Does subaru starlink use satellite

Subaru WRX STi

2013.03.10 05:19 Subaru WRX STi

A subreddit dedicated to all things WRX STi for STi owners and fanatics to discuss and share their car and experiences with them. This is NOT a place to ask about car buying or selling advice.

2008.09.04 01:02 r/PoliticalHumor 2024: The Sequel Nobody Asked For

A subreddit focused on US politics, and the ridiculousness surrounding them.

2017.06.10 21:40 AliveProbably r/AnthemTheGame

Our subreddit discusses BioWare's game, Anthem: an online multiplayer action role-playing video game, in which you pilot combat suits known as Javelins in a primeval, alien world.

2023.06.10 05:29 SeaThePirate Felt that the mini-campaigns in KRV felt off. Now I know why.

In the previous games, each mini campaign had a sort of theme/story, and were more or less able to get a good amount of existing enemies to fill that theme/story, along with making new ones to complement.
For example, Rise Of The Bandits only introduced three new enemies (Raider, Pillager, Kingpin), but it still felt very natural because there were a large amount of pre-existing enemies that were also there, but also fit the level/story, like Bandits, Brigands, Marauders, Spiders, Wargs, etc.
Meanwhile, look at KRV, where the mini campaigns have:
-humans working together with an ancient ice evil who wants to destroy the world
-imprisoned dwarves working with dinosaurs/prehistoric dwarves, yet somehow having all of their army like they were never defeated
-humans working together with mythical chinese monsters who want to destroy the world
the only one that does make sense is the frog one, but it still feels a bit off cause there isn't that many enemies in total compared to other mini campaigns that only use new enemies (like Blackburn/Shadowmoon).
submitted by SeaThePirate to kingdomrush [link] [comments]

2023.06.10 05:28 randyvdvlag Animal Kingdom Grilled Corn Seasoning

Does anyone know where I can purchase the seasoning they use on the Animal Kingdom grilled corn? I asked the guy making the corn about it and he said it was a curry salt. I need it in my life.
submitted by randyvdvlag to WaltDisneyWorld [link] [comments]

2023.06.10 05:28 shepherdspai My 3 Year Old Sister Called Me Her Brother.

I am 20. My sister is 3 years old. From the moment she was born, my family had enforced the narrative that I was her sister, to which she called me "sissy" up until this point. There are countless times I have asked that we try to use "brother" or my name instead, but all I got in response was, "She's only three. It'll just confuse her.". My mother had also suggested that we just use sissy as a nickname and needless to say I did go along with it, but I grew less and less fond of that before long. For context, my mother does a good job of using my name, but she refuses to use he/him pronouns for me despite being aware that those are my pronouns. Instead, she will resort to using they/them, or just use my name and avoid pronouns altogether. In my father's case, he will not use my name whatsoever, and continue to misgender me around family, then blame it on his poor memory as justification.
Despite telling them how uncomfortable it made me, my parents refused to do anything at all to change their behavior. They know just how smart my sister is for a three year old, yet this is the only exception where she will seemingly get confused. It had gotten to that point where I could not tolerate being around her because all I would hear is "sissy" from her and my parents when they address me.
While both are supportive, compared to my aunt, my uncle is the most supportive and understanding of me being a trans guy. After talking to him about the situation, he helped me realize that my anger was misplaced onto my sister when it should have been towards my parents.
Fast forward to today. I help babysit my little sister with my aunt and uncle on Fridays until my parents come back to pick her up around 7pm. This morning she called me "sissy," though every now and then we put in the effort to teach her to use "brother" instead, since she doesn't have a good grasp of my name yet. My little sister repeated it, and then went back to playing like she always does. For the rest of the day, I hid out in my room unless I was needed to help with her. Other than that, that was the only interaction I had with my little sister until my parents came to pick her up. Before they left, I heard my sister say "brother". I really thought I was just hearing things, but she kept repeating it in front of my parents over and over again until she was at my bedroom door. When I got up to open it, she said it one more time before giving me a hug and telling me bye. I was so happy that I broke down in tears.
This was the best thing to happen in my three years of transitioning. I love my little sister to death, and I sure as hell want to be a great big brother to her.
submitted by shepherdspai to FTMMen [link] [comments]

2023.06.10 05:28 hmm_-_uhm Roast my plan, hitting the ground running

Hey everyone!
I'm 22, a recent grad working remotely in the legal industry on the tech side making 110k gross, unknown annual bonus. No debt, received a full-ride and then some from scholarships, and completed three bachelor's degrees: CS, Mathematics, and Economics.

After deducting all benefits and maximum Roth IRA and 401(k) contributions (5% match), I'm left with roughly $4100/month. ($34,500 in retirement)

My monthly expenses, including rent, util, groceries, gas, etc. are about $1500, so I have $2600 remaining to save further, invest, or otherwise spend every month. I know that's cheap, but I'm happy with the location and quality of my apartment.

My 401(k) doesn't activate for 6 months, so I'll use this time to bolster my emergency fund, currently using Wealthfront at 4.55%.

I have some saving goals:

I'm needing advice on how much I should spend on wants. I really enjoy the premise of independence from working in my 30s, but I don't plan to retire then. I find purpose in my position and it's manageable. The desire to reach financial independence ASAP is still strong. I'm an easy person to please. I enjoy hobbies like gardening, archery, fishing, playing instruments, and video games, so I feel that I would be a good candidate for an aggressive saving plan. I also don't plan to have children (I already had a vasectomy... really don't want kids, period). I could spend $1000 a month on expenditures for myself and save over 50k/yr, which seems like a ton of money to me.

Finally, would you suggest reorganizing my investments? Would it make sense to put a percentage of money into a regular investment portfolio rather than a retirement account? I know 401(k) can be accessed early, but is the penalty too much for someone wanting to withdraw during their forties? Also, I would consider myself somewhat risk-averse, but rational about market decisions.

In short, am I making any significant miscalculations, and does anyone with more time devoted to FI/RE have any advice that I'm missing? This is the greatest logistical change in my life, and I just want to get everything right. I appreciate your time.
submitted by hmm_-_uhm to Fire [link] [comments]

2023.06.10 05:27 AnusDestroyerBitch Is this HVS2?

On monday night, I (M) had unprotected sex with a woman I've had relations with for a couple years. Yesterday, 3 days after, I started to feel some tingling/burning on the tip of my penis. I don't have any burning when urinating, but after I urinate i do feel the tingling again, but it isnt much. Im not sure what to make of this feeling, Im not sure if its the constant need to pee like the UTI symptoms say, or if it is a Tingling/Burning Sensation that are symptoms of an STI.
The woman told me that she most recently got tested 4 months ago, and hasnt had any sexual encounters since. I just got a Urinalysis test and Blood Test today, and I should have my results back in a couple of days. Does this sound like an STI or UTI?
Also, I eventually put a condom on about 5 minutes after the unprotected sex, because I found the condoms that I planned to use in my car. After finishing though, I forgot to take the condom off, and it stayed on penis for at least 30 minutes after, until I finally realized it was still on when was about to Take a shower.
The 2nd question is related to that. Is it possible to get a UTI in that way? Is it possible that because I kept the condom on for that long with all of the fluids inside without removing that I could have possibly got a UTI infection?
I know its too early to take a Herpes test, but im struggling with my anxiety. At this point im hoping its A UTI or Chlamydia, but I've heard that Chlamydia symptoms in men rarely show up so fast, and Usually only deal with burning while urinating, not constant.
submitted by AnusDestroyerBitch to Herpes [link] [comments]

