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(Selling) Huge list of 1100+ movies! Lots of New and Rare titles!

2023.06.04 19:34 nahimavegan (Selling) Huge list of 1100+ movies! Lots of New and Rare titles!

Prices are firm, but I take off $.75 for every $10 spent (multiple items)
I accept PayPal, Venmo, & Cashapp
Codes are always split/dual portion where applicable, & have no DMI
Only redeem portion you pay for
New additions
14 Blades HD/VU $4.5
3 Extremes (2004) HD/VU $4.5
355 HD/MA $4.5
48 Hrs 4K/VU $6
600 Miles HD/VU $4
80 for Brady HD/VU $6.5
A Journal for Jordan HD/MA $5
A Man Called Otto HD/MA $6.5
A24 5-Film Set (X, Green Room, It Comes at Night, Hereditary, Witch) HD/VU $15
Ad Astra 4K/MA $5.5 or HD/MA $4
Addams Family (2019) 4K/IT $4.5
Addams Family 2 4K/IT $5
Addams Family With More Mamushka! (1991) 4K/VU $5.5
After Yang HD/VU $4.5
Agent Game 4K/VU $5
Air Force One 4K/MA $6
American Carnage 4K/VU $5
American Gangster (Ext) HD/MA $4
American History X HD/MA $4.5
American Underdog HD/VU $4.5
Amsterdam HD/GP $3.5
Anatomy of a Murder 4K/MA $5
Annie (1982) 4K/MA $5.5
Ant-Man & Wasp Quantumania 4K/MA $9.5 or HD/MA $8
Apocalypse Now (Final Cut) 4K/VU $5
Apocalypse Now 3-Cut Set (Thea, Redux, Final) 4K/VU $8.5
Aqua Teen Forever Plantasm HD/MA $5
Armageddon Time HD/MA $6.5
Art of Self-Defense HD/MA $4
Assignment HD/VU $4
Baby Driver HD/MA $4
Babylon 4K/VU $7 or HD/VU $5.5
Backdraft HD/MA $4
Banshees of Inisherin HD/MA $4.5
Barb & Star go to Vista Del Mar HD/VU $4
Batman & Superman Battle of Super Sons HD/MA $6
Batman HD/MA $4
Battle Royale (2000) HD/VU $4.5
Beast HD/MA $5
Bedknobs & Broomsticks HD/GP $3.5
Before I Go to Sleep HD/MA $3.5
Belly 4K/VU $5.5
Ben is Back 4K/VU $5.5
Best of Enemies HD/IT $3.5
Billy Lynn's Long Halftime Walk HD/MA $4
Birdman HD/MA $3.5
Black Adam HD/MA $5
Black Panther Wakanda Forever HD/GP $3.5
Black Phone HD/MA $5
Blacklight HD/MA $4
Blazing Saddles HD/MA $4.5
Blindspotting 4K/VU $5.5
Blood Money (2017) HD/VU $3.5
Blues Brothers HD/MA $4
Bodyguard (1992) HD/MA $4.5
Boogie 4K/MA $6.5
Bram Stoker's Dracula 4K/MA $5.5
Brian Banks HD/MA $3
Bride of Frankenstein (1935) HD/MA $3.5
Brightburn HD/MA $4.5
Bullet Train HD/MA $5
Captive State HD/MA $4.5
Casablanca 4K/MA $6
Casino HD/MA $4
Cats (2019) HD/MA $4
Cecil B. Demented HD/VU $4.5
Charade HD/MA or IT $4
Charlie Brown 4-Film Set HD/VU $15
Christmas Classics Set (Home Alone, Jingle All Way, Miracle on 34th Street '94, A Christmas Carol '84) HD/MA $18
Cinderella (2021) HD/MA $4.5
Clerks 3 4K/VU $5
Clifford Big Red Dog HD/VU $4
Clint Eastwood A Cinematic Legacy HD/MA $3.5
Colony 4K/VU $5
Coming to America 4K/VU $5
Cotton Club Encore 4K/VU $5.5
Craft Legacy HD/MA $4.5
Creed 3 HD/VU $9
Criminal HD/VU $3.5
Cube (1997) HD/VU $5
Damsel HD/VU $4.5
Dangerous 4K/VU $4.5
Daniel Craig 4-Film Collection HD/VU $12
Dark Crystal 4K/MA $6
Dark Places HD/VU $4
DC League of Super-Pets HD/MA $5
Death of Me HD/VU $4
Death on Nile HD/MA $4 or HD/GP $3.5
Die in a Gunfight 4K/VU $5
Dig 4K/VU $6
Doctor Strange in Multiverse of Madness HD/GP $3.5
Dog HD/VU $4.5
Dolittle 4K/MA $5
Don Verdean HD/VU $4.5
Downton Abbey A New Era HD/MA $4.5
Dracula (1931) HD/MA $3.5
Dream a Little Dream HD/VU $4
Drive HD/MA $3.5
Duck Dynasty Wedding Special HD/VU $4
Dungeons & Dragons Honor Among Thieves HD/VU $10
Earth Girls are Easy HD/VU $4
Eddie Eagle HD/MA $4
Eighth Grade HD/VU $4
Elvis HD/MA $4.5
Empire of Light HD/MA $4.5 or HD/GP $4
Equalizer HD/MA $3
Escape Field 4K/VU $5.5
Escape from LA 4K/VU $5.5
Escape Room Tournament of Champions (Thea & Ext) HD/MA $5
Event Horizon 4K/VU $5.5
Everything Must Go HD/VU $4
Expired 4K/VU $5
Fabelmans HD/MA $6.5
Fair Game (Director's Cut) HD/VU $4
Fantastic Beasts Secrets of Dumbledore HD/MA $4.5
Farewell HD/VU $4
Fatherhood HD/MA $4
Favourite HD/MA $4.5
Fear of Rain 4K/VU $5.5
Field of Dreams HD/MA $4
Finding You 4K/VU $5
Flashback (2020) HD/VU $4
Forbidden Kingdom HD/VU $4.5
Ford v Ferrari HD/MA $4
Forrest Gump HD/VU $3.5
Fortress Sniper's Eye HD/VU $4
Freaky HD/MA $4.5
Friends With Kids HD/VU $4
From Here to Eternity 4K/MA $5.5
Ghost in Shell (1995) 4K/VU $5
Ghost In Shell 2.0 HD/VU $4.5
Giant 4K/MA $5.5
Gift HD/IT $3.5
Glass HD/MA $4
Gloria Bell HD/VU $4
Godfather HD/VU $4
Good House 4K/VU $6
Great Wall HD/MA $3 or 4K/IT $3.5
Green Inferno HD/IT $3.5
Green Lantern Beware My Power HD/MA $4
Greenland 4K/IT $5
Guns Akimbo HD/VU $4.5
Habit 4K/VU $5.5
Halloween Curse of Michael Myers HD/VU $4
Halloween Ends HD/MA $5.5
Halloween Kills (Ext) HD/MA $4
Happy Death Day HD/MA $4.5
Hard Luck Love Song 4K/VU $5.5
Heat (Director's Cut) (1995) 4K/MA $5.5 or HD/MA $4
Hellbenders HD/VU $4.5
Hellboy Animated Double Feature (Sword of Storms, Blood & Iron) 4K/VU $7.5
Hellraiser Judgment HD/VU $4
Highlander 4K/VU $5.5
Honk for Jesus. Save Your Soul. HD/MA $4.5
House Next Door Meet Blacks 2 4K/VU $5.5
House of 1000 Corpses HD/VU $4
House with a Clock in Its Walls HD/MA $4
Humans HD/VU $4.5
Hunt for Red October 4K/VU $5.5
I Love You Phillip Morris HD/VU $4.5
Ides of March HD/MA $3.5
In Blood HD/MA $4
In Secret (2014) HD/VU $4.5
Incredible Hulk HD/MA $4
Independence Day (1996) 4K/MA $5.5
Indiana Jones & Raiders of Lost Ark HD/VU $4
Infinite HD/VU $4.5
Inhabitant HD/VU $4.5
Interview HD/MA $3.5
Iron Man & Hulk Heroes United HD/GP $3.5
Isle of Dogs HD/MA $4
It Happened One Night 4K/MA $5.5
Italian Job 4K/VU $6.5
Jackass Forever HD/VU $4.5
Jobs HD/IT $3.5
Jobs HD/MA $3.5
Joe Kidd HD/MA or IT $4
Jordan Peele 3-Film Collection (Nope, Us, Get Out) HD/MA $11
Journey to West Conquering Demons HD/VU $3.5
Juliet, Naked 4K/VU $5.5
Ju-On Grudge HD/VU $4.5
Jurassic World 6-Film Collection (Dominion Thea & Ext) HD/MA $18
Jurassic World Dominion (Thea & Ext) HD/MA $5
Kama Sutra HD/VU $4.5
Kill Zone (2005) HD/VU $4.5
King Richard 4K/MA $5.5
King's Man 4K/MA $5.5 or HD/GP $3.5
Knock at Cabin HD/MA $7.5
Knock Knock HD/VU $3
Knowing 4K/VU $5.5 or HD/VU $4
Knowing/Push Double Feature HD/VU $7.5
Labyrinth HD/MA $4.5
Lair of White Worm HD/VU $4.5
Lara Croft Tomb Raider 4K/IT $4
Last Duel HD/MA $4 or HD/GP $3.5
Last Flag Flying HD/MA $4
Last Picture Show 4K/MA $5.5
Let Them All Talk 4K/MA $5.5
Lightyear HD/MA $3.5 or HD/GP $3
Limey (1999) 4K/VU $5.5
Locked Down 4K/MA $5.5
Lyle Lyle Crocodile HD/MA $5
Mack & Rita HD/VU $4.5
Mad Max 1-4 Set 4K/VU $18.5
Mad Men Complete Series HD/VU $35
Magic Mike's Last Dance HD/MA $6.5
Magnificent Seven 4-Film Set (1960, Return, Guns, Ride) HD/VU $13
Man of Tai Chi HD/VU $4
Man Who Fell To Earth (1976) 4K/VU $6
Manchester by Sea HD/VU $3.5
Marksman HD/MA $4
Marlowe HD/MA $7.5
Mask of Zorro 4K/MA $6
Mauritanian 4K/IT $5
Meatballs HD/VU $4
Memory HD/MA $4
Men HD/VU $4.5
Men in Black 3 HD/MA $3
Menu HD/MA $4.5 or HD/GP $4
MIB International HD/MA $3.5
Mickey & Minnie 10 Classic Shorts HD/MA $5.5 or HD/GP $5
Mid-Century 4K/VU $5
Midsommar HD/VU $4
Miracle on 34th Street (1947) HD/MA $4
Missing SD/MA $4
Mitchells vs Machines HD/MA $4.5
Mommy HD/VU $4
Moonfall 4K/VU $4.5
Morbius HD/MA $4
Moving On HD/VU $5.5
Mrs Harris Goes to Paris 4K/MA $6
My Brilliant Friend Season 1 HD/VU $4
Nashville (1975) HD/VU $4
Needle in a Timestack 4K/VU $5.5
Night House HD/GP $4
No Country for Old Men HD/VU $4
No Sudden Move 4K/MA $6
Nope HD/MA $5.5
Northman HD/MA $4
Oliver! 4K/MA $5
Once Upon a Time in Hollywood HD/MA $3.5
Paradise Highway 4K/VU $5.5
Paranormal Activity 1-8 Collection HD/VU $22
Paranormal Activity Ghost Dimension (Unrated) HD/VU $4.5
Parasite HD/MA $4
Paul Blart Mall Cop 2 HD/MA $3.5
Paw Patrol Movie HD/VU $4.5
Percy Jackson Sea of Monsters HD/MA $3
Perfectos Desconocidos HD/VU $4
Phantom Thread HD/MA $4
Piano (1993) HD/VU $4.5
Pretty in Pink HD/VU $3.5
Prey for Devil 4K/VU $6
Prince of Egypt HD/MA $4.5
Princess Bride HD/IT $4.5
Proud Mary HD/MA $3.5
Pulp Fiction 4K/VU $5.5 or HD/VU $4
Push 4K/VU $6
Raid Redemption (Thea & Unrated) HD/MA $4.5
Ran (1985) 4K/VU $5.5
Ratatouille HD/GP $4
Red Heat (1988) 4K/VU $5
Redline (2010) HD/VU $4.5
Reign of Assassins HD/VU $4.5
Repo Genetic Opera HD/VU $4.5
Rescuers Down Under HD/MA $5 or HD/GP $4.5
Rescuers HD/MA $5 or HD/GP $4.5
Reservoir Dogs 4K/VU $5.5 or HD/VU $4
Retaliation (2017) HD/VU $4
Right One 4K/VU $5.5
Rocky Knockout Collection 1-4 (Rocky IV w/ Thea & Rocky vs Drago Ultimate Cut) 4K/VU $20
Rules of Attraction HD/VU $4
Rumble HD/VU $5
Running Man 4K/VU $5.5
Saint Maud HD/VU $4.5
Sausage Party HD/MA $3.5
Scott Pilgrim vs World HD/MA $4 or 4K/IT $4.5
Scream 4 HD/VU $4
Scream HD/VU $4.5
Searching HD/MA $4
Secret Garden (2020) 4K/IT $5
Secret in Their Eyes HD/VU or IT $3
Sense & Sensibility 4K/MA $5
Seven Psycopaths HD/MA $4
Shawshank Redemption 4K/MA $5.5
She Said HD/MA $6.5
Shooter 4K/VU $5
Silent Night, Deadly Night 3-Film Set (3-5) HD/VU $8
Silent Twins 4K/MA $6
Silk Road 4K/VU $5
Sing 2 HD/MA $4
Sing Street HD/VU $4
Skeleton Twins HD/VU $4.5
Smile HD/VU $5.5
Smokin' Aces 4K/MA $5.5
Snake Eyes G.I. Joe Origins 4K/VU $5.5 or HD/VU $4
Son of God HD/MA $3
Sonic Hedgehog 2 HD/VU $4.5
Source Code 4K/VU $5.5
Spartacus HD/MA $3.5
Spider-Man No Way Home 4K/MA $5.5 or HD/MA $4
Spinning Man HD/VU $4
Spirit HD/VU $4
Spontaneous HD/VU $4.5
Star Wars A New Hope 4K/MA $5.5 or HD/GP $3.5
Star Wars Empire Strikes Back 4K/MA $5.5 or HD/GP $3.5
Star Wars Return of Jedi 4K/MA $5.5 or HD/GP $3.5
Starship Troopers 4K/MA $6
Strange World HD/GP $4
Stripes 4K/MA $5
Taken 2 HD/MA $3.5
Tangled HD/MA $4
Tar HD/MA $6
Teen Spirit (2019) HD/MA $4
Teen Titans Go! & DC Super Hero Girls Mayhem Multiverse HD/MA $6
Teeth HD/VU $4.5
Ten Commandments (1923) HD/VU $4
Ten Commandments (1956) HD/VU $4
Tetro HD/VU $4
Thing (1982) 4K/MA $5.5
Thor Love & Thunder 4K/MA $5.5 or HD/GP $3.5
Till 4K/IT $7
Time Freak HD/VU $4
Tomb Raider Cradle of Life 4K/VU or IT $5.5
Top Gun Maverick 4K/VU $6 or HD/VU $4.5
Touched With Fire HD/VU $4.5
Transformers Dark of Moon 4K/VU $4.5
Transformers Revenge of Fallen 4K/VU $5
Tucker Man & His Dream 4K/VU $5
Turning Red HD/GP $3
Twilight 1-3 (Ext Editions) HD/VU $10
Twixt HD/MA $4
Umma HD/MA $4.5
Unbearable Weight of Massive Talent 4K/VU $5
Uncharted HD/MA $4
Uncut Gems HD/VU $4
Underwater HD/MA $4.5
Venom Let There Be Carnage HD/MA $4
Virtuoso 4K/VU $5
Vivo HD/MA $4.5
Voyagars 4K/VU $5
W. HD/VU $4
War of Worlds 4K/VU $5.5
War on Everyone HD/VU $4
Warhunt 4K/VU $4.5
Waterworld HD/MA $4
Weekend HD/VU $4
Weird Science HD/MA or IT $4
What We Did on our Holiday HD/VU $4
Where Crawdads Sing HD/MA $4.5
Whiplash HD/MA $4
White Christmas HD/VU $4
Whitney Houston I Wanna Dance with Sombody HD/MA $5.5
Wicker Man (1973) HD/VU $4.5
Wind River HD/VU $4
Winnie Pooh Springtime with Roo HD/MA $4 or HD/GP $3.5
Wolf Man (1941) HD/MA $3.5
Woman King HD/MA $5.5
Women Talking 4K/IT $7
X-Men Days of Future Past Rogue Cut 4K/IT $5.5
All other movies (A-Z)
101 Dalmatians HD/MA $3.5 or HD/GP $3
12 Years a Slave HD/MA $3.5
13 Hours Soldiers of Benghazi HD/VU $2.5
1917 HD/MA $3.5
2 Fast 2 Furious 4K/IT $3.5
2 Guns HD/VU or IT $2.5
21 Jump Street HD/MA $3
3 From Hell (Unrated) 4K/VU $4 or HD/VU $2.5
31 (2016) HD/VU $2.5
310 to Yuma 4K/VU $5
47 Meters Down HD/IT $3.5
47 Meters Down Uncaged HD/VU $3.5
47 Ronin HD/MA $3 or 4K/IT $3.5
50/50 HD/VU $4
71 HD/VU $4
A Clockwork Orange 4K/MA $5
A Dog's Purpose HD/IT $3
A Good Day to Die Hard (Ext) HD/VU $2.5
A Most Wanted Man HD/VU $3.5
A Quiet Place HD/VU $2.5 or 4K/IT $3
A Quiet Place Part 2 4K/VU $5.5 or HD/VU $4
A Wrinkle in Time HD/MA $3 or HD/GP $2.5
Abominable 4K/MA $5.5
About Time HD/VU or IT $3.5
Action Point HD/IT $2
Adore HD/IT $3.5
Adventures Of TinTin HD/IT $2.5
After Earth HD/MA $3
Age of Adaline HD/VU or IT $3
Aladdin (2019) 4K/MA $4.5 or HD/MA $3 or HD/GP $2.5
Alex Cross HD/VU or IT $2
Alfred Hitchcock 5-Film Set (Saboteur, Shadow of Doubt, Trouble with Harry, Marnie, Family Plot) 4K/MA $24
Alice Through Looking Glass HD/GP $3
Alien 6-Film Collection HD/MA $18
Alien Covenant HD/MA $2.5
Alien Resurrection HD/MA $4
Alita Battle Angel 4K/MA $5 or HD/MA $3.5
All Eyez on Me HD/IT $3
All Money in World HD/MA $3.5
Allied HD/VU $3.5
Aloha HD/MA $3.5
Alvin & Chipmunks Road Chip HD/MA $2.5
Amazing Spider-Man 2 HD/MA $4
Amazing Spider-Man HD/MA $3.5
American Assassin 4K/VU $4.5 or HD/VU $3
American Frontier Trilogy (Sicario, Wind River, Hell or High Water) HD/VU $7.5
American Made 4K/MA $5 or HD/MA $3.5
American Night HD/VU $4
American Reunion HD/VU or IT $3
American Ultra HD/IT $4
Anchorman 2 Legend Continues HD/VU or IT $2.5
Angel Heart 4K/VU $5.5
Angel of Mine 4K/VU $5.5
Anna 4K/VU $5 or HD/VU $3.5
Anna Karenina HD/IT $3.5
Annie (2014) HD/MA $3.5
Annihilation HD/VU $3
Antebellum 4K/VU $5
Ant-Man & Wasp HD/MA $3.5 or HD/GP $3
Ant-Man HD/MA $4 or HD/GP $3.5
Apollo 13 4K/MA or IT $5 or HD/MA $3.5
Arctic HD/MA $4
Army of One HD/VU $3
Arnold Schwarzenegger 6-Film Collection (Last Stand, Total Recall, T-2, Red Heat, Maggie, Hercules in NY) HD/VU $14
Arrival HD/VU $2.5 or 4K/IT $3
Ash vs Evil Dead Season 3 HD/VU $5
Assassination Nation HD/MA $3.5
Assassin's Creed HD/MA $3
Atomic Blonde 4K/MA $4.5 or HD/MA $3
August Osage County HD/VU $3
Avengers Age of Ultron HD/MA $3.5 or HD/GP $3
Avengers Endgame HD/MA $2.5 or HD/GP $2
Avengers HD/GP $3
Avengers Infinity War HD/MA $2.5 or HD/GP $2
Back to Future 3 HD/MA $3.5
Back to Future Trilogy 4K/MA $14 or HD/MA $9.5
Bad Boys for Life HD/MA $4
Bad Grandpa HD/VU or IT $2.5
Bad Words HD/IT $3
Bambi 2 HD/MA $4 or HD/GP $3.5
Bambi HD/MA $4 or HD/GP $3.5
Bangkok Dangerous HD/VU $4
Bank Job HD/VU $3.5
Barbie & Her Sisters in Great Puppy Adventure HD/VU or IT $3.5
Barbie in Princess Power HD/IT $3.5
Barbie Star Light Adventure HD/IT $3.5
Battle of Year HD/MA $3.5
Battleship HD/VU $3 or 4K/IT $3.5
Baywatch HD/VU $2.5 or 4K/IT $3
Beatriz at Dinner HD/VU $4.5
Beauty & Beast (1991) HD/MA $3.5 or HD/GP $3
Beauty & Beast (2017) HD/MA $2.5 or HD/GP $2
Before I Fall HD/VU or IT $3.5
Begin Again HD/VU $3.5
Beirut HD/MA $3.5
Ben-Hur (2016) HD/VU or IT $3.5
BFG HD/MA $3.5
Big Eyes HD/VU $3.5
Big Hero 6 4K/MA $5 or HD/MA $3.5 or HD/GP $3
Big Lebowski 4K/MA $5.5 or HD/MA $4
Big Little Lies Season 1 HD/GP $2.5
Big Short HD/VU or IT $3.5
Birth of a Nation HD/MA $3.5
Black Panther 4K/MA $4.5 or HD/GP $2.5
Black Widow HD/MA $3.5 or HD/GP $3
Blackhat HD/IT $3.5
Blair Witch (2016) HD/IT $2.5
Blair Witch Project (1999) HD/VU $4
Blockers HD/MA $3.5
Bloodshot HD/MA $4
Boardwalk Empire Season 1 HD/VU or IT $4
Bombshell 4K/VU $5
Book Club 4K/IT $3
Book Club HD/VU $2.5
Book of Life HD/MA $3.5
Born a Champion 4K/VU $5
Boss Baby 2-Film Set HD/MA $6
Boss Baby HD/MA $2.5
Bourne Identity HD/VU $3.5 or 4K/IT $4
Bourne Legacy HD/VU $2
Bourne Supremacy HD/VU $3.5
Bourne Ultimatum 4K/MA or IT $5 or HD/MA $3.5
Boy 2 HD/IT $3.5
Boy Erased HD/MA $4
Boy HD/IT $3.5
Boyhood HD/VU or IT $2.5
Braveheart HD/VU $3.5
Braven HD/VU $4
Breakfast Club HD/IT $4
Breakthrough HD/MA $3
Burnt HD/VU $3.5
Butler HD/VU $3
Bye Bye Man (Unrated) HD/IT $2.5
Cabin in Woods 4K/VU or IT $4.5 or HD/VU $2.5
Call of Wild 4K/MA $4.5 or HD/GP $2.5
Captain America Civil War HD/GP $2.5
Captain America First Avenger HD/MA $4 or HD/GP $3.5
Captain America Winter Soldier HD/GP $3.5
Captain Marvel HD/GP $2
Captain Phillips HD/MA $3.5
Carol HD/VU $4
Cars 3 HD/GP $2.5
Case for Christ HD/IT $2.5
Chaos Walking 4K/VU $5
Chicago (Diamond Edition) HD/VU $4
Children (2008) HD/VU $4
Christopher Robin HD/MA $4 or HD/GP $3.5
Cloverfield 4K/VU $5.5 or HD/VU $4
Coco HD/GP $2.5
Cold Pursuit 4K/VU $5 or HD/VU $3.5
Collection HD/VU $3.5
Columbiana (Unrated) HD/MA $4
Come & Find Me HD/VU $4
Commuter 4K/VU $5 or HD/VU $3.5
Company of Heroes HD/MA $4
Contraband HD/IT $3
Cooties HD/VU $4
Cornetto Trilogy (Shaun of Dead, Hot Fuzz, World's End) 4K/MA $15
Counselor HD/MA $4
Courier 4K/VU $5.5 or HD/VU $4
Crank 4K/VU $5.5
Crawl HD/VU $3
Crimson Peak HD/IT $3.5
Croods HD/VU $3.5
Cruella HD/MA $3.5 or HD/GP $3
D Train 4K/IT $4
Daddy's Home 2 HD/IT $3
Daddy's Home HD/VU $3
Dark Tower HD/MA $3.5
Darkest Hour (2017) 4K/MA $5.5
Darkest Minds HD/MA $4
Darkness HD/IT $3
Dawn of Planet of Apes HD/MA $3.5
Daybreakers 4K/VU $5.5
Deadpool 2 (w/Super Duper Cut) HD/MA $4
Deadpool HD/MA $2.5
Dear White People HD/VU $3.5
Deepwater Horizon 4K/IT $3
Dementia 13 (Director's Cut) HD/VU $4
Despicable Me 2 HD/VU $3.5 or 4K/IT $4
Despicable Me 3 4K/MA or IT $5
Despicable Me 4K/IT $5
Detroit HD/MA $3.5
Devil's Due HD/MA $3.5
Dilemma HD/VU $3.5
Dirty Dancing 4K/VU $5 or HD/VU $3.5
Disney Animated Short Films Collection HD/MA $3.5 or HD/GP $3
Divergent Allegiant HD/VU $3.5 or 4K/IT $4
Divergent HD/VU $1.5 or 4K/IT $2
Divergent Insurgent HD/VU $2.5 or 4K/IT $3
Django Unchained HD/VU $3
Do Right Thing 4K/MA $5.5 or HD/MA $4
Doctor Strange HD/GP $2.5
Dom Hemingway HD/MA $3.5
Don't Worry, He Won't Get Far on Foot HD/VU $4
Doom (Unrated) 4K/MA $5.5
Doorman HD/VU $3.5
Doors 4K/VU $5.5 or HD/VU $4
Dora & Lost City of Gold HD/VU $3.5 or 4K/IT $4
Downton Abbey Movie HD/MA $3.5
Dracula Untold HD/VU $3 or 4K/IT $3.5
Draft Day HD/VU $3.5
Dragged Across Concrete HD/VU $3.5
Dreamkatcher HD/VU $4
Dredd 4K/VU or IT $4 or HD/VU $2.5
Duel (2016) HD/VU $3.5
Dumbo (2019) HD/GP $3
Dune 4K/MA $5.5
Dying of Light HD/VU $2.5
E.T. Extra Terrestrial 4K/VU or IT $5 or HD/MA $3.5
Edge of Seventeen HD/VU or IT $3
Edge of Tomorrow 4K/MA $5
Edward Scissorhands HD/MA $3.5
El Chicano HD/MA $4
Emoji Movie HD/MA $3
Encanto 4K/MA $4 or 4K/GP $3.5
Ender's Game HD/VU $2.5
Enemy at Gates HD/VU $4
Enough Said HD/MA $3.5
Epic HD/MA $3
Escape Plan HD/VU $2
Eternals HD/MA $3.5 or HD/GP $3
Everest 4K/MA or IT $4.5
Ex Machina HD/VU $3
Exodus Gods & Kings HD/MA $3.5
Expendables 2 HD/VU or IT $1
Expendables 3 (Thea) HD/VU $2 or 4K/IT $2.5
Extreme Prejudice (1987) HD/VU $4
Fast & Furious (2009) HD/VU $3.5 or 4K/IT $4
Fast & Furious 6 (Ext) HD/VU $2 or 4K/IT $2.5
Fast & Furious 6-film Collection HD/VU $12.5
Fast & Furious 7-film Collection HD/VU $14
Fast & Furious 8-film Collection (9 Films) HD/MA $17.5
Fast & Furious 9-film Collection (11 Films) HD/MA $20
Fast & Furious HD/VU $3.5
Fast Color 4K/VU $5.5
Fast Five (Ext) HD/IT $2.5
Fatale (2020) 4K/VU $5 or HD/VU $3.5
Fate of Furious (Ext) HD/VU $2
Fate of Furious (Thea) HD/VU or IT $1.5
Fault in Our Stars HD/MA $3.5
Fences HD/VU $2.5 or 4K/IT $3
Ferdinand HD/MA $3.5
Fifty Shades Darker (Unrated) HD/VU $2.5 or 4K/IT $3
Fifty Shades Freed HD/MA $4
Fifty Shades of Grey (Unrated) HD/VU $2.5 or 4K/IT $3
Fighting with my Family HD/IT $4
Finding Dory HD/MA $2.5 or HD/GP $2
Finding Nemo HD/GP $3.5
Finest Hours HD/GP $3
First Blood 4K/VU $5
First Man HD/MA $4
Flight HD/VU or IT $3
Florence Foster Jenkins HD/VU or IT $3
Footloose (2011) HD/IT $3
Forever My Girl HD/IT $3
Fortress HD/VU $4
Four Kids & It HD/VU $3.5
Fox & Hound 2 HD/MA $4
Frank & Lola HD/VU or IT $3
Frankenstein (1931) HD/VU $3.5
Free Guy HD/MA $3.5 or HD/GP $3
French Dispatch HD/MA $4 or HD/GP $3.5
Friday 13th Pt 3 HD/VU $3.5
Frozen (Sing-Along Edition) HD/MA $2 or HD/GP $1.5
Frozen 2 4K/MA $4 or HD/MA $2.5 or HD/GP $2
Frozen Ground (2013) HD/VU $3.5
Frozen HD/GP $2
Furious 7 (Ext) HD/VU $2 or 4K/IT $2.5
Fury HD/MA $3.5
G.I. Joe Retaliation HD/VU $3 or 4K/IT $3.5
Gambit (2012) HD/MA $4
Gambler HD/VU or IT $3
Gemini Man 4K/VU or IT $4.5 or HD/VU $3
Gentlemen 4K/IT $4.5
Get Out HD/MA $3.5 or 4K/IT $4
Ghost in Shell (2017) 4K/VU or IT $4.5 or HD/VU $3
Ghost Team One HD/VU or IT $3.5
Ghostbusters (1984) HD/MA $3.5
Ghostbusters 2 HD/MA $3.5
Ghostbusters Afterlife HD/MA $4
Girl on Train HD/VU $3 or 4K/IT $3.5
Girl With All Gifts HD/VU $4
Girls Trip HD/VU or IT $2
Glass Castle 4K/VU $5.5
God's Not Dead 2 HD/MA or IT $2.5
God's Not Dead A Light in Darkness HD/MA $3
Gods of Egypt HD/VU $2.5 or 4K/IT $3
Gold (2016) HD/VU or IT $2.5
Gone Girl HD/MA $4
Good Dinosaur HD/MA $3 or HD/GP $2.5
Good Kill HD/VU or IT $3.5
Grace Unplugged HD/VU $2
Greatest Showman HD/MA $3.5
Green Mile 4K/MA $5.5
Grey HD/VU or IT $3
Guardians of Galaxy Vol 1 HD/MA $3.5 or HD/GP $3
Guardians of Galaxy Vol 2 HD/MA $2.5 or HD/GP $2
Guest House (2020) 4K/VU $5
Guilt Trip HD/IT $3
Gunman HD/MA $3
Hacksaw Ridge HD/VU $3.5 or 4K/IT $4
Hail, Caesar! HD/IT $3
Halloween (2018) HD/MA $3
Hammer of Gods HD/VU $2
Hands of Stone HD/VU $3.5
Hannibal Season 1 HD/VU $5
Hard Target 2 HD/IT $1.5
Hardcore Henry HD/VU or IT $3.5
Hate U Give HD/MA $4
Hateful Eight HD/VU $3.5
Heat HD/MA $3
Hell Fest 4K/VU $5
Hell or High Water HD/VU $2.5
Hellboy (2019) 4K/VU $4.5 or HD/VU $3
Hercules (1997) HD/MA $4.5 or HD/GP $4
Hercules (2014) HD/VU $2.5 or 4K/IT $3
Here Comes Boom HD/MA $3.5
Hidden Figures HD/MA $3
Hillsong Let Hope Rise HD/IT $2
Hitman (Uncut) & Hitman 47 Bundle HD/MA $7
Hitman's Bodyguard HD/VU $3.5
Hitman's Wife's Bodyguard 4K/VU $5.5 or HD/VU $4
Hocus Pocus HD/MA $3.5 or HD/GP $3
Home Again HD/MA $3
Home Alone 2 HD/MA $3.5
Home Alone HD/MA $3.5
Homesman HD/VU $3
Honey 2 HD/VU $3
Hop HD/MA or IT $3
Hope Springs HD/MA $2.5
Hostiles 4K/VU $4.5 or HD/VU $3
Hot Fuzz HD/VU $4
Hotel Mumbai HD/MA $4
Hotel Transylvania HD/MA $3.5
Hours (2013) HD/VU $4
How Grinch Stole Christmas (2000) 4K/IT $4
How to Train Your Dragon 2 HD/MA $2.5
How to Train Your Dragon HD/VU $3.5
How to Train Your Dragon Trilogy HD/MA $9
Hugo HD/VU or IT $3
Hunger Games 4-Film Collection HD/VU $8
Hunger Games Catching Fire HD/VU $1.5 or 4K/IT $2
Hunger Games HD/VU $1.5 or 4K/IT $2
Hunger Games Mockingjay Part 1 HD/VU $2.5 or 4K/IT $3
Hunter Killer 4K/VU $4.5 or HD/VU $3
Huntsman Winter's War (Ext) HD/VU $3 or 4K/IT $3.5
I Can Only Imagine HD/VU $4
I Feel Pretty HD/IT $2
I Frankenstein HD/VU or IT $2.5
Ice Age Collision Course HD/MA $3
Incredibles 2 4K/MA $5 or HD/MA $3.5 or HD/GP $3
Incredibles HD/GP $3.5
Independence Day Resurgence HD/MA $2.5
Indiana Jones & Temple of Doom 4K/VU $5.5
Indignation HD/VU $4
Initiation 4K/VU $5 or HD/VU $3.5
Inside Out HD/GP $2
Instant Family 4K/IT $3.5
Interstellar HD/VU $3.5 or 4K/IT $4
Into Woods HD/MA $3 or HD/GP $2.5
Invisible Man (1933) HD/MA $3.5
Invisible Man (2020) 4K/MA $5.5 or HD/MA $4
Iron Man HD/GP $3.5 or HD/GP $2
Iron Mask (2019) HD/VU $4.5
It Follows HD/VU $3.5
It's a Wonderful Life 4K/VU or IT $4.5 or HD/VU $3
Jack Reacher HD/VU $3
Jack Reacher Never Go Back HD/VU $3 or 4K/IT $3.5
Jack Ryan Shadow Recruit HD/VU $2.5 or 4K/IT $3
Jacob's Ladder HD/VU $4
Jarhead 3 Siege (Unrated) HD/IT $2.5
Jason Bourne HD/VU $2.5
Jason Statham 4-Film (War, Crank 1 & 2, Transporter 3) HD/VU $10
Jaws 4K/MA $5 or HD/MA $3.5
Jeff Who Lives at Home HD/VU $4
Jersey Boys HD/MA $2.5
Jesus Music HD/VU $3.5
Jigsaw 4K/VU $4.5
Joe HD/VU $3.5
John Wick 1 & 2 Bundle HD/VU $4
John Wick 3 Parabellum 4K/VU $4.5
John Wick Chapter 2 HD/VU $3.5
John Wick HD/VU $2
John Wick Trilogy (Parabellum 4K) HD/VU $9
Jonah Hex HD/MA $4.5
Joy HD/MA $3
Judy 4K/VU $5
Jungle Book (2016) 4K/MA $4.5 or HD/GP $2.5
Jungle Cruise HD/MA $4 or HD/GP $3.5
Jurassic Park 3 HD/VU $3.5
Jurassic Park 4K/MA $5 or HD/MA $3.5
Jurassic World 5-Film Collection HD/MA $14
Jurassic World Fallen Kingdom 4K/MA $4.5 or HD/MA $3
Jurassic World HD/VU $2.5
Justice (2017) HD/VU or IT $3
Kevin Hart Let Me Explain HD/VU or IT $3
Kick-Ass 4K/VU $5.5 or HD/VU $4
Kid Who Would Be King 4K/MA $5.5 or HD/MA $4
Kidnap HD/VU or IT $2.5
Killer Elite HD/IT $3
Killerman HD/VU $4
Kin (2018) 4K/VU $4.5 or HD/VU $3
King Kong (2005) 4K/MA or IT $5 or HD/MA $3.5
Kingsman Golden Circle 4K/MA $4.5 or HD/MA $3
Kingsman Secret Service 4K/MA $5 or HD/MA $3.5
Knick Season 1 HD/IT $3.5
Knick Season 2 HD/IT $3.5 or HD/GP $3
Kung Fu Panda 3 HD/MA $3
La La Land 4K/IT $3.5
Labor Day HD/VU or IT $3
Lady & Tramp HD/MA $4.5 or HD/GP $4
Lady Macbeth HD/VU $4.5
Last Christmas HD/MA $4
Last Exorcism HD/VU $4
Last Knights HD/VU $3.5
Last Man (2019) HD/VU $4
Last Stand HD/IT $2
Last Vegas HD/MA $3.5
Last Witch Hunter HD/VU $3 or 4K/IT $3.5
Leatherface HD/VU $4
Legend of Hercules 4K/IT $3
Leprechaun 7-Film Collection HD/VU $12
Les Miserables (2012) HD/VU or IT $2
Let Me Explain HD/IT $2.5
Let's be Cops HD/MA $3.5
Life (2017) HD/MA $3.5
Life of Crime HD/VU $3.5
Life of Pi 4K/MA $5 or HD/MA or IT $3.5
Light of My Life HD/IT $3.5
Like a Boss HD/VU $3.5
Lilo & Stitch 2 Stitch Has a Glitch HD/MA $4 or HD/GP $3.5
Lilo & Stitch HD/MA $4 or HD/GP $3.5
Lincoln Lawyer 4K/VU $6.5 or HD/VU $4
Lion King (1994) HD/GP $3
Lion King (2019) 4K/MA $4 or HD/GP $2
Logan HD/MA $3
Logan Lucky 4K/MA or IT $4.5
Lone Ranger HD/MA $3.5 or HD/GP $3
Lone Survivor HD/VU $2.5 or 4K/IT $3
Long Shot HD/VU $3.5
Longest Ride HD/MA $3
Longest Week HD/VU $3.5
Looper HD/MA $3.5
Lorax (1972) HD/MA $5
Lorax HD/VU $3
Lords of Salem HD/VU $4
Lost World Jurassic Park HD/MA $3
Love & Monsters HD/VU $4
Love Coopers HD/VU or IT $4
Love, Simon HD/MA $3.5
Loving HD/VU or IT $3.5
Luca HD/MA $3.5 or HD/GP $3
Lucy HD/VU $3 or 4K/IT $3.5
Mad Max 2 Road Warrior 4K/VU $5.5
Madagascar 3 Europe's Most Wanted HD/VU or IT $3
Magnificent Seven (2016) HD/VU $3
Maleficent 4K/MA $4 or HD/MA $2.5 or HD/GP $2
Maleficent Mistress of Evil HD/MA $3 or HD/GP $2.5
Mama HD/IT $3
Man Who Shot Liberty Vance 4K/VU $5.5
Mandela Long Walk to Freedom HD/VU $4
Martian HD/MA $3.5
Mary Poppins (1964) HD/MA $3.5 or HD/GP $3
Mary Poppins Returns HD/MA $3 or HD/GP $2.5
Matrix Resurrections 4K/MA $5.5
Max Steel HD/IT $3
Maze Runner Death Cure HD/MA $3.5
Maze Runner HD/MA $3.5
McKenna Shoots for Stars HD/IT $2
Mechanic Resurrection HD/VU $2.5
Megan Leavey HD/IT $3
Midnight Sun HD/MA $3.5
Midway 4K/VU $4.5 or HD/VU $3
Mile 22 HD/IT $3
Million Dollar Arm HD/GP $2.5
MindGamers HD/MA or IT $3.5
Minions 4K/MA or IT $4.5 or HD/VU $3
Misconduct HD/VU $2.5
Miss Peregrine's Home for Peculiar Children HD/MA $3
Missing Link HD/MA $4
Mission Impossible 3 4K/VU $4.5
Mission Impossible 4 Ghost Protocol HD/VU $2
Mission Impossible 5 Rogue Nation HD/VU $3 or 4K/IT $3.5
Mission Impossible 6 Fallout 4K/VU or IT $4.5
Mission Impossible 6-film Set 4K/VU $23 or HD/VU $17
Moana HD/MA $2.5 or HD/GP $2
Moneyball HD/MA $3
Monkey Kingdom HD/MA $3
Monster High Electrified HD/VU or IT $2.5
Monsters University HD/MA $3.5 or HD/GP $3
Monuments Men HD/MA $3.5
Mortal Engines 4K/MA $5.5 or HD/MA $4
Mortal HD/VU $4
Mortal Instruments City of Bones HD/MA $3
Mother! HD/VU $2.5
Mother's Day HD/IT $2.5
Much Ado About Nothing (2013) HD/VU $4
Mud HD/VU $2.5
Mulan (2020) 4K/MA $4.5 or HD/MA $3 or HD/GP $2.5
Mummy (1999) HD/VU $4
Mummy (2017) 4K/MA or IT $4.5
Muppets Most Wanted HD/MA $3.5 or HD/GP $3
Murder on Orient Express HD/MA $3.5
My All American HD/MA or IT $3.5
My Fair Lady 4K/VU $5.5
Nebraska HD/VU $3
Nerve HD/IT $3.5
New Mutants HD/GP $3
News of World 4K/MA $5.5 or HD/MA $4
Night at Museum Secret of Tomb HD/MA $3
Nightmare Alley 4K/MA $5.5 or HD/GP $3.5
Nightmare Before Christmas HD/MA $4 or HD/GP $3.5
No Escape (2015) HD/VU $3
No Strings Attached HD/VU or IT $3.5
No Time to Die 4K/IT $4.5
Noah HD/VU or IT $2.5
Nobody's Fool HD/IT $2.5
Non-Stop HD/VU or IT $3
Norm of North HD/VU $2.5
Nostalgia (2018) HD/MA $3.5
Now You See Me 2 HD/VU $3.5 or 4K/IT $4
Now You See Me HD/VU or IT $2.5
Nutcracker & Four Realms HD/MA $3.5 or HD/GP $3
Oblivion 4K/MA or IT $5 or HD/MA $3.5
Occupation (2018) HD/VU $3.5
Occupation Rainfall HD/VU $4
Office Christmas Party HD/VU $3 or 4K/IT $3.5
Olaf's Frozen Adventure HD/MA $3.5 or HD/GP $3
Ong Bak 2 HD/VU $3
Onward 4K/MA $4.5 or HD/GP $2.5
Other Woman HD/MA $3
Ouija HD/IT $3.5
Ouija Origin of Evil HD/VU or IT $3.5
Outlander Season 1 Vol 1 HD/VU $5.5
Overdrive HD/IT $2.5
Overlord 4K/IT $3.5
Oz Great & Powerful HD/GP $2.5
Paddington HD/VU $3.5
Pain & Gain HD/VU or IT $3.5
Paranormal Activity 3 (Ext) HD/VU or IT $3
Paranormal Activity 4 (Unrated) HD/VU or IT $2.5
Paranormal Activity HD/VU $4
Paranormal Activity Marked Ones HD/VU or IT $3.5
Passengers HD/MA $3
Patriot Games 4K/VU $5
Patriot's Day HD/VU $3
Peanuts Movie HD/MA $3
Penguins of Madagascar HD/MA $3.5
Pet Sematary (2019) 4K/IT $3.5
Peter Pan (1953) HD/MA $4 or HD/GP $3.5
Peter Rabbit HD/MA $3.5
Pete's Dragon (2016) HD/MA $3.5 or HD/GP $3
Philomena HD/VU $2.5
Pinocchio (1940) HD/MA $3.5 or HD/GP $3
Pirates of Caribbean Dead Men Tell No Tales 4K/MA $4.5 or HD/GP $2.5
Pitch Black (Unrated) HD/MA or IT $4
Pitch Perfect 2 4K/MA $4 or HD/VU $2.5
Pitch Perfect HD/VU $2.5 or 4K/IT $3
Pixar Short Films Collection Vol. 3 HD/MA $3.5 or HD/GP $3
Planes Fire & Rescue HD/MA $3.5 or HD/GP $3
Planes HD/MA $2.5 or HD/GP $2
Playing with Fire HD/IT $2.5
Pocahontas 2 Journey to a New World HD/GP $3.5
Pocahontas HD/MA $4 or HD/GP $3.5
Point Break (2015) 4K/MA $5 or HD/MA $3.5
Poison Rose 4K/VU $4.5
Pompeii HD/MA $3.5
Possession HD/VU or IT $2.5
Power Rangers (2017) 4K/VU or IT $4.5
Precious HD/VU $4.5
Predator (2018) HD/MA $3
Predator 4-Film Collection HD/MA $11
Premium Rush HD/MA $3.5
Pride & Prejudice & Zombies HD/MA $3.5
Primal HD/VU $3.5
Prodigy HD/VU $4
Project Almanac HD/IT $3.5
Protege HD/VU $4
Punisher 4K/VU $5.5
Punisher War Zone 4K/VU $5.5
Purge Anarchy HD/VU $3 or 4K/IT $3.5
Purge Election Year 4K/MA $5 or HD/MA $3.5
Purge HD/VU $3 or 4K/IT $3.5
Quarry 4K/VU $5
Queen & Slim HD/MA $4
Queen of Katwe HD/MA $3 or HD/GP $2.5
Ralph Breaks Internet HD/GP $2
Rambo (2008) 4K/VU $5.5
Rambo 3 4K/VU $5.5
Rambo 5-Film Collection 4K/VU $23 or HD/VU $17
Rambo First Blood Pt 2 4K/VU $5.5
Rambo Last Blood 4K/VU $4.5
Rango HD/VU $3.5
Raya & Last Dragon HD/MA $3.5 or HD/GP $3
Rear Window HD/MA $3.5
Reclaim HD/VU $3.5
RED 2 HD/VU $2
Red Dawn (2012) HD/VU or IT $3
Red Sparrow HD/MA $3.5
Replicant (2001) HD/VU $3.5
Replicas HD/VU $3.5
Requiem for a Dream (Director's Cut) 4K/VU $5.5
Resident Evil Retribution 4K/MA $5 or HD/MA $3.5
Resurrection of Gavin Stone HD/VU or IT $2.5
Revenant HD/MA $3.5
Riddick (Unrated) HD/VU or IT $3
Ride Along HD/VU or IT $2.5
Ride Like a Girl HD/VU $4
Ring HD/VU $4.5
Rings HD/VU or IT $2.5
Rio 2 HD/MA $3
Riot HD/VU or IT $3
RIPD HD/IT $2.5
Risen HD/MA $3
Robin Hood (1973) HD/MA $3.5
Robin Hood (2018) HD/VU $3
Robocop (2014) HD/VU $2.5
Rocketman (2019) 4K/IT $4
Rogue One A Star Wars Story HD/GP $2
Ron's Gone Wrong HD/MA $3.5 or HD/GP $3
Rough Night 4K/MA $5 or HD/MA $3.5
Runner Runner HD/MA $3.5
Rush HD/VU or IT $3
Safe HD/VU or IT $2.5
Saige Paints Sky HD/IT $3
Same Kind of Different As Me HD/IT or IT $3
Samson HD/MA $3.5
Santa Clause 2 HD/MA $3.5 or HD/GP $3
Santa Clause 3 HD/MA $3
Santa Clause HD/MA $3.5
Santa Clause Trilogy HD/MA $9.5 or HD/GP $8
Saving Mr. Banks HD/GP $3
Saw 7-Film Collection (Unrated) HD/VU $18
Saw 8-Film Collection HD/VU $20
Saw HD/VU $3
Scarface HD/VU $4
Scary Movie 5 HD/VU $4.5
Scary Stories to Tell in Dark 4K/VU $4.5
Schindler's List 4K/MA $5.5
Scouts Guide to Zombie Apocalypse HD/IT $3
Scream (1996) HD/VU $4
Scrooged HD/IT $4
Secret Life of Pets 4K/IT $4.5
Secret Life of Walter Mitty HD/MA $3
Selma HD/VU or IT $2.5
Sex Tape HD/MA $3.5
Shack HD/IT $2.5
Shallows HD/MA $3.5
Shang-Chi Legend of Ten Rings HD/MA $3.5 or HD/GP $3
Shape of Water HD/MA $3.5
Sharp Objects HD/GP $2
Shaun of Dead HD/MA $4 or 4K/IT $4.5
Shaun Sheep Movie HD/VU $3
Sherlock Gnomes HD/VU or IT $2.5
She's Having a Baby HD/VU $3.5
Shivers HD/VU $4
Show Dogs HD/MA $3.5
Siberia (2018) HD/VU $3
Siberia (2020) HD/VU $4
Sicario HD/VU $2.5
Side Effects HD/IT $3.5
Sing (2016) 4K/IT $4
Singing in Rain 4K/MA $5.5
Sinister HD/IT $2.5
Sisters (Unrated) HD/IT $2.5
Sixteen Candles HD/MA $4
Skyfall HD/VU $2.5
Skyscraper HD/MA $3.5
Sleeping Beauty (1959) HD/MA $4 or HD/GP $3.5
Sleepless HD/IT $2
Smokey & Bandit HD/MA $3.5
Smurfs Lost Village HD/MA $3.5
Snatched HD/MA $2
Snitch HD/VU $2.5 or 4K/IT $3
Snow White & Huntsman (Ext Edition) 4K/VU or IT $4.5 or HD/VU $3
Snow White & Seven Dwarfs (1937) HD/MA $3.5 or HD/GP $3
Solo A Star Wars Story HD/MA $3.5 or HD/GP $3
Some Kind of Wonderful HD/VU $3.5
Songbird 4K/IT $4.5
Sonic Hedgehog 4K/VU $5 or HD/VU $3.5
Soul HD/MA $3 or HD/GP $2.5
Southpaw HD/VU $3
Southside With You HD/VU $4.5
Spider-Man 4-Cut Set (Spider-Man 2 w/ Thea & Ext) HD/MA $11.5
Spider-Man Far From Home HD/MA $3.5
Spider-Man Homecoming HD/MA $3
Spider-Man Homecoming/Far From Home Bundle HD/MA $6
Spies in Disguise 4K/MA $5 or HD/MA $3.5 or HD/GP $3
Spiral (2021) 4K/VU or IT $4.5
Split 4K/MA or IT $5
Split HD/MA $3.5
Spongebob Sponge out of Water HD/IT $2.5
Spy Who Dumped Me 4K/VU $5 or HD/VU $3.5
St. Vincent HD/VU $3
Stand Up Guys HD/VU $3.5
Star Trek (2009) HD/VU $3.5 or 4K/IT $4
Star Trek 1-4 (Motion Picture, Wrath of Khan, Search for Spock, Voyage Home) 4K/VU $18
Star Trek Beyond HD/VU $3
Star Trek Into Darkness HD/VU $2.5
Star Wars Force Awakens HD/GP $1.5
Star Wars Last Jedi 4K/MA $4.5 or HD/MA $3 or HD/GP $2.5
Star Wars Rise of Skywalker 4K/MA $4.5 or HD/MA $3 or HD/GP $2.5
Step Up Revolution HD/IT $3
Sting 4K/MA $5 or HD/MA $3.5
Straight Outta Compton (Thea & Unrated) 4K/MA $4.5
Straight Outta Compton (Unrated) HD/MA $3 or 4K/IT $3.5
Strangers Prey at Night HD/MA $3
Suburbicon HD/VU $3 or 4K/IT $3.5
Sudden Death HD/IT $4
Suits Season 2 HD/IT $3.5
Sum of All Fears 4K/VU $5.5
Sundown Vampire in Retreat HD/VU $3.5
Super 8 4K/VU $5 or HD/VU $3.5
Super Buddies HD/GP $2
Sword in Stone HD/MA $4 or HD/GP $3.5
Taxi Driver HD/MA $4
Ted (Unrated) HD/IT $3
Teenage Mutant Ninja Turtles (2014) HD/VU $2.5
Teenage Mutant Ninja Turtles Out of Shadows HD/VU $3.5
Terminator 2 Judgment Day (Ext) HD/VU $4.5
Terminator 2 Judgment Day HD/VU $3.5
Terminator Dark Fate 4K/VU or IT $4 or HD/VU $2.5
Terminator Genisys HD/VU $2.5
Thanks for Sharing HD/VU $4
This is 40 HD/MA $3.5
This is End HD/MA $3.5
Thor Dark World HD/MA $4 or HD/GP $3.5
Thor HD/GP $3.5
Thor Ragnarok HD/MA $2.5 or HD/GP $2
Three Billboards Outside Ebbing, Missouri HD/MA $3.5
To Kill a Mockingbird 4K/IT $4
Top Gun (1986) 4K/VU $5 or HD/VU $3.5
Total Recall (1990) HD/VU $3.5
Toy Story 4 4K/MA $4.5 or HD/MA $2.5 or HD/GP $2
Toy Story HD/GP $3.5
Toy Story of Terror HD/MA $4 or HD/GP $3.5
Transformers 4K/VU $5
Transformers Age of Extinction HD/VU $2.5 or 4K/IT $3
Transformers Last Knight HD/VU $2.5 or 4K/IT $3
Tremors A Cold Day In Hell HD/MA $2.5
Triple 9 HD/IT $3.5
Trolls HD/MA $2.5
Trumbo HD/IT $3.5
Trust HD/VU $4
Turbo HD/MA or IT $3
Turning HD/MA $4
Twilight Breaking Dawn 2 HD/VU $1.5 or 4K/IT
Twilight Breaking Dawn Pt 1 HD/VU $3.5 or 4K/IT $4
Twilight HD/VU $4
Tyler Perry's Temptation HD/GP $3
Unbreakable HD/GP $3.5
Unbroken HD/VU or IT $3
Uncle Drew HD/VU $3.5
Underworld Awakening HD/MA $3
Untouchables 4K/VU $5
Valerian & City of a Thousand Planets HD/VU $3.5
Vampire Academy HD/VU $4
Van Helsing HD/MA $3.5
Vanishing (2018) HD/VU $4
Veep Season 6 HD/IT $3.5
Venom HD/MA $3.5
Victoria & Abdul HD/MA $4
Vivarium HD/VU $4
Voices (2014) HD/VU $4
Walk HD/MA $3.5
War for Planet of Apes HD/MA $3
Warcraft HD/VU $3 or 4K/IT $3.5
Warm Bodies 4K/VU $4.5 or HD/VU $3
Warrior 4K/VU $5 or HD/VU $3.5
Werewolf Beast Among Us (Unrated) HD/IT $3.5
West Side Story 4K/MA $5 or HD/MA $3.5 or HD/GP $3
What Men Want HD/VU $3 or 4K/IT $3.5
When Game Stands Tall HD/MA $3
Whisky Tango Foxtrot HD/IT $3
Why Him? HD/MA $3
Widows HD/MA $3.5
Wild Card HD/VU $3
Wild HD/MA $3.5
Wilson HD/MA $3.5
Winchester HD/VU $3.5
Wolf of Wall Street HD/VU or IT $3.5
Wolverine (Unrated) (w/Thea) HD/MA $4
Wonder HD/VU $3
Wonder Park 4K/IT $2.5
Wonder Woman 1984 4K/MA $5.5
Woodlawn HD/MA or IT $3.5
World War Z HD/VU or IT $2.5
Wraith HD/VU $4
X-Men Apocalypse HD/MA $3
X-Men Days of Future Past HD/MA $3
X-Men First Class & Days of Future Past HD/MA $6.5
XXX Return of Xander Cage HD/VU $2 or 4K/IT $2.5
You Were Never Really Here HD/VU $4
You're Next HD/VU $3.5
Z for Zachariah HD/VU $4
Zero Dark Thirty HD/MA $3.5
Zeros & Ones HD/VU $4.5
Zootopia HD/GP $2.5
submitted by nahimavegan to DigitalCodeSELL [link] [comments]


2023.06.03 11:11 Palm_Tree4 I guess LA is considered central California if you fly JetBlue

submitted by Palm_Tree4 to ShittyMapPorn [link] [comments]


2023.06.03 05:48 Zenseng Tips and Suggestions ; Road trip: Bay area to Grand Teton and Yellowstone

Planning a road trip from Bay Area to Grand Teton and Yellowstone, first week of July.
Love to hear any suggestions and tips from experienced road travellers.
Planning to break at Elko NV both ways.
https://preview.redd.it/eajfbknz5q3b1.png?width=2924&format=png&auto=webp&s=5609d5e7eebac1b9aa45a7a2cfc6f6f5d2fc0be0
submitted by Zenseng to roadtrip [link] [comments]


2023.06.03 05:10 d1mbo1 I guess LA is considered central California if you fly JetBlue

I guess LA is considered central California if you fly JetBlue submitted by d1mbo1 to Maps [link] [comments]


2023.06.03 03:28 DavidDrivez126 Do you guys have any tips for dealing with a nasty Los Angeles commute?

How’s it going everyone, I’m wondering if you guys can help me out?
I know a lot of us have nasty commutes in this city, and I’m wondering if you guys have come up with anything that makes a bad commute easier to deal with.
Here’s the deal, I’m a freelance boat mechanic and I live in Sherman Oaks (a friend helped me get a good deal on rent). My work can take me to any of LA’s harbors, think everywhere from Ventura, Marina Del Rey, Redondo Beach and Long Beach (all of these are on the 405), and to a smattering of parts stores all over the city (the furthest is out in Santa Fe Springs). That kind of a commute can seriously wear on you, so my fellow Angelinos, how have you dealt with a nasty commute?
submitted by DavidDrivez126 to AskLosAngeles [link] [comments]


2023.06.03 02:10 LyannaSerra Took my SIC to the vet today because he was having urinary issues. Had my mind blown when a thorough exam found that my neutered male cat I’ve had for 5 years is actually a female 😂

Took my SIC to the vet today because he was having urinary issues. Had my mind blown when a thorough exam found that my neutered male cat I’ve had for 5 years is actually a female 😂 submitted by LyannaSerra to standardissuecat [link] [comments]


2023.06.03 01:27 next3days For those in Blacksburg: Weekend Event Rundown

For anyone in town for the summer who's looking for events to enjoy this weekend, here's 25 local events you can enjoy and participate in on Saturday & Sunday.
1. 2023 Pulaski County Spring Flea Market New River Valley Fairgrounds, Dublin Saturday, June 3, 2023 and Sunday, June 4, 2023, 7:00 AM - 5:00 PM Admission: $2.00, Kids 6 and Under: Free The Dublin Lions Club presents the 2023 Pulaski County Spring Flea Market celebrating 48 years. With over 20,000 visitors and 700 vendors spaces, more than a dozen different food vendors offering varied food options and the chance to eat a few of the famous "Lion Dogs", you will not want to miss this event. Check out vendors with crafts, antiques and more at the semi-annual Pulaski County Flea Market. Although over 100 spaces are under roof, it is a largely an outdoor event. The terrain is varied from asphalt, gravel and grass. Parking is free. All proceeds go to the Dublin Lions and their numerous community causes such as eyeglasses for the needy and hunger relief in the community. The event is rain or shine. Link: http://www.nextthreedays.com/FeaturedEventDetails.cfm?E=708165
2. Kunga Fest 2023: Two-Day Donations Yoga Festival In Balance Yoga Studio, Blacksburg Friday, June 2, 2023, 4:00 - 10:00 PM and Saturday, June 3, 2023, 8:30 AM - 5:00 PM Yoga classes and events are by donation. In Balance Yoga Studio presents their 10th Kunga Fest, a two-day Donations Yoga Festival with 100% of the donations donated to directly support the Homes of Hope Orphanage in India. Homes of Hope is a safe space for orphaned, abandoned, or trafficked young girls in India. In Balance Yoga is offering 15 donation-based classes throughout the two-day event. Hot yoga, ariel yoga, yoga classes with live music and gentle flow, are just some of the options offered. A silent auction will also be offered with bidding open until 6:00 PM on Saturday, June 3rd. Over 20 items are in the auction including a private ariel yoga session, a one-hour reiki session, an acupuncture session and more! Yoga classes and events are by donation though registration is required. Membership is not required to attend however new students will have to create an online profile in order to register. Link: http://www.nextthreedays.com/FeaturedEventDetails.cfm?E=708207
3. National Trails Day: Appalachian Trail Volunteer Trail Work Pearis Cemetary / Appalachian Trailhead Parking, Pearisburg Saturday, June 3, 2023, 9:00 AM - 4:00 PM Admission: Free The Outdoor Club at Virginia Tech is hosting Appalachian Trail Volunteer Trail Work for National Trails Day meeting at the Appalachian Trailhead Parking at Pearis Cemetary. The first Saturday of June each year is designated as National Trails Day, a day to celebrate our National Trails. There are a variety of volunteer opportunities available throughout the Trail. Essential trail maintenance helps protect natural resources and improves the hiking experience. Activities planned for the day include removing tress that have fallen across the Trail and are obstructing its path, cleaning out water bars and other trail tread structures of debris so that they can effectively divert water from the Trail and continue to help reduce erosion, as well as trimming back woody bushes that might be encroaching on the sides of the Trail. This work will be taking place on Hemlock Ridge, the stretch of Trail between the Celenese plant and Clendennin Road. There will be a shuttle planned to allow for a 3-mile hike through, performing work along the way. No previous experience required and all ages are welcome. The club will provide tools, training, and personal protective equipment. While it is free to volunteer, registration is required to ensure enough supplies will be available. Link: http://www.nextthreedays.com/FeaturedEventDetails.cfm?E=708056
4. American Red Cross Blood Drive with Brunch Meadowbrook Public Library, Shawsville Saturday, June 3, 2023, 9:00 AM - 2:00 PM Admission: Free Meadowbrook Public Library and the Meadowbrook Center hosts an American Red Cross Blood Drive. Help save a life by donating blood. Brunch will be provided for donors and they may select a used book to take home. Books compliments of Friends of the Library-Meadowbrook Chapter. The blood drive is sponsored by Craighill Masonic Lodge and Meadowbrook Library. Link: http://www.nextthreedays.com/FeaturedEventDetails.cfm?E=708083
5. CIMA Open House Christiansburg Institute Museum and Archives, Christiansburg Saturday, June 3, 2023, 10:00 AM - 2:00 PM Admission: Free Christiansburg Institute Museum & Archives staff will lead museum guests on a behind the scenes tour of our archives and explain the digitization process. Explore the history of Christiansburg Institute and African American history in Southwest Virginia. No registration is required. Link: http://www.nextthreedays.com/FeaturedEventDetails.cfm?E=708171
6. Survival Skills Workshop Series: Part 2: Edible and Medicinal Plants Pulaski County Library, Pulaski Saturday, June 3, 2023, 11:00 AM - 12:00 PM Admission: Free The Pulaski County Library continues their Survival Skills Workshop Series with "Part 2: Edible and Medicinal Plants". Learn about edible and medicinal plants and enjoy some pine needle tea. Join them to learn important survival skills from a Claytor Lake ranger. This is the second part of a four-part course that will help you to brush up our survivalist knowledge and skills. All are welcome but these will be gauged for adults. Link: http://www.nextthreedays.com/FeaturedEventDetails.cfm?E=707463
7. 2023 Gospel Sing St. Luke and Odd Fellows Hall, Blacksburg Saturday, June 3, 2023, 12:00 - 4:00 PM Admission: Free Blacksburg Museum and Cultural Foundation presents the annual Gospel Sing. The afternoon will be filled with singing, dancing, and fellowship as six local groups including Simple Gifts, Indian Run, Glorylanders and soloists perform their favorite current and old-time gospel favorites. Food and beverage will be available for purchase. Link: http://www.nextthreedays.com/FeaturedEventDetails.cfm?E=708172
8. Historic Smithfield's June Crafters' Stitch Along Historic Smithfield, Blacksburg Saturday, June 3, 2023, 12:00 - 3:00 PM Admission: Free Historic Smithfield presents June's Crafters' Stitch Along. You don't have to stitch to participate. Bring whatever craft you would like to work on and feel free to bring your paints, pencils, hooks, yarn, needles or fabric. This event is free to attend though pre-registration is appreciated. Link: http://www.nextthreedays.com/FeaturedEventDetails.cfm?E=708189
9. Music at the Villa with Craig Vaughn Villa Appalaccia Winery, Floyd Saturday, June 3, 2023, 1:00 - 4:00 PM Admission: Free Relax and enjoy some great music along with great wine and food. Craig Vaughn is a musician that combines extraordinary musicianship with heavy-duty fun. His high energy blend of rock, blues, pop and acoustic music equals unforgettable moments for audiences. He seamlessly goes from playing Bob Marley to The Eagles to Johnny Cash to Tom Petty to Ed Sheering to Journey to Newgrass to The Steve Miller Band without missing a lick. Kids and well-behaved dogs welcome. Link: http://www.nextthreedays.com/FeaturedEventDetails.cfm?E=708180
10. Genealogy Saturdays Alexander Black House & Cultural Center, Blacksburg Saturday, June 3, 2023, 1:00 - 4:00 PM Admission: Free Ancestry experts will be on hand to assist you as you explore your family tree. Come with questions about research and discovering your roots. Join them on the first Saturday of every month for Genealogy Saturdays. Link: http://www.nextthreedays.com/FeaturedEventDetails.cfm?E=708173
11. Puzzle Swap Christiansburg Library, Christiansburg Saturday, June 3, 2023, 1:00 - 3:00 PM Admission: Free Bring your puzzles to swap for new-to-you puzzles. Please make sure that all pieces are there. Link: http://www.nextthreedays.com/FeaturedEventDetails.cfm?E=708134
12. June 2023 Cruiser Night Scoops Arcade, Pembroke Saturday, June 3, 2023, 5:00 - 8:00 PM Admission: Free Scoops Arcade continues their Cruiser Nights on Snidow Street in downtown Pembroke, VA. Show off your classic, modified, or new cars, trucks and bikes. Ride in style down the street and/or park and enjoy the atmosphere and oldies music. All vehicles and spectators are welcome. Hotdogs, corndogs, pizza, nachos, drinks and Scoops old fashion hand dipped ice cream and shakes will be available inside Scoops. Link: http://www.nextthreedays.com/FeaturedEventDetails.cfm?E=708196
13. Bobby and Blake Parker in Concert Rising Silo Farm Brewery, Blacksburg Saturday, June 3, 2023, 6:00 - 9:00 PM Admission: Free Rising Silo Farm Brewery presents Bobby and Blake Parker playing cozy folk music, blues and ragtime on 6- and 12-string guitar and more. Link: http://www.nextthreedays.com/FeaturedEventDetails.cfm?E=707876
14. Chico and Willie in Concert Outerspace, Floyd Saturday, June 3, 2023, 6:00 - 9:00 PM Admission: Free Chico & Willie perform Americana music to make you smile outside at Outerspace. Link: http://www.nextthreedays.com/FeaturedEventDetails.cfm?E=708185
15. John McEuen & The Circle Band in Concert Floyd Country Store, Floyd Saturday, June 3, 2023, 7:00 - 10:00 PM General Admission: $38.00, Reserved Seating: $45.00 John McEuen has performed for 50 years worldwide with his banjo, fiddle, guitar, and mandolin. Often referred to as ‘the String Wizard’, he humorously weaves stories of his travels and family life (he has raised 7 kids), taking us on a multi-media show through where his musical path has taken him. A founding member of the Nitty Gritty Dirt Band in 1966, John realized his teenage dream: to record with Earl Scruggs and Doc Watson. When he initiated the 1972 classic "Will the Circle Be Unbroken" album with his band the Nitty Gritty Dirt Band, Earl and Doc with Roy Acuff, Mother Maybelle Carter, Jimmy Martin, Merel Travis, Vassar Clements, Norman Blake gathered for an historic week in the studio. The album has been inducted in to the Library of Congress as "one of America’s most important recordings" and the Grammy Hall of Fame. John has continually performed since 1963, doing over 11,000 concerts, 300 television shows, 10,000 interviews and flown more than 4 million miles. McEuen’s rich history of creating, producing and preserving original and traditional folk music earned him the 2013 Charlie Poole Lifetime Achievement Award. He has made over 46 albums (7 solo) that have earned four platinum and five gold records, multiple Grammy Awards and nominations, CMA and ACM awards, an Emmy film score nomination, IBMA record of the year award, and performed on another 25 albums as guest artist. Link: http://www.nextthreedays.com/FeaturedEventDetails.cfm?E=707453
16. The CC Coates Band in Concert Dogtown Roadhouse, Floyd Saturday, June 3, 2023, 8:00 - 11:00 PM Admission: $8.00 The CC Coates Band performs blues, soul and rock n roll. Sung by the real deal and backed by a hell of a band. Link: http://www.nextthreedays.com/FeaturedEventDetails.cfm?E=708190
17. 2023 Check Farm Trail Downtown Check, Check Sunday, June 4, 2023, 10:00 AM - 6:00 PM Admission: Free Floyd Country Tourism presents the 2nd Annual Check Farm Trail at seven participating farms and businesses throughout Check, Virginia including Lil Valley Farm, Weathertop Farm, Grateful Produce, I-Tal Acres, Seven Spring's Farm and The Soup Shop. This family-friendly experience is an up-close chance to learn about agriculture through demonstrations, tastings and farm tours and more. Food and/or products will be available for purchase at most of the farms and businesses. Times and available hours vary by farm and tour stop. Link: http://www.nextthreedays.com/FeaturedEventDetails.cfm?E=708205
18. 2023 Rotary Club of Floyd Dog Show Warren G. Lineberry Memorial Park, Floyd Sunday, June 4, 2023, 12:15 - 3:00 PM Dogs: $5.00 entry per class, Spectators: Free though donations encouraged The Rotary Club of Floyd County presents their 4th Annual Rotary Dog Show. Bring your dog, puppy, and/or faithful canine friend to compete in one or more of the dog show classes and ribbons will be awarded for each class. Classes for Dog Show include Best Tail, Best Treat Catcher, Best Smile, Best Owner-Dog Look-a-Like Contest, Best Trick, Cutest Puppy Under One Year Old, Best Bark, Best Mixed Breed Dog, Best Purebred Dog, Best Child Handler Under 12 Years Old and more. All dogs must should be on a short leash and up to date on vaccinations. The Humane Society will also have a table and possibly dogs to adopt. Adults and children ages 9 and older are welcome to participate with their dog in the various classes. Proceeds will be used to help build a dog park in Floyd. Link: http://www.nextthreedays.com/FeaturedEventDetails.cfm?E=708176
19. Music Jam and Car Cruise-In Wildwood Farms General Store, Floyd Sunday, June 4, 2023, 1:00 - 4:00 PM Admission: Free Enjoy a cruise-in with a variety of classic cars, motorcycles and other vehicles from 1:00-4:00 PM. All are welcome to bring their vehicles. And, bring your instruments and join in the music jam from 2:00-4:00 PM. Admission is free and all are welcome including non-musicians. The event is weather permitting. Link: http://www.nextthreedays.com/FeaturedEventDetails.cfm?E=708018
20. Clay Blevins in Concert Buffalo Mountain Brewery, Floyd Sunday, June 4, 2023, 1:00 - 4:00 PM Admission: Free Clay Blevins performs a signature mix of old and new country, pop and singer songwriter tunes. Link: http://www.nextthreedays.com/FeaturedEventDetails.cfm?E=708153
21. Book Club Meeting: Corkscrew Blacksburg Wine Lab, Blacksburg Sunday, June 4, 2023, 1:00 - 3:00 PM Admission: $40.00 Blacksburg Wine Lab presents their June Book Club Meeting featuring the book "Corkscrew" by Peter Stafford-Bow. Josh from Well Crafted Wine has picked this book specifically for the book club and will be hosting the event. The book includes a whole chapter on South Africa and Josh is inspired to share a tasting of his favorite bottles with participants from this region, along with a selection of crafted bites from Chef Bryan. The ticket price includes the wine tasting, book discussion and crafted bites to accompany the wine. RSVP is required. Link: http://www.nextthreedays.com/FeaturedEventDetails.cfm?E=708208
22. Matt Mullins in Concert Rock House Marina, Pulaski Sunday, June 4, 2023, 3:00 - 5:00 PM Admission: Free Matt Mullins performs multiple genres of music and now resides from Beckley, West Virginia after a stay in Southwest Virginia. A loud and sometimes profanity filled personality, you can't help but love to hate his shake, rattle, and roll nonsense. By spending the better part of the last decade creating songs with some of his favorite artists, (in particular The Boatmen) it has helped shape this songwriters methodology. Relating to back porch memories, and moving listeners to undoubtedly feel that he's got music in his bones. Link: http://www.nextthreedays.com/FeaturedEventDetails.cfm?E=708090
23. Sunday Mountain Music Series with Kris Hale Mountain Lake Lodge, Pembroke Sunday, June 4, 2023, 4:00 - 6:00 PM Admission: Free Kristopher Hale is a native of Roanoke, Virginia. Currently a Adjunct Professor of Music at both Radford University and Lynchburg College in Virginia, he also teaches guitar and music theory privately throughout the New River Valley and Roanoke areas. He is a sought after performer, appearing in public and private events throughout Virginia playing classical music to The Beatles. Stop by Salt Pond Pub every Sunday starting Memorial Day weekend through Sunday, August 20th for live music and delicious food and drinks. Perfect for relaxing with the whole family (furry friends welcome too). Link: http://www.nextthreedays.com/FeaturedEventDetails.cfm?E=707866
24. Open Mic Night (Family Friendly and 18+ Segments) The Beast of Blacksburg Pizzeria & Bar, Blacksburg Sunday, June 4, 2023, 4:00 PM - 01:00 AM Admission: Free The Beast of Blacksburg Pizzeria & Bar kicks off their Open Mic Nights with two segments offering a full evening of local talent. From 4:00-8:00 PM, family friendly material will be performed and then from 9:00 PM - 1:00 AM, the open mic is open to adult material for ages 18 and up. Note: Any group acts of more than two performers should message them on Facebook to make the necessary arrangements. Link: http://www.nextthreedays.com/FeaturedEventDetails.cfm?E=708201
25. Mist on the Mountain in Concert Palisades Restaurant, Eggleston Sunday, June 4, 2023, 5:00 - 7:30 PM Admission: Free Mist on the Mountain is an Irish Traditional Music group based in the New River Valley of southwest Virginia. From lively jigs and reels to heartbreaking laments and rollicking ballads, Mist on the Mountain provides great Irish music for any occasion. Reservations are not required, but recommended for dining area seating. Link: http://www.nextthreedays.com/FeaturedEventDetails.cfm?E=708177
Have a great weekend and thanks for reading!
submitted by next3days to VirginiaTech [link] [comments]


2023.06.02 21:28 SuperheroHill Superhero Workshop at the Millhopper Library June 11th 2:30pm - Featuring A Special Guest - My former student!!

Superhero Workshop at the Millhopper Library June 11th 2:30pm - Featuring A Special Guest - My former student!! submitted by SuperheroHill to GNV [link] [comments]


2023.06.02 19:36 4ShotBot My Roommate is Slenderman Part 25: (Revised)

Part 24: https://www.reddit.com/Viidith22/comments/13taoss/my_roommate_is_slenderman_part_24_revised/
(Terry)
It had been a day or so and I hadn’t gotten a response from Megami. There are spurts where we don’t talk, she tends to be pretty accident-prone with electronics. Sometimes the frequency she’s singing goes haywire and fries it. But it had been a good five months or so since we last spoke. Taking a shot in the dark, I called Rachel.
“What is it, Terry?” She grunted, “I’m a little busy.”
“I need to talk to Megami, but she’s been MIA since the whole ‘Maerod’ situation.” My mind shot back to what Jones had told me, to watch out for “her,” momentarily questioning whether or not Dexter’s team had been dumb enough to keep her alive.
There was a pause, the line was silent. Then, a sigh, “Actually, I’ve had the same problem. I figured she just broke another phone, or was pissed at me for… Well, I’ll keep an ear out and let you know if I hear anything. What do you need her for?” She grunted again.
“Small mission.”
“Joseph?”
“Yeah.”
The line went silent again, then an exasperated sigh, “Good luck, be sure to bring The Doctor with you. You know how you can get.”
A flush of anger pulsed through me, but I took a deep breath, “Sure.”
She shrieked, “Oh shit!” The call ended.
I thought over the list of everyone, wondering what I was gonna do. I had actually intended to have Doc and Megami be the last two after Smudge, no one else would really work. Chad wasn’t right for the type of incognito mission we were doing, Abraham wasn’t available, Rachel and Sepratine just didn’t quite mesh with what we were doing, Megami was supposed to be the last one to fill out the party. I mulled it over, but I still owed David, the huuldefolk, a favor from the Maerod raid. I would’ve called Jacob, but he was in another country doing who knows what.
My phone rang as I stood, leaning against the couch, “Jones, something wrong?”
He chuckled, “Not in the least. You got your group together?”
“We’re one short.”
“No problem, bring everyone by tonight, we need to prepare on our end, and Dexter sent us a bit of backup.” He hung up.
I called up Doc and Smudge, telling them to be at my place and ready by the time dusk rolled around. Heading to the bathroom I downed my meds, trying to shake off a weird feeling that slowly crept up on me. As if something was going to happen when we got there. It was more than just a bad feeling, but a conviction, I knew something would happen, and it made me uncomfortable. One of the pills I took was supposed to ease it, but when it got that bad, it meant my brain had already determined some kind of outcome. It’s not a superpower or anything, more like enhanced intuition. It only happens when my brain has the information to go off of. But there’s a disconnect between my conscious and subconscious, so whenever something like that happens, I just have to wait for it to come to fruition.
-----------------------------------------
Stepping into the office, I looked around, “Where’s the new guy?”
Xavier looked up, baffled at the sight. Then Jones stood, walking over to greet us, the bags under his eyes less defined, “He’s in the back getting himself something to eat. Smudge, nice to see you again, you haven’t aged a day.” Smudge chuckled at that, “You must be The famous Doctor, I want to thank you for coming. I’m sure you’re a busy man.” He outstretched his hand, but Doc just gestured between Jones and me.
“You see, that’s how you should greet me. You really ought to get a notepad out, you might learn a thing or two about how to respect your elders.”
“If I remember correctly, I’m about 2,000 years your senior. When did you start your… questionable medical practices again? 16th, 17th century?”
Doc ignored me, angrily shaking Jones’s hand, “Nice to meet you, lad! Glad to hear somebody thinks highly of me, even if it is a meager thinskin.”
“Me and my dislocated fingers thank you for that.” As he brought his hand back, Jones uncomfortably pushed his fingers back into their sockets one by one. “So, who were you planning on bringing? You said there was going to be another?”
“Right, had my sights set on a Siren, she’s pretty skilled and can be silent when the occasion arises. But I couldn’t get ahold of her.” I paused, “Actually, you’ve got your ear to the ground, you heard anything about someone named Megami? It’s been a few months since we talked, I’m kinda worried.”
Jones was a mannequin, despite trying to seem calm, his eyes flicked to Xavier before shooting back to us. He leaned against his desk, reaching for his coffee mug several times, not looking away from us, before finally grabbing it, and raising it to his mouth.
I stared hard at Xavier, a few moments later, he cracked, “Look it was a life or death sit–”
My legs tightened, I could feel the meds pushing to the side as I grew, stepping over to him in two long strides. He threw out his hearing aid, grasping his one intact ear as he held himself up with his free hand on the desk, “You killed Megami! Tell me why I shouldn’t give you the same treatment!” Something grasped my waist, then each of my legs. They were trying to push me back. When I released a tentacle to shoot Xavier through the head, I felt a prick stab into it. I fell limp, shrinking back down instantaneously.
Much calmer, I looked at my surroundings, Doc stood over me, making sure I was fine, Smudge looked between Xavier and me, wondering how he should react. Then I saw Xavier, Jones standing beside him, and on the other side of the desk, just across from us, stood the blonde buzzcut, and scarred musculature, of a Texan soldier. “Fucking Tucker.” I chuckled with disdain, “Of course.”
“Wish I had my H.O.P.S. but unfortunately it was destroyed along with the U.S.P.M. You’re one terrifying son of a bitch when I’m not in a full suit of armor, I’ll tell you what.” Looking close, I noticed he was wearing one of the older exosuits they used to wear. It was clean, but there were scuffs in the black paint job here and there.
“The U.S.P.M is just a bad fucking omen at this point.”
“Hey, we didn’t kill Jeff, and we didn’t kill Megami. So why don’tcha chill the fuck out.” Tucker crossed his arms, staring at me.
Smudge let out a jittery sigh, “You know, Jane’s death wasn’t necessarily the fault of Jeff.”
I looked at him, “Are you really going to side with the thinskins on this one?”
“Terry, behave yourself. We’re only here for Joseph’s sake. After we’re done you can go wipe out the US government. But we’re here for a reason. Doctor back me up here.”
“I’m neutral in this, I don’t care much for anyone.”
“And yet you’re here to help save Joseph.”
He sighed, “Joseph is okay I suppose. But I’m here because Terry gave me a deal on a pixie a month or so back.”
Smudge and Doc continued their back and forth as I stared at Xavier, he stood upright again, fixing the aid back into his ear, “I don’t blame you, Terry, I’d kill me too. I even did. But at least wait till this is over, yeah? I wanna slip in one last good deed if I can.” He blinked tears back as he put on a ski mask.
“When we’re done, I’ll thank you, but you better hope we never cross paths again.”
“I could say the same to you… I could.”
The air was still for a minute or so, even Doc and Smudge had stopped their bickering. “Well then.” Tucker smacked his hands together, making a metal clink, “Y’all ready to kick some shit in?”
“How long is the drive? I’ll need at least an hour to recover.”
Jones answered, “Hour and a half to two, you’ll be fine. We’ve got guns in the van, all suppressed. I had a mutual acquaintance of ours send us a care package yesterday. Regardless, I say we should all keep our blood inside our bodies.”
Tucker joined in, “Speaking of, I managed to scrounge the materials to make up some of those SIOM rounds. I left them in the van, along with the last resort.” He winked at me.
Jones nodded, “We should be good to go then, you guys oughtta join us in the van, less conspicuous.”
I nodded, “Yeah, that’d make the most sense. I’ll be taking the lead when we get there though. Which reminds me, you never sent me the schematics.”
“Oh, yeah, I’ll send them over. Are you gonna have enough time to put a plan together?”
“Yeah, I already know how we’ll follow into the building. I was thinking Tucker at first, but without his suit, he’s basically just a liability.”
He rolled his eyes, “Yeah, we’ll see about that one.”
-----------------------------
As the van slowed, Tucker pulled on his combat gloves. He was decked out in full gear that I hadn’t really noticed till we got in the van. A flexible vest that was essentially a skin-tight long-sleeve shirt, meeting his wrists. His pants were tight and were made of the same fabric as his shirt.
We came to a complete stop as he slung his rifle around, clicking off the safety on his Bizon. Doc clapped his book shut, and Smudge stood.
“Alright, everyone up, we need to get to the gun cases.” Jones had come back through a door-sized hole connecting the back of the van to the front. He’d already pulled his mask over his face, the only color that came from him was his remaining eye and parts of his lips, only revealed by small, cut strips in the fabric.
We stood, sidestepping so he could get to the guns behind the seats. One by one we filed out the back.
Xavier hopped out the back, followed by Jones who stared at Tucker for a moment, “Did you uh… Did you put a new scope on this?” He raised his PS90 which held an ACOG and a suppressor.
“Oh yeah, it’s kinda like a thermal scope. But instead of heat it picks up… well I don’t actually know. But you should be able to see anything invisible or not.” Xavier inspected his own gun, “Sorry guy, I only had enough for Jones and me. You should be fine, but just cause you don’t got a fancy scope don’t mean you can go missing your shots. Them rounds’re expensive as hell.”
“Well, let’s get going, I’ve got the map down, I know how to get there. Second floor of their basement has the data. Unfortunately, we have no idea what security looks like, so we have to be cautious if we intend to stay hidden.”
Tucker spoke, “Just to be clear, you’re upfront, Jones is behind you, then the Doctor, then Xavier with me covering our asses.”
“Smudge is behind Doc, and while I’d like to have Xavier in the back–”
Xavier rolled his eyes, “Well I’d like to have you in back.”
Tucker sighed, “Anyhow, guess it works. Maybe I’ll get lucky and they’ll have a huuldefolk I can put some rounds through. Release some of this tension.” He shot his gaze between Xavier and me.
“Well let’s head out. Smudge, you’ll be able to keep the cameras down right?”
“Based on what you said about their layout I should be able to, but I won’t be able to keep us hidden from the perception of the guards once we’re inside. There are far too many electronics I need to keep down so if we run into anyone inside the building, we need to kill them and hide their bodies to avoid being caught. I can’t keep the entire building down, so I can’t stop them from setting off an alarm if we miss anyone.”
“That shouldn’t be a problem.” Tucker lifted his gun.
“Let’s hope those sights are as powerful as you say.”
Before long, we were on our way. We’d parked some distance out so as to not draw any attention. Taking the lead, the only noise I could hear was the occasional snapping of twigs as we walked through a forested area. Despite having come in contact with the exoskeleton previously, it still surprised me how stealthy Tucker could be wearing it.
Breaching the treeline, I held up my hand. Surrounded by a gravel driveway stood a three-story tall modern office-style building. Men patrolled around the lot, all wearing tactical gear. Focusing on the shadows, I could tell there were hidden guards as well, those ones were wearing light, flexible clothing and minimal if any weapons.
“Smudge,” I whispered, waving him up with two fingers.
“Yes.” As he looked out, he seemed to understand, “This will be a tough one if they aren’t all humans. Seems like there are about 30 guards that may see us. If even one of them is around a five, I won’t be able to blind all of them from our presence. If Rachel were here we’d be able to determine such a thing, unfortunately, we don’t have her spiritual sense.”
“I might be able to help with that,” Tucker whispered from behind us.
“What kind of bullshit caused you to break formation without my asking.”
“As I said, these scopes can sense alternative forms of energy. I have a few frames of reference, I know what civies look like through this thing. Smudge, if you can point out all the hidden ones, I’ll be able to tell you what we’re dealing with.”
Smudge looked at me, then shrugged, “Alright, if you’re certain.”
---------------------------
“We’re good to go then? That was the last one?”
“So it would seem, that scope of yours ought to be reliable.”
“If we don’t get by, you have my full permission to do whatever you want to Xavier.”
Jones butted in, “I believe that’s up for me to decide. I still need him around.”
Smudge whispered at a frequency that’d set dogs off, “Enough bickering, you’re worse than when I have to babysit Chad and Rachel. Everyone get in formation, it’s easiest on me if we go in single file.” Getting back into position, he spoke up, “Sorry Terry, I know you’re leading, but, well you get it.”
I nodded back to him, “Everyone ready? No piss breaks past this point. If you have cold feet, just head back to the van.” I looked back to Xavier, to which he flipped me off, signaling me to start.
I wasn’t worried about the situation until we got about ten feet from the door. One of the two guards standing beside it looked over at us. I signaled everyone to stop, and the guy continued to stare. A few moments later, he shrugged, facing forward again, and we continued on through the door.
There was no one in the immediate vicinity, though there were several cameras pointed toward us, blinking.
Smudge said one word as he took a deep breath, “Break.”
Nodding, I signaled for the three of us up front to take the right wall, and the other three to take the left.
------------------------------
Once Smudge caught his breath, he stood back up, and we all got back into formation, right as a guard turned the corner. I shot a tentacle out, grabbing him by the throat and snapping his neck, all while bringing him closer so we could hide the body.
That was when an alarm went off, “FUCK! Keep the humans hidden, Doc and I can handle ourselves.” My brain froze time, trying to figure out what happened. Eventually, it clicked, heart monitors, a precaution not even Maerod took.
“Leave me out of it Smudge, I can handle myself too. You need all the focus you can get.” Tucker stepped up, aiming down sights.
The door bashed open before I could get my tentacles out. Turning, Tucker already faced the door, dropping people in one to two rounds a piece.
Turning back toward the dead body, I headed on, alarms blaring overhead. Bodies came and went. Despite how badly we’d apparently messed up the plan, I knew where the database was, and I refused to let anyone stand between me and it.
Each step I took was further than the last, “KEEP YOURSELVES SAFE, I’M GOING FURTHER IN!”
“Not without me you’re not!” Metal clattering rang out, “IMBECILE!” Doc caught up to me as I flung several bodies out of the way.
“Watch where you’re throwin’ em!” Tucker yelled out, “We shouldn’t split up!”
I was already at the staircase making my way down when something smacked across my face. Turning to my right, I saw a lanky man with his hands in his pockets. He was slouched as if bored.
“FINE, GO DOWN, I’LL MEET YOU THERE!” Swinging a tentacle at him, he made a popping motion with his mouth, the limb slammed into a wall. Shooting them all at him, he blew air out in a circle, then at me directly, lunging at me as he threw me off balance. He kicked me in the chin, then down on my head, knocking me to a knee. A second later I was thrown into the air, then to the ground.
“Damn man, you look like you could use a hand.” The strange man stood over me, offering me his right.
I took it, spinning him around, snapping his arm, and flinging him against the wall, where lay motionless. I stabbed him in the head, then the heart just to be safe. Scoffing at his arrogance, I headed down the stairway.
When I got down to the second basement floor, there were already several dead bodies strewn about. Everyone was hiding behind metal tables. Tucker injected Doc with something, sitting beside them was a heaving Smudge.
I put my tentacles away, and a sudden burst of gunfire came from the back of the wide-open office room. A few bullets hit me, but I was already too tall, they crumpled on impact.
“THEY GET AHOLD OF YOUR FORMULA!?”
“Fuck that’s loud, yeah, there was a leak a few months back! Doc ain’t doin’ so hot!”
“That’s, The Doctor, to, you.” He spoke each word with individual breaths.
Walking toward the guards, they panicked. With a thud hitting my chest, one of the men screamed, “We need you up here!” Looking down I found a pinless grenade, which I kicked, knocking one of the men unconscious. Bodies tumbled over one another as it exploded, sending shrapnel everywhere. A few pieces stuck in my face, but I headed straight for the room.
“YOU’LL WANT TO GET BACK! SOMEONE IS COMING FROM DOW–” The ground gave out from under me, falling a few floors, I was kicked into a wall in a dark room, aside from the hole. Landing on my feet, I looked around, rubbing my side. I felt something wet, where I’d been hit. Then I saw who it was. A scaly humanoid, each scale tipped with a tinted blue, serrated prong. His shadow fluctuated, then its eyes sprung open, and a black mist shot me. I blocked with my tentacles, but they were cheese to a grater.
“Kenet himself breaking in here? Must think you’re hot shit!”
I grunted, springing off the wall, using a shredded tentacle to slam the scaly man with a table. Sure enough, the mist formed into a shadow-walker, same as Jacob. I slammed my fist into his face before he could react.
“I NEED SOME LIGHT DOWN HERE!”
But the scaled man already rebounded, swinging his pronged fist at my face. I managed to block with my arm, but it was getting stiff.
“DOC, I NEED YOU!”
I heard Tucker to my left, “He’s still recovering, close your eyes!”
Before I could tell him I couldn’t close my face, a clinking sounded, and I saw a small metal canister roll into view. A blinding light took over, banging nine times, each followed by a flash. Then several gunshots.
Accepting the pain to come, I grabbed the scaled man, flinging him into the ceiling, dazing him. The shadow-walker was already dead on the ground, three bullet holes planted in his skull.
“NICELY DONE!”
“Got any weaknesses on the other one? Never seen anything like him.”
“SKIN TRANSFORMATION, WE MUST WEAR HIM DOWN!”
“Lovely.”
The prongs tipping his scales had already shrunk considerably. Stumbling to his feet, he glanced down at the motionless skinwalker, “Goddamn.” His scales evaporated, leaving behind a hollow man, standing still, “Ju–”
Tucker put a bullet right between his eyes, “Didn’t have to ask buddy.”
As we turned to head back up the stairs, a thud reverberated from behind us. Turning back, Smudge lay, face first, and uncovered. He wore a full-body outfit ensuring no skin was revealed, but my concern was on whatever had dropped him down. Aside from the alarms, it was eerily silent. They landed on Smudge, hopping off, and kicking him into the wall.
The black suit was almost a fabric, but it was certainly mechanical. Parts at joints stuck out slightly, giving him mobility along with full body protection. At his neck, the material fluctuated, phase shifting at the slightest movement. The entire front of his helmet was a velvet red visor, the changed to a light blue when the light reflected just right. He had several weapons littering his body, including two hook swords, an unknown kind of pistol, a pump action shotgun, and a few others; all of which were as black as his armor.
I had to lean my head and chest down to avoid hitting the ceiling. I couldn’t move anymore, and Tucker looked a little nervous, “DOC! YOU ALIVE!?”
A German accent replied with a chuckle, “He was already dead.”
“Yeah, right.” Tucker said, “What’re you waitin’ for big guy?”
Shooting out my back, I held the odd man at tentacle point, Tucker readied his carbine, and the man retrieved his hook blades.
“Come, let me get this over with.”
Tucker stammered, “B-be careful.” He swapped magazines, “This guy is radiating like a human.” He fired a round, I felt it slide between two tentacles, and as it hit the man in the visor, an explosion errupted. I engaged, picking the man up by the leg, but before I could fling him, pain shot through it, the tip was sliced off. Tucker fired two more rounds, both exploding as they met their target, filling the room with a cloudy haze. I took a deep breath, forcing myself to move, but I felt like a turtle.
Suddenly, my leg ripped up, I held in place, stabilizing with a few tentacles, then smashed where a crack had formed on his visor, but he swung his other blade down, cutting it in half. A rapid succession of explosions slowly knocked the man back, and for the first time, he looked at Tucker, throwing one of the hookblades at him, it was angled for his face, but he snatched it mid air, then lunged at the man. He slammed the blade down on his shoulder, spinning it around and hooking the back of his arm, yanking him in, Tucker punched full force. In an instant, Tucker was against the wall, falling face first into the tile floor, leaving ceramic to crack the area around him.
The man chopped the last of my tentacles down as he approached me. When they were practically useless, he put the remaining blade away, pulling out the pump action shotgun. He shot me in the face six times before throwing the gun to his side. A small stream of black ooze dripped down my chin, and I had a hard time seeing anything in front of me.
“Damn, you’re one tough fucker, I’ll give that much.”
Pulling out his pistol, he proceeded to unload every round into my forehead, despite being ordinary metal, something about them kicked like a mule. When that gun was out, he dropped it, looking to his right, seeing where Tucker had dropped his gun.
“I wonder, how will you hold against explosive rounds? Not well?”
As he picked it up, I felt something prick my back, a familiar sensation made its way toward my heart, like organic WD-4D.
“You’re awfully quiet over there. Lost will to fight?”
“You’re an asshole!”
“Please, stop, I’ll shit myself.” He let out an antagonizing laugh, “You’re strong, but you’ve too much a stiffy going on there.” He let off a round into my face, nearly knocking me down, but I staggered just enough to stay in place.
“Wow, this has some nice kick to it, perhaps I’ll join the military after this.” He shot three more into my face, with each explosion, my skin peeled away just that much more, my brain rattled, but my limbs loosened.
By the fourth round, I regained some mobility, walking toward him. He stepped back, switching the gun to burst fire. I maneuvered around three bursts, only getting hit three times, each one in my torso. Those explosions seemed to boost the Doc’s serum, and I was able to grab the man by the head, crushing his visor with the palm of my hand. “You rely too much on your gadgets and luck. Neither will get you out of this.”
The helmet cracked, and blades shot out, slicing my fingers off. He pulled his remaining hook blade and slid under me. A sharp pain hit the back of my skull, then a cracking reverberated through my head. A metal clattering followed, and when I turned, the man stood there, shocked. He lunged back, throwing several kunai at my face, but I ducked them. With my full range of motion returned, I slung one of the tables at him, flinging him into a wall front-first.
Walking over to where he’d dropped Tucker’s rifle, I snagged it, and walked over to the man. He staggered back to his feet, a broken nose and a shard of ceramic sticking out of his eye. I held the gun to his forehead and fired, his head bursting like a pipe bomb.
I stumbled over to Tucker, dropping his gun beside him, and dropping to one knee. I smacked him in the face a few times, “You still alive?”
He rolled onto his side, “Kinda wish I wasn’t.” His face was covered in small cuts from the ceramic tiles, “Wish I’d had my Odyr suit, couldda kicked his ass. Fuckin hell what a dick.”
I sat beside him, “Hopefully he was their last line of defense, I think your gun gave me a concussion or something.” The room spun, my stomach on a Ferris wheel.
“Wow, the Doctor was right.”
I turned to the stairway, Xavier held Jones’s arm around his neck, helping him stand, “What happened, is Doc really dead?”
Tucker staggered his way to a standing position, “Nah, that stuff I gave him slows heart rate. He was too stupid to check for a full minute. He should still be alive, don’t worry.”
“And you two?”
Jones cleared his throat, “Smudge hid us, but he was worn down.”
Hearing that, I turned back to see Smudge, still laying flat. I stood, stumbling over to him, checking his pulse. It took a bit, but eventually, I felt a weak heartbeat. “DOC, YOU ALIVE UP THERE!?”
“I suppose!” He groaned.
“WE NEED YOU DOWN HERE! SMUDGE IS IN BAD SHAPE!”
A faint hint of a sigh made its way down the hole. I picked Smudge up, and moments later, Doc landed on the ground, a leg giving out from under him.
------------------------------------------
Some time passed, and we patched ourselves up as best we could before heading back up to the proper floor. Jones was able to walk on his own, but his right leg was in bad shape. I carried Smudge on my back, and despite Tucker’s several broken bones, he was walking just fine, occasionally stumbling from a torn tendon. As far as Doc went, the only sign he showed he was injured was his panting. Fortunately, we never ran into anyone else aside from the odd straggler, and we managed to grab the data we needed.
With the stressors passed, we laughed and joked, trying to bring ourselves back down from the adrenaline high. Exiting the building, I spoke up, “Xavier, I’m not going to forgive you, but I will thank you.”
He looked over at me, “To be fair, it was the Doctor’s idea.”
“That’s why I’m not forgiving you, anyone could’ve done it.”
“Oh, fair enough. Guess you could’ve done it too aye Doc?”
“That’s Doctor.” He let out an exhausted sigh, “In theory, but by the time I got around to it, who knows if Terry would still be alive. For a thin-skin, you did well.”
That’s when a limo pulled up through the gravel headed right for us, stopping just in time to not hit us, “Doc, wake Smudge, have him get you guys out of here. NOW!” I set him on the ground behind me.
“Well, I certainly hope he’s feeling up to it.”
“If not, you guys need to run.”
The back door opened, and a man in a suit stepped out. Pulling off his glasses, he tossed them in the back seat before closing the door and signaling the driver to leave. They couldn’t get away fast enough.
“Terry, son of Charles, I was under the impression you wouldn’t get involved with us. But after the Maerod incident, we decided we should implement additional security measures. Seems we should’ve invested more heavily into that. What was your intent here? If you had just called on Charles and told him about us, I’m certain he could’ve turned the entire building to mist.”
“If you know that, why’d you come to see for yourself, you can’t kill him. Or are you really that arrogant?”
The man laughed, “Because the alarm is still going off. If he had come, there would be no signal sending the alarm. You’re strong sure, but even three assassins managed to do this to you. Hence the difference between you mortals and us gods.”
“Didn’t realize living for 3000 years classified me as mortal.”
“You know, it’s interesting. Even after thousands of years, some still feel the need to attach themselves to this world. It’s as if they’re unaware of the insignificance of this world, this solar system, galaxy, supercluster, hell this universe! If you will live to see it all end, then what’s this part of it matter? They get animals to give themselves more meaning, call them pets. They feed the animal, water them, domesticate them, protect them. But they also prevent them from living in their natural habitat. Pulling the animal from where it belongs to give themselves a sense of purpose, it’s selfish wouldn’t you say?”
“Sure, I guess in a nihilistic sense.”
“So why are you here? To retrieve your pet? As I’ve said, there’s a transmitter in there, I saw what you pulled. Data on where your pet is. Why not just let him live in his terrarium?”
“He’s one of us now.”
“Due to your interference.”
“What are you really doing here!?”
“That’s the question of the day is it not? Quite frankly, I think Maerod was right to kill her. You’re far too attached to this world, though I suppose you are still a mere child. You could be so much more wise, and yet you refuse to allow it, you latch onto what’s been lost when you could focus on what you could have.”
“Sounds to me like you’re not quite past your own insignificance.”
He sneered, “Are you certain that’s your final answer?”
“I guess so.”
“Gods, the apple really does fall right to the roots.” The grass around him shriveled to dust when he charged me. Time stopped as the gleam in his eyes froze me, each fist pummeling me to the dirt, creating a deeper crater with each fist.
Then I was back in place, so was he. I’d never felt it so strong before, but I couldn’t deny the reality, he would kill me. Unlike Maerod, that man had absolute control over his soul, a feat all my attempts couldn’t achieve. All I could do was hold him off until I had an opportunity to slip out of his perception.
The grass around him slowly disintegrated, ready for his lunge, I leaped into the air, grabbing him mid-air with my tentacles and throwing him full force into the building. I sprung myself to the forest, latching onto a branch and engrossing myself in the tree, doing what I could to suck as much energy out. It wasn’t long before I was forced out. The tree crumbled to dust and I lept from it, charging the man with what little extra energy I had. He stood still, tanking four punches to his face. He kicked me back, nothing but a streak of blood running down his nose.
I lunged back searching for another tree. I found one a ways back, flinging myself at it, I fell into it and absorbed the tree’s power. I forced myself and found I could suck it out of other nearby trees. Until I was once again forced out, the trees crumbling in decayed mass, “You’ve gotten a bit stronger, Charles must be so proud.”
“What are you trying to achieve? Is losing your HQ really that important?”
He stepped toward me casually, “The same thing Maerod was trying to achieve, and really all the other gods in this disoriented country. However, no, killing you isn’t punishment for the damages, it’s for the audacity it took for you to do it. Entering my domain and destroying my primary facility? That takes balls, unfortunately, the rest was only a few inches.”
I tried to leap back again to gain a foothold, but all nearby trees crumpled to dust. Seeing no other way, I charged him again, but just as I came face to face, I spun and sidestepped, launching a single tentacle for the back of his heart, but on impact, it turned to dust.
“Unfortunately, the rest of you won’t be so easy to get rid of.” He turned, jumping, and once again, I met his bloodthirsty gaze. My skull cracked on impact, and when my head hit the dirt, a crater was left behind. He stood over me, “I’m gonna be on his shitlist for this one, but really, it’ll be worth it.” He pointed a finger gun at my head, and as the darkness closed in, three gunshots followed by a familiar light filled my senses, and when I could see again, his head was missing, the body still standing up-right, three bullet holes oozing blood at different angles...
I staggered to my feet, adrenaline keeping me awake. I looked around, seeing everyone but Smudge scattered around, “RUN! HE’S GONNA BLOW JUST FUCKING RUN!” I used my tentacles to move, sticking them in the ground and launching myself, then staggering to my feet. I headed in the direction the van was in, and a few seconds later, an intense blue light erupted from behind me, the shockwave hitting immediately after.
Part 26: Coming Soon!
submitted by 4ShotBot to Viidith22 [link] [comments]


2023.06.02 19:10 TacoDuLing This is what reserving your ride with Lyft, get ya! Part Deux

This is what reserving your ride with Lyft, get ya! Part Deux
Imagen being in one of the BUSIEST TOURISTY areas in California, going to one of the BUSIEST airport in the world; and NOT ONE driver wanting your reservation.
I know lyft is charging extra for that “peace of mind”, now ask yourself, is it really the drivers?
For peace of mind and savings, skip the middle man and book directly with your driver.
Honestly lyft, quick question, when you KNOW you’re dealing with independent contractors, do you blame us for under cutting you?
Such disrespect to both the customers and the drivers.
Makes for great marketing tho 👍
submitted by TacoDuLing to Lyft [link] [comments]


2023.06.02 17:05 artisanrox 6/2--VOCs, Wastewater, C19 Research, Editorials.

Good Morning RonaPA!
Still having some tech issues over here on my end. I will edit this post multiple times so I don't lose my work. Please check back later or reload if it looks wonky. Many apologies. 🙏
(Aaaah!! you're starting to watch me work...lol
IMGBB is having some networking issues right now so I can't upload images to there yet. As soon as I can link up images I will. So sorry this is such a mess 😞
OK, Imgbb is finally working.)
Still a bit of a breather for the beginning of the summer. So far, so good.

VOCs

Nationally, still not much changing on the leaderboard, but XBB.1.5's lead now down to under 30%.
FU.2 (which is XBB.1.16.1.2) is now showing up on the leaderboard and this has to be watched carefully along with FE.1.2 and FU.1.
The amount of sequencing has changed dramatically. Sequencing is the primary "early warning system" we have. Fewer samples being sequenced impacts the effectiveness of this system. The US is still in the lead with sequencing, though.

Wastewater

Nationally and across all regions, the amount of C19 material in wastewater continues on a good downward trend.
Some PA shed highlights:
Very slight upticks in Butler and Chester areas. Please continue to take advantage of good weather to improve ventilation. Stay home and use a quality respirator if sick..... focus on NOT transmitting this! COVID-19 is not the flu.
IndianaCo is starting to show dropping levels after an increase slightly above national average. KUTGW IndianaCo!
MontCo is SMASHING IT!!! Way below national average!! Good job MontCo!

C19 Research

The next vaccine/booster we might see for the Fall will probably be based on XBB.x.y. Ancestral vaccines have been rendered nearly irrelevant due to antigenic drift. Please get them when available!
It's imporant to keep in mind that the acute stage is only the beginning of SARS2's effect on us. The longer it's around, the more it has a chance to intermingle with older virus reserviors. It also has the chance to dysregulate the immune system, "resurrect" long-buried pathogens (such as Cytomegalovirus ) and open opportunities to previously extremely rare conditions like fungal infections.
A study has been released that shows that elderly people emit more CO2 than younger people, and this could be a huge factor in nursing home illness and being more at risk to transmit to each other.
From Dr. Eric Topol on Mastodon: Another study of unvaccinated people saw significant neuro changes even a year after mild to moderate infection.

Editorials

Neat trackers:
🔴-Covid Variant Dashboard and Tracking SARSCoV2 XBB.1.16 Lineage Over Time by Arkansas data scientist Raj Rajnarayan
🔴-Biobot (Wastewater)
🔴-CDC NOWCAST variant proportion tracker
🔴-Honey/Gilchrist variant proportion visualizer and How to Use It!
Education:
🔴 -An important post here (found on Twitter, posted by tern) recently on this EXTREMELY IMPORTANT .PDF release from the CDC that contains:
However, patients who recover from the acute phase of the infection can still suffer long-term effects (8). Post-acute sequelae of COVID-19 (PASC), commonly referred to as “long COVID,” refers to the long-term symptoms, signs, and complications experienced by some patients who have recovered from the acute phase of COVID-19 (8–10). Emerging evidence suggests that severe acute respiratory syndrome coronavirus 2 (SARS-CoV-2), the virus that causes COVID-19, can have lasting effects on nearly every organ and organ system of the body weeks, months, and potentially years after infection (11,12). Documented serious post-COVID-19 conditions include cardiovascular, pulmonary, neurological, renal, endocrine, hematological, and gastrointestinal complications (8), as well as death (13).
It's under "Certifying deaths due to post-acute sequelae of COVID-19".
If you didn't catch/test +/deal with symptoms of COVID-19, DO NOT seek out to get infected with it.
If you caught COVID-19 once, DO NOT seek out catching it again.
And WEAR A MASK. Don't spread it!
🔴 -COVID-19 Immunology 101 for Non-immunologists by Dr. Akiko Iwasaki
🔴 -How the Immune System Works, beautifully illustrated by Kurzgesagt. (Seriously, Kurzgesagt is wonderful, go check it out.)
🔴 -The T-cells are Not Alright, an interview with Dr. Anthony Leonardi
🔴 -How SARS-CoV-2 Battles Our Immune System: Meet the protein arsenal wielded by the pandemic virus
🔴 -How to Build a Corsi-Rosenthal Box and then make them look snazzy!
🔴 -Safer, more cautious gatherings.
🔴 -MASK TYPE MATTERS with the latest Omicron Sars-CoV-2 mutations. Here is a chart comparing mask types, mutation type, and the time it takes in each to receive a problematic dose of Sars-CoV-2.
🔴 -A thread by Dr. Jeff Gilchrist explaining how high level respirators work, more mask comparisons, and answers to why we can still smell things even with high level respirators on.
Continue to have a great and safe spring season!!! 🌷🌷🌷
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2023.06.02 06:14 zartes Convergence Manifesto - I've run most of it. I have notes

at the start of the year, I decided I wanted to run a campaign for some friends, and to save myself some effort, I thought I would run a pre-written game. I looked up Eberron adventures, and the convergence manifesto looked like it would suit the quick, very-slightly-casual-ish campaign I wished to run. While I haven't finished the campaign yet, I want to write out some thoughts about it.
WHAT FOLLOWS WILL SPOIL THE CONVERGENCE MANIFESTO CAMPAIGN. DON'T READ IF YOU INTEND TO PLAY IT.
ALSO, PARTS OF THIS MIGHT NOT MAKE SENSE IF YOU HAVEN'T READ OR RUN THE ADVENTURES BECAUSE I'M BAD AT EXPLAINING THINGS.
To start with, I'd like to say that some of my criticisms of the campaign are probably problems with me. I have focus issues, and I'm a picky perfectionist, and to be fair to all the writers involved, they have done better jobs than I would in their shoes.
A note on my group: our party consisted of a human wild magic sorcerer (ex-skycoach driver), human wizard (aundairian expatriot), a gargoyle barbarian (used the rules for a Hadozee), an eladrin eloquence bard, and a goblin rogue (retired Conquerer champion looking for something new to do)
The Campaign As a Whole:
The premise of the Convergence manifesto is that Nigel Faurious, Provost of Morgrave university, wants a bunch of relics that are each attuned to one of Eberron's planes. Each adventure is a mission to some location on Khorvaire to retrieve or create such an item.
Each of the adventures is written by a different author, and as a result I think they vary pretty wildly in quality.
Adventure 1: Fired and Forgotten.
Synopsis: PCs go through hazing ritual to join adventuring guild in Sharn, get sent to pick up bespoke Fernia-linked magic item from a forge in the Cogs, discover forge has been shuttered due to warforged workers protesting - they have to convince the owner to be less of an ass. Then Daask show up.
This one was good! A strong start. Everybody enjoyed the hazing ritual, and I decided to use the optional NPC with the aberrant dragonmark manifesting (for reasons I'll explain further down). The warforged union situation was a very good introduction to what is special and different about the Eberron setting. This might be an issue with me as GM, but I found that the PCs dealt with the non-combat parts of the adventure VERY easily through use of skills and illusions, never thought about leaving the immediate vicinity of the forge (and thus missed some content), and I felt kind of bad having the forge owner not immediately cooperate in the face of 20+ results on Persuasion and Intimidate.
The daask Ettin bruiser being toned down for a bunch of level 1s was a very nice touch, but throwing that at the players right after the fight with the mephits made that bit rough.
Adventure 2: Live Another Day
Synopsis: PCs get air-dropped into Droaam so they can find a hidden valley with an Irian manifest zone, so they can charge up a crystal. On the way they may encounter some ogres, have to navigate a hidden set of tunnels, and then on arriving discover a clan of harpies is living in the valley, as they are persona-non-grata in Droaam. When Droaam monsters follow the PCs into the valley, they have to fight them off before the harpies will let them complete their mission
So, slight issue with this one, probably unique to my party - the adventure calls for a lot of Survival rolls for the overland travel and nobody in my party had survival. They were a bunch of city-slickers. Seemed a little odd the adventuring guild picking the party to do this.
While the adventure was somewhat rail-roady, it at least makes sense in that the PCs are following in the footsteps of a prior explorer. My main issue was the last portion - once the PCs get to the valley, there will ALWAYS be Droaamite monsters on their heels. Firstly, this discounts the possibility that the party had been religiously using Pass Without Trace or doing other things to make them untrackable. My party didn't, but a party with a ranger and/or druid might have. Secondly, the fight as written is a bit boring. It's two Gnolls. Two gnolls shouldn't be a threat to a clan of harpies. Once the gnolls are dead, three goblins show up. After that, two half-ogres show up. You can optionally add some more scenes fighting gnolls and chasing anything trying to get away. I revamped the fight a bit by making all of these fight scenes one long drawn-out battle with reinforcements arriving, and I re-contextualized the Harpies wanting the PCs to fight the monsters without their help - the Harpies could probably run rings around the ground-based humanoids, but the Harpies both thought this was the PCs fault they were here, and didn't want to show themselves in case any stragglers got away to report on the Harpies' presence.
Weird thing my party did: when they encountered the ogres at the start of the adventure, the group came up with a plan to pretend to be fellow Droaamite monsters if they failed to sneak past - they then snuck past the ogres without any issue, and were disappointed that they couldn't use their disguises... so they used them when the encountered the harpies, not knowing the harpies were enemies of Droaam. This very nearly turned into a combat situation, but the bard managed to talk everybody down and explain why they had been lying.
Adventure 3: Rime or Reason
Synopsis: Nigel sends PCs to Icewhite island to get a Risia macguffin after another expedition failed to return. They have to contend with a blizzard, find a tower of ice in the middle, and defeat ice monsters, a puzzle/trap, the possibly backstabby survivors of the failed expedition, and then deal with the tower collapsing once they find the item.
Some parts of this one were good - my party really seemed to enjoy trying to find a solution to get through the blizzard despite their lack of survival skill proficiency. Two of the casters were constantly casting prestidigitation to keep the Constitution 8 rogue from succumbing to hypothermia, and even then it was a bit touch and go.
Now, I had some issues with the ice tower as presented. First, the adventure says it's an ancient dwarven ruin, dating back to when the dwarves came down from the Frostfell. Personally, that didn't make great sense to me - why would you willingly make a building in a risian manifest zone? The whole of Icewhite island is freezing cold, and the manifest zone is worse.
Second problem - there is door, with a puzzle. The puzzle is so easy that I worked out the answer the instant I looked at the handout at the back of the adventure, before even reading the description - there are four columns of symbols (a book, scroll, wand, potion - again, not terribly dwarf-y?), and each symbol rotates a certain number of octagonal faces from one row to the next, and you just have to make the last row match the pattern. If you mess it up, it will spring a trap that will potentially either tickle the PCs a little, or cause a TPK if they're messed up from any prior fights because anybody reduced to 0 HP by the trap is frozen solid until freed by greater restoration, which no PC at this level of adventure will have.
Third problem - the tower is only four storeys tall. As described, it more cube-shaped than tower shaped. Also, as described, a PC with misty step standing on the shoulders of another PC of above average height could potentially teleport to the top of the tower and avoid 50% of the adventure content.
Fourth problem - the top of the tower is described as a garden made of icy plants... which doesn't make sense with Risia's canonical loathing of life.
my fixes: I changed the backstory of the tower, rather than being a dwarven relic, it was an Aundairian Magical Congress research facility, set up during the war to try to draw weaponizable power out of the Risian manifest zone - a wizard tower felt more right than a dwarven one. I then changed the solution to the puzzle - the symbols still had to be rotated, but what columns they were in had to be swapped, to represent the Congress sharing magical knowledge. I had the other expedition that was there explain they had tried the obvious solution and it hadn't worked. I also made the tower taller, mostly as an aesthetic thing, and so that the stand-on-shoulders-and-teleport trick only got the party Eladrin up to a balcony, rather than the roof. I kept the set-piece of the tower collapsing, saying that the magic the Aundairians had been trying had kept the manifest zone coterminous and removing the macguffin broke the spell holding the ice tower together.
Adventure 4: Living Legend
Synopsis: the party goes to Darguun, hunting a legendary hobgoblin hero. They get to see the fact that bugbears take slaves, follow a guide to a Thelanis manifest zone, and undertake several trials to prove they are worthy of claiming the hero's weapon to bring back.
So... the premise is cool. The execution is anything but
Even setting aside the fact that some parties might get entirely side-tracked by fighting slavers, the issue I had was that the trials in the adventure didn't seem to really key into the fact that Eberron goblinoids are supposed to have some different and interesting cultural mores.
The trials aren't bad, per se, but they don't feel goblin-y at all.
Worst of all, though, there is a Hobgoblin you encounter during the trials who is one of the Dhakaani fallout-vault people who is set on passing the trials to claim the weapon herself. As written, she is quite easy to befriend, will readily tell the PCs that she is from a hidden vault of survivors of the goblinoid empire, and if they DO befriend her, doesn't leave the room she's in despite the fact she's here for the same cultural relic the PCs are. WHICH FEELS INSANE. Every bit of canon and kanon lore I've encountered about the Dhakaani suggest that they distrust non-Dhankaani at best, and outright loath them at worst, and are trying to keep their presence secret. She should be either fighting to the death or keeping her origin secret then betraying the PCs, or not here at all.
Between the un-goblin-ish trials, and the insanely cooperative yet unhelpful NPC, this one needed the most fixing to satisfy my tastes. As I didn't have the time and brain juice to do that before the session, I decided to skip this adventure, and have the PCs collect a Thelanis macguffin as part of the later adventurer where they go to a Feyspire (adventure 12: Lost in Dreams).
Adventure 5: Perfect Timing
Synopsis: PCs get on a lighting rail intending to jump off it as it goes over a bridge, so they can appear in Daanvi to acquire the macguffin. twist: there's emerald claw terrorists on the train, and one of them has stolen the thing the PCs need to get into Daanvi, intending to go himself. Once in Daanvi, it's a race against the Emerald Claw guy to fill out all the paperwork to get the macguffin first
So, over-all, this one is really good. The premise is good. Situation is hilarious. It's very Eberron
Minor issues: the train has SO MANY COMBAT ENCOUNTERS. the PCs start at one end, and have to fight their way to the other, with one fight in every single train car, one of which is purely due to a misunderstanding. It took two sessions to get through the train half of the adventure, and that is with me having skipped two of the fights. In hindsight, I would have maybe also varied the stats of the enemies a bit more.
Also, while I comprehend the drama of having the thief jump out of train with his accomplices during a fight, this presumes the PCs don't kill every single one of his accomplices. I had to pull some shady DM shenanigans to get the guy out of the train in one piece, and give him new allies to help in the final battle at the end of the paperwork race.
My players enjoyed this one a heap, but one did comment that he thought it should have come later in the campaign, as it was such a departure from the others.
Adventure 6: Night's Gambit
Synopsis: PCs have to infiltrate Fort Bones in Karrnath and steal a mabaran macguffin from under the nose of the military there.
Another really good one, although not without it's issues. The adventure presents interesting characters in the form of the fort's up-tight commander and relatively chill head necromancer, a timeline of what they will be up to at various times of day, and has options of all kinds of approaches: sneaking in, joining up with what is basically the Karrnathi Foreign Legion, or acting as bodyguards for a visiting inspector. I loved that it gave all these options.
my only complaints were that the timeline was a little hard to make sense of as presented, and the map of the fort seemed... a bit too small and simple for the facility as it's described. I feel like you'd expect one of Karrnath's most important border forts to be at least a two-storey building (I fixed that by describing the fort's upper levels as being still under construction after the last time it was sacked).
How my party handled it: so, my group aren't terribly sneaky on the whole. They also do not look like adventurers - to glance at, they are a Gargoyle, the hottest and floweryest elf you've ever seen, a depressed cab driver, the least magical aundairan wizard ever, and a goblin grandmother. So they couldn't really sneak in, wouldn't blend in as recruits, and I felt wouldn't really be the kind of people the inspector would hire as bodyguards....
...so they decided to BE the inspector. Eladrin lady was the inspector herself, gargoyle got dressed up as weird undead bodyguard, aundairian wizard was silent note-keeper, grandmother was a servant, and cabbie became the coach-driver. The group arrived a day early ("surprise inspection"), and were given a tour of the fortress. They executed everything perfectly. In the end, the only fight they had was an ambush on the necromancer in his own bedroom at 3am, wherein they beat him senseless, put him to sleep with a spell, and healed him back to full HP, so when he woke up in the morning he had no physical proof that anything had happened and was questioning his own sanity. They even fashioned a replica of the macguffin (it's a conqueror piece - the goblin rogue had her own set, which the wizard imbued with some necromantic energy), so the alarm wasn't raised for several hours after the PCs had left the fort.
Adventure 7: The Silvered Edge of Twilight
Synopsis: PCs go to Thaliost to pick up a Lammanian macguffin from a silver flame priest - when they get there, it's been stolen. They do some investigating, track the theives to the railway station, and chase them down to the Eldeen reaches where they fight Ashbound druids and lycanthropes.
Kind of middling adventure - nice premise, but very railroady. For starters, there's an NPC (who I edited out) who gets sent with the PCs for all of the investigation portion who basically seems to exist to keep them on track and/or provide lore about Thaliost and also to force them into a fight they might otherwise be able to avoid. Even outside of that, the investigation seemed a bit being-led-by-the-nose, although maybe that came down to how I was running it.
The issue, for my run at least, was once they were on the train. As written, the PCs need to track down the missing item on the train - it's written with there being a few red herrings as to who might be the thief, but it's a magic item. I have never seen a group of PCs who didn't have access to detect magic, so my PCs just bypassed all the red herrings with a single spell.
Next, there is supposed to be a set-piece fight where the were-tiger with the item jumps off the train, and leaves here were-rat minions to fight the PCs. I can't really criticise the adventure writer for not forseeing what my PCs did: the eladrin bard walked scootched up to the were-tiger, went "hey, I gather you're a nature-themed terrorist? I am too! I hate civilization