of advantage of your situation, I’m sorry.”
If the yotul had eyebrows, he’d be raising one of them right now “I take it this isn’t a normal situation. If that’s why you need to stay around it’s fine.” he takes a deep breath “Turns out I owe her, apparently, so consider yourselves guests”
And so they waited. It did not take long for Keya to fall asleep, meanwhile Santos sat down on the couch and started fiddling with his holopad. It wasn't a random distraction, however, as he was reviewing the calls on Orran’s little project. Maybe it was just human pareidolia speaking, but something about the calls had been nagging him. It did eat at him doing this to Orran, however. The man was already stressed out enough as it was, and here he was taking complete advantage of what is essentially a hostage situation so his boss could sneak some sleep during a work shift.
As the hours passed he'd periodically get pulled out of his work as he watched Orran come and go, doing whatever his job was. Turns out an agriculturalist’s job also involves a lot of paperwork, it seems, for the man at some point had three holopads out doing who knows what, presumably data comparison. Himself, he eventually found what his instinct had been nagging him about. All of the calls on those little beasts, aside from the very first, were not made from within Blackriver. If his understanding of comms-codes in this planet was right, and if he wasn’t just seeing patterns where they did not exist, those anonymous calls were all from a number in a nearby town. But before he could start making more connections he heard something he was hoping not to hear. He hears Keya’s breath quickening.
He quickly sets down his pad and, after a bit of effort, manages to dislodge the two alien felines that had decided his lap was the correct place for a nap. Then he heads over to Keya and kneels down beside her, causing Orran to focus on him. “Don’t do anything, Orran” he instructs
“What? What’s going on?” he sounds worried, as he should be
“I was hoping she’d wake up to a normal nightmare but it seems like it’s a bad one again” he stares at his boss, whose breathing is getting faster and faster. She opens her mouth and starts making a noise.
Orran steps closer “Shouldn’t you wake her up?”
It’s now that Keya starts screaming, familiar screams of fear “No, not yet. Wake her up too early and she’s going to be in a state of panic for multiple claws.” Keya’s screams start getting worse as she grabs at the couch and digs her claws in, her legs and tail thrashing wildly as if she were running. And suddenly her creaming stops with a choked noise as she brings her hands up to her chest.
Orran takes a step back as the next stage of Keya’s nightmare makes itself manifest in her noises, a choked scream that brought a chill down his spine, a scream that was eerily reminiscent of the sounds he’d heard in an ‘instructional’ video about the greys a long time ago. “Wake her up too late and she’s not going to have any of her emotions left” the human comments, as the venlil frantically claws at her own chest.
She screams for just a little while longer, until Santos forcibly puts his hand over her chest “Boss, I’m here” he says with an authoritative voice “The only predator in this room is me, listen to my voice” he puts pressure in her chest “You’re alive, listen to me” he lowers his body closer to her “Wake up and listen”
The distressed hensa had been staring up at the venlil from the ground, emitting a low, bassy growl all this time in a sign of worry. But when Keya sits up suddenly they both run back behind Orran “I… Am awake” she says mechanically.
Santos sighs, stares at her for a while, then stands up and offers his hand. Keya ignores him and stands up, looking around the house “Cold bastard woke up this time, eh?”
Santos and Orran watch as Keya ignores the question as she looks around, eyes seemingly staring off into the distance. She finally stops “Yes” and then turns her entire body towards a small desk near the front door, and turns her head to face it.
Santos raises an eyebrow at her motion, and he notices Orran’s tail started lightly thumping on the floor and his body was shaking slightly. He’d seen people getting unnerved at the cold bastard, but he had the feeling that if he were a human right now he’d be sweating bullets. He follows the direction Keya is facing, that was such a blatantly human motion she had performed it was obvious what she intended, and sees something.
“Haven’t seen a proper paper letter in a long, long time” he comments a technical lie, a few seconds after Orran had moved to pick up said letter from the desk and shove it into a drawer. But he had already seen what Keya wanted him to.
“Y-yeah I’m… Still fond of some traditional things” the man says, still looking nervous.
He takes a deep breath. He’d already seen it, in the letter, the mark of three crossed leaves. “Alright… Me and Keya are going to go outside to check something. And when we come back, you’re going to tell me the truth, right?” he stares directly at Orran
“What do you-”
“AFTER we’re back” he interrupts “Because this is either nothing worth worrying about, or you were saved from death by the power of ignorance” but he doesn’t let Orran answer as he and Keya step out into the yard.
He looks around at the yard, already predicting this would be a difficult mission. A physical letter with a familiar symbol, Orran mentioned he had a way to bring his felines to this planet and could use it as a way out, those were carnivores as far as he knew so he had to get food somewhere, and the man had those kept in here since before humanity’s first contact so it wasn’t some cloned meat he was using.
Keya grabs his shoulder and turns him towards the shed, every house in this place has the same general structure, including the shed in the backyard. The two of them start heading over there and study it. Those are wooden windows, closed, barring any sight from the inside and the front door had a lock in it, but it was slightly ajar. He looks at Keya, who seems to not notice his stare, and then gently opens the door.
The light from the outside streams in, and the sight is somewhat heart wrenching. This was, at some point, pretty much a cat house. There were shelves along the walls with nothing in them for them animals to walk about, wooden towers and other acrobatic toys, there were plastic toys scattered around and most tellingly some bowls on the ground. He kneels beside the bowls, there’s a tiny scattering of kibble indicating which ones were likely kibble and which ones were likely water, but they were marked with the same signs as the rest of the toys and furniture, deep marks of a nixa’s claws.
“Here” Keya’s toneless voice calls him out, and as he arrives he finds the proof of what he expected. There’s a rather crude metal box sitting there, full of scratch marks and bloodstains, inspecting it closer he finds tufts of dark fur and… Fabric.
Before he can inspect closer Keya hands him something- A plastic bag “Always prepared aren’t you?” he kneels closer to look at it, it’s definitely fabric, torn fabric in fact, with a fragment of the nixa’s claw attached to it. Gingerly he puts it in the plastic bag, looking at it.
“It is not good for my mental health, but it is useful in situations like those” Keya offers, before turning to the door to leave.
Santos stands up and takes a deep breath. Those calls all came from outside, and everything’s starting to make sense. He speeds up to move ahead of Keya as they enter Orran’s house, to find the yotul sitting on a couch, seemingly staring at something but in truth his eyes were distant in thought. “Alright, Orran. The first question, where did you get food for your hensa?”
Orran nearly jumps out of his skin, before turning an eye to Santos “I… I have an offworld contact. They, uhm… They can get some stuff shipped from Leirn for me”
Santos nods, and sits beside the man. Keya, on the other hand, walks behind him and simply looms over, causing the agriculturalist to shrink “Next question. Who brought you here?”
“It… It was the same people”
He crosses his arms “I’m going to take a wild guess and say that your hensa have suddenly decided that they don’t want to leave the house anymore since a few days, I mean, paws ago, right?”
At that Orran gasps “How did you know?”
He leans back on the couch “Your little ones saved your life, just so you know. Whoever it is you’ve got your trip, and the food from… You still owe them, right? And they’re the kind that comes collect” he’s looking at the ceiling right now
“C-collect? What do you mean?” he can see Orran trembling in his periphery
“Fifty seven of the calls on your hensa were from outside town” he turns his head slightly to give Orran a side-eyed stare “And we figured out where whoever it was dropped a very angry and very hungry nightside predator a few paws ago. You know, at the same point in time where I can only imagine your little friends stopped going to their playground out back”
“Wait” Orran seems frozen “That… That was because…”
Santos shrugs “I don’t know who they are. I doubt they’d like it if you talked, so i’m not asking. I’m just going to ask, how much do you owe them?”
The yotul looks down “Five hundred and twelve thousand credits… But I’ve been paying, I swear-” he grabs at Santos’ arm
“Chill out” he takes a deep breath “None of us are related to them in any way, before you get the wrong impression”
“It should be doable” Keya has brought up her datapad, causing the other two to look up at her “It is possible that I can organize a donation drive able to reach the nearby towns. Coupled with a secondary source I have available it is plausible acquire the amount of credits to clear his debt”
Orran stands up quickly in surprise “Y-you’d do that for-”
“Those people have shown themselves capable of causing serious collateral in their attempts at punishment and have shown to be a threat to the safety of the town.” she continues with a toneless voice “You, also, are part of this town. A group capable of smuggling contraband across planets is not a group we are capable of protecting the town from, therefore, the only measure left is appeasement.” she explains like it was a lecture, causing Orran’s ears to droop.
“The condition of this aid is as follows. You will hand over that letter, as I recognize it is their method of contacting you. You will, also, follow the humans to wherever the delivery will take place and you will only return to this town once I have contacted you to do so and you have paid your debts.” she turns her head sideways to direct one of her eyes at the yotul, he takes a step back cowering from the icy stare in a way Santos could never cause “If they make any further attempts at you, they will not endanger this town”
Santos sighs “Yeah, that looks like a wise choice” he pats Orran gently on the shoulder “I know the cold bastard is a lot but that’s a good plan. We’ll help you out, get your kitties a safe new home and nobody gets hurt”
To say the mood in the residence was soured by the experience was an understatement. And yet they were forced to wait even further in the collective company, Santos gently trying to coax some unrelated small talk out of Orran for the sake of the man’s sanity while he could not keep himself from continually building up more and more stress as he watched Keya silently stare down at her datapad nearly motionless.
Ultimately, Santos breaks the stress spiral by convincing the yotul to prepare for the trip. The lack of clothing articles, he noticed, made packing very much easier than it would be for a human. But a few cleaning articles, the remaining kibble for the hensa, a carrier cage that was uncleverly hidden under the bed and a few more moments spent preparing some travel snacks and there’s a knock on the front door.
Who’s behind the door is a distressingly short little Nevok, sent as the person to pick up the hensa. It took a bit of convincing, but under the cold gaze of Keya the woman eventually relents to allow Orran to accompany his animals, just to facilitate the handoff and to ensure the team’s knowledge of them is correct.
Santos and Keya see the two off, but as they return to the car that had been waiting for them for hours, she stops him. She opens the driver’s seat and points him there, takes the back seat herself and immediately brings out her datapad. Santos looks at the strange car, bites down his lower lip in thought and sighs. There’s no use discussing with the cold bastard.
-^-
[Excerpt from the social site Bleat]
#BadParents - A thread for bad parents with unruly pups
[email protected] - Hey guys, I need some help. The guests’ kids brought some weird candy home, what do I do
[email protected] - What kinna candy, is it tasty?
[email protected] - Does it smell funny?
[email protected] - Try it, it’s real good. I think I know what it is. Your kids are gunna get real loud about it.
[email protected] - hay guys, one of the neighbors broke some of the other guys’ toys and now he has to pay it back. But i’m kinda broke, you know how dad is, so I can’t help out. Can we get a pot rolling here?
[email protected] - Oh dear, think I can just give one of my toys up to make up for it? It wouldn’t be a bother.
[email protected] - I can help out, i’d ask my pups to help out too but they haven’t been listening to me for a while.
[email protected] - Same deal but at least I can get something going, I think the guests here would be up to help.
[email protected] - Oh, oh, I think I can get my pups to help, i’ll help out too. They’ve been trying to do good!
[email protected] - Me and the pups can help out too, they’ve been behaving a lot since last time.
[email protected] - Sorry guys, gotta sit out of this one. You know why.
[email protected] - It’s fine, it’s fine. Only help if you can. And no need, [email protected], just help out with the pot.
---
What? Did you thinking smuggling a pair of little predators off a planet currently ongoing purge across the stars and keeping carnivores fed in a planet where the mere mention of that kind of food could get you killed was possible without the aid of people you don't want to cross?
Sometimes you do what you have to do.
This is the end (mostly) of the "Exotic Pets" season! Thankfully our little hensa get a proper home, and maybe their descendants might help save a planet. This isn't the last adventure involving a pet, however, but the next season "Fighting Fire" might not end quite as peacefully.
Also I know I got zero schedule, never pretended i'd ever have I know myself. But don't expect anything next week, life sure is hard.
submitted by JulianSkies to NatureofPredators [link] [comments]


2023.06.04 22:46 PlayerXess Help again

I get this error every 5 ish minutes on my server without fail, can you guys help me out?
---- Minecraft Crash Report ----
// You're mean.

Time: 2023-06-04 16:42:11
Description: Exception in server tick loop

java.lang.RuntimeException: Failed to invoke onEndServerTick in dev.lazurite.rayon.impl.event.ServerEventHandler$$Lambda$5980/0x0000000801b0a530.
at dev.lazurite.toolbox.impl.event.EventImpl.invoke([EventImpl.java:32](https://EventImpl.java:32)) at net.minecraft.server.MinecraftServer.handler$zpp000$toolbox$tickServer\_End([MinecraftServer.java:5313](https://MinecraftServer.java:5313)) at net.minecraft.server.MinecraftServer.method\_3748([MinecraftServer.java:857](https://MinecraftServer.java:857)) at net.minecraft.server.MinecraftServer.method\_29741([MinecraftServer.java:665](https://MinecraftServer.java:665)) at net.minecraft.server.MinecraftServer.method\_29739([MinecraftServer.java:257](https://MinecraftServer.java:257)) at java.base/java.lang.Thread.run([Thread.java:833](https://Thread.java:833)) 


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- System Details --
Details:
Minecraft Version: 1.19.2 Minecraft Version ID: 1.19.2 Operating System: Windows 11 (amd64) version 10.0 Java Version: [18.0.2.1](https://18.0.2.1), Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode, sharing), Oracle Corporation Memory: 537218808 bytes (512 MiB) / 2166358016 bytes (2066 MiB) up to 4294967296 bytes (4096 MiB) CPUs: 16 Processor Vendor: AuthenticAMD Processor Name: AMD Ryzen 7 5800X 8-Core Processor Identifier: AuthenticAMD Family 25 Model 33 Stepping 2 Microarchitecture: Zen 3 Frequency (GHz): 3.79 Number of physical packages: 1 Number of physical CPUs: 8 Number of logical CPUs: 16 Graphics card #0 name: NVIDIA GeForce RTX 2060 Graphics card #0 vendor: NVIDIA (0x10de) Graphics card #0 VRAM (MB): 4095.00 Graphics card #0 deviceId: 0x1f03 Graphics card #0 versionInfo: DriverVersion=31.0.15.3161 Memory slot #0 capacity (MB): 8192.00 Memory slot #0 clockSpeed (GHz): 4.00 Memory slot #0 type: DDR4 Memory slot #1 capacity (MB): 8192.00 Memory slot #1 clockSpeed (GHz): 4.00 Memory slot #1 type: DDR4 Memory slot #2 capacity (MB): 8192.00 Memory slot #2 clockSpeed (GHz): 4.00 Memory slot #2 type: DDR4 Memory slot #3 capacity (MB): 8192.00 Memory slot #3 clockSpeed (GHz): 4.00 Memory slot #3 type: DDR4 Virtual memory max (MB): 45494.09 Virtual memory used (MB): 23058.48 Swap memory total (MB): 12800.00 Swap memory used (MB): 47.21 JVM Flags: 1 total; -Xmx4G Fabric Mods: appleskin: AppleSkin 2.4.1+mc1.19 cloth-config: Cloth Config v6 7.0.65 
cloth-basic-math: cloth-basic-math 0.6.1
 architectury: Architectury 6.5.85 auto\_third\_person: Auto Third Person 1.2.1 badpackets: Bad Packets 0.2.1 cavedust: Cave Dust 1.2.0 kirin: Kirin UI 1.11.1-beta.1 cobblemon: Cobblemon 1.3.1+1.19.2 create: Create 0.5.0.i-1017+1.19.2 com\_google\_code\_findbugs\_jsr305: jsr305 3.0.2 forgeconfigapiport: Forge Config API Port 4.2.9 
com_electronwill_night-config_core: core 3.6.5
com_electronwill_night-config_toml: toml 3.6.5
 milk: Milk Lib 1.0.51 
dripstone_fluid_lib: Dripstone Fluid Lib 2.0.1
 porting\_lib: Porting Lib 2.1.954+1.19.2 
com_github_llamalad7_mixinextras: MixinExtras 0.1.1
forge_tags: Porting Lib Tags 3.0
mm: Manningham Mills 2.3
porting_lib_accessors: Porting Lib Accessors 2.1.954+1.19.2
porting_lib_attributes: Porting Lib Attributes 2.1.954+1.19.2
porting_lib_base: Porting Lib Base 2.1.954+1.19.2
porting_lib_common: Porting Lib Common 2.1.954+1.19.2
porting_lib_constants: Porting Lib Constants 2.1.954+1.19.2
porting_lib_entity: Porting Lib Entity 2.1.954+1.19.2
porting_lib_extensions: Porting Lib Extensions 2.1.954+1.19.2
porting_lib_fake_players: Porting Lib Fake Players 2.1.954+1.19.2
porting_lib_lazy_registration: Porting Lib Lazy Register 2.1.954+1.19.2
porting_lib_loot: Porting Lib Loot 2.1.954+1.19.2
porting_lib_model_generators: Porting Lib Model Generators 2.1.954+1.19.2
porting_lib_model_loader: Porting Lib Model Loader 2.1.954+1.19.2
porting_lib_models: Porting Lib Models 2.1.954+1.19.2
porting_lib_networking: Porting Lib Networking 2.1.954+1.19.2
porting_lib_obj_loader: Porting Lib Obj Loader 2.1.954+1.19.2
porting_lib_transfer: Porting Lib Transfer 2.1.954+1.19.2
serialization_hooks: Serialization Hooks 0.3.26
 reach-entity-attributes: Reach Entity Attributes 2.3.0 registrate-fabric: Registrate for Fabric 1.1.57-MC1.19.2 dropz: Dropz 2.2.0+1.19.2 emotecraft: Emotecraft 2.2.5 player-animator: Player Animator 0.3.5 fabric-api: Fabric API 0.76.0+1.19.2 fabric-api-base: Fabric API Base 0.4.15+8f4e8eb390 fabric-api-lookup-api-v1: Fabric API Lookup API (v1) 1.6.14+93d8cb8290 fabric-biome-api-v1: Fabric Biome API (v1) 9.1.1+16f1e31390 fabric-block-api-v1: Fabric Block API (v1) 1.0.2+e415d50e90 fabric-command-api-v1: Fabric Command API (v1) 1.2.16+f71b366f90 fabric-command-api-v2: Fabric Command API (v2) 2.2.1+413cbbc790 fabric-commands-v0: Fabric Commands (v0) 0.2.33+df3654b390 fabric-containers-v0: Fabric Containers (v0) 0.1.41+df3654b390 fabric-content-registries-v0: Fabric Content Registries (v0) 3.5.2+7c6cd14d90 fabric-convention-tags-v1: Fabric Convention Tags 1.3.0+4bc6e26290 fabric-crash-report-info-v1: Fabric Crash Report Info (v1) 0.2.8+aeb40ebe90 fabric-data-generation-api-v1: Fabric Data Generation API (v1) 5.3.8+413cbbc790 fabric-dimensions-v1: Fabric Dimensions API (v1) 2.1.35+0d0f210290 fabric-entity-events-v1: Fabric Entity Events (v1) 1.5.4+9244241690 fabric-events-interaction-v0: Fabric Events Interaction (v0) 0.4.34+562bff6e90 fabric-events-lifecycle-v0: Fabric Events Lifecycle (v0) 0.2.36+df3654b390 fabric-game-rule-api-v1: Fabric Game Rule API (v1) 1.0.24+b6b6abb490 fabric-item-api-v1: Fabric Item API (v1) 1.6.6+b7d1888890 fabric-item-groups-v0: Fabric Item Groups (v0) 0.3.39+9244241690 fabric-lifecycle-events-v1: Fabric Lifecycle Events (v1) 2.2.4+1b46dc7890 fabric-loot-api-v2: Fabric Loot API (v2) 1.1.13+83a8659290 fabric-loot-tables-v1: Fabric Loot Tables (v1) 1.1.16+9e7660c690 fabric-message-api-v1: Fabric Message API (v1) 5.0.7+93d8cb8290 fabric-mining-level-api-v1: Fabric Mining Level API (v1) 2.1.24+33fbc73890 fabric-networking-api-v1: Fabric Networking API (v1) 1.2.11+10eb22f490 fabric-networking-v0: Fabric Networking (v0) 0.3.28+df3654b390 fabric-object-builder-api-v1: Fabric Object Builder API (v1) 4.2.2+d8ef690890 fabric-particles-v1: Fabric Particles (v1) 1.0.14+4d0d570390 fabric-recipe-api-v1: Fabric Recipe API (v1) 1.0.1+413cbbc790 fabric-registry-sync-v0: Fabric Registry Sync (v0) 0.9.32+9244241690 fabric-rendering-data-attachment-v1: Fabric Rendering Data Attachment (v1) 0.3.19+6e0787e690 fabric-rendering-fluids-v1: Fabric Rendering Fluids (v1) 3.0.11+4d0d570390 fabric-resource-conditions-api-v1: Fabric Resource Conditions API (v1) 2.1.2+aae9039d90 fabric-resource-loader-v0: Fabric Resource Loader (v0) 0.8.4+edbdcddb90 fabric-screen-handler-api-v1: Fabric Screen Handler API (v1) 1.3.7+1cc24b1b90 fabric-transfer-api-v1: Fabric Transfer API (v1) 2.1.6+413cbbc790 fabric-transitive-access-wideners-v1: Fabric Transitive Access Wideners (v1) 1.3.3+08b73de490 fabricloader: Fabric Loader 0.14.21 iceberg: Iceberg 1.0.46 java: Java HotSpot(TM) 64-Bit Server VM 18 jei: Just Enough Items 11.6.0.1015 minecraft: Minecraft 1.19.2 rayon: Rayon 1.7.1+1.19.2 toolbox: Lazurite Toolbox 1.4.0+1.19.2 transporter: Transporter 1.4.0+1.19.2 vanilla\_refresh\_mr: Vanilla Refresh 1.4.14 voicechat: Simple Voice Chat 1.19.2-2.4.8 wthit: wthit 5.16.1 wwoo: William Wythers' Overhauled Overworld [3.1.9.1](https://3.1.9.1) blue\_endless\_jankson: jankson 1.2.1 xaerominimap: Xaero's Minimap 23.4.4 xaeroworldmap: Xaero's World Map 1.30.3 Server Running: true Player Count: 2 / 20; \[class\_3222\['PlayerXess'/872, l='ServerLevel\[world\]', x=74.60, y=128.18, z=100.29\], class\_3222\['Thunder35MC'/230, l='ServerLevel\[world\]', x=100.79, y=118.00, z=31.71\]\] Data Packs: vanilla, Fabric Mods, WWOO World Generation: Experimental Is Modded: Definitely; Server brand changed to 'fabric' Type: Dedicated Server (map\_server.txt) 
submitted by PlayerXess to fabricmc [link] [comments]


2023.06.04 22:06 Agile-Figure-8248 Workplace accommodations suggestions

Hey! This is my first post here. I’m looking for suggestions from the community for workplace accommodations they have found to be useful in practice as autistic humans, as well as suggestions for how to communicate them to managers and co-workers. The internet mostly seems to contain generic suggestions for what to ask for in the interview process or for extremely simple work, and has not been that helpful. I also don’t know how many and what type of accommodations is “reasonable” (2? 6? 12?) and whether I should ask for them all at once or one at a time. In order of priority, or ease of implementation?
Some background: I am starting a new position soon as a software engineer at a large tech company in the US, and hope to avoid some of the issues I have had previously, as well as things I’m not aware of now but may come up. I haven’t been in the workforce that long, and have never worked at a larger company.
I am in my late twenties, and only recently learned I was autistic. I sought out and received a formal diagnosis (although all this says in my opinion is that I have the resources and was fortunate in the clinician I found).
Despite being intelligent, educated, hard-working, and pouring a large amount of effort into understanding and interacting with other people, I’ve had a difficult time keeping a job. I quit my last “dream” job because of communication difficulties with my co-workers. The environment just became too stressful for me to sustain. Looking back, in previous roles all the most stressful experiences I had were direct results of “anti-accommodations” - being required to respond to new information verbally and immediately, having disciplinary meetings placed on my calendar without notice or explanation, being exposed to loud and sudden noises, being told to do things without explanation or context, or being communicated with indirectly and sarcastically. These resulted in prior jobs often being extremely stressful. I used to think I was just overreacting and immature, and could just power through my emotional responses - that I was ultimately the one at fault and responsible for being so unreasonable. Now I know that I’m autistic, and they make a whole lot more sense.
Some things I am planning to ask for, based on challenges I have had in the past, in no particular order: 1. Time to process new information, especially performance feedback (minutes to hours depending on how unusual it is) 2. When possible, having meeting agendas and relevant data shared in advance and in writing, especially for sensitive topics 3. Permission to respond in writing for sensitive topics, rather than verbally 4. Explicit and unambiguous communication around expectations, performance, and feedback, and avoidance of sarcasm, innuendo, and implied meaning 5. Permission to ask lots of questions to get at context without being perceived as rude or disrespectful 6. Permission to wear noise-canceling headphones and earplugs in the office
This list is based only on the challenges that I have observed in the past, and I’m sure I will face-plant into several more in the coming months and years.
submitted by Agile-Figure-8248 to neurodiversity [link] [comments]


2023.06.04 21:51 NamelessNanashi [The Gods of Dragons: Beginning] Ch 16 - Aftermath Part 1/2

--- Table of Contents ---
Autumn 4986, 16 Aoimoth
Shon slid down the side of a tree to the ground and watched the tower burn. Ivelm did a circle of it, dousing the surrounding trees with his water wand, while Nangran inspected the few bodies he could reach without burning himself. At one point, he tried to pull a corpse further from the fire only to have its arms snap off at the shoulder, meat pulling away from the bone like a well-cooked turkey.
Somewhere in the back of Shon’s mind, he knew he should be sickened by the sights and smells. When they first stepped through the portal, he‘d had to hold back retching from the scent of smoking hair and cooking flesh. Now he could hardly muster the energy to keep breathing. He took long and slow, but shallow breaths. As if he were about to fall asleep despite the horror before him.
So much death. Shon had never seen a dead person before. Though he wasn’t sure if these still counted, so blackened they could almost be mistaken for macabre statues... if it wasn’t for the smell.
“What was going on here ‘Elm?” Nangran demanded of Ivelm as the mage rounded the other side of the tower and rejoined them.
Ivelm sheathed his water wand, pulling forth the diamond-studded wand again. He didn’t answer.
Nangran growled, grabbing Ivelm's arm as it rose to point the wand toward the forest. The Archmage shook him off and spun, his robes fluttering around him as he gestured angrily at the fire, “I don’t know, Flintchest. This tower was supposed to be empty, abandoned. I’m the only Mage with authorization to set up in this area.” he pointed his wand over Shon’s shoulder and spat something indistinct. A rush of cool air flowed from behind accompanied by shouting and armor clanking. Knights running.
Shon rolled limply to the side, planning to stand but finding his arms shaking as he tried to push himself up. Boots stomped around him as Paladins flooded from the magical gate into the clearing. Shon managed to lift his head, though even his neck seemed to be rebelling against his attempts at holding himself up. His vision swimming, he saw Major General Selibra and Master Daunas step through the portal, their mouths agape.
Shon’s arms gave out from under him, and he fell to the side, hearing as if from a great distance, “Squire! Shon… Shon… Nangran, what happened?” From the ground he could see the girl, now wrapped in Nangran’s cloak, leaning against the side of his tree. When had they brought her there? Why hadn’t he noticed?
“He’s fine.” Ivelm’s voice, Shon couldn’t see anymore, so he closed his eyes, “He’ll wake up in a few days. Hell of a Sorcerer that one…” No… no, no, no... he wasn’t a Sorcerer. He was a Squire. He would be a Paladin… For a brief moment, a flicker of an image played in Shon's mind. He saw himself lying on the muddy ground, Master Daunas knelt by his head, and Ivelm spit off to the side. Then, only the sweet relief of darkness as he passed out.
***
“Any other survivors?” Sir Selibra’s soft voice drifted through the darkness.
“Only the girl,” Daunas whispered from nearby.
“I doubt she’s human,” Ivelm spoke loudly, and Shon flinched, his head pounding as the mage didn’t bother to keep his voice low, “No fire-resist spell should have lasted in that heat. Even fire Sorcerers can't survive melting stone.”
“She looks human.” a fourth voice, the Hamerfoss Cleric. Shon couldn’t move. The light filtering through his eyelids sent stabs of pain into his head, making it hard for him to concentrate. He tried to lift a hand to cover his eyes, but the limb wouldn’t obey his call.
“And a table looks like it’s made of wood but does that mean it’s still a tree?” Ivelm snorted, and something wet splattered on stone.
“Archmage, please, this is an infirmary…” the Cleric said, shocked.
The mage didn’t apologize and continued to speak at full volume, “Whatever was going on out there it wasn’t sanctioned by the Guild, and that girl has most certainly been subject to experimentation. Those scales? That hair?” he spat again.
“Archmage, please…”
“Let’s take this outside, shall we?” Sir Selibra said, and three pairs of boots thumped away, a door swinging open. Sir Selibra’s voice retreated as they left the infirmary still in conversation, “We have sent for the Temple and Guild. They should be here shortly.” The boots left, and the door closed again.
Only one pair of feet remained, shuffling around the room before the rustling of curtains being pulled closed accompanied the sweet relief of darkness. Shon steeled himself and forced his eyes to open just a crack. More pain. He closed them again, his ears ringing. With a slow breath, he tried again, blinking in the weak light filtered through the cloth covering infirmary window.
A groan slipped from his lips, and the Cleric rushed to his bedside, “Don’t try to sit up, Squire. You’re drained, but unhurt,” which seemed a direct contradiction to Shon’s pounding head. The Cleric continued, “After a bit of sleep, you should be fine…” Shon let his head fall to the side, wanting to look away from the window, and saw a second bed, where a girl with golden hair slept.
“It happens to Paladins too, you know. You have to be careful not to expend too much of your own energy when casting magic…” the Cleric continued to talk, busying himself by checking Shon's vitals, “It’s inevitable, but with practice, you can mitigate some of the effects…” She was the only survivor, and she had been experimented on… “After you take your Oath, you'll receive training in divine magic…” even if she was okay physically, would she be alright mentally?... “For now, just rest. You did well. It’s thanks to you the girl got out alive…”
Shon closed his eyes. Thanks to him? Nangran had seen the smoke, Ivelm had taken them there. He… he hadn’t known what to do, had frozen at the sights and smells. He'd formed a path of ice, but the girl hadn’t been burning… Her feet had melted his ice... Shon let himself drift back to sleep. He wasn’t a hero. Not yet.
***
The tower was supposed to be empty. General Rasnah and the Mages Guild had combed through their records finding that the building had been abandoned over fifty years ago; when the old alchemist living there passed away. Archmage Ivelm reported that he'd surveyed the tower twenty years previous, before setting up his lab miles further south.
“Having a tower like that is practically begging for wanna-be-apprentices to come interrupt you. Looking for a teacher and free room.” he'd explained, with obvious disgust at the idea, even spitting on the floor of Sir Selibra’s office.
Sir Rasnah personally led the Temple Paladins and Guild Mages through a gate from Smilnda to Hamerfoss and from there to the ruins of the mysterious tower. Mages and Paladins crawled together over the still-smoking remains, now a mear hill. Trying to break apart the stones that had melted together and find anything that could explain what had happened here. Bodies covered in white cloth lay in lines along the edge of the forest, ten in total, though how many had been trapped in the tower was still unknown.
The Clerics of Lune would identify the bodies, though she wished they could do more than just give names. It would take months, possibly years, to scour the records to determine who these poor souls had been in life. And more years besides to track their movements through the meticulous paperwork kept by the kingdom.
She could practically hear Veon-Zih snickering at her, ‘Silly Ras, you gave up the battlefield of blood and stone for one of words and paper…’ she shook her head, banishing thoughts of the Monk. This work would be just as important. How else would those fighting the physical battles find their enemies without information and resources? And yet… She rested her hand on her sword with a sigh, “Some retirement…”
“Sir Rasnah,” a female Mage with dark hair and tan skin approached from the tower, “We found the basement…” she looked over her slumped shoulders back at the pile of melted rock.
“Not as promising a find as we'd hoped?” Rasnah asked, arching her steely eyebrow at the Mage. What had her name been? Vevi…
To her credit, the woman straightened her shoulders and answered clearly, “Oftentimes, we learn as much from a rejected hypothesis as a failed-to-be-rejected hypothesis.” As Rasnah tried to wrap her mind around what in the hells that meant, the Mage continued, “We had hoped that the basement level would be relatively unscathed as heat should rise to destroy the upper levels and possibly spare the lower…”
Those were words the Paladin understood at least, but they implied bad news, “And that wasn’t the case?”
The Mage sighed, “It was. The fire behaved as fire always does, barring external influence,”
“Mage Vevi, I admire your Guild's desire for specificity, but please, get to the point.”
Vevi blinked then shook herself, saying, “Evidence suggests that the fire started in the basement and that the heat there was far greater than we assumed.” Rasnah arched an eyebrow at the woman again and the Mage threw her hands into the air, “It looks more like a cavern carved by pure magma. Nothing but melted stones remain in the form of caves we can only guess were originally rooms.”
“Damn,” Rasnah gripped her sword and glared past the Mage toward the tower, “So we have no way of knowing what they were doing.” The girl still hadn’t woken up. What were the chances that she had any information of value? Archmage Ivelm was convinced that she'd been the subject of magical experimentation. Would those who had abused her also give her information?
“We have one way,” Vevi interrupted Rasnah’s worries, and the Paladin focused on her again. The Mage turned away, motioning to some of her fellows standing near the bodies. An old man with a bent back and shuffling gait split from the group and approached slowly. Rasnah had to resist the urge to walk to him just to speed up the process.
“Sir Rasnah, this is Archmage Meshed, our divination master.” Vevi introduced the old man while he was still a few steps away, “There is a chance we will be able to obtain some information from the tower remains. Though I’m afraid it might not be as clear and concise as you wish. Divination often creates more questions than answers.”
“I am well acquainted with the frustrations of interpreting symbols and signs…” Rasnah led, unsure of the value in this new idea. Arcane magic didn't get its power from a higher intelligence or any god, it utilized the natural magic and energies running through the world and every object in it, manipulating them with precise words and symbols directed by human will. It was all well over her head.
Meshed’s laugh turned into a dry cough. He cleared his throat, “I think you will find, Mage Vevi, Sir Paladin, that the information I will glean from this place to be far more clear and concise than you are accustomed to. It simply won’t be as complete as you wish.”
With a groan and many popping joints, he sat down on the ground, fishing through his robes and pulling out a small bag. From it, he withdrew a massive tome and a silk cloth that Vevi quickly helped spread on the ground before him. Next came a censor and many jars of herbs and incense, which, after checking his book, he carefully measured before pouring into the censor.
He waved a hand towards the tower without looking up from his work, “Stones, please, Vevi. Choose wisely, I don’t want to do this all day…” Despite being a senior Mage, well on her way to Archmage, Vevi rushed off towards the tower herself and eventually returned with two fist-sized stones.
“One from the upper floors and one from the basement, Meshed,” she explained, handing them to the Divination Master. Meshed pulled a set of brass scales from his small pouch, measuring the stones and muttering to himself as he adjusted the volume of herbs in the censor.
He placed the first stone with the herbs, and his eyes glazed over, “A light if you will.” Vevi performed some complicated motion with her hands, flicking her fingers forward at the end with a muttered word. A spark of flame appeared over the censor, lowering onto the herbs and setting them alight. Smoke billowed in a gray noxious cloud, and Rasnah covered her nose as Meshed began to chant.
He ran his hand through the smoke, which wrapped around his fingers, and continued skyward. “No divine magic was cast here…” he mumbled, moving his hand again. The smoke shifted above his fingers as they passed, creating images of people in robes leaning over books, “Arcane magic…” Obviously. Still, for some reason, his brow furrowed. He passed his hand through again, and the smoke turned nearly black. Before Rasnah could make out any shapes Meshed pulled his hand away and shook it violently before rubbing it on his robe, “Warlocks, Sir Paladin.”
“Damn.” Rasnah smothered more colorful curses and managed a half step closer, “What were they doing, Archmage?”
He didn’t answer. Instead, he chanted a new spell, and his hand glowed with a soft red light. Reaching into the censor, he plucked out the stone and replaced it with the second. The smoke again turned gray and rose lazily into the air. Once again, he passed his hand through the flowing tendrils, and once again, they turned black. He shook his head, “Obviously… damnation… what to ask… what to ask…” He seemed to settle on something, muttering, “The fire, tell me about the fire…” he ran his fingers through the smoke. Flames leaped from the censor, the smoke turning red and billowing out before them.
Rasnah stepped back as great smoke wings spread wide, illuminated from below by flames. A horned head atop a sinuous neck stretched for the heavens and Meshed scrambled to his feet. Vevi kicked the censor over, spreading burning debris across the silk to smolder, releasing tiny lines of, blessedly, normal smoke.
“What was that? A wyvern?” Rasnah asked, her heart in her throat.
Meshed coughed his dry cough and shook his head. Vevi stared at the upturned censor with wide eyes. “Much worse, Sir Rasnah,” the Mage whispered, “A dragon.”
“It was dragon fire that destroyed this tower,” Meshed confirmed.
***
--- Part 2/2 ---
--- Table of Contents ---
Thanks for making it this far, you are the real MVP
submitted by NamelessNanashi to redditserials [link] [comments]


2023.06.04 21:21 KiKiKittyNinja Office Politics with a Kevin: Part 1

Greetings fellow beard scientists!
It's, uh… It's been a hot minute since I last posted a story here. Like, nearly a year. I've been trying to write up a story of some bronies that got banned from a comic store I used to volunteer at as well as some of the stories of my childhood of being raised by a legbeard, but… 2022 was not a kind year. In fact, if you like, starting with my next part, I can go into what happened to me last year since it does weirdly tie into how I was forced to work with the specimen of this series. After all, what is life if not a strange series of domino effects leading to greater outcomes that no one would have ever expected? My tale may be tragic, but Kevin's is tooth-grindingly dripping with schadenfreude.
So, let's fucking go!
Story 1: A Proto-Kevin Story 1, ironically, will not feature Kevin. Instead, it features a Proto-Kevin I will call Devin. I though of calling him Kemo, like Kevin Demo, but I was scared that ReddX would pronounce it like Chemo and though interacting with Devin sometimes felt as excruciating as slow dripping poisons directly into your veins– at least chemotherapy serves a purpose. Devin would prove to be a disaster of a person to such a caliber no one could predict, and has caused issues that I am still fixing nearly 3 months later.
Back in mid-January, I was working hard to train some of my coworkers to know how to do my job. At this point in time, I was the only buyer in my company and I had been since October. Even before my senior buyer moved onto greener pastures, I had been the one largely in charge of placing orders, chasing down items, and doing expedites, and anytime I had been out for more than 2 days the whole office would creep to a stop with people freaking out as to what to do without me. Now, I know that sounds like not-so-humble bragging, but when the top of the food chain comes halfway across the country to thank you personally for handling an issue with a military project that could have gone really badly had we not saved a paper trail showing that we were not to blame for the 4 month delay of a project that could have cost us a quarter million, you start to realize what sort of pressure you've willingly put yourself into. As such, I was making a step-by-step slideshow on how to place orders or customer supply orders since I was about to go out of town the following week to go on a week-long trip with my family. It was as I was explaining how to submit info into Purchase Advisor that the production manager, let's call her Fae, walks into my cubicle with a troubled expression.
"Hey Kitty. Do you have a moment?"
"Yeah. Just working on the slides like you asked. What's up?"
"Well…" Fae pursed her lips for a moment, looking a little frustrated, before finding her words. "You know how we've been looking for a new buyer ever since Sergeant left?"
"Yeah. I know you've had a lot of people coming in…"
"Well, the good news is that we found someone." I must have made a face, because Fae reluctantly followed up with, "Well, Caligula hired this new guy. I actually never got to meet him."
Ah, and there was the rub. Caligula is our location manager. Caligula had already been a little bit of a narcissist, but without Sergeant to openly defy him he had straight up gone into a power trip where he felt like he had to prove what a capable leader he was! Hell, on the day of the company Christmas Cookie exchange/ ugly sweater party, he made a female employee cry and then proceeded to passive-aggressively shame her in front of the whole team via a "mandatory group meeting" with a 30 minute speech that could be summarized into the phrase, "If you hate working here so much, then leave!" Three employees quit within 2 weeks of this incident. Stupid prizes, I suppose.
The reason for my concern had to do with the fact that Caligula was clearly trying to take some short-cuts in solving the issue of putting a 29 year old woman with a year of experience and a crumbling personal life in charge of keeping an entire company's finances. This shortcut included putting Fae in charge as a supervisor to my department, that way I was answering to someone, but that just meant yet another thing on Fae's plate. To top it off, he was going behind our backs when finding a new employee just as Fae and I were getting on the same page and learning to truly communicate, which showed he wasn't interested in knowing what purchasing needed since clearly Caligula, King of Cables, knew what was best.
I sighed a little, but gave Fae a small smile, "Well, hey! Maybe this is a good thing! I mean, it would have been nice if he asked for our input, but what can you do? Did he say anything about our new buyer?"
"All I really know is that he was a buyer for for about 15 years as a freelancer of sorts. And Devin is supposed to start the Monday after you come back from your vacation." She then gave a little bit of a playful smirk before saying, "Are you sure you need to go for a whole week?"
I gave a small snort before rolling my eyes and turning back towards my computer. "After all the bullshit this divorce has put me through, I need to get the hell out of town for a week. Besides, I don't think even Walt Disney himself could keep my mom from dragging me down to Florida at this point. I've just about finished this slide on how to use the Suggestion List to place your orders while I'm gone. I'll start the slide on how to manually input POs, and if I have time I'll also make one for Customer Supply parts. If I hear anything about that list you gave me, I'll let you know."
"Thanks, Kitty! Keep me posted." With that, Fae walked off, and the rest of the week proceeded more or less as usual.
Fast forward two weeks. I walked into the office, expecting to meet my new colleague. I was told he'd be in the cubicle next to mine, but it was distinctively empty. Weird, but whatever. It wasn't my place to worry about if someone was on time or not, so I shrugged it off and proceeded to mind my own business. Some odd twenty-something minutes later, the doorbell rang. I went to the door, and there stood who I would soon learn was Devin.
Devin was a scraggly and worn down individual. I'll short cut my description of him by saying this– you know how in Japanese dramas you tend to have that one office worker character who looks like he's working on a combined total of 5 hours of sleep this week and is only being kept alive via canned coffees and 3 packs of cigarettes a day, all while looking longingly to the stairs that lead to the roof? So picture this poor, barely kempt, husk of a man whose dreams died long before the blade of his razor blade dulled too much to tackle the whisper of whiskers on his upper lip, and put him into khakis and a sloppy dress shirt. He stood a little hunched over, almost like he was uncertain if he was in the right place. He gave a wry and nervous little smile before speaking up.
"Uh… I'm looking for… Ah, they're a manager? I think their name starts with an A?"
I felt my face scrunch up as I thought this over. Now, even if I am using altered names to protect the bearded, the innocent, and my job, we don't have any managers whose name starts with an A. Fae's real name could sound like it starts with an A if you missed the first letter, but I proceeded to press.
"Did you happen to speak to someone before you came over?"
"Yeah."
"Do you happen to know if it was a man or a woman you spoke to?"
He gave the human equivalent to the dial-up tone, and I smiled politely to him.
"Tell you what, why don't you come in, and I'll see if I can find either Fae or Caligu–"
"That's them!"
"Uh, Fae?"
"Maybe her, but Caligraphy hired me." I blinked for a moment. Caligula's irl name might be slightly unconventional spelled, but it's phonetic enough not to mess it up. This guy completely whiffed our boss's name. Still, he was new, and I suck at remembering names, so who am I to judge?
I returned the polite smile to my face. "Ah. So you're the new purchasing team member? Nice to meet you! I'm Kitty. Fae said you'd be next to me, so I'll show you to your cubicle so you can settle in, and then I'll go find her."
He did not return the greeting, nor did he give me his name.
I showed him to his desk before I scurried off, and I let Fae know that our newest team member was here. You'd think she'd be thrilled, but she furrowed her brow before checking her watch. "He only just came in? He said he'd be here at 7:30, and it's past 8:20." She stood from her desk in the warehouse and asked that I join her and the new guy in the meeting room so that we could all be introduced properly.
The first meeting itself was pretty uneventful. Besides Devin reiterating what we already knew--15 years of purchasing experience, his last job being with Major Airline Company, and being hire by Caligula– I also got his name about halfway through the meeting (his name was asked at the beginning, and it took Fae asking him at 3 separate points to, ya know, answer that basic question), learned he was married with a kid, that his wife had threatened to divorce him if they continued to both work at Major Airline Company, that Devin has a hard time separating from work and personal life, and how he's thankful to be back to working in an office. He asked about my commute time, and when I relayed that I have to drive 40 minutes just to get to the office, Devin scoffed and said, "I would never work that far off again. I'm so glad I work just 5 minutes down the road!"
Now, this got a look from Fae and I. The obvious is because this dude was nearly an hour late to work on his first day, despite being 5 minutes down the road. The other reason was because Fae knew this was a bit of a sore spot for me. I had been only 15 minutes away, but with me being mid-divorce and paying off some hefty medical bills… Well, there was a reason I was now stuck with an hour+ commute back and forth 5 days a week. This new dude obviously didn't know that though, and I winced up a smile to politely say, "Oh! That's pretty lucky for you. Hopefully I'll be in the same boat soon."
The rest of the meeting went uneventful, and as we all left the room, Fae did pull Devin aside to chide him for being so late before asking him to follow me to my desk to learn how we do things in our company as well as some of my tips and tricks to get our system to work since Devin had never worked with our OS before.
This pseudo training ended up being a different kind of uneventful. You see, Devin had brought a notepad and pen to learn how the system worked…. Both went completely unused. I'd check in with him to ask if he had any notes or questions and he just replied with, "No. This seems pretty basic," and, "This seems easy enough." Alrighty. I'll admit my job usually isn't too complicated, but he was definitely far more interested in babbling on about his life to the point he'd interrupt me in order to talk about his family. He reiterated that he and his wife had worked at Major Airline Company together for several years and how she threatened to divorce him if he didn't quit his job and seek employment elsewhere. He spoke a lot about his son while revealing nothing about his kid outside of general good feelings towards his child. I heard a lot about his life story, and he never once asked me any questions. Not about life. Not about work. He just wanted to talk about himself endlessly while saying nothing at all.
By the end of the day, Fae asked what I thought about Devin.
"He's friendly…. He likes to socialize."
"Did the training go well?"
"Um… hard to tell. He didn't take any notes or really ask any work related questions. After a while, I just ended up doing my usual work while he chatted in the background. He said he understood what was going on, but when I asked if he wanted to try any of the things I was showing him he said nah, I'm good and kept chatting."
Fae pressed her lips in concern and took note.
For the next few weeks, Devin would show up whenever he could. You might think I mean that in the sense that things would come up and he'd call out. No no. He'd roll into the office at whatever time he felt like. He was confirmed for a 7:30 start time, but there were many mornings I'd get to the office long before him and he'd have some half-assed excuse for being late. At one point, Caligula did a company meeting praising Devin, despite Devin having done literally nothing. In fact, as I was looking over some of our recent orders, I was noting a pattern. Any order placed with Devin were unconfirmed, prices were all over the place, he was sending requests to the wrong vendors (think ordering fans from a place that specializes in wires despite our suggestion list listing someone else).
Eventually, corporate decided to bring Devin into headquarters for a week's worth of training since they realized he was causing a lot of issues. Two days after coming back from his corporate training, he tried having me order a military-grade item for a government contract off of Amazon saying, "This part isn't available anywhere else, and Kitty is the only one with the authority to buy off of Amazon in the office!" He had been given the task of buying this 1 item and spent 4 hours trying to find this part. As he whined to Fae about the impossibility of finding this part, I managed to find, purchase, and confirm shipping from the vendor we had in the vendor's list. The look on Fae's face was almost on par with Kenshiro from Fist of the North Star.
Two days later, Fae pulled me into the meeting room to inform me that Devin was no longer a part of the team. This man, who had been brought in to be the head of my department, lasted 2 and a half weeks. In that time, he attempted to do some work… but mostly he just caused more issues than he solved. I was still cleaning up his mistakes 3 months after his departure. Fae also took this time to let me know that she was pushing for me to become the head of my department. I'd be lying if I didn't say this had me super excited. After nearly 4 months of managing the purchasing department alone, it'd be amazing to be paid a living wage that could turn my life around. Plus, I like validation. I'm not ashamed to admit sometimes a little "Good job kiddo!" is all it takes to string me along on whatever bullshit I've been dragged into. I beamed for the entire rest of the day, excited for the possibilities that lay ahead of me…
And that is when Kevin entered the arena with a company-wide email declaring that corporate decided he was "now in charge of handling purchasing."
Welp, I'll leave it there for now. I have a few other stories I want to write up, but I promise to get in some Office Kevin stories as soon as possible. I've only been dealing with him since February, but dear God the amount of insanity I've had to deal with has been wild. I also apologize if this lost steam towards the end. Current Kevin has been a drain on my mental energy, so it has taken me a lot longer than I'm proud to admit to get even this much out. In the meantime, be good to each other.
Remember that you are loved, and you deserve to be loved.
submitted by KiKiKittyNinja to ReddXReads [link] [comments]


2023.06.04 21:17 Jacob12000 League Initiative

League Initiative:

Man of Iron-Anthony Kent/Kal-Ark (Tales of Action)

















Part-Time Reserve:


Arachni-Bat - Peter Wayne (Fantasy Detective Comics)












submitted by Jacob12000 to Amalgam_Comics [link] [comments]


2023.06.04 21:16 PickYourPosition 💪 41 new volunteering opportunities - Sun 04 Jun

Please find in the comments 41 new vacancies that opened since Thursday 01 Jun.
The data come from UN Talent.

Every open Volunteering position in the UN

🇯🇴 📊 Admin Amman (Jordan)
submitted by PickYourPosition to UNjobs [link] [comments]


2023.06.04 20:47 littleoldlady71 From the office of . . . Polk County Attorney Kimberly Graham

Last month, Polk County attorney Kimberly Graham presented to the Interfaith Alliance of Iowa a list of accomplishments by her office during the first months in office.
County Attorney Kimberly Graham’s highlights in office
May 12, 2023
PROGRAMS/OFFICE POLICIES

STAFFING

JUVENILE

LEGISLATIVE POLICY

COMMUNITY OUTREACH


submitted by littleoldlady71 to Newiowaproject [link] [comments]


2023.06.04 20:19 Ok_Bluebird_1032 IAS are now ministers in india

submitted by Ok_Bluebird_1032 to u/Ok_Bluebird_1032 [link] [comments]


2023.06.04 19:55 Anonymous_D-boi The Devil puts things into motion... accidentaly and far away.

Foreword:
Hi everyone! This is a continuation piece of my previous work (might probably will turn this into a series/proper universe down the line), however reading it isn't necessary for understanding this story.
Any and all criticism is welcome. Hope you'll like it!
---------
For captain Gryio, it was a pretty uneventful afternoon shift aboard his mining ship, prospecting beyond the Imperial border. He was looking outside into the void from his cabin, watching automated drones bring asteroids full of rare metals into his ship's belly, when his comms officer, Lila, walked in on him with a datapad. She explained to him that they captured a transmission on the short range public interstellar channel. Curiously, the transmission came not from within the Imperial border, but from without. It seemed navy in origin and simply read: "To anyone who hears this message, forward it whole to the nearest Imperial ship or station as fast as possible. The reward for the first person to do so will be 100 thousand Imperial crowns." What followed was about a minute of what seemed to be static. Gryio, a former navy officer, recognized in it a classified message that was encrypted, so no one without the proper software would be able to read what it says. Navy messages coming from beyond the border usually meant pirates, however pirate warnings were always without any encryption. Thinking he would rather get the money than rummage through classified navy business, he ordered his comms officer to retransmit it to the nearest Imperial border outpost. What he didn't know was that the transmission would end up being sent to two locations. As it turns out, the comms officer made a deal some time ago. A mysterious individual aproached Lila with an offer. He would pay for her father's surgery if she gave him a valuable piece of information about the Imperium's actions on the frontier. A desperate sounding encrypted Imperial navy broadcast was sure to be worth more than fixing up an old man's heart, she thought.
---------
Some time later, at the Imperial navy HQ, located at the Imperial capital, the message caused quite a lot of upheaval. It said that the 16th Imperial exploration fleet made violent first contact with a newly discovered intelligent race.
The fleet's commander, a young prince of the Heyduk kingdom, decided that the smartest thing to do was to conduct a raid on the species' planet, the Earth, hoping to prove himself as a warrior, this attempt ending when an explosion took of his leg and forearm. The species', the Humans they call themselves, military then managed to push back the Imperial marines to their original landing site and forced them to evacuate to their voidships. They left with heavy casualties, with several of their landing craft being shot down as they attempted to fly to orbit. The prince, before being put into an artificialy induced coma to help him heal, then called for reinforcements directly to his father, the king, using a genetically matched long range transmitter that only he could use. His second-in-command then ordered a retreat behind the moon of the Earth. A lone SIGINT vessel, the Poltergeist, was then ordered to return back to Earth's orbit to monitor any attempt by the Humans to shoot back at the Imperial ships. After not hearing from the vessel for half a day, they decided to peak from the dark side of the moon to establish visual contact. When they saw the Poltergeist's wreck entering the Earths' atmosphere, the crew presumed dead and entombed within the ship, they decided to call for help properly. With his most powerful antenna destroyed and the second one being unusable by anyone except a half dead aristocrat, the second-in-command used the public channel, desperately hoping that anyone would listen and retransmit.
One of the officers present then cared to check the Imperial navy Central Information System, and sure enough, a small military transport fleet of the Heyduk navy just left port, with their stated destination being a system on the edge of Imperial space close to the newly discovered Earth. The fleet was ordered back home. The young prince broke both Imperial and Common Galactic law by initiating first contact violently without provocation and considering the already shaky relationship between the Imperium and the the Galactic Alliance and the prince being, ultimately, an Imperial officer, the prospects for a quiet resolution weren't good. Someone finally ushered the words: "The Emperor should know about this."
---------
On a port orbiting a world far away from the Imperial capital, Hako Undu was at a bar, drinking, when his datapad got a notification. It was a message from the local company handling interstellar comms that he got a message. He payed for his drink and left for the nearest message kiosk. He downloaded the message without looking at it and went to his apartment. Once there he opened it. "Hope it's enough. Lila," read the message. He recognised the name as a girl he managed to strike a deal with. It also had an attachment. The attachment was an audio file, with a voice ordering the listener to retransmit it to the nearest Imperial forces and a minute of static. Hako walked to one of the cabinets in his apartment and moved it away, revealing a safe. He entered the passcode and opened the safe. Hako pulled a small box out from it. He connected his datapad to the box and ran the program that was installed on it. This decryption computer wasn't as powerful as the one they had back at the Bureau, but it should give him an idea if the message was worth passing on.
Once the box finished it's work to the best of it's ability, Hako played the now deciphered message. Not everything was intelligible, he didn't expect it to be, however with every passing second he wanted to hear more. An Imperial aristocrat and officer, initating first contact violently without provocation, wounded and forced to retreat with heavy casualties? He even heard something about a Poltergeist burning up in atmo. Hako had to stop himself from audibly laughing. Considering the events of the last few years, he found himself with the key that the Bureau, and by extension the Alliance, can use to push back against the ever more audacious Imperials. He put the box back into the safe, locked the safe and put the cabinet back in it's place. Then he walked to the ugly part of the station, the part where you can find a guy that does illegal interstellar transmissions that can't be tracked back to their origin. Once he had done his business there, he went to his bank, where he made a transfer of several thousand Imperial crowns to a bank account whose details he had memorized a long ago. "The lass struck gold while literally prospecting for gold," he thought as he signed the transfer papers, smirking to himself.
---------
The Imperial palace was usually quiet this time of day. Today, howerer, a visitor is causing ruckus. His uniform would tell you that he is from the Imperial Intelligence Agency, First Contact Detachment. They are the guys making sure that any first contact goes down in accordance with the Imperial and Common Galactic law while gathering intelligence on the contacted species and, most importantly, that nobody messes anything up. And boy did they mess up this time. When his superiors knocked on his door with the top secret preliminary report about the whole Earth situation, he was suprised that anyone would entrust him with intel that highly classified. Then they told him that he would be presenting the whole ordeal to the Emperor in 2 and a half hours. Before he had time to ask any questions, they shut the door behind them after wishing good luck. They probably wanted to safeguard themselves, shifting blame to a lower ranking agent if anything more went wrong. He then studied the report, memorizing the most important event, numbers, names and the general timeline. When he was done with his studies, the transport to the Imperial palace was already waiting. He double timed it through the palace, stopping before the Emperors study. A servant opened the door and our agent walked exactly three steps into the room before kneeling, as the protocol required. The Emperor then spoke to him: "Rise. I am expecting you agent. But before we begin, please tell me your name." "I am lieutenant Coje Wetr of the Imperial Intelligence Agency, First Contact Detachment, my lord" said our agent. "Good, lieutenant, good. Please, take a seat, and begin"
The whole presentation took about three quarters of an hour, with the Emperor asking supplementary questions for about half an hour more. Coje noticed that the Emperor was slowly turning more agitated, however he managed to hide it well, but not so well that a trained intelligence officer wouldn't notice.
"The Hayduk king, a fool that has even more foolish children. I should have never given his son the commision, but it's too late for regret. The question is, agent, what do we do about it? We pushed against the Alliance, and it looks like the universe pushed back for them. If they find out what happened, they might be emboldened to consider economic or even military action, and we have no chance of quick and decisive victory against the whole Alliance at once, the best we could hope for is a slow battle of attrition, either of the military or economic kind. Do they even know about these so called Humans?" spoke the Emperor with a severity that he reserved for only the most difficult circumstances
Coje replied: "The exploration vessel that originally found them was civilian, meaning they presumably spread the word at the first opportunity they had. Being the first to identify a new intelligent species is a rare thing these days and such a discovery would bring them a lot of fame. But, considering the location of this Earth, everyone probably thinks that initiating first contact themselves isn't worth travelling through the whole Imperium, so they presume that we will be the ones to do the honors. However, this is just conjecture based on the limited information we have available. As far as i know, an exploration fleet from one of the Alliance nations could be asking for permission to travel through our Imperium to this new world right now."
The Emperor thought for a while, then motioned for the agent to come to him. He whispered: "Then we have to be fast. I want you to make sure that the expedition to Earth never happened. Make sure that nobody ever mentions that an Imperial exploration fleet made it to that system. Bribe, imprison or kill anyone that doesn't cooperate willingly. Purge records and falsify new ones when needed. We must convince the galaxy that the fleet that attacked that planet were pirates, or renegades, or mercenaries, or deserters, just that it wasn't us. Now, go home, relax and sleep well. Tomorrow morning, a courier will deliver an Emperor's charter to you permitting you to use any and all resources that you might need in fulfilling your mission. You are also immediately promoted to major, so that your colleagues take you more seriously. I expect regular updates on your progress. You may now go, Major Wetr. Good night, and good luck. The future of the Imperium sits on your shoulders."
---------
The headquarters of the Galactic Alliance Intelligence Bureau is naturally one of the most secretive places in the galaxy. That is even before you enter the eastern building's cellar. Within it is a security guard that usually hangs out near one specific briefing room present there. The odd thing about this room is that it seems to never gets used. If you say the right thing to him, he places his ID card on top of the speaker's table, revealing a secret elevator. Ride the elevator down, and welcome to the top secret Directorate "J" of the Bureau, a whole department dedicated to gathering intelligence on the Imperium, buried under enough concrete to withstand nuclear bombardment. Now it's time to pass through a dozen biometrics checks to make sure it's truly you.
The Directorate is filled with the best and brightest intelligence officers the Alliance produces. But it wasn't always like this. Two decades ago, Directorate "J" was seen as the most useless of the bunch. The only meaningful intel they produced back then was finding about lower then expected productivity on an agri-world a few weeks before it became public knowledge and other similar matters. The "Jokers", they started to be called. But then, a new Emperor came to the throne, more ambitious then the previous one. Suddenly, ships and stations on the border between the Imperium and Galactic Alliance started going missing, their crews and passengers missing or dead. At first, these were attributed to pirates and renegades, however as time went on, more and more evidence came out pointing at fact that these attacks were to well coordinated to be random bands of pirates. Things started pointing at a more organised force. Once the probability of the Imperium being directly involved reached "maybe", all of Directorate "J"s activities were marked Top Secret/Need to know only and every current and former member was persuaded to never talk about anything they did as agents of the Bureau. With the Imperium's recent hawkish policies againts a species not yet in the Alliance, the pressure to find something that the politicians could act upon. Considering that the Imperium exports a lot of it's raw resources to the Alliance, and also does a lot of it's manufacturing, no action could be taken unless concrete evidence of the Imperium's transgressions could be presented.
A message was received by the Bureau. The encrypted code at the beginning identified the agent from whom the message came, and the letter "J" signaled which Directorate it should go to. The agent receiving the message 250 meters underground listened to it. She then notified her supervisor, he then notified his superior. In about 20 minutes, every Directorate higher up present was listening to it in the Director's office. Someone shed a happy tear and declared: "We got them boys and girls, we got them!"
submitted by Anonymous_D-boi to HFY [link] [comments]


2023.06.04 19:53 Saint-Andros A Lesson in Scionics Sound the Drums Chapter 9

First Previous Next
---
Big thanks to u/Killsode-slugcat and u/cliche_-_bartender for helping me with proofreading and editing.
---
SUBJECT-DESIGNATION: Admiral Marcus Miller
LOCATION: Earthen Orbit, Atlantic Citadel
DATE: EARTH-TIME [Wednesday, August 23, 2186]
---
I stood above Earth, gazing down upon her bright blue brilliance from the comfort of my personal quarters.
It was odd to think that just five hundred years ago, humanity had been scared of the darkness that lingered at the forest’s edge. I couldn’t imagine that those born during that time could have ever imagined the heights which we would rise to. My only hope was that our vast distance from the ground of primitivity wouldn’t lead to a devastating fall.
Already it felt like a lifetime ago that my crew and I had braved our own dark forest—the endless expanse of space beyond our system’s heliopause. Now we knew of the devils that rested at the edge of those shadows. The fires of Sol and the shield of our Oort cloud were all that now stood between us and them. At least in the process of our journey, we had met another group of weary travelers. We now knew that we were not alone.
The reaction to our discovery of the Khimrox—or perhaps their discovery of us—had actually gone over quite well with the global population, though some fringe groups chose to remain skeptical for reasons I couldn’t fathom.
Following the acceptance of the Khimroxian people as refugees, I was rather quickly promoted to the position of admiral. Despite it being an honorary title for the time-being, it was one that I wore with pride. Besides, considering how things were currently going among the leadership of the UEN, it was my guess that we would soon need all of the fleet commanders we could get.
Being separated from my crew though, it was certainly an ordeal. For over a year, we had trained and prepared for our journey aboard the Challenger, all the while forming a strong bond—the bond of a crew. It was them who had kept my mind from plunging into the hopeless darkness that threatened to envelop my mind back aboard the ruined wreck of our exploratory vessel.
Liz and Garth had been reassigned to finally fulfill their true calling as biologists. Together, they dove head-first into in-depth studies of Khimroxian anatomy and physiology. Sid had opted to assist in the deconstruction of the Ignis, allowing its analysis by a team of scientists that included Lee. As far as I was aware, they had so far produced staggeringly impressive results in regards to potential military applications. Jake was probably the wisest among us, choosing to enter an early retirement, which I quite honestly considered the smartest move. Each member of the Challenger had essentially become an influential celebrity overnight. If any of us chose to, we wouldn’t need to work another day in our lives.
Nia had taken an extended leave of absence following our return and chose to take up temporary residence within the Khimrox colony. Darius was perhaps the only one that had stuck with me. Due to my request, he was to be the chief navigational officer of a brand new fleet that had been promised to me—an experimental UEN fleet by the name of Vengeant Dawn.
Though word hadn’t yet officially been released, some part of me could sense the storm approaching on the horizon. War was coming. The only questions that remained were when and how it would be waged, one of which we were currently working to answer.
Some remained skeptical, but me, I had been waiting since the day I first heard of that wretched name, the one which hid behind a thin and lustrous coat. They would pay in blood for what they had done to our Khimroxian friends and to all of the scion species that they considered beneath them.
Speaking of those pricks… I turned from the window to look back at the objects of interest.
We had already begun to install improvements and replacements for our own technology from what we had researched so far. The holo-table of my room was one such improvement.
Atop it, hovered three ire-inspiring figures—the bastards of the Orion Arm.
One was what looked to be a molluscoid. Twelve long and winding tentacles stretched from its body. The creature’s skin could possess a wide variety of colors, but this one took on a dark shade of blue. Atop its head—or back, I still wasn’t entirely sure—was a large circular shell that spiraled backwards. The shell itself was fairly reminiscent of an ammonite, with the notable exception of its golden sheen. A green pair of eyes with slitted black pupils could be found at either side of its face. At the end of each of its limbs were a strange bunch of contraptions that were barely recognizable as the manipulators they were. To support its spineless body—and perhaps its brazen cowardice—was an exoskeleton which covered the length of its tentacles, allowing it to rise to an ironically respectable height. The Dodektopi.
The second was a shape that made no sense according to what little we apparently knew regarding the formation of life. The figure of flames was somewhat humanoid in shape, but distinct enough to separate it from ourselves. A frenzy of dancing plasma licked across the surface of its shape, occasionally whipping out from its body in flares of solar activity. Centered within the fiery specter’s face was an unfamiliar symbol forged out of a sleek black metal that did not burn with the being’s body. Its hands and feet that connected the body were made of similar steel and seemed to hold the shape together with the help of the head. The Novari.
Last but most certainly not least was a chillingly familiar shape. It was an ancient and terrible legend made manifest. The draconic figure before me bore ebony-black scales. A wicked pair of gold curling horns rose from the tyrant’s skull, covered in rings of that black metal that wrapped around them. Cryptic runes—whose mere existence denoted their ancient nature—were etched into the bone of these very same horns. Surrounding its head were countless quills that reached back behind the skull. From its oddly placed back pair of shoulders sprouted leathery wings that curled around the body, nearly encircling it in a hug. A long tail whose spiked end was covered in yet more of those sleek black rings fell behind them. The creature wore nothing more than a red ornamented kilt, bearing the same symbols as those etched upon its body across the sashes which held it in place. Its imposing physique was proudly put on display and an amber pair of greedy eyes rested behind its black maw of terrible teeth.
At the second and frontward pair of stubby shoulders, a shimmering pair of auric arms, engraved with yet more of those runes. I could have recognized their design anywhere. They bore an uncanny similarity with those utilized by our Khimrox friends. The three primary differences between those of them and those that belong to our friends were the sheer quality of the design, the notable exception of their shimmering sheen and their lethal talons that had been sharpened to a shining point. The Aeryvyn.
The terrible triumvirate mocked me with their mere presence, but I couldn’t tear them away from my sight. It’s fortunate that something else did it for me.
A ping that rained from the speakers in my ceiling heralded the incoming message. “All UEN personnel with alpha clearance please report to the briefing room.” Two more times, the soft and purposefully inoffensive voice repeated itself.
With a sigh, I shut off the display and marched to don the new garb that matched my position. When my door slid open, I saw several others stride through the long hall of yet more doors that matched my own.
The familiar scent of ozone had been a relief following the unnaturally clean air of the Ignis. That ship was no longer the home of the Khimroxian refugees, so I had little care for its continued existence. By now, it was a skeleton of alien alloys.
Our straight, gray walls and steel-vented floors were showered in warm light. Compared to the Ignis where the too-white surface where wall and floor blended together, the scenic viewing ports and recognizable craftsmanship felt like the warm embrace of a long-lost friend.
Speaking of friends, I wonder if I’ll see Saffan. Weeks had passed now since I last saw the captain-ambassador. His new position ensured this was so.
A stream of gray-coated senior staff flowed through the doors to the briefing room. At the entrance, a full complement of soldiers outfitted with Styx suits stood guard. That generation of armor would soon be outdated in comparison to the schematics I had seen prepared.
My heart warmed involuntarily as I entered the room. Saffan’s bright eyes of perpetual wideness stared back at me. I shouldered my way through the convening crowds of admirals. Each spoke with a weight of self-importance that I couldn’t have cared less for.
When I finally reached him he called my name. “Marcus!” The captain extended a hand. Wait, what? I wasn’t sure whether to be more confused by his use of the gesture or his new set of arms. They were admittedly simple compared to the prior pair and they were coated with a blue shine that matched his eyes. The digits no longer took the shape of those reptilian claws, instead forming an approximation of human fingers.
The hands locked perfectly with my own. “Saffan, good to see you again. How are things going?”
“Wonderfully. Though I must say, you humans seem to have more countries than you know what to do with.” Saffan folded his arms. “I’ve visited thirteen nations already and I still have over a hundred that have sent me visitation invitations.”
A scoff escaped my throat. “Yeah, that’s us for you. Needlessly overcomplicated.”
I took a step forward and placed a hand on a brilliant blue arm. “And these! When did you get these?” Saffan practically beamed at my inquiry.
“Elizabeth and Garth actually helped design them! They’re exceptionally lightweight compared to my last pair and they can fold to not hinder flight.” As he said this, the two artificial limbs pressed up against his body as he fully folded his wings in a similar manner. With both arms and wings folded, he would have looked like a great horned owl if not for the obvious discrepancies of his size, his horned head and the swirling patterns that covered his wings.
“That’s enough about me though, how have you been? What have you been up to?”
“Ah, not much,” I said, rubbing the back of my head. “Paid the family a visit a week back for the first time since the Challenger. For the most part though, I've been training on the battle sims these last few weeks. If I’m to be an admiral, may as well try to play the part.” Saffan slowly nodded. I got the feeling that he too sensed the approaching storm.
“This family of yours, I’d love to meet them some time.”
“Oh, I’m sure they’d love to meet you I…”
“Attention!” The stern sound cut me off. The rippling chorus of speech died down almost immediately as the call demanded our undivided focus. I could’ve recognized that voice anywhere.
“Thank you for joining me, my friends.”
“You’re a smart bunch of people, so I’m sure you’ve gotten the sense for what’s been going on by now.” Redd took a deep sigh and looked around the room at the entirety of the UEN navy’s command structure.
“Ever since the Khimroxians arrived, we’ve been faced with a choice—a choice that must not be taken lightly.” The captain turned our way and gave Saffan a nod.
“When the brave souls aboard the Ignis saved the crew of the Challenger, they showed the true character of their people. They were faced with hard decisions—for our people and theirs—but they chose to push forward and in so doing, saved not only the lives of those aboard the Challenger, but all of Earth from falling subject to their lords. After due deliberation with the council-members of the United Earthen Nations, we have decided to follow in the footsteps of our friends and take such a risk.”
“As of right now, we are at war with the Alliance of the Aurum Arm.” The room fell into deafening silence.
“Each member-state of the UEN will alert their people in due time, but for the moment, not a single word heard within this meeting must be uttered outside of this room.”
Admiral Sturm, the very man who had been my commander not all that long ago, spoke up. “With all due respect, Director, we don’t have the means to wage such a conflict.”
“That's why we’ll create the means. For once, I’m glad to say something good came out of the Kuiper War.” This derived a few nervous laughs from the audience. “With the production facilities appropriated from the (x corporation), and with a few adjustments, we have the potential to create the most powerful fleet of human-made ships to ever enter space.”
“Unfortunately however, we do not have the means to reproduce the white hole drives utilized by the Aurum vessels, or even the dark matter used to stabilize the damned things.”
“Saffan, this is where you and your people will come in. If we are to stand a chance of waging war on such a scale, we will need intelligence and lots of it.”
“As difficult as it may be, we need information; without it, we’re dead in the vacuum of space. We will need volunteers to go behind enemy lines and retrieve plans, schematics, layouts, anything that we can get a hold of that may provide us an advantage both strategically and technologically. Would your people be willing to go to such lengths?”
All eyes in the room turned to the ambassador-captain. “I—I don’t know. I will consult with them, but do I have your permission to speak freely about what you have told me?”
The aging man rubbed his orange-brown beard. “Yes. Yes that would probably be for the best wouldn’t it. Very well, just do your best not to allow it to reach other ears.”
“Yes sir.”
“As for the rest of you, allow me to detail the plan we have so far.”
“Though most of the security council members are not tacticians, they have agreed to the plan that I and a few of my most trusted consultants have prepared. Right now, the nearest sector with a habitable planet is known as Mortamis. This was the last jump point for the Ignis before it intercepted our distress signal. The tentative plan is to begin our expansion across their territory with the capture of this world to act as the staging grounds of our forces. However, until we receive more information regarding the exact layout of their defenses, we cannot commit to such an invasion.”
“From there, we will split up the UEN fleets into separate groups across the Orion arm and take out these tyrants by bleeding them of their most precious resource. Scions. Every world we take is an addition to our numbers, our production capacity, and our ability to fight.”
“Our end-goal is to capture the planet-capital of the alliance, Petris, and demand liberation of all species under control of the Aurum Alliance.“
“We do have a few major concerns however. According to the information provided to us by the Khimrox, a majority of Aurum vessels contain some form of scionic crew complement. Under no circumstances unless express consent is given by the command admiral of the fleet are we to attack a vessel with the intent of destroying it. We must first weaken and disable the ship’s defensive systems before boarding and liberating the captives.”
“I know that this flies in the face of all conventional battle tactics, but this is no conventional enemy that we’re fighting here. If we do not adapt, we will fail and all of humanity will be forced into scionship.”
“Keep in mind, this is a very brief version of our prepared plan. Each and every aspect of it is subject to change. We will discuss this in further detail later, but for now, that is all. Any further questions?” Once again, silence. “Very well then. This council session is now adjourned.”
Other than the shuffling of feet exiting, all was silent. We had known it was coming, but to hear it confirmed…
“Marcus.” The director approached, placing a heavy hand on my shoulder. “Go ahead and join Ambassador Aeax, why don’t you? Might help some of those Khimrox to see a human face that they’re familiar with.”
With a snappy salute, I responded with, “Yes sir.” His words were certainly a surprise, but a chance to join the Khimrox that had saved us was not one I would pass up easily. He may as well have just given me a week of leave considering the excitement that bubbled up within me.
Together, I and Saffan made our way to a nearby shuttle bay headed directly to the Khimroxian colony. Surprisingly, I hadn’t yet paid a visit to the settlement placed within the province of Hunan, but I had seen some images on several media platforms.
The trip was a quick one. Our transport plunged into the atmosphere, kicking up flames all around the outside of the cabin. Soon enough though, the flames of our descent died out and were replaced by the darkness of night.
Even with the slight turbulence, Saffan seemed deep in thought as his eyes stared at nothing in particular.
“Hey, you good?”
That seemed to snap him out of it. “Wha—oh yes, sorry.” A look of focus still remained on his face. For a moment, he continued in his silence before posing a question. “What if my people decide not to volunteer? This entire plan could fall through in an instant.”
“You don’t give your people enough credit, my feathered friend.” Saffan gave me a narrow-eyed look before letting out a cluck of a chuckle. “Redd was right in what he said. I’m sure your people will make the best choice for all of us.”
“For both our sakes, I can only hope that you’re right.”
Our Harpy gently sailed over mountains and treetops, slowly sinking to a stop within a secluded area of trees that were foreign to me.
Only I and Saffan left from the Harpy’s bay and stepped off onto the tarmac. Behind us, the cargo-door closed with a hiss. As we stepped out from underneath our cover, light droplets of water pattered against my skin.
Seconds later, the Harpy’s thrusters kicked in and the ship took flight. The heavy hum and glow of burning hydrogen accompanied the bird as it flew away. In mere moments, it was gone, though the distant boom of it breaking the sound barrier was audible enough.
Looking around, I saw a few of my fellow men and women unloading supplies from a parked Harpy onto a militarily designed transport truck. Dimly lit orange lamps shone down and around us, illuminating nearby hangar bays with their closed doors and rounded ceilings of corrugated metal.
“Let’s get going. I’m sure you don’t want to stay in the rain long.” The rain was enough to notice, but it wasn’t unpleasant. I gave a brief nod and we set off on the nearby road.
Though clouds of rain covered us, the light of the moon joined us as we walked to the village. The setup looked pretty standard from what I knew of modular UEN architecture. It was clear however that great care had been put into its construction. The rain kept most of the residents indoors for the time being, but through the windows of nearby buildings, I saw the illuminated interiors of cozy hostels where families and friends gathered together.
We passed another Khimrox while wading through the rain—one who held its head and horns high, walking with a cheery gait despite the gloomy weather. Compared to the stale and oppressive atmosphere aboard the Ignis, the settlement brimmed with life, even amidst the darkness of both night and storms.
Saffan led me forward to a quaint home with a metal awning that covered the railed porch. We walked up the steps and Saffan rapped on the door with his cobalt colored knuckles.
I hoped for Nia’s sake that her time away from the military had treated her well. Lord knows she deserved some respite. The door opened and Nia's face peeked out to greet us. “Saffan! Marcus! What are you two doing here?”
Saffan answered as I silently sat by. “Oh we were just passing through. Thought it might be a good idea to stop and pay you a visit.”
“Well don’t make yourself strangers. Come on in!” Saffan sat behind as I walked forward and gave his whole body a shake. Droplets flew from his body and slid off his slick feathers.
The home was a simple one, consisting of a main living room joined together with a kitchen. In the back of the home was a short hall leading to a middle door that stood between a pair of two others. In the living room, perched Tokieran, the same physician who had plunged into my mind to extract our language.
Immediately, he rose from where he rested and turned to face Saffan, “Captain!”
“Can’t be a captain without a ship, Toki.” The former captain waved away the words with a hand. “Saffan will do.”
“Oh. Uh, well, it's good to see you again, Saffan.”
“Likewise my friend. I’m certain you haven’t seen much of me considering your position during our time on the Ignis. It’s a shame we didn’t brush wings more often. You seem like a fine fellow.”
As the two avians got to talking, Nia gave me a light punch on the shoulder. “So, how’ve things been going for you admiral?” It was at this moment that I realized I was still in full military dress. Rather sheepishly, I pulled the hat from my head.
“Fine.” I muttered “You?”
A smile met her face. “Best I’ve felt since I enlisted.” She gave a look towards the two conversing Khimroxians. “It's still hard to believe any of this is real sometimes, ya know?”
I nodded. “Yeah. The Challenger, the Ignis, all of it. Feels like a dream now.”
Nia’s eyes stayed upon the owl-folk. “One of those dreams you don’t really want to wake up from.”
I gave a grunt of agreement. “I only wish all of the Khimroxians could share it with us.” This turned her towards me. Her smile curved down somewhat and she gave a slight nod.
What the hell. She’s going to learn it soon enough anyways. Rubbing the rim of my hat, I spoke softly. “Maybe soon, that will be possible.”
“What?”
“The council’s declared war.”
Her eyes snapped to mine, the smile fully gone. The room fell silent. I hadn’t hoped the others would hear me, but those Khimrox had an impeccable sense of hearing. I shouldn’t have expected any less from them.
All eyes turned to me. “The Aurum Alliance is a threat to humanity, the Khimrox, and all of the other scions that we haven’t even met yet. I think we both know this was inevitable”
“No, I get it, it's just… Wow.” The woman ran a hand through her black, tied-back hair as she heaved a sigh.
This facade dropped almost immediately and Nia’s mouth turned into a wonderfully devilish grin. After a few light chuckles, she said, “Better late than never I suppose. Those spineless sons-of-alien-bitches’ll never know what hit ‘em!”
The expressions on the faces of both Saffan and Tokieran showed no less resolve. Even the formerly jumpy physician proudly displayed a newfound sense of will. “The triumvirate operates under the expectation that we won’t fight back,” said Toki. “They see us as little more than animals and It's time we took full advantage of that fact.”
“Couldn’t have said it better myself,” remarked Saffan.
If these willing warriors were in any way representative of the entire Human-Khimroxian collective, the battle against these golden tyrants would be over before we knew it.
---
First Previous Next
submitted by Saint-Andros to HFY [link] [comments]


2023.06.04 19:30 Cultural_Estimate_90 Set Idea: The Venture Company (Office humor themed expansion)

We all know Hearthstone is never to be always taken seriously. While we've had serious expansions like March of the Lich King and Dragons' Descent, we've also had silly ones like Kobolds and Catacombs and Festival of Legends. This one is of the latter, a humorous work-themed expansion featuring the recurring WOW enemy group, the Venture Company.
Intro: The Venture Company is a business cartel in WOW that often presents itself as a minor antagonist, often stripping the lands of resources and performing acts of greed and such. So I thought of doing an office-themed expansion with them would be hilareous. Now before you dismiss the theme of it being office humor, let's not forget the humor of Dilbert and shows like the Office (both the British and the American versions). Plus, there's plenty of oppurtunities to include the wacky and rather violent side of Hearthstone.
New Term/Mechanic: Promotion. Since the theme of this expansion is "corporate", naturally a goal of an employee (AKA your minion) is to get promoted to a new monster for prestige, power, and rewards. Promotion minions have special conditions, similar to quests, that must fufilled before they can upgrade to a stronger form. But unlike quests, you can halt them by removing the minion naturally.
Let me give you an example:
Delivery Whisp: 1 Mana Druid minion. 1/1. Gain a random 1-mana druid spell at the beginning of each turn. Promotion: Refresh 3 empty mana crystals. Becomes Traveling Treant. Artwork is a whisp carrying a letter in its mouth.
Traveling Treant. 3-Mana druid minion. 3/3. Gain a random 3-mana druid spell card at the beginning of each turn. Promotion. Refresh 5 empty crystals. Becomes Ancient of Ordering. Artwork is a treant carrying a mail sack and wearing a cap.
Ancient of Ordering. 5-mana druid minion. 5/5. Gain a random 5-7 mana druid spell card at the beginning of each turn. Cost is lowered by 2 this turn. Artwork is an ancient in a suit, sitting at a desk, while talking on a crystal ball like its a phone, while night elf assistant brings him coffee.
So basically, by fufilling special quest-like conditions, you can get stronger monsters. Note, when a monster is promoted, they're counted as freshly summoned, so they can not attack the same turn they transform. But, you can attack with said minion before the promotion and then promote them.
I'm still thinking themes if there should be any for the classes, but I've come to the idea that half the legendaries should be members of Venture Corp's board of directors. Here's some ideas I had:
1: Neutral. Mogul Razdunk (He was the president until you kill him in the MOTHERLODE!!! dungeon of Battle for Azeroth).
2: Druid. Oakland, Chairman of the Board. He'd be a treant ancient...get the pun?
3: Paladin. Mr. Hammerton, Director of Displine. A dwarf paladin, whose artwork would be him sitting with a huge hammer freshly smashed on his desk.
Some card ideas I thought of, though not all with artwork and/or effects include:
1: Overtime. Mage card. Artwork is a mage groaning as a bronze whelpling resets the clock with magic. Maybe something like getting extra mana but with a cost next turn? (Like start with a lower number; not as an overload, but more like you're worn out from last turn?)
2: Zoological Meeting. Hunter card. Artwork is Rexxar in a suit (or any other hunter) having a conference meeting, but all the employees are various animals sitting around a table. Like a nightsaber on a chair, a bear (misha?) on the opposite end, a bat monster hanging from the ceiling, a crocodile sticking its head out from under the table, etc? Maybe it could be something like drawing various beasts but only of different mana costs?
3: Downsizing. Paladin spell. A giant (sea, rock, etc) gulping as he's stands shrunken to the giant-sized hammer of Mr. Hammerton. Maybe something that drops stats or moves the minion back into the deck?
4: YOU'RE FIRED! Mage, warlock, or shaman card. (Whatever fits best). A fleeing goblin with his rear end on fire, as fire blasts are being thrown at him from someone off-panel. Maybe something about destroying a minion but with some cost or twist?
5: Paycheck Advance. Rogue spell. A hungry-looking rogue character holding a paycheck, a bubble coming from their stomach indicating groaning. I was thinking this card could be an extra draw or something, but at the cost of skipping your draw phase next turn.
So let me know your thoughts and any ideas you guys have yourself? And like my other ideas, feel free to do any art or card ideas of your own.
submitted by Cultural_Estimate_90 to hearthstone [link] [comments]


2023.06.04 18:53 jerseyshorecrack wanted to share my pictures of the abandon orlando sun resort and convention center

wanted to share my pictures of the abandon orlando sun resort and convention center
disclaimer : do not do this
submitted by jerseyshorecrack to orlando [link] [comments]


2023.06.04 18:12 phoundog Bears in Chapel Hill on MLK

https://www.townofchapelhill.org/Home/Components/News/News/18679/4048?backlist=%2Fgovernment%2Fnewsroom%2Fchapel-hill-enews&fbclid=IwAR000mK3HoxyqvCJ4_-JS5qgn_E6YXTjdz13bHYLBCzjssV3OteUDNQPeXU

Black Bear Sightings in Chapel Hill

Post Date:06/04/2023 11:05 AM
In the past two nights, Chapel Hill police officers have reported two bear sightings along Martin Luther King Jr. Boulevard. One sighting, at the intersection with Blossom Lane, and the other, at Dixie Lane.
Black bears tend to be shy and non-aggressive toward humans, according to the North Carolina Wildlife Resources Commission. The state agency is sharing steps you can take to avoid problems with bears:
The North Carolina Wildlife Resources Commission says, if you see a bear, stay calm. They are usually wary of people – unless humans feed or provoke them. Never approach, surround, or corner a bear. If it changes its natural behavior because of your presence, you are too close. Back away slowly and once you are a safe distance away from the bear, make lots of noise to frighten the bear away.
submitted by phoundog to chapelhill [link] [comments]


2023.06.04 17:45 AvailableLake8727 Unveiling The Ugly Truth The Rampant Corruption In Nigeria Police Force Nigeriacrime

Corruption in the Nigeria Police Force
Corruption in the Nigeria Police Force (NPF) is a problem that has been prevalent in the institution for many years. It is multi-hydra in nature, as old as the institution itself. Corruption breeds a lack of trust and confidence in the police, affecting the relationship between the police and the public.
NigeriaCrime explore causes of police corruption in Nigeria, state examples of high-ranking officers caught in the web of corruption, discuss police brutality, and discuss ways to curb the menace.
When the news of former Deputy Commissioner of Police, Abba Kyari’s corruption issues hit the media, it not only sent shivers down the fabrics of the Nigerian Police Force but it exposed the depths of corruption in the largest security institution in the country.
Like Abba Kyari, former Inspector General of Police, Tafa Balogun, years back was charged with a 70-count charge of fraud, which led to his eventual imprisonment.
Corruption In Nigeria Police Force
Unfortunately, corruption in the Nigeria Police Force (NPF) which seems to defile solutions is not limited to these high-profile officers alone as rank and file aren’t exempted from the menace that has been prevalent in the institution for years.
Many of the junior officers also engage in unethical and illegal practices.
It will be recalled that recently, the Nigeria Police Force dismissed Corporal Opeyemi Kadiri for acting in breaching rules of engagement and flouting instructions from the Inspector General of Police.
Opeyemi Kadiri was dismissed following a viral video where the officer in broad daylight was seen physically assaulting a young man, whose phone he collected and opened to peruse.
Exploring the multi-hydra nature of corruption as exhibited by police officers over the years has shown that it has bred a lack of trust and confidence in the police, which in turn has affected its relationship with members of the public.
Uncovering The Hidden Methods Of Corruption In The Nigerian Police Force
Some of the techniques in which corrupt practices are carried out within the police force are:
• Influence Posting
This remains one of the major ways corrupt practices are perpetrated in the NPF.
Officers in the police force have been known to influence posting to juicy states like Lagos, Rivers and Niger Delta.
It is an open secret that some states in Nigeria are more lucrative in terms of financial gain and other perks, especially for senior police officers like Commissioner of Police. Some wealthy individuals lobby senior officers to influence the posting of their preferred officers to such states.
•Buying Promotions
Another way corrupt practices are carried out in the NPF is through buying promotions. Recently, several reports have been recorded of police officers bribing their way to higher positions in the force. These officers accept their way to advertisements to wield more power and influence and obtain financial rewards.
• Extortion
Extortion of motorists and commuters by police officers on the road is another common form of corrupt practice in the NPF police and human rights violations in Nigeria Many road users have fallen prey to the antics of police officers who flag them down for no genuine reason, only to extort money from them before allowing them to continue their journey.
• Protection of Corrupt Politicians
Providing protection services to corrupt politicians is another way corrupt practices are perpetrated in the NPF. Some high-ranking police officers provide security services and protection to corrupt politicians who fuel and sponsor their corrupt activities rather than upholding the law and enforcing justice.
Police Brutality
Besides corruption, police brutality is another menace that plagues the NPF. Many Nigerians have had unpleasant experiences with police officers who have used excessive force and violence in their duties, resulting in the loss of innocent lives and the destruction of properties.
Ways To Curb The Menace
The government must take a more proactive approach to curb corruption and brutality in the NPF. There should be a system to ensure that police officers who do something wrong are held responsible for what they did. The NPF should enforce strict disciplinary measures and establish an internal affairs unit to monitor the activities of its officers. Also, the government should provide more funds to equip and train the police force to carry out their duties professionally.
Closing Thought
Corruption in the Nigeria Police Force is a multi-headed hydra that has persisted for many years. It has led to a loss of public trust and confidence in the force and contributed to violating citizens’ human rights. To curb this menace, implement measures that enhance accountability, oversight, and the welfare of police officers. Additionally, incorporating human rights training in police institutions will help promote respect.
The corruption in the NPF needs to be properly addressed by the Police Service Commission to enable it secure the lives and properties of Nigerians.
©NigeriaCrime
submitted by AvailableLake8727 to nigeriacrime_news [link] [comments]


2023.06.04 14:34 Dirtclodkoolaid AMA RESOLUTION 235

AMA RESOLUTION 235
AMA RESOLUTION 235 November 2018 INAPPROPRIATE USE OF CDC Guidelines FOR PRESCRIBING OPIOIDS (Entire Document)
“Resolution 235 asks that our AMA applaud the CDC for its efforts to prevent the incidence of new cases of opioid misuse, addiction, and overdose deaths; and be it further, that no entity should use MME thresholds as anything more than guidance and that MME thresholds should not be used to completely prohibit the prescribing of, or the filling of prescriptions for, medications used in oncology care, palliative medicine care, and addiction medicine care: and be it further, that our AMA communicate with the nation’s largest pharmacy chains and pharmacy benefit managers to recommend that they cease and desist with writing threatening letters to physicians and cease and desist with presenting policies, procedures and directives to retail pharmacists that include a blanket proscription against filling prescriptions for opioids that exceed certain numerical thresholds without taking into account the diagnosis and previous response to treatment for a patient and any clinical nuances that would support such prescribing as falling within standards of good quality patient care; and be it further, that AMA Policy opposing the legislating of numerical limits on medication dosage, duration of therapy, numbers of pills/tablets, etc., be reaffirmed; and be it further, that physicians should not be subject to professional discipline or loss of board certification or loss of clinical privileges simply for prescribing opioids at a quantitative level that exceeds the MME thresholds found in the CDC Guidelines; and be it further, that our AMA encourage the Federation of State Medical Boards and its member boards, medical specialty societies, and other entities to develop improved guidance on management of pain and management of potential withdrawal syndromes and other aspects of patient care for “legacy patients” who may have been treated for extended periods of time with high-dose opioid therapy for chronic non-malignant pain.
RESOLVED, that our American Medical Association (AMA) applaud the Centers for Disease Control and Prevention (CDC) for its efforts to prevent the incidence of new cases of opioid misuse, addiction, and overdose deaths
RESOLVED, that our AMA actively continue to communicate and engage with the nation’s largest pharmacy chains, pharmacy benefit managers, National Association of Insurance Commissioners, Federation of State Medical Boards, and National Association of Boards of Pharmacy in opposition to communications being sent to physicians that include a blanket proscription against filing prescriptions for opioids that exceed numerical thresholds without taking into account the diagnosis and previous response to treatment for a patient and any clinical nuances that would support such prescribing as falling within standards of good quality patient care.
RESOLVED, that our AMA affirms that some patients with acute or chronic pain can benefit from taking opioid pain medications at doses greater than generally recommended in the CDC Guideline for Prescribing Opioids for Chronic Pain and that such care may be medically necessary and appropriate, and be it further
RESOLVED, that our AMA advocate against misapplication of the CDC Guideline for Prescribing Opioids by pharmacists, health insurers, pharmacy benefit managers, legislatures, and governmental and private regulatory bodies in ways that prevent or limit patients’ medical access to opioid analgesia, and be it further
RESOLVED, that our AMA advocate that no entity should use MME (morphine milligram equivalents) thresholds as anything more than guidance, and physicians should not be subject to professional discipline, loss of board certification, loss of clinical privileges, criminal prosecution, civil liability, or other penalties or practice limitations solely for prescribing opioids at a quantitative level above the MME thresholds found in the CDC Guideline for Prescribing Opioids.””
Pain Management Best Practices Inter-Agency Task Force - Draft Report on Pain Management Best Practices: Updates, Gaps, Inconsistencies, and Recommendations Official Health and Human Services Department Released December 2018
“The Comprehensive Addiction and Recovery Act (CARA) of 2016 led to the creation of the Pain Management Best Practices Inter-Agency Task Force (Task Force), whose mission is to determine whether gaps in or inconsistencies between best practices for acute and chronic pain management exist and to propose updates and recommendations to those best practices. The Task Force consists of 29 experts who have significant experience across the disciplines of pain management, patient advocacy, substance use disorders, mental health, and minority health.”
In addition to identifying approximately 60 gaps in clinical best practices and the current treatment of pain in the United States, HHS PMTF provided recommendations for each of these major areas of concern. In alignment with their original charter, the PMTF will submit these recommendations to Congress to become our ‘National Pain Policy’. The 60+ gaps and inconsistencies with their recommendations will serve to fill gaps in pain treatment at both the state and federal level; and the overwhelming consensus was that the treatment of pain should be multimodal and completely individualized based on the individual patient. The heart of each recommendation in each section was a resounding call for individualization for each patient, in regards to both non-pharmacological and pharmacological modalities; including individualizations in both opioid and non-opioid pharmacological treatments.
While each of the gap+recommendation sections of what is poised to become our national pain policy is extremely important, one that stands out the most (in regards to opioid prescribing) is the Stigma section. Contained in this section is one of the core statements that shows our Health and Human Services agency - the one that should have always been looked to and followed - knew the true depth of the relationship (or lack of) between the overdose crisis and compassionate prescribing to patients with painful conditions:
“The national crisis of illicit drug use, with overdose deaths, is confused with appropriate therapy for patients who are being treated for pain. This confusion has created a stigma that contributes to raise barriers to proper access to care.”
The recommendation that follows - “Identify strategies to reduce stigma in opioid use so that it is never a barrier to patients receiving appropriate treatment, with all cautions and considerations for the management of their chronic pain conditions” - illustrates an acknowledgment by the top health agency of the federal government that the current national narrative conflating and confusing compassionate treatment of pain with illicit drug use, addiction, and overdose death is incorrect and only serving to harm patients.
Since March of 2016 when the CDC Guidelines were released, advocates, patients, clinicians, stakeholders, and others, have began pointing out limitations and unintended consequences as they emerged. In order to address the unintended consequences emerging from the CDC Guidelines, this task force was also charged with review of these guidelines; from expert selection, evidence selection, creation, and continuing to current misapplication in order to provide recommendations to begin to remedy these issues.
“A commentary by Busse et al. identified several limitations to the CDC guideline related to expert selection, evidence inclusion criteria, method of evidence quality grading, support of recommendations with low-quality evidence, and instances of vague recommendations. In addition, the CDC used the criterion of a lack of clinical trials with a duration of one year or longer as lack of evidence for the clinical effectiveness of opioids, whereas Tayeb et al. found that that was true for all common medication and behavioral therapy studies.
Interpretation of the guideline, in addition to some gaps in the guideline, have led to unintended consequences, some of which are the result of misapplication or misinterpretation of the CDC guideline.
However, at least 28 states have enacted legislation related to opioid prescription limits, and many states and organizations have implemented the guideline without recognizing that the intended audience was PCPs; have used legislation for what should be medical decision making by healthcare professionals; and have applied them to all physicians, dentists, NPs, and PAs, including pain specialists.441–444 Some stakeholders have interpreted the guideline as intended to broadly reduce the amount of opioids prescribed for treating pain; some experts have noted that the guideline emphasizes the risk of opioids while minimizing the benefit of this medication class when properly managed.”
“The CDC guideline was not intended to be model legislation for state legislators to enact”
“In essence, clinicians should be able to use their clinical judgment to determine opioid duration for their patients”
https://www.hhs.gov/ash/advisory-committees/pain/reports/2018-12-draft-report-on-updates-gaps-inconsistencies-recommendations/index.html
HHS Review of 2016 CDC Guidelines for responsible opioid prescribing
The Pain Management Task Force addressed 8 areas that are in need of update or expansion with recommendations to begin remediation for each problem area:
Lack of high-quality data exists for duration of effectiveness of opioids for chronic pain; this has been interpreted as a lack of benefit Conduct studies Focus on patient variability and response for effectiveness of opioids; use real-world applicable trials
Absence of criteria for identifying patients for whom opioids make up significant part of their pain treatment Conduct clinical trials and/or reviews to identify sub-populations of patients where long-term opioid treatment is appropriate
Wide variation in factors that affect optimal dose of opioids Consider patient variables for opioid therapy: Respiratory compromise Patient metabolic variables Differences in opioid medications/plasma concentrations Preform comprehensive initial assessment it’s understanding of need for comprehensive reevaluations to adjust dose Give careful considerations to patients on opioid pain regimen with additional risk factors for OUD
Specific guidelines for opioid tapering and escalation need to be further clarified A thorough assessment of risk-benefit ratio should occur whenever tapering or escalation of dose This should include collaboration with patient whenever possible Develop taper or dose escalation guidelines for sub-populations that include consideration of their comorbidities When benefit outweighs the risk, consider maintaining therapy for stable patients on long term opioid therapy
Causes of worsening pain are not often recognized or considered. Non-tolerance related factors: surgery, flares, increased physical demands, or emotional distress Avoid increase in dose for stable patient (2+ month stable dose) until patient is re-evaluated for underlying cause of elevated pain or possible OUD risk Considerations to avoid dose escalation include: Opioid rotation Non-opioid medication Interventional strategies Cognitive behavior strategies Complementary and integrative health approaches Physical therapy
In patients with chronic pain AND anxiety or spasticity, benzodiazepine co-prescribed with opioids still have clinical value; although the risk of overdose is well established When clinically indicated, co-prescription should be managed by specialist who have knowledge, training, and experience with co-prescribing. When co-prescribed for anxiety or SUD collaboration with mental health should be considered Develop clinical practice guidelines focused on tapering for co-prescription of benzodiazepines and opioids
The risk-benefit balance varies for individual patients. Doses >90MME may be favorable for some where doses <90MME may be for other patients due to individual patient factors. Variability in effectiveness and safety between high and low doses of opioids are not clearly defined. Clinicians should use caution with higher doses in general Using carefully monitored trial with frequent monitoring with each dose adjustment and regular risk reassessment, physicians should individualize doses, using lowest effective opioid dose that balances benefit, risk, and adverse reactions Many factors influence benefits and risk, therefore, guidance of dose should not be applied as strict limits. Use established and measurable goals: Functionality ADL Quality of Life
Duration of pain following acute and severely painful event is widely variable Appropriate duration is best considered within guidelines, but is ultimately determined by treating clinician. CDC recommendation for duration should be emphasized as guidance only with individualized patient care as the goal Develop acute pain management guidelines for common surgical procedures and traumas To address variability and provide easy solution, consideration should be given to partial refill system
Human Rights Watch December 2018 (Excerpt from 109 page report)
“If harms to chronic pain patients are an unintended consequence of policies to reduce inappropriate prescribing, the government should seek to immediately minimize and measure the negative impacts of these policies. Any response should avoid further stigmatizing chronic pain patients, who are increasingly associated with — and sometimes blamed for — the overdose crisis and characterized as “drug seekers,” rather than people with serious health problems that require treatment.
Top government officials, including the President, have said the country should aim for drastic cutbacks in prescribing. State legislatures encourage restrictions on prescribing through new legislation or regulations. The Drug Enforcement Administration (DEA) has investigated medical practitioners accused of overprescribing or fraudulent practice. State health agencies and insurance companies routinely warn physicians who prescribe more opioids than their peers and encourage them to reduce prescribing. Private insurance companies have imposed additional requirements for covering opioids, some state Medicaid programs have mandated tapering to lower doses for patients, and pharmacy chains are actively trying to reduce the volumes of opioids they dispense.
The medical community at large recognized that certain key steps were necessary to tackle the overdose crisis: identifying and cracking down on “pill mills” and reducing the use of opioids for less severe pain, particularly for children and adolescents. However, the urgency to tackle the overdose crisis has put pressure on physicians in other potentially negative ways: our interviews with dozens of physicians found that the atmosphere around prescribing for chronic pain had become so fraught that physicians felt they must avoid opioid analgesics even in cases when it contradicted their view of what would provide the best care for their patients. In some cases, this desire to cut back on opioid prescribing translated to doctors tapering patients off their medications without patient consent, while in others it meant that physicians would no longer accept patients who had a history of needing high-dose opioids.
The consequences to patients, according to Human Rights Watch research, have been catastrophic.”
[https://www.hrw.org/report/2018/12/18/not-allowed-be-compassionate/chronic-pain-overdose-crisis-and-unintended-harms-us](
Opioid Prescribing Workgroup December 2018
This is material from the Board of Scientific Counselors in regards to their December 12, 2018 meeting that culminated the works of a project titled the “Opioid Prescribing Estimates Project.” This project is a descriptive study that is examining opioid prescribing patterns at a population level. Pain management is a very individualized process that belongs with the patient and provider. The Workgroup reviewed work done by CDC and provided additional recommendations.
SUMMARY There were several recurrent themes throughout the sessions.
Repeated concern was voiced from many Workgroup members that the CDC may not be able to prevent conclusions from this research (i.e. the benchmarks, developed from limited data) from being used by states or payors or clinical care systems to constrain clinical care or as pay-for- performance standards – i.e. interpreted as “guidelines”. This issue was raised by several members on each of the four calls, raising the possibility that providers or clinical systems could thus be incentivized against caring for patients requiring above average amounts of opioid medication.
Risk for misuse of the analysis. Several members expressed concerns that this analysis could be interpreted as guidance by regulators, health plans, or clinical care systems. Even though the CDC does not plan to issue this as a guideline, but instead as research, payors and clinical care systems searching for ways to reign in opioid prescribing may utilize CDC “benchmarks” to establish pay-for-performance or other means to limit opioid prescribing. Such uses of this work could have the unintended effect of incentivizing providers against caring for patients reliant upon opioids.
…It was also noted that, in order to obtain sufficient granularity to establish the need for, dosage, and duration of opioid therapy, it would be necessary to have much more extensive electronic medical record data. In addition, pain and functional outcomes are absent from the dataset, but were felt to be important when considering risk and benefit of opioids.
...Tapering: Concerns about benchmarks and the implications for tapering were voiced. If tapering occurs, guidance was felt to be needed regarding how, when, in whom tapering should occur. This issue was felt to be particularly challenging for patients on chronic opioids (i.e. “legacy” patients). In addition, the importance of measuring risk and benefit of tapering was noted. Not all high-dose patient populations benefit from tapering.
Post-Surgical Pain
General comments. Workgroup members noted that most patients prescribed opioids do not experience adverse events, including use disorder. Many suggested that further discussion of opioids with patients prior to surgery was important, with an emphasis on expectations and duration of treatment. A member suggested that take-back programs would be more effective than prescribing restrictions.
Procedure-related care. Members noted that patient factors may drive opioid need more than characteristics of a procedure.
Patient-level factors. Members noted that opioid-experienced patients should be considered differently from opioid-inexperienced patients, due to tolerance.
Chronic Pain
It was noted that anything coming out of the CDC might be considered as guidelines and that this misinterpretation can be difficult to counter. There was extensive discussion of the 50 and 90 MME levels included in the CDC Guidelines. It was recommended that the CDC look into the adverse effects of opioid tapering and discontinuation, such as illicit opioid use, acute care utilization, dropping out of care, and suicide. It was also noted that there are major gaps in guidelines for legacy patients, patients with multiple diagnoses, pediatric and geriatric patients, and patients transitioning to lower doses.
There were concerns that insufficient clinical data will be available from the dataset to appropriately consider the individual-level factors that weigh into determination of opioid therapy. The data would also fail to account for the shared decision-making process involved in opioid prescribing for chronic pain conditions, which may be dependent on primary care providers as well as ancillary care providers (e.g. physical therapists, psychologists, etc).
Patient-level factors. Members repeatedly noted that opioid-experienced patients should be considered differently from opioid-experienced patients, due to tolerance.
Members noted that the current CDC guidelines have been used by states, insurance companies, and some clinical care systems in ways that were not intended by the CDC, resulting in cases of and the perception of patient abandonment. One option raised in this context was to exclude patients on high doses of opioids, as those individuals would be qualitatively different from others. A variant of this concern was about management of “legacy” patients who are inherited on high doses of opioids. Members voiced concerns that results of this work has caused harm to patients currently reliant upon opioids prescribed by their providers.
Acute Non-Surgical Pain
Patient-level factors. Members felt that opioid naïve versus experienced patients might again be considered separately, as opioid requirements among those experienced could vary widely.
...Guidelines were also noted to be often based on consensus, which may be incorrect.
Cancer-Related and Palliative Care Pain
It was noted that the CDC guidelines have been misinterpreted to create a limit to the dose of opioids that can be provided to people at all stages of cancer and its treatment. It was also noted that the cancer field is rapidly evolving, with immunotherapy, CAR-T, and other novel treatments that affect response rates and limit our ability to rely upon historical data in establishing opioid prescribing benchmarks.
Concern that data would not be able to identify all of the conditions responsible for pain in a patient with a history of cancer (e.g. people who survive cancer but with severe residual pain). Further, it was noted that certain complications of cancer and cancer treatment may require the least restrictive long-term therapy with opioids.
The definition of palliative care was also complicated and it was suggested that this include patients with life-limiting conditions.
Overall, it was felt that in patients who may not have long to live, and/or for whom returning to work is not a possibility, higher doses of opioids may be warranted.
https://www.cdc.gov/injury/pdfs/bsc/NCIPC_BSC_OpioidPrescribingEstimatesWorkgroupReport_December-12_2018-508.pdf
CDC Scientists Anonymous ‘Spider Letter’ to CDC
Carmen S. Villar, MSW Chief of Staff Office of the Director MS D­14 Centers for Disease Control and Prevention (CDC) 1600 Clifton Road Atlanta, Georgia 30329­-4027
August 29, 2016
Dear Ms. Villar:
We are a group of scientists at CDC that are very concerned about the current state of ethics at our agency. It appears that our mission is being influenced and shaped by outside parties and rogue interests. It seems that our mission and Congressional intent for our agency is being circumvented by some of our leaders. What concerns us most, is that it is becoming the norm and not the rare exception. Some senior management officials at CDC are clearly aware and even condone these behaviors. Others see it and turn the other way. Some staff are intimidated and pressed to do things they know are not right. We have representatives from across the agency that witness this unacceptable behavior. It occurs at all levels and in all of our respective units. These questionable and unethical practices threaten to undermine our credibility and reputation as a trusted leader in public health. We would like to see high ethical standards and thoughtful, responsible management restored at CDC. We are asking that you do your part to help clean up this house!
It is puzzling to read about transgressions in national media outlets like USA Today, The Huffington Post and The Hill. It is equally puzzling that nothing has changed here at CDC as a result. It’s business as usual. The litany of issues detailed over the summer are of particular concern:
Recently, the National Center for Chronic Disease Prevention and Health Promotion (NCCDPHP) has been implicated in a “cover up” of inaccurate screening data for the Wise Woman (WW) Program. There was a coordinated effort by that Center to “bury” the fact that screening numbers for the WW program were misrepresented in documents sent to Congress; screening numbers for 2014 and 2015 did not meet expectations despite a multi­million dollar investment; and definitions were changed and data “cooked” to make the results look better than they were. Data were clearly manipulated in irregular ways. An “internal review” that involved staff across CDC occurred and its findings were essentially suppressed so media and/or Congressional staff would not become aware of the problems. Now that both the media and Congresswoman DeLauro are aware of these issues, CDC staff have gone out of their way to delay FOIAs and obstruct any inquiry. Shouldn’t NCCDPHP come clean and stop playing games? Would the ethical thing be to answer the questions fully and honestly. The public should know the true results of what they paid for, shouldn’t they?
Another troubling issue at the NCCDPHP are the adventures of Drs. Barbara Bowman and Michael Pratt (also detailed in national media outlets). Both seemed to have irregular (if not questionable) relationships with Coca­Cola and ILSI representatives. Neither of these relationships were necessary (or appropriate) to uphold our mission. Neither organization added any value to the good work and science already underway at CDC. In fact, these ties have now called into question and undermined CDC’s work. A cloud has been cast over the ethical and excellent work of scientists due to this wanton behavior. Was cultivating these relationships worth dragging CDC through the mud? Did Drs. Bowman and Pratt have permission to pursue these relationships from their supervisor Dr. Ursula Bauer? Did they seek and receive approval of these outside activities? CDC has a process by which such things should be vetted and reported in an ethics review, tracking and approval system (EPATS). Furthermore, did they disclose these conflicts of interest on their yearly OGE 450 filing. Is there an approved HHS 520, HHS 521 or “Request for Official Duty Activities Involving an Outside Organization” approved by Dr. Bauer or her Deputy Director Ms. Dana Shelton? An August 28, 2016 item in The Hill details these issues and others related to Dr. Pratt.
It appears to us that something very strange is going on with Dr. Pratt. He is an active duty Commissioned Corps Officer in the USPHS, yet he was “assigned to” Emory University for a quite some time. How and under what authority was this done? Did Emory University pay his salary under the terms of an IPA? Did he seek and receive an outside activity approval through EPATS and work at Emory on Annual Leave? Formal supervisor endorsement and approval (from Dr. Bauer or Ms. Shelton) is required whether done as an official duty or outside activity.
If deemed official, did he file a “Request for Official Duty Activities Involving an Outside Organization” in EPATS? Apparently Dr. Pratt’s position at Emory University has ended and he has accepted another position at the University of California ­ San Diego? Again, how is this possible while he is still an active duty USPHS Officer. Did he retire and leave government service? Is UCSD paying for his time via an IPA? Does he have an outside activity approval to do this? Will this be done during duty hours? It is rumored that Dr. Pratt will occupy this position while on Annual Leave? Really? Will Dr. Pratt be spending time in Atlanta when not on Annual Leave? Will he make an appearance at NCCDPHP (where he hasn’t been seen for months). Most staff do not enjoy such unique positions supported and approved by a Center Director (Dr. Bauer). Dr. Pratt has scored a sweet deal (not available to most other scientists at CDC). Concerns about these two positions and others were recently described in The Huffington Post and The Hill. His behavior and that of management surrounding this is very troubling.
Finally, most of the scientists at CDC operate with the utmost integrity and ethics. However, this “climate of disregard” puts many of us in difficult positions. We are often directed to do things we know are not right. For example, Congress has made it very clear that domestic funding for NCCDPHP (and other CIOs) should be used for domestic work and that the bulk of NCCDPHP funding should be allocated to program (not research). If this is the case, why then is NCCDPHP taking domestic staff resources away from domestic priorities to work on global health issues? Why in FY17 is NCCDPHP diverting money away from program priorities that directly benefit the public to support an expensive research FOA that may not yield anything that benefits the public? These actions do not serve the public well. Why is nothing being done to address these problems? Why has the CDC OD turned a blind eye to these things. The lack of respect for science and scientists that support CDC’s legacy is astonishing.
Please do the right thing. Please be an agent of change.
Respectfully,
CDC Spider (CDC Scientists Preserving Integrity, Diligence and Ethics in Research)
https://usrtk.org/wp-content/uploads/2016/10/CDC_SPIDER_Letter-1.pdf
January 13, 2016
Thomas Frieden, MD, MPH Director Centers for Disease Control and Prevention 1600 Clifton Road Atlanta, GA 30329-4027
Re: Docket No. CDC-2015-0112; Proposed 2016 Guideline for Prescribing Opioids for Chronic Pain
Dear Dr. Frieden:
There is no question that there is an opioid misuse epidemic and that efforts need to be made to control it. The Centers for Disease Control and Prevention (CDC) is applauded for its steps to undertake this lofty effort. However, based on the American Academy of Family Physicians’ (AAFP’s) review of the guideline, it is apparent that the presented recommendations are not graded at a level consistent with currently available evidence. The AAFP certainly wants to promote safe and appropriate prescribing of opioids; however, we recommend that the CDC still adhere to the rigorous standards for reliable and trustworthy guidelines set forth by the Institute of Medicine (IOM). The AAFP believes that giving a strong recommendation derived from generalizations based on consensus expert opinion does not adhere to evidence-based standards for developing clinical guideline recommendations.
The AAFP’s specific concerns with the CDC’s methodology, evidence base, and recommendations are outlined below.
Methodology and Evidence Base
All of the recommendations are based on low or very low quality evidence, yet all but one are Category A (or strong) recommendations. The guideline states that in the GRADE methodology "a particular quality of evidence does not necessarily imply a particular strength of recommendation." While this is true, it applies when benefits significantly outweigh harms (or vice versa). When there is insufficient evidence to determine the benefits and harms of a recommendation, that determination should not be made.
When evaluating the benefits of opioids, the evidence review only included studies with outcomes of at least one year. However, studies with shorter intervals were allowed for analysis of the benefits of nonopioid treatments. The guideline states that no evidence shows long-term benefit of opioid use (because there are few studies), yet the guideline reports "extensive evidence" of potential harms, even though these studies were of low quality. The accompanying text also states "extensive evidence" of the benefits of non-opioid treatments, yet this evidence was from shorter term studies, was part of the contextual review rather than the clinical systematic review, and did not compare non- opioid treatments to opioids.
The patient voice and preferences were not explicitly included in the guideline. This raises concerns about the patient-centeredness of the guideline.
https://www.aafp.org/dam/AAFP/documents/advocacy/prevention/risk/LT-CDC-OpioidGuideline011516.pdf The Myth of Morphine Equivalent Daily Dosage Medscape Neuro Perspective
For far too many years, pain researchers and clinicians have relied on the concept of the morphine equivalent daily dosage (MEDD), or some variant of it, as a means of comparing the "relative corresponding quantity" of the numerous opioid molecules that are important tools in the treatment of chronic pain.
...And, most unfortunately, opioid prescribing guideline committees have relied on this concept as a means of placing (usually arbitrary) limits on the levels of opioids that a physician or other clinician should be allowed to prescribe. Although these guidelines typically bill themselves as "voluntary," their chilling effect on prescribers and adaptation into state laws[2] makes calling them "voluntary" disingenuous.
Although some scientists and clinicians have been questioning the conceptual validity of MEDD for several years, a recent study[3] has indicated that the concept is unequivocally flawed—thereby invalidating its use empirically and as a tool in prescribing guideline development.
The authors used survey data from pharmacists, physicians, nurse practitioners, and physician assistants to estimate daily morphine equivalents and found great inconsistency in their conversions of hydrocodone, fentanyl transdermal patches, methadone, oxycodone, and hydromorphone—illustrating the potential for dramatic underdosing or, in other cases, fatal overdosing.
Patients with chronic pain (particularly that of noncancer origin) who are reliant on opioid analgesia are already sufficiently stigmatized and marginalized[7] to allow this type of practice to continue to be the norm.
Although the use of MEDD in research and, to a greater extent, in practice, is probably due to unawareness of its inaccuracy, we posit that the use of MEDD by recent opioid guideline committees (eg, the Washington State Opioid Guideline Committee[8] and the Centers for Disease Control and Prevention Guideline Committee[9]) in the drafting of their guidelines is based more heavily on disregarding available evidence rather than ignorance. Furthermore, their misconduct in doing so has been more pernicious than the use of MEDD by researchers and individual clinicians, because these guidelines widely affect society as a whole as well as individual patients with persistent pain syndromes. We opine that these committees are strongly dominated by the antiopioid community, whose agenda is to essentially restrict opioid access—irrespective of the lack of data indicating that opioids cannot be a useful tool in the comprehensive treatment of carefully selected and closely monitored patients with chronic pain.
Above 100% extracted from: Medscape Journal Brief https://www.medscape.com/viewarticle/863477_2
Actual Study https://www.dovepress.com/the-medd-myth-the-impact-of-pseudoscience-on-pain-research-and-prescri-peer-reviewed-article-JPR
Are Non-Opioid Medications Superior in Treatment of Pain than Opioid Pain Medicine? Ice Cream Flavor Analogy...
In the Oxford University Press, a November 2018 scientific white paper[5] was released that examined the quality of one of the primary studies that have been used to justify the urgent call to drastically reduce opioid pain medication prescribing while claiming that patients are not being harmed in the process.
The study is commonly referred to as ‘the Krebs study’. “The authors concluded that treatment with opioids was not superior to treatment with non opioid medications for improving pain-related function over 12 months.”
Here is an excerpt from the first paragraph of the design section (usually behind a paywall) from the Krebs study that gives the first hint of the bias that led to them to ‘prove’ that opioids were not effective for chronic pain:
“The study was intended to assess long-term outcomes of opioids compared with non opioid medications for chronic pain. The patient selection, though, specifically excluded patients on long-term opioid therapy.” 
Here is an analogy given in the Oxford Journal white paper to illustrate how the study design was compromised:
If I want to do a randomized control study about ice cream flavor preferences (choices being: vanilla, chocolate, or no preference), the results could be manipulated as follows based on these scenarios:
Scenario A: If a study was done that included only current ice-cream consumers, the outcome would certainly be vanilla or chocolate, because of course they have tried it and know which they like.
Scenario B: If a study was done that included all consumers of all food, then it can change the outcome. If the majority of study participants do not even eat ice-cream, than the result would certainly be ‘no preference’. If the majority do eat ice-cream it would likely be ‘chocolate’. Although this study is wider based, it still does not reflect real world findings.
Scenario C: In an even more extreme example, if this same study is conducted excluding anyone who has ever ate ice-cream at all, then the conclusion will again be ‘no preference’ and the entire study/original question becomes so ludicrous that there is no useful information to be extracted from this study and one would logically question why this type of study would even be conducted (although we know the answer to that)
Scenario C above is how the study that has been used to shift the attitudes towards the treatment of pain in our nation's medical community was designed. “One has to look deep into the study to find that they began with 9403 possible patients and excluded 3836 of them just because they had opioids in their EMR. In the JAMA article, they do not state these obvious biases and instead begin the explanation of participants stating they started with 4485 patients and excluded 224 who were opioid or benzo users.” That is the tip of the iceberg to how it is extremely misleading. The Oxford white paper goes into further detail of the studies “many flaws and biases (including the narrow focus on conditions that are historically known to respond poorly to opioid medication management of pain)”, but the study design and participant selection criteria is enough to discredit this entire body of work. Based on study design alone, regardless of what happened next, the result would be that opioids are no more effective than NSAIDs and other non-opioid alternatives.
The DEA Is Fostering a Bounty Hunter Culture in its Drug Diversion Investigators[8]
A Good Man Speaks Truth to Power January 2019
Because I write and speak widely on public health issues and the so-called “opioid crisis”, people frequently send me references to others’ work. One of the more startling articles I’ve seen lately was published November 20, 2018 in Pharmacy Times. It is titled “Should We Believe Patients With Pain?”[9]. The unlikely author is Commander John Burke, “a 40-year veteran of law enforcement, the past president of the National Association of Drug Diversion Investigators, and the president and cofounder of the International Health Facility Diversion Association.”
The last paragraph of Commander Burke’s article is worth repeating here.
“Let’s get back to dealing with each person claiming to be in legitimate pain and believe them until we have solid evidence that they are scamming the system. If they are, then let’s pursue them through vigorous prosecution, but let’s not punish the majority of people receiving opioids who are legitimate patients with pain.”
This seems a remarkable insight from anyone in law enforcement — especially from one who has expressed this view in both Pain News Network, and Dr Lynn Webster’s video “The Painful Truth”. Recognizing Commander Burke’s unique perspective, I followed up by phone to ask several related questions. He has granted permission to publish my paraphrases of his answers here.
“Are there any available source documents which establish widely accepted standards for what comprises “over-prescription?” as viewed by diversion investigators?” Burke’s answer was a resounding “NO”. Each State and Federal Agency that investigates doctors for potentially illegal or inappropriate opioid prescribing is pretty much making up their own standards as they go. Some make reference to the 2016 CDC Guidelines, but others do not.
  1. “Thousands of individual doctors have left pain management practice in recent years due to fears they may be investigated, sanctioned, and lose their licenses if they continue to treat patients with opioid pain relievers.. Are DEA and State authorities really pursuing the worst “bad actors”, or is something else going on?
Burke’s answer: “Regulatory policy varies greatly between jurisdictions. But a hidden factor may be contributing significantly to the aggressiveness of Federal investigators. Federal Agencies may grant financial bonuses to their in-house diversion investigators, based on the volume of fines collected from doctors, nurse practitioners, PAs and others whom they investigate.

"No law enforcement agency at any level should be rewarded with monetary gain and/or promotion due to their work efforts or successes. This practice has always worried me with Federal investigators and is unheard of at the local or state levels of enforcement.”

Commander Burke’s revelation hit me like a thunder-clap. It would explain many of the complaints I have heard from doctors who have been “investigated” or prosecuted. It’s a well known principle that when we subsidize a behavior, we get more of it. Financial rewards to investigators must inevitably foster a “bounty hunter” mentality in some. It seems at least plausible that such bonuses might lead DEA regulators to focus on “low hanging fruit” among doctors who may not be able to defend themselves without being ruined financially. The practice is at the very least unethical. Arguably it can be corrupting.
I also inquired concerning a third issue:
  1. I read complaints from doctors that they have been pursued on trumped-up grounds, coerced and denied appropriate legal defense by confiscation of their assets – which are then added to Agency funds for further actions against other doctors. Investigations are also commonly announced prominently, even before indictments are obtained – a step that seems calculated to destroy the doctor’s practice, regardless of legal outcomes. Some reports indicate that DEA or State authorities have threatened employees with prosecution if they do not confirm improper practices by the doctor. Do you believe such practices are common?”

Burke’s answer: “I hear the same reports you do – and the irony is that such tactics are unnecessary. Lacking an accepted standard for over-prescribing, the gross volume of a doctor’s prescriptions or the dose levels prescribed to their patients can be poor indicators of professional misbehavior. Investigators should instead be looking into the totality of the case, which can include patient reports of poor doctor oversight, overdose-related hospital admissions, and patterns of overdose related deaths that may be linked to a “cocktail” of illicit prescribing. Especially important can be information gleaned from confidential informants – with independent verification – prior patients, and pharmacy information.”

No formal legal prosecution should ever proceed from the testimony of only one witness — even one as well informed as Commander John Burke. But it seems to me that it is high time for the US Senate Judiciary Committee to invite the testimony of others in open public hearings, concerning the practice of possible bounty hunting among Federal investigators.
C50 Patient, Civil Rights Attorney, Maine Department of Health, and Maine Legislature Collaborative Enacted Definition of Palliative Care
One suggestion that our organization would like to make is altering the definition of “palliative care” in such a manner that it can include high-impact or intractable patients; those who are not dying this year, but our lives have been shattered and/or shortened by our diseases and for whom Quality of Life should be the focus. Many of our conditions may not SIGNIFICANTLY shorten my life, therefore I could legitimately be facing 30-40 years of severe pain with little relief; that is no way to live and therefore the concern is a rapidly increasing suicide rate.
This is a definition that one of our coalition members with a civil rights attorney and the Maine Department of Health agreed upon and legislators enacted into statues in Maine. This was in response to a 100mme restriction. This attorney had prepared a lawsuit based on the Americans with Disability Act that the Department of Health in Maine agreed was valid; litigation was never the goal, it was always patient-centered care.
A. "Palliative care" means patient-centered and family-focused medical care that optimizes quality of life by anticipating, preventing and treating suffering caused by a medical illness or a physical injury or condition that substantially affects a patient's quality of life, including, but not limited to, addressing physical, emotional, social and spiritual needs; facilitating patient autonomy and choice of care; providing access to information; discussing the patient's goals for treatment and treatment options, including, when appropriate, hospice care; and managing pain and symptoms comprehensively. Palliative care does not always include a requirement for hospice care or attention to spiritual needs. B. "Serious illness" means a medical illness or physical injury or condition that substantially affects quality of life for more than a short period of time. "Serious illness" includes, but is not limited to, Alzheimer's disease and related dementias, lung disease, cancer, heart, renal or liver failure and chronic, unremitting or intractable pain such as neuropathic pain.
Here is the link to the most recent update, including these definitions within the entire statute: https://legislature.maine.gov/statutes/22/title22sec1726.html?fbclid=IwAR0dhlwEh56VgZI9HYczdjdyYoJGpMdA9TuuJLlQrO3AsSljIZZG0RICFZc
January 23, 2019
Dear Pharmacists,
The Board of Pharmacy has had an influx of communication concerning patients not able to get controlled substance prescriptions filled for various reasons, even when signs of forgery or fraudulence were not presented. As a result of the increased “refusals to fill,” the board is issuing the following guidance and reminders regarding the practice of pharmacy and dispensing of controlled substances:
  1. Pharmacists must use reasonable knowledge, skill, and professional judgment when evaluating whether to fill a prescription. Extreme caution should be used when deciding not to fill a prescription. A patient who suddenly discontinues a chronic medication may experience negative health consequences;
  2. Part of being a licensed healthcare professional is that you put the patient first. This means that if a pharmacist has any concern regarding a prescription, they should attempt to have a professional conversation with the practitioner to resolve those concerns and not simply refuse the prescription. Being a healthcare professional also means that you use your medication expertise during that dialogue in offering advice on potential alternatives, changes in the prescription strength, directions etc. Simply refusing to fill a prescription without trying to resolve the concern may call into question the knowledge, skill or judgment of the pharmacist and may be deemed unprofessional conduct;
  3. Controlled substance prescriptions are not a “bartering” mechanism. In other words, a pharmacist should not tell a patient that they have refused to fill a prescription and then explain that if they go to a pain specialist to get the same prescription then they will reconsider filling it. Again, this may call into question the knowledge, skill or judgment of the pharmacist;
  4. Yes, there is an opioid crisis. However, this should in no way alter our professional approach to treatment of patients in end-of-life or palliative care situations. Again, the fundamentals of using our professional judgment, skill and knowledge of treatments plays an integral role in who we are as professionals. Refusing to fill prescriptions for these patients without a solid medical reason may call into question whether the pharmacist is informed of current professional practice in the treatment of these medical cases.
  5. If a prescription is refused, there should be sound professional reasons for doing so. Each patient is a unique medical case and should be treated independently as such. Making blanket decisions regarding dispensing of controlled substances may call into question the motivation of the pharmacist and how they are using their knowledge, skill or judgment to best serve the public.
As a professional reminder, failing to practice pharmacy using reasonable knowledge, skill, competence, and safety for the public may result in disciplinary actions under Alaska statute and regulation. These laws are:
AS 08.80.261 DISCIPLINARY ACTIONS
(a)The board may deny a license to an applicant or, after a hearing, impose a disciplinary sanction authorized under AS 08.01.075 on a person licensed under this chapter when the board finds that the applicant or licensee, as applicable, …
(7) is incapable of engaging in the practice of pharmacy with reasonable skill, competence, and safety for the public because of
(A) professional incompetence; (B) failure to keep informed of or use current professional theories or practices; or (E) other factors determined by the board;
(14) engaged in unprofessional conduct, as defined in regulations of the board.
12 AAC 52.920 DISCIPLINARY GUIDELINES
(a) In addition to acts specified in AS 08.80 or elsewhere in this chapter, each of the following constitutes engaging in unprofessional conduct and is a basis for the imposition of disciplinary sanctions under AS 08.01.075; …
(15) failing to use reasonable knowledge, skills, or judgment in the practice of pharmacy;
(b) The board will, in its discretion, revoke a license if the licensee …
(4) intentionally or negligently engages in conduct that results in a significant risk to the health or safety of a patient or injury to a patient; (5) is professionally incompetent if the incompetence results in a significant risk of injury to a patient.
(c) The board will, in its discretion, suspend a license for up to two years followed by probation of not less than two years if the licensee ...
(2) is professionally incompetent if the incompetence results in the public health, safety, or welfare being placed at risk.
We all acknowledge that Alaska is in the midst of an opioid crisis. While there are published guidelines and literature to assist all healthcare professionals in up to date approaches and recommendations for medical treatments per diagnosis, do not confuse guidelines with law; they are not the same thing.
Pharmacists have an obligation and responsibility under Title 21 Code of Federal Regulations 1306.04(a), and a pharmacist may use professional judgment to refuse filling a prescription. However, how an individual pharmacist approaches that particular situation is unique and can be complex. The Board of Pharmacy does not recommend refusing prescriptions without first trying to resolve your concerns with the prescribing practitioner as the primary member of the healthcare team. Patients may also serve as a basic source of information to understand some aspects of their treatment; do not rule them out in your dialogue.
If in doubt, we always recommend partnering with the prescribing practitioner. We are all licensed healthcare professionals and have a duty to use our knowledge, skill, and judgment to improve patient outcomes and keep them safe.
Professionally,
Richard Holt, BS Pharm, PharmD, MBA Chair, Alaska Board of Pharmacy
https://www.commerce.alaska.gov/web/portals/5/pub/pha_ControlledSubstanceDispensing_2019.01.pdf
FDA in Brief: FDA finalizes new policy to encourage widespread innovation and development of new buprenorphine treatments for opioid use disorder
February 6, 2018
Media Inquiries Michael Felberbaum 240-402-9548
“The opioid crisis has had a tragic impact on individuals, families, and communities throughout the country. We’re in urgent need of new and better treatment options for opioid use disorder. The guidance we’re finalizing today is one of the many steps we’re taking to help advance the development of new treatments for opioid use disorder, and promote novel formulations or delivery mechanisms of existing drugs to better tailor available medicines to individuals’ needs,” said FDA Commissioner Scott Gottlieb, M.D. “Our goal is to advance the development of new and better ways of treating opioid use disorder to help more Americans access successful treatments. Unfortunately, far too few people who are addicted to opioids are offered an adequate chance for treatment that uses medications. In part, this is because private insurance coverage for treatment with medications is often inadequate. Even among those who can access some sort of treatment, it’s often prohibitively difficult to access FDA-approved addiction medications. While states are adopting better coverage owing to new legislation and resources, among public insurance plans there are still a number of states that are not covering all three FDA-approved addiction medications. To support more widespread adoption of medication-assisted treatment, the FDA will also continue to take steps to address the unfortunate stigma that’s sometimes associated with use of these products. It’s part of the FDA’s public health mandate to promote appropriate use of therapies.
Misunderstanding around these products, even among some in the medical and addiction fields, enables stigma to attach to their use. These views can serve to keep patients who are seeking treatment from reaching their goal. That stigma reflects a perspective some have that a patient is still suffering from addiction even when they’re in full recovery, just because they require medication to treat their illness. This owes to a key misunderstanding of the difference between a physical dependence and an addiction. Because of the biology of the human body, everyone who uses a meaningful dose of opioids for a modest length of time develops a physical dependence. This means that there are withdrawal symptoms after the use stops.
A physical dependence to an opioid drug is very different than being addicted to such a medication. Addiction requires the continued use of opioids despite harmful consequences on someone’s life. Addiction involves a psychological preoccupation to obtain and use opioids above and beyond a physical dependence.
But someone who is physically dependent on opioids as a result of the treatment of pain but who is not craving the drugs is not addicted.
The same principle applies to replacement therapy used to treat opioid addiction. Someone who requires long-term treatment for opioid addiction with medications, including those that are partial or complete opioid agonists and can create a physical dependence, isn’t addicted to those medications. With the right treatments coupled to psychosocial support, recovery from opioid addiction is possible. The FDA remains committed to using all of our tools and authorities to help those currently addicted to opioids, while taking steps to prevent new cases of addiction.”
Above is the full statement, find full statement with options for study requests: https://www.fda.gov/NewsEvents/Newsroom/FDAInBrief/ucm630847.htm
Maryland’s co-prescribing new laws/ amendments regarding benzos and opioids
Chapter 215 AN ACT concerning Health Care Providers – Opioid and Benzodiazepine Prescriptions – Discussion of Information Benefits and Risks
FOR the purpose of requiring that certain patients be advised of the benefits and risks associated with the prescription of certain opioids, and benzodiazepines under certain circumstances, providing that a violation of this Act is grounds for disciplinary action by a certain health occupations board; and generally relating to advice regarding benefits and risks associated with opioids and benzodiazepines that are controlled dangerous substances.
Section 1–223 Article – Health Occupations Section 4–315(a)(35), 8–316(a)(36), 14–404(a)(43), and 16–311(a)(8) SECTION 1. BE IT ENACTED BY THE GENERAL ASSEMBLY OF MARYLAND, That the Laws of Maryland read as follows: Article – Health Occupations (a) In this section, “controlled dangerous substance” has the meaning stated in § 5–101 of the Criminal Law Article.
Ch. 215 2018 LAWS OF MARYLAND (B) On treatment for pain, a health care provider, based on the clinical judgment of the health care provider, shall prescribe: (1) The lowest effective dose of an opioid; and (2)A quantity that is no greater than the quantity needed for the expected duration of pain severe enough to require an opioid that is a controlled dangerous substance unless the opioid is prescribed to treat: (a.) A substance–related disorder; (b.) Pain associated with a cancer diagnosis; (c.) Pain experienced while the patient is receiving end–of–life, hospice, or palliative care services; or (d.) Chronic pain
(C.) The dosage, quantity, and duration of an opioid prescribed under [subsection (b)] of this [section] shall be based on an evidence–based clinical guideline for prescribing controlled dangerous substances that is appropriate for: (1.) The health care service delivery setting for the patient; (2.) The type of health care services required by the patient; (3.) and The age and health status of the patient.
(D) (1) WHEN A PATIENT IS PRESCRIBED AN OPIOID UNDER SUBSECTION (B) OF THIS SECTION, THE PATIENT SHALL BE ADVISED OF THE BENEFITS AND RISKS ASSOCIATED WITH THE OPIOID.
 (2) WHEN A PATIENT IS CO–PRESCRIBED A BENZODIAZEPINE WITH AN OPIOID THAT IS PRESCRIBED UNDER SUBSECTION (B) OF THIS SECTION, THE PATIENT SHALL BE ADVISED OF THE BENEFITS AND RISKS ASSOCIATED WITH THE BENZODIAZEPINE AND THE CO–PRESCRIPTION OF THE BENZODIAZEPINE. 
(E) A violation of [subsection (b) OR (D) of] this section is grounds for disciplinary action by the health occupations board that regulates the health care provider who commits the violation.
4-315 (a) Subject to the hearing provisions of § 4–318 of this subtitle, the Board may deny a general license to practice dentistry, a limited license to practice dentistry, or a teacher’s license to practice dentistry to any applicant, reprimand any licensed dentist, place any licensed dentist on probation, or suspend or revoke the license of any licensed dentist, if the applicant or licensee: (35) Fails to comply with § 1–223 of this article.
8–316. (a) Subject to the hearing provisions of § 8–317 of this subtitle, the Board may deny a license or grant a license, including a license subject to a reprimand, probation, or suspension, to any applicant, reprimand any licensee, place any licensee on probation, or suspend or revoke the license of a licensee if the applicant or licensee: (36) Fails to comply with § 1–223 of this article.
14–404. (a) Subject to the hearing provisions of § 14–405 of this subtitle, a disciplinary panel, on the affirmative vote of a majority of the quorum of the disciplinary panel, may reprimand any licensee, place any licensee on probation, or suspend or revoke a license if the licensee: (43) Fails to comply with § 1–223 of this article.
16–311. (a) Subject to the hearing provisions of § 16–313 of this subtitle, the Board, on the affirmative vote of a majority of its members then serving, may deny a license or a limited license to any applicant, reprimand any licensee or holder of a limited license, impose an administrative monetary penalty not exceeding $50,000 on any licensee or holder of a limited license, place any licensee or holder of a limited license on probation, or suspend or revoke a license or a limited license if the applicant, licensee, or holder:
(8) Prescribes or distributes a controlled dangerous substance to any other person in violation of the law, including in violation of § 1–223 of this article;
SECTION 2. AND BE IT FURTHER ENACTED, That this Act shall take effect October 1, 2018.
Approved by the Governor, April 24, 2018.
https://legiscan.com/MD/text/HB653/id/1788719/Maryland-2018-HB653-Chaptered.pdf
submitted by Dirtclodkoolaid to ChronicPain [link] [comments]