2023.06.10 05:27 dgstep11 Lower Maintenance Breeds

Hey all, I have experience with training dogs and caring for them, but for a good 10 years of my life I was gone for 10-11 hours per day 5+ days a week.
Things have changed with hybrid working and a new job. I'm now gone 2-4 days out of 7 for around 8-9 hours. There isn't anyone who can watch the dog during the day aside from paying a dog walker, but I can give the dog access to the exterior with a 3 seasons room I have. I live in the country part of the city so it's fairly quiet from a people/cars perspective, but there's deer, squirrels, rabbits, etc..
Most would say get a cat i know, but I also like walking a lot and being outside or hiking. So I'm looking for a companion to do things with and walk every day. I'm also allergic to most cats :(
Can I get away with taking them for however long of a walk they need in the morning and the evening on days that I'm gone. I definitely want to make sure my dog is happy and loved, but it's just me. Thanks!
Will this be your first dog? If not, what experience do you have owning/training dogs?
First dog that I am primarily responsible before but experienced in training not necessarily caring for a dog
2) Do you have a preference for rescuing a dog vs. going through a reputable breeder?
I would prefer to rescue a dog
3) Describe your ideal dog.
Small to medium sized. Happy loving and hungry
4) What breeds or types of dogs are you interested in and why?
I’m not sure I was looking at beagles recently
5) What sorts of things would you like to train your dog to do?
My dog will be trained on his day to day and his capacity to continue to learn beyond that would be stimulated but I don’t really want my dog to do “something”
6) Do you want to compete with your dog in a sport (e.g. agility, obedience, rally) or use your dog for a form of work (e.g. hunting, herding, livestock guarding)? If so, how much experience do you have with this work/sport?
Care Commitments
7) How long do you want to devote to training, playing with, or otherwise interacting with your dog each day?
2 hours max
8) How long can you exercise your dog each day, on average? What sorts of exercise are you planning to give your dog regularly and does that include using a dog park?
For me I understand the dog needs daily exercise but some days it’s 20-30 min and other days I have 2-3 hours of walking. For reference I averaged 3.5 miles walked per day working from home last year. I’ve walked/hiked 20+ miles in a day though
9) How much regular brushing are you willing to do? Are you open to trimming hair, cleaning ears, or doing other grooming at home? If not, would you be willing to pay a professional to do it regularly?
I do not want to regularly have to brush and trim hair. I have significant issues with my hands that make things like that difficult. I would hire someone if I could not perform
Personal Preferences
10) What size dog are you looking for?
20-50 lbs
11) How much shedding, barking, and slobber can you handle?
Barking and slobber are eh prefer not to much shedding but definitely not a deal breaker I’m outside a lot so I track in my fair share of dirt
12) How important is being able to let your dog off-leash in an unfenced area?
Not important
Dog Personality and Behavior
13) Do you want a snuggly dog or one that prefers some personal space?
I want a dog that is ok if I give it tons of attention but I’m gone for 8 hours
14) Would you prefer a dog that wants to do its own thing or one that’s more eager-to-please?
Does not matter to me we are all our own person or in this case dog 🙂
15) How would you prefer your dog to respond to someone knocking on the door or entering your yard? How would you prefer your dog to greet strangers or visitors?
Someone at the house let me know I live in a semi secluded area on a walk or in a park i definitely want them to be friendly to people and dogs
16) Are you willing to manage a dog that is aggressive to other dogs?
I can manage and train a dog that reacts incorrectly but would prefer not to have to do that
17) Are there any other behaviors you can’t deal with or want to avoid?
18) How often and how long will the dog be left alone?
I’m gone for 4-8 hours every day, but I’m a giver I go out of my way to give to others so I’d prefer a dog who isn’t going to freak out
19) What are the dog-related preferences of other people in the house and what will be their involvement in caring for the dog?
20) Do you have other pets or are you planning on having other pets? What breed or type of animal are they?
21) Will the dog be interacting with children regularly?
22) Do you rent or plan to rent in the future? If applicable, what breed or weight restrictions are on your current lease?
Own home
23) What city or country do you live in and are you aware of any laws banning certain breeds
N/a USA no covenants
24) What is the average temperature of a typical summer and winter day where you live?
North Carolina hot and cold
Additional Information and Questions
25) Please provide any additional information you feel may be relevant.
Just looking for a Best bud to share a large home that I live in alone. I cook and walk/hike a decent amount so a buddy to enjoy that with
26) Feel free to ask any questions below
submitted by dgstep11 to dogs [link] [comments]

2023.06.10 05:27 CharlesP_1232 Launch trade in values

Does anyone remember what the trade in values for: Fold 3-fold 4 Flip 3-fold 4 We're at launch? I know they were better than regular trade in value. The reason I am asking is because I currently have a flip 4 and am planning to get a fold 5 when it releases and I found a cheap ($400) fold 4 in GREAT shape and I am trying to decide if it's worth grabbing and then either keeping or saleing my flip4, or maybe even using it as a trade in for my mom so she can get a nice phone for once.
submitted by CharlesP_1232 to galaxyzflip [link] [comments]

2023.06.10 05:27 Afraid_Dragonfly8185 Discolored nails

Discolored nails
Does anyone know why all of a sudden my nails have this orange color? It sometimes fades throughout the day but its been 2 weeks since its been like this. I haven't used nail polish or anything like that so I'm wondering if its an internal thing:/
submitted by Afraid_Dragonfly8185 to Nails [link] [comments]

2023.06.10 05:26 OkMembership3311 Does changing the graphicslayer modifier cause a recomposition in Jetpack compose?

graphicsLayer does not change the measured size or placement of your composable.
So... this means that using the graphics layer does not cause a recomposition? What about using the the drawBehind modifier?

submitted by OkMembership3311 to androiddev [link] [comments]

2023.06.10 05:26 molianno The Routine of Facial Cleansers‼️ Should Really Respect It, Facial Cleansers are not Almighty

The Routine of Facial Cleansers‼️ Should Really Respect It, Facial Cleansers are not Almighty
🍃The stronger the cleansing power, the better it is Facial cleansers with strong cleansing power are usually formulated with soap, and soap-based formulas have the following three main issues:
✔️Irritation: Strong cleansing power means high irritation, especially with soap salt ingredients. They can disrupt the stratum corneum, leading to loss of natural moisturizing factors. After washing the face, it may feel tight and overly stripped of natural oils.
✔️Alkalinity: Sweat and sebum are slightly acidic, and so is the skin. It helps inhibit the growth of certain disease-causing microorganisms and maintains self-purification. Severe disruption of the skin's acid-base balance can lead to dermatitis and acne.
✔️Soap scum: Soap and the calcium and magnesium ions in tap water can form soap scum, which can easily clog our pores. It is advisable not to use soap-based formulas or highly alkaline facial cleansers for extended periods in daily routines.
🍃Mild cleansers may not thoroughly clean the face
Mild facial cleansers are suitable for removing oxidized sebum without any problem. The key lies in the amount and cleaning time. If blackheads are found, you can increase the amount used in the necessary areas.
🍃Avoid using soap-based facial cleansers
For beginners, individuals with dry skin and sensitive skin should try to avoid Sodium Lauryl Sulfate (SLS) and Sodium Laureth Sulfate (SLES). They can be used sparingly for individuals with oily skin to remove oxidized sebum that is not thoroughly cleansed during regular cleaning routines. Less frequent use (every 3 days or longer), small amount used (the size of a mung bean), and short cleaning time (10 seconds on the face) will not harm the skin.
🍃Amino acid-based facial cleansers are always good
Objectively speaking, amino acid-based cleansers are milder compared to soap-based products. However, amino acid-based products with poor quality ingredients may cause damage to the skin similar to soap-based products. Therefore, it is still important to pay attention to the amount used during facial cleansing and not use too much. A cleaning time of 10-20 seconds is sufficient.
🍃Facial cleansers can help with blackheads
Once blackheads have formed, they cannot be washed away. However, regular facial cleansing can help prevent the formation of blackheads. Blackheads are formed due to inadequate cleaning habits.
🍃Buying whatever works is fine
"Works well" is simply a personal feeling of "good texture," and it does not necessarily mean that the product does not harm the skin. Some people may feel that a tight and stripped feeling after cleansing is good, while others prefer a smooth feeling. These are personal preferences and are not directly related to the effectiveness of the facial cleanser or whether it harms the skin.
submitted by molianno to u/molianno [link] [comments]

2023.06.10 05:25 my_dad_is_an_ad Summary of some current issues with Barbarian class

There's a lot of conversations about which classes are powerful, tiers, etc. This isn't about that. These are a few personal observations about where the design of the class seems to contradict itself, or provides few/no options to players. These could probably be improved.
7 reasons weapon swapping is in a bad place
  1. In its basic form, it provides no inherent value. There is no incentive to swap weapons.
  2. Ideally, each attack uses the player's most powerful weapon. Some skills have weapon type restrictions (bludgeoning/slashing).
  3. There are no aspects interacting with this system directly (e.g. "1h slashing also counts as bludgeoning").
  4. Building around weapon swapping (Walking Arsenal) requires very stable gear (high level), you can't really rely on multiple weapons being similar in power when you frequently change them.
  5. This system works against weapon expertise since we can only have one weapon expertise enabled, which can only apply to one weapon.
  6. Further, almost all builds can only fit 2 direct damage skills into their build, as barb relies heavily on self-buffs to survive and deal damage. Swapping requires at least 3, with one of the 3 allowing the opposite type of the other two (slashing vs. bludgeoning).
  7. Finally, the only basic skill which is in a good place is Lunging Strike, since barbs have such a high demand for mobility (melee), and low availability of mobility (long cooldowns without large investment).
Some problems with basic skills
  1. Everyone uses lunging strike because the class does not function without its mobility
  2. Frenzy's attack speed buff is so short it can't actually be used as an off-skill for the buff. Since lucky hit is normalized to the increased speed, it actually doesn't even really benefit much from its own attack speed mechanic, instead making it a basic skill which requires time to ramp, which is very strange.
  3. Bash is designed around stuns, which has extremely low/no impact on gameplay. Stun is a defensive mechanic, and it generally only affects a small number of enemies at once, for a very short time (or merely increases the boss's stagger). Investing is a waste outside of (maybe) equal level PvP, or some kind of exotic stun-support build for extremely specialized groups of players.
A small proposal from me, would be to consider making all basic skills 'lunge' like lunging strike, and rework lunging strike somehow.
Some problems with core skills
  1. The class seems designed so that it should only use one core skill. That's fine, but some of the core skills don't stand up to different types of content well.
  2. Rend has a very small and difficult to target AoE; when surrounded by enemies, it's often the case that name locking (skills centering their targeting not where you click on PC, but on the nearest enemy to your cursor) cause the skill to miss or be inaccurate. If skills centered their targeting on your cursor instead of an enemy near your cursor, it would probably be a lot better for players on PC.
  3. Upheaval seems like it's mostly useful in the overworld or for some large groups of small enemies. Maybe it needs to be improved for when you use it to hit just one enemy.
  4. Double swing is surprisingly small range, and requires dual wield (two weapons). Finding two good weapons is a lot harder than finding one good two-hander. The benefits it provides are all either relatively insignificant, or easier to achieve elsewhere due to the conditions placed on them.
Some problems with other utility skills in defensive, brawling, and weapon mastery categories
  1. We get ~3 slots for utility skills. This is because lunging strike, a core skill, and an ultimate skill are more or less required. Shouts and defensives dominate this part of the bar, because we must generate resources, and survive, and mostly, shouts provide those things.
  2. Too much of iron skin's power is provided by aspects, making it a worse choice than e.g. challenging shout. Also, Temerity is such a strong unique that iron skin is an unjustifiable investment.
  3. Ground stomp is an aoe stun. Stuns generally aren't very useful outside of equal-level PvP. The aspects related to ground stomp provide additional damage for it, but unfortunately they're the variety of aspect which changes based on the item power of the item it was taken from. This makes it more difficult to rely on as a primary source of power. The walking arsenal aspect for it is interesting, but a very hard sell with a 30 second timer. Even rank ~13 ground stomp is relatively unimpressive, and again mostly useless against bosses.
  4. Kick is almost good with power kick, except it still doesn't count as a core skill, so it doesn't synergize with any of your keystones, and it locks out your fury for spending on cores. Also, even with those downsides, it still has two charges and a big cooldown. Even without going power kick, the button isn't worth pressing - generally knockbacks are counterproductive to Barb (and other class's) damage. We prefer vacuum. Knockdown is effectively stun, so it's not worth much in PvE. Maybe this skill is okay in equal-level PvP.
  5. I think many people want Leap to be good. With lunging strike, the mobility is mostly redundant/unnecessary. If we didn't have lunging strike, the cooldown would be too long on Leap to make it work, really, without a ton of investment. It seems weird to need to invest a lot just to be able to engage your enemies. Some of the aspects read okay for it, but ultimately the dps and utility on this skill are not useful. With the right investment, it's good for resource generation. That seems like the best reason to run it today, which has nothing to do with what makes leap, well, leap.
  6. Charge is problematic for all the reasons leap and ground stomp are problematic. Honestly, if all three of these skills vacuumed at the end (end of charge, end of leap, before or after ground stomp), they would be wildly more usable. Similarly, if the earthquake aspects related to them could be applied to items without worrying about what item power the aspect came from, it would be a lot more usable. Maybe at level 100 fully investing in these mechanics could work, but it seems unlikely given how they behave today.
  7. Steel grasp, even with the unique, doesn't really fulfill the expectations set by its description. I don't see much of a reason to use it outside of pvp.
Rupture, and weapon mastery tier in general
Rupture is ineffective because there is no way to scale bleed duration; any moment that could be used to apply rupture could be used to stack more bleeds, and the maximum bleed duration is 5 seconds; all of them tick at the same time. There's no reason to use it unless you're invested in either the explosion or a 4 second attack speed buff. If the buff were longer based on number of bleeds, it might be worth it. If we could scale bleed duration, it would definitely be worth it. It's also weird that the class has an extra skill for removing bleeds. It seems very odd. It's also a bit weird to not see a bludgeoning weapon based skill in the weapon mastery tier which applies daze and vulnerable or something. Like some kind of armor crush.
Keystone passives
  1. The walking arsenal keystone..I really don't know what's going on with that design direction but it needs a rework, badly.
  2. Unconstrained...again, this one feels a bit uncreative. Why do we care if berserking is longer? Our build will either apply it consistently, so duration doesn't matter, or it won't. It's trivial to get nearly 100% uptime on berserking if you want it, and it's honestly not even that great to begin with.
  3. Gushing Wounds bleed keystone requires crit and crit damage investment, which seems fine, but is only achievable in later tiers of gear; would be nice if this was more effective earlier on
  4. Unbridled Rage is the bread and butter for most players. It works because of how generic it is - you always have to have a core skill, and it turns up the damage and resource costs. It's boring, but effective. One major problem is that because this keystone exists and is strong, any build which doesn't rely on a core skill for damage is immediately a bit of a joke. E.g. even if you wanted to use all brawling skills, you'd have a hard time getting much value out of any of the existing keystone passives.
submitted by my_dad_is_an_ad to Diablo [link] [comments]

2023.06.10 05:25 krayzee9 What does the verb "leema" mean?

Does it mark the future tense? Have you ever heard anyone use it?
submitted by krayzee9 to eestikeel [link] [comments]

2023.06.10 05:25 amiss8487 When sick people help sick people

I started my healing journey over a year ago, I was in a very low point in my life. I was heavily addicted to ketamine, a drunk, had 2 full time jobs, hated myself terribly, and a guy I desperately wanted to date (who used me) had just died from an accidental fentanyl OD.
I have severe abuse and terrible things that have happened to me (like many) and don’t really think the specifics matter. I started to wake up to it all and found myself very interested in psychoanalysis. I started reading Memories, Dreams, Reflections and felt a strong pull to understand more
So I found a coach online. He seemed great, amazing energy, very professional. We met twice and I was surprised because it was free, complimentary. At the end of the second sessions he told me it would cost 14k to work with him. He never went over specifics of what that covered. I remember the night clearly because I had just used the last of the k. I told him I could not afford that and he said, “well, what about the money for your ketamine?”. I still have the voice messages he sent me. Pressuring me. He then lowered the cost to 7k. I declined.
I remember thinking that he wasn’t wrong. But I also knew in my heart that he also wasn’t right. As if someone I don’t know is more important than something that I’m addicted to. Does he even understand addictions? Does he know how addictions work? That if I wanted to choose myself over an addiction that I wouldn’t be asking for his scammy help? It pisses me off a year later to even think about. That a life coach can believe this behavior is ethical.
I do remember beating on myself for agreeing to two sessions. That I knew it wasn’t genuine. The guilt really hurt and set me back because I felt shame and disgust for myself. I do partly feel disgust with all of mental health industry. Feels like it all banks on people who suffer trauma and we are struggling because the world is sick.
But maybe that person is right for someone else? I see where maybe I could have been more upfront at the time. I was not able to and am more boundaried now. I am thankful I will not waste my time with people who are not clear, upfront, and confusing. Will I be perfect every time? No. But it’s a lifetime journey
submitted by amiss8487 to CPTSD [link] [comments]

2023.06.10 05:25 speak_friend_ IMPORTANT hot takes after finishing the series (TOG + ACOTAR spoilers)

I just finished the TOG series (loved it so much and am empty now), but there are a few things that have stuck with me...
1) Why didn't we get any closure on Aelin's water magic from Mab? She taps into it briefly in KOA and Rowan alludes to her "continuing her training so she can actually do something useful with it".. I thought after forging the lock she would rely on her water magic to help stop Maeve, but feel like it wasn't mentioned again after that. It seems to me this means the series can't really be over if she still has this other side of her magic to explore? (I know SJM confirmed the series might not actually be over, but i need a full plot line around this magic!!)
2) What about Elide's magic/powers?? Multiple times it's mentioned that she has witch blood, that her uncle bound her ankle in iron specifically to impede her using any magic, and Manon claims her as a witch, which is critical in Elide's empowerment to escape from Morath. When Elide arrives at Terrasen and unites with Manon and the crochan/ironteeth alliance i thought there would be some awakening of Elide's power or at least allusion to them being her people.. but it seems like her witch heritage was completely forgotten.
3)I 10000% think Dorian + Lysandra/ Aedion + Manon make more sense as pairings. As king it's expected Dorian would find a queen eventually, and there's a poetry in a queen who began her life impoverished on the streets of Adarlan as a symbol of the new world they're building. They also share similar struggles - dealing with the implications of this powerful magic that has made them outsiders in their communities, wearing many "faces" (both figuratively then literally as dorian gets his shapeshifting magic) based on the setting in order to survive, and ultimately both evolving from bystanders in bad systems in Adarlan to actively fighting for a new world (I know Dorian is much more of an enabler and Lysandra is much more of a victim, but I think the death of her lover really transformed Lysandra from someone who would endure arobynn and the life he forced on her to someone who would take arobynn down). Also, both Lysandra and Dorian had first loves who were murdered, and it would be really lovely for them to find each other on the other side of that heart break. On the other hand, Aedion and Manon are both lethal weapons who are struggling to find the good in themselves after the things they've done on the battlefield. Neither has had a true romantic love before but both are evolving in their capacity to hold that romantic connection and can grow in that together. I feel like SJM pumped UP the temperature of Dorian's badboy flirtiness to match Manon's level in the last two books, giving him way more swagger than he had before (he came across as a super nice if not a little simple in the first books), but Aedion already had that bad boy flirty energy!!! Yet he suddenly felt super muted/not like the same character through all of KOA bc SJM pumped all that personality into Dorian!!! Since Aedion's life's purpose is to serve Aelin, he also wouldn't need to marry in the traditional sense and can offer Manon the freedom she needs. I loved Dorian and Manon's story line but i really do think it only made sense bc SJM wrote Dorian like he was Aedion, meanwhile i've seen many people say Lysandra and Aedion's chemistry fell flat and i have to agree.
4) I freaking love SJM, I love acotar and i love TOG even more, but I am so over the "unite the three parts of obscure magical object" thing (wyrdstones, cauldron) and the "big bad horrible evil king/queen that is completely unstoppable and so evil (erawan/king of hybern) until a convenient magic rule is made up just in time to save the day" thing. I know it's so hard to avoid this in fantasy, and i think it's better done in TOG because it has a slower build, but the wyrd portal bringing in the lost fae of terrasen who hadn't been mentioned much just seemed to deflate the excitement of the epic battle. Why wouldn't aelin have brought in those extra warriors earlier when so many, including Gavriel, were literally dying and it seemed hopeless? It would have been cooler if aelin ultimately was able to rely on her assassin training to out maneuver Maeve even without her powers. Or if aelin used the old books from the torre to unlock an old wyrdmark message from Nehemia, using the portal to bring in a hidden army from Eyllwe or Nehemia from the afterlife to take down maeve, something that connected more to the core plot and players vs. bringing in new elements.
5) What's up with SJM's obsession with couples binding their lives together??? Chaol and Yrene with her healing magic, Rowan and Aelin (i don't think formally with magic but he says multiple times when she goes he'll go), Lorcan giving up his immortality for Elide, Rhys and Feyre binding their lives with an oath in acotar... between Lorcan and Elide i get there's the fae/human dynamic, but the rest of the pairings are expected to have the same lifespan! I can see how it's a somewhat romantic notion, but it just seems creepy/over the top/unneccesarily dramatic and weird death pact vibes and i don't understand why she does this over and overrrr again
submitted by speak_friend_ to throneofglassseries [link] [comments]

2023.06.10 05:24 archangel3285 Warrior invisible harness on bauer 960?

Any body tried this? Does it work? Comparing the slots warrior used for their helmets and the 960, it appears the bauer slots are significantly larger. I got my helmet wrapped to include the backplate and need to get a new harness to show it off.
submitted by archangel3285 to hockeygoalies [link] [comments]

2023.06.10 05:24 yaakif100 Is there a limit to how much you use an LLLT helmet?

I have been using my LLLT helmet for two 25 minute sessions every day. Does anyone out there know if using LLLT too much on the scalp can cause issues? If not, would using LLLT more and more on the scalp only lead to better results? If one were to use LLLT 3 or 4 hours a day, for example, could hair growth benefits be furthered?
submitted by yaakif100 to tressless [link] [comments]

2023.06.10 05:23 WearWhatWhere Order of accounts

Is there an optimal way to withdraw money during retirement?
Let's say there's a Traditional 401k, Roth IRA, Taxable brokerage, and HYSA.
I think taxable brokerage would be first, followed by 401k, Roth IRA, and last would be HYSA since it is used for emergency fund.
Does the order matter? Does it depend on the amount in each account? Sell best performers? Tax bracket dependent?
submitted by WearWhatWhere to retirement [link] [comments]

2023.06.10 05:23 BingBongTheDoc (Mechtrauma and real sonar compatibility) Need help patching real sonar to work with mechtrauma

Plis can someone help me? does anyone know a barotrauma discord with people that like sub building/mod edditing/tempering with codes to craft stuff?
TLDR: Im building a barsuk variant with a few mods (EK dockyard, mechtrauma etc) and im using a mechtrauma navigation terminal (the chair navigation thing), however, it doesnt have the real sonar sinsce its not a vanilla navigation chair.
Ive tried building a patch myself but it dindt work and my patch local mod now gives the "Potention error in item variant "slipsuit": the item inherits the fabrication of x1 "titaniumaluminumalloy" from base item "combatdivingsuit"." yada yada
anyone got any ideas? I think this sub is going to be really fun to play with, alot of difficulty and realism mods included for some fun serious sessions, anyone interested in playing lmk
submitted by BingBongTheDoc to Barotrauma [link] [comments]

2023.06.10 05:22 SlackOverflow This subreddit will be participating in the June 12 - 14 Reddit Blackout

One of the less enjoyable mod posts today, but an important one, that we hope you'll take the time to read.
Recently Reddit Inc has announced changes to their API which, if enacted, will shut down many, if not all, 3rd party apps that a large number of Redditors use to access and enjoy their favourite communities - this one included.
One of the most critical changes to the API is that it is moving from a free to a paid model, resulting in expenses that developers of 3rd party apps simply cannot afford. To put the price change in to context, Apollo, one of the most popular 3rd party apps for Reddit, is looking at a cost of $1.7 million per month to continue operating. That's a cost of $12,000 per 50 million API requests. In contrast, Apollo pays Imgur $166 for every 50 million API calls.
This means popular apps like Apollo, Reddit Is Fun, Narwhal and many more will have to shut down, permanently.
Even if you're not using a 3rd party app yourself, these changes are likely to impact the communities you enjoy as well, with the vast majority of moderation teams relying on 3rd party or self-made tools, that utilise Reddit's API.
For us specifically, that means u/F1-bot, which does a whole lot of work behind the scenes to help mods manage the sub as well as deliver the content you've come to enjoy: Sidebar stats and schedules, standings, race threads with timings, starting grids, stats and results, the daily discussion, just to mention a few of the visible ones.
And on top of all that, it paints a bleak picture of what is to come for those of us who use other tools, like Reddit Enhancement Suite and
Here's a little TLDR on why this is important.
So what are we planning?
On June 12th, we and a growing number of other subs - large and small - will go dark for 48 hours. During that time, you will not be able to view or post any content on this reddit.
This action isn't something we take lightly.
We understand that many of you enjoy coming here on a daily basis to keep up with the sport (and to trash talk the latest Ferrari strategy), but we believe that we must take a stand on this topic - and this is how we can do so.
We understand that Reddit is a company that has to make money in order to offer us a place to be the community that we are - but killing beloved 3rd party apps is not they way to do it.
We are not asking Reddit to provide a paid service for free - we are asking for reasonable pricing for apps that people have come to love and depend on to parcitipate in their communities.
We can't tell you that the blackout will solve the problem, because we simply don't know. But we have to try.
What you can do to support this
While subs going dark is one thing, regular users can help as well.
Reach out to Reddit via the channels available to you: Modmail reddit, comment in relevant posts regarding the API changes, submit your comments via the contact forms.
Spread the word about the changes and the consequences where you can. Doesn't have to be on Reddit. The important thing is getting it attention.
Participate in the communities that highlight this issue: Save3rdPartyApps, apolloapp, redditisfun, getnarwhal/
And finally stay off Reddit completely from June 12th to 14th. The blackout is one thing, but users staying away from the site entirely will send an equally important message.
But don't forget: Don't be a jerk. As frustrating as this is, being toxic or aggressive is not the way to go. Remember the human on the other side of the screen.
submitted by SlackOverflow to HotSprings [link] [comments]

2023.06.10 05:21 TheDarkstarChimaera Thief in the June 27 Balance Patch

I'm Iskarel. I maintain the PvE Thief builds and guides on Snow Crows
With a PvE perspective, I'm going to run through the changes, discuss their impact, and talk about current meta builds and how they're impacted.
Want the build-by-build cliff notes? Skip to the bottom, search for "tl;dr"
I know this is a lot. Think of it as a reference document.
A LOT has changed. The builds aren't unrecognizable but the texture has changed almost across the board.

Flanking is Dead (for most endgame bosse)

To make them more reliable in endgame PvE content, all effects that benefit when the player strikes from the flank or from behind now always apply their benefits when striking defiant foes.
Not all players know that "flanking" or "from behind or the sides" just means—don't be in front of the target.
Ever used a build with Thief runes? Just don't stand directly in front of the target.
What fewer players will know is that there's a small set of skills that actually need you to be ~180-degrees behind your target.
Which way does Keep Construct face when it descends back to the arena after the orb-rift-push phase?
Which way does Sabetha face during her Flame Wall?
I'm not going to answer these questions because the answers don't matter anymore! This skill expression is now gone.
Just backstab from any angle.
Ah but "defiant foes"? What isn't included there?
Can you backstab Primordus in the Harvest Temple strike if your group stays on the left vs right side, when looking from the center towards the dragon?
You would have to be on the right side. The left is the dragon's face.
Which way does Conjured Amalgamate face?
When approaching CA's platform, it is facing to your right. This also applies to the hands. Stand on the left side of the platform, and "above" the hands (closer to the portal leading away from this encounter).
Which way do the hands on Adina face?
2 o'clock (north), 5 o'clock (northwest), 7 o'clock (south), 10 o'clock (southeast)
No, I don't know why.
Just use your rifle and pierce two hands with Spotter's Shot + Death's Judgment! That's better than remembering these facing positions.
These are non-defiant "prop" type enemies. Also included here is Drakkar, the Octovine, and Tequatl. IIRC.
BTW Drakkar is made up 17 prop pieces, and you can only cast Deadeye's Mark on one of them. Don't play Deadeye here, you're trolling yourself. :D


Yeah this ain't it, chief. This is still a defensive and mobility-oriented traitline.
The damage modifier in Endless Stamina can't compete with Deadly Arts or Critical Strikes, even when combined with the Power in Swinder's Equilibrium.
The other stuff is maybe interesting for solo open world champions but Shadow Arts is already quite capable at that, and Condition Thief has a lot more toys to work with when solo compared to Power.
It's something but this traitline still feels ironically directionless.


Interesting! We can now use this traitline predictably, resetting the cooldown of all or utility skills. On the surface that's good because it means we'll always get value out of the reset...unless our skill uses are staggered. More on that later.

Mag Bomb

Currently this skill's damage-per-cast-time is roughly double that of Daredevil Staff 2, Weakening Charge. Notably, the cast time is short because it pulses damage.
The coefficient we have on the wiki, drawn from the Game's API, is 4.10. ANet lists a 1.50 (per hit, so 4.50 total) nerfed to 0.70. So... Uh...
Let's say Throw Magnetic Bomb's damage is nerfed to 50% of its current damage. Or there about.
So next patch, one Throw Magnetic Bomb is close to the damage of one Staff 2, but the damage comes out over time (during our Assassin Signet burst) and the cast animation is faster than Staff 2.
But is it worth losing Executioner?
Probably not. Executioner is approximately 9.52% damage on a fight that spends 50% of its time above 50% target HP and 50% of time below (due to Ferocious Strikes).
That's a lot of damage to be made up by another use of a stolen skill!

Daredevil's Dodge

Bound: Increased power coefficient from 1.75 to 3.5
This ratchets up the damage of our dodge so that it beats the damage-per-cast-time of Punishing Strikes (skill 1 part C) and Staff 5, while still losing to Staff Strike and Staff Bash (skill 1 parts A/B), Staff 2, and Fist Flurry/Palm Strike.
This damage increase is valuable because

Auto chain go brrrr

Staff Strike, Staff Bash: Increased power coefficient.
... Uh oh.
This increase the DPS of the first and second part of the chain well beyond the last hit.
The optimal DPS rotation now involves interrupting the chain after the 2nd hit.
That's not easy to do on most professions, which have a limited number of viable interrupts, but we're Thief, baby!
Staff Strike, Staff Bash, Weakening Charge. Repeat. Throw in a Fist Flurry. Save your Palm Strike. Yeah. This sort of thing.
Calculations done by REMagic42 ( training-accident-36 ) show the following
A not insignificant DPS increase provided by this (unintended?) balance predicament.
You could just not do this. That's up to you. The build is getting buffed by ~4,000 DPS next patch but it still has all the old problems. Don't know those? Read here

Let's Get Physical (Lights out, follow the noise)

Various Physical Skill cooldown reductions
These are neat and strictly a positive.
Left, a great player who provides benchmarks for Power and Condition Daredevil, already tested Condition Daredevil with cooldown-traited Impairing Daggers and found them simply worse in group content vs Devourer Venom. You can read more on his benchmark.
So the Impairing Daggers cooldown reduction (CDR) doesn't matter to us.
A cooldown reduction for Channeled Vigor would've been cool!
This skill basically gives you a get-out-of-jail-free dodge if you're ever scared that burning all your dodges for Havoc Specialist will leave you vulnerable. You can get a dodge with Withdraw on a shorter cooldown but that travels backwards from your facing direction which can be scary.
This skill is also very useful for maintaining Lotus Training uptime when playing Condition Daredevil. If you can't keep hitting the boss with your auto-attack chain and F1 Steal, you will run out of endurance and lose your condition damage buff. Use Channeled Vigor to maintain buff uptime when you can't hit the boss. (This tip comes from Left!)
Impact Strike is still worse defiance-bar to cooldown ratio vs Basilisk Venom, but any improvement is nice. This skill is good when you can't guarantee all hits of Basilisk Venom will hit your target, or when you need to CC more frequently than Basilisk's cooldown allows.

Detonate Plasma and "Boon Thief"

Farewell, Boon Thief. Without Quickness, we can no longer role-compress all those shiny boons in Plasma into a Quickness Build.
I'm going to go out on a limb here and assume that the damage of Detonate Plasma will not be worth its cast time purely from a DPS perspective, especially on a Condition Build, but you might still get some boon uptime from Daredevils on fights like Matthias and Twin Largos' Kenut.
You can now permanently sunset your Celestial/Ritualist gear for Boon Thief. Will you use it for Alacrity Specter later? I don't now, I don't know how much Alacrity is given by that trait. We'll talk more later. :)

Icebrood Saga Stolen Skills

These really don't matter. Unstable Reagent is maybe a DPS increase, I don't have a log with it for cast time.
This is NOT Unstable Artifact BTW. That skill is still worth using for both Power and Condition DPS.
Cursed Artifact is like throw-Plaguelands, and an Ethereal field at that. It's free real estate on the Condition Build.
Time in a Bottle is squad-wide alacrity AND quickness. Take that, Chronomancer! It's only found in Cold War and randomly in EoD strikes. :)


More like dumbed-down-eye.

Deadeye Stolen Skill splash support

Stolen Skills now grant their beneficial effects around the caster.
These are mostly "splash" uptimes of boons, but you can also get superspeed and a modest heal. Neat! Deadeye providing a token amount of squad value beyond its DPS and CC output.

Deadeye Malicious Intent buff

Malicious Intent: Increased Malice gain from 1 to 2 in PvE only
This is actually big!
Firstly, this increases the damage dealt by the lower difficulty Be Quick or Be Killed Dagger Deadeye rotation (if you've ever heard someone described Dagger Deadeye as 5111151115111, that's this).
1 more Malice pip after each Mark and Stealth attack boost the damage modifier of Malicious Backstab. I don't have a quick estimate for this increase yet.
Secondly, this is wonderful for the Dagger-Dagger Maleficent Seven rotation.
All Power Dagger skills (Heartseeker, Dancing Dagger, Cloak & Dagger) are single-damage packet skills (with the exception of Dancing Dagger when bounced from your main target, to another enemy, and back to your main target). This means they have only one chance to score a crit, and thus only one chance to earn 2 Malice instead of 1.
Power Thief derives 15% critical chance from Critical Strikes' Keen Observer trait, which demands the player stay above 75% HP. You won't have 100% uptime of this trait in many raid fights, especially if your healer is slacking. If the current Dagger Deadeye benchmark was performed at 75% player HP, without drastically altering gear to accommodate for the missing critical chance, the benchmark could lose up to 12,000 DPS!, dropping it nearly into support territory.
This Malicious Intent buff gives you a safety cushion for one of those Initiative skills to score a non-crit, making the rotation more robust in endgame encounters. It does NOT reduce the minimum number of Initiative skills needed to reach maximum Malice: that is still 3 with Malicious Intent and 4 without. It does reduce the maximum needed by 1 skill, which is also great!

Quickly Fire For Effect

This trait no longer requires a target to grant boons to allies.
Er, it doesn't require one right now. Specifically, if you Mark a target, you can use your F2 and gain boons even if your stolen skill is obstructed by terrain. If you have your enemy targeted while outside 1,500 range you will get an out of range error that stops you from casting F2, but simply untargeting the enemy will let you use the skill to get boons. If you are obstructed or out of range, you don't hit the target.
I assume what this means is that if you do NOT have a marked target, you can cast a cantrip to get a new F2. That's cool and rather handy for the new Quickness build.

Shadow Flare isn't real, it can't hurt you

Shadow Flare: Reduced cooldown from 30 to 20 seconds. This skill only damages once instead of pulsing. Activate the flip-over Shadow Swap to trigger another damage instance from your original location.
Deadeye dumbed down. Navigating self-reveal with pulsing damage skills on DPS Deadeye has been a hallmark of modern builds for several years—Shadow Flare for Power, Thousand Needles for Condition.
That problem is now eliminated for Power. You don't need to know the timing, you don't need to know where to throw Shadow Flare. Just Do your backstab, cast Shadow Flare for one damage packet, cast it again, go for another Backstab. No fuss, no skill expression, no frustration, no learning curve.
I don't like this change, I understand why other people like this change. I think it's dumb to change this. If you don't like self-reveal, consider not playing the class that uses Stealth and Revealed for its DPS output.

One in the Chamber cute damage buff

One in the Chamber: This trait now also increase the damage of F2 Stolen Skills in addition to its previous effects
In case anyone is unfamiliar with Deadeye—it doesn't have access to any core Stolen Skills. No Mag Bombs here!
This is a nice perk. The important thing is that this trait gives us an extra F2 charge every time we use a Stolen Skill...That's for Quickness.
This trait is also valuable to Condition Deadeye builds (particularly since there's a 4/9 chance they get a stolen skill that applies damaging conditions!) and to Power Pistol-Pistol Deadeye. See more of that here.

Binding Shadow, my beloved

Binding Shadow - Reduced cooldown from 30 to20 seconds in PvE.
Cool! I love—
This skill now immobilizes marked targets instead of knocking them down
Oh. Uhhh it already immobilized them. I assume it immobilizes them more? That sucks, this was an amazing breakbar skill, particular on Condition Deadeye where it applied several poison stacks (natively, and via Panic Strike with Immobilize) and gave an extra F2 charge from One in the Chamber.
It's lower cooldown on boonstrip which is neat? Matches No Pain No Gain time in Fractals, I suppose.
Just use a Power Mesmer, they passively breathe boonstrip.

Quickness Deadeye builds

Three options!
Oops! All cantrips
This option will spam out cantrip like nobody's business to meet the voracious demand of Might uptime.
Fire For Effect grants 8 stacks of Might for 12 seconds. The with-Alacrity cooldown of Cantrips are: 16 (Binding Shadow, Shadow Flare), 20 seconds (Malicious Restoration heal), 25 seconds (Mercy, Shadow Gust). When using Mercy, the cooldown of F1 is effectively the cooldown of Mercy, plus minimally the cast time of the F2, plus the cast time of F1 again.
So some of our Might is locked behind 25+ seconds. Building for 100% Might Duration would be devastating for our DPS output. We could cover 100% Might uptime with a single trio of F2 casts anyway—Binding Shadow, Malicious Restoration, Shadow Flare—but that would not take tactical advantage of the natural Deadeye's Mark cooldown.
Instead, we'll cover Quickness with two sets of F2 casts, staggered across the duration of our Might stacks. Left has an old benchmark demonstrating this technique.
So that's our 24-might upkeep option. It's not pretty, and it's Cantrip spam. ANet said we wouldn't have this in the game anymore.
Well, what if we don't have to generate Might?
Then we have two options:
3 cantrips with no Improvisation
This option will maintain a burst of 24 might as we apply quickness, or we can space out the stolen skills to maintain at least 8 stacks indefinitely. Sounds pretty good!
We'll probably still be using Shadow Flare because it's just good damage, and Improvisation selects for builds that use active utility skills, not passive signets. We might even be able to use Malicious Intent instead of One in the Chamber for this build, earning us more damage on Malicious Backstab.
So we have options.

Quickness Deadeye weapon options (We don't have those! )

Maleficent Seven is the only equalizer at work that allows bad weapons to do somewhat okay, and without that, we're back to shopping with the to the usual harsh restriction of "the best single skill out of all these weapons crushes the validity of all other options".
Stealth attacks? Naw, just spam F2s without Malice.
"Filler" initiative skills used to build up to an Initiative reset at max Malice? Nope, don't care, whatever has the best initiative-to-damage ratio is what we're running.
Thief Dagger is about matched with Thief sword for auto attack damage but Dagger is home to the centralizing Cloak & Dagger → Backstab combo. This does huge damage from any direction—flanking is gone!
Sword, by contrast, suffers a DPS loss when using any dual wield skill, Headshot, or Black Powder. The only DPS gain skills are Cloak & Dagger (but the stealth attack for sword is BARELY worth using, you could actually just cast Cloak & Dagger twice in a row and do just as well), and Sword 2...without using the return-to shadowstep. Meaning Sword 2 has a 15-second cooldown. Just to do slightly more than the auto-attack.
Need CC? Pack an off-hand pistol and fill time with auto-attacks, they're very good.
What about Pistol?
It's just weaker.
It sucks really bad against single targets.
Rifle? This is the sniper spec!
It sucks if you don't have Maleficent Seven for infinite Initiative and either stealth utility skills or Silent Scope to unlock Death's Judgment.

Specter, rant about single-target/ally-target support

Ally-targeted scepter skills now also grant a lesser effect to additional allies in a radius around the target.
I don't know why ANet is so obsessed with single target support for PvE Specter, but they'll learn its untenable eventually. They've been gradually walking back the single target focus ever since release, and we are now about 15 months past Specter's official release and coming up on 2 years since it's beta.
Ally-targeting is clunky.
Single-target support is nonviable. We have encounters that apply arena damage to all players, and each player in the squad can take damage from the same AoE and it's the healer's job to keep the whole team up.
A "lesser effect". Reduced duration? Great, what's the point of that? You might as well just make it all the reduced duration.
Does "splashed" Shadow Sap not even grant protection to the other allies? Great, we won't use it.
Hopefully this will just be something like reduced Barrier or Healing, and the Boons are intact, but it's already been confirmed by the new member of the design team, Trig, on a Twitch Stream (Mighty Teapot's?) that Endless Night will not give Quickness to "splashed" allies.
Maybe this skill shouldn't give quickness at all. Why is the design team not skill splitting? What are they afraid of?

The Dark Side of Scepter Splash

If you paid attention to Specter during its beta testing, you might be aware of a very weird build that used Endless Night (Scepter Pistol dual wield beam skill that granted quickness and 7-packets of Barrier to 3 allies, if you could pierce through the allies).
This rotation was initially theorycrafted by Left when Specter was first showed off. I did some early proof-of-concept on the build, then Left took it over and improved it to around 51,000 DPS.
That's a lot of damage!
Watch that video briefly, and notice how I swap between the enemy and my allies, applying one skill to the target then the Endless Night beam to my allies.
When Specter applies barrier to an ally, they receive a stack of Rotwallow Venom, which applies a short-duration stack of torment to a single enemy just like normal venoms.
Each cast of Endless Night back then was 21 applications of Rotwallow Venom, with more Torment duration than we have now.
ANet killed that build back during beta by making the beam target a single enemy, nerfing the quickness application, nerfing Rotwallow Venom duration, nerfing Specter's Torment damage modifier, nerfing Consume Shadows to require charging up.... The list goes on.
Why do I bring this up?

Scepter Autos on Allies

Currently the scepter auto chain applies 54 seconds of Torment (in the form of multiple stacks). If the scepter auto chain can instead apply barrier to 3 allies, then this balloons to 72 seconds without Strength of Shadows, or 108 seconds with Strength of Shadows.
The auto-attack chain will be twice as strong when targeting allies, vs targeting the enemy.
Endless Night is not worth using against an enemy target, but it might be worth using on allies. This rotation won't have room for auto attacks, so I'm not pinning any hopes to this.
No, the optimal damage rotation will probably be Twilight combo, Siphon, and Shroud skills on the enemy, then filling time with Scepter skills on allies. We will probably spend less time in Shroud because those autos are just so cracked...

Second Opinion, moving away from Consume Shadows

Ever since beta all forms of Specter have run Consume Shadows—Alacrity, DPS, Heal. This is because Consume Shadows can apply barrier to allies, giving them Rotwallow venom. The other adept traits are purely defensive, so they're not used by the DPS and Alacrity builds...and Consume Shadows is an extremely potent healing tool. So potent, it's been nerfed repeatedly!
Charged time reduced from instant to 4 seconds, maximum shroud cut by more than 50%, conversion ratio reduced from 100 to 50%
Second Opinion will grant bonus Condition Damage, more with a Scepter. This should be, at minimum, +80/+80, which will beat the ~800 DPS provided by perfect Rotwallow Venom application from Consume Shadows.
If your allies are too injured and Consume Shadows only heals them overflowing into Barrier, you won't give them Rotwallow.

Traversing Dusk no longer gives Alacrity

This is just a heal trait now.

Shadestep is the new Alacrity trait

Oh. Uh. I'll keep it quick.
  1. This reduces our gameplay from 2 separate rotations with their own quirks and different Shroud lengths, to 1—the DPS rotation.
How do you give alacrity? Just go into shroud and push buttons.
How do you do DPS? Just go into shroud and push buttons.
Alacrity Specter's Well cooldowns were inaccessible inside Shadow Shroud because we inherited a shroud, not just a kit like Druid's Celestial Avatar or Holosmith's Photon Forge.
Druid Spirits off cooldown while in CA? Don't care, you can push em.
Specter wells off cooldown while in Shadow Shroud? You might be gaining DPS from shroud skills, or healing from Consume Shadows, but you're losing Alacrity uptime. Is that tradeoff worth it?
Doesn't matter anymore. Just do the benchmark DPS rotation.
You're too slow? Then your alacrity uptime will suffer. You need to be on pace with going in and out of shroud, just like the DPS rotation. Difference is, if you're bad at this, it's going to frustrate other people.
This is not the hardest rotation in game to optimize and you of course have the option to make it easier with Ritualist gear (which you should do anyway if you plan to still run Consume Shadows, will be a two-fold personal DPS loss).
  1. Ever been kicked out of Shroud by incoming damage in a raid/strike/open world meta? No more Alacrity uptime for you. Better refill your Shadow Force quickly—and Larcenous Torment generates Shadow Force FAR more slowly than Traversing Dusk
Fun fact: Traversing Dusk's 1% Shadow Force per ally in your shadowstep scales indefinitely, not just up to 5 players. That gives you colossal Shadow Force generation in crowded metas and even raids.
Want to use your Siphon on ally? No you don't, that's valuable Shadow Force generation you need to maintain tempo for Alacrity.
Again, you can wear Ritualist gear to soften this loss.
Want to have the utility of Well of Bounty? Well, previously that utility was tied to your Alacrity uptime, your DPS uptime (lingering outside shroud for Well of Bounty was a loss), and your healing output (Traversing Dusk, and maintaining tempo in/out of Shadow Shroud for Consume Shadows).
Now you can take Well of Bounty and have it on demand, at a DPS loss.
How much DPS will ANet allow this build to have?
We don't know. And now it's DPS is very closely tied to the DPS build because they're doing nearly the exact same thing.

tl;dr It's dangerous to read all that. Skip to here!

Condition Daredevil

Unchanged by Impairing Daggers cooldown reduction

Power Daredevil

Buffed to ~38.6 if you do the old rotation.
Buffed to 40.2 if you do the new degenerate 1a 1b 2 1a 1b 2 rotation that interrupts our auto chain.
Still screwed by all the usual stuff.
Mag Bomb damage normalized. Cool. Still amazing utility on that skill.

Boon Thief

Dead. Deadeye killed it.

Power Dagger Deadeye

Much easier to play. Splashes some cute boons onto its subgroup, at random. Have to see if Shadow Flare is still worth using. Hopefully, right?

Power Rifle Deadeye

Silent Scope uses Shadow Flare, I hope that's still worth using.
No need to flank with Premeditation Rifle is nice. Swapping Impact to an Accuracy sigil (or not doing that, and losing crit chance) was ~1,200 DPS loss, so that's avoided. I don't mind losing flanking here that much because Flanking wasn't make-or-break adrenaline pumping like dagger. It was just a boring loss.

Quickness Deadeye

I hope you like pushing 5 and 1 a whole lot because that's almost all this is. Also pushing cantrips for F2 charges to provide quickness.
It will play okay, but pretttttttttty similar to utility-spam builds that people hate, with the added bonus of casting TWO skills for every application of quickness.
You can tune this to your liking BUT


It won't really prevent you from applying quickness but it will tank your DPS and fracture your soul.
One of us. One of us!
This is getting no changes, by the way. It'd be a huge amount of effort from the studio's programmers for one elite spec, for one profession, largely in one game mode (instanced PvE), with a small player base.
Probably just not happening. Not a question of "want to", it's a question of resource management AND doing this right.
Remember stealth-tanking Old Lion's Court? Because they didn't apply Revealed, then they only applied Revealed once and Deadeye just Shadow Melded out of it?

DPS Specter

Buffed by Second Opinion, dubiously buffed by targeting allies with the auto chain.
You can still run Consume Shadows for team healing/barrier.

Alacrity Specter

I don't know. Presumably the shroud skills will allow us to provide at least 50% uptime with a non-degenerate rotation (one that doesn't have us spending all our time in shroud). Said degenerate rotation is naturally policed by the fact our shroud absorbs incoming damage.
Will it run Consume Shadows? Not for optimal damage anymore.

Alac Share Specter

Just change your grandmaster from Strength of Shadows to Shadestep and do the normal rotation. Should do at least 50% uptime, unless Alac specter is just nonviable and can't maintain Alacrity.
submitted by TheDarkstarChimaera to Guildwars2 [link] [comments]

2023.06.10 05:20 TheHYPO Question for Canadians on whether Wise makes sense for this kind of situation

In brief, I have Canadian and USD accounts, and a USD credit card all spread across a few of the five major Canadian banks. I do not have any accounts located in the US (including TD US or RBC US).
I need to convert money from one of my CAD accounts (in amounts in the 4- or low 5- digits) to either pay the USD credit card account directly, or to return funds to my USD account so I can pay the card from there.
Does anybody use Wise for this type of set up, and if so, how do you recommend doing the transfers? I've seen a few references that that the major Canadian banks don't make it easy to transfer funds between them and Wise, but I'm not clear on the details.
submitted by TheHYPO to transferwiser [link] [comments]

2023.06.10 05:20 vladimirkrull What Does An Interior Designer Actually Do? By Vladimir Krull

What Does An Interior Designer Actually Do? By Vladimir Krull
Vladimir Krull is a professional interior designer based in Wilmington, Delaware USA. According to Vladimir, By establishing the necessary amount of space and choosing both necessary and decorative elements, such as colours, lighting, and materials, interior designers make indoor environments aesthetically pleasing, safe, and useful. They need to be proficient in drawing, reading, and editing blueprints.
What Does An Interior Designer Actually Do? By Vladimir Krull
To learn more, go here: Vladimir Krull.
submitted by vladimirkrull to u/vladimirkrull [link] [comments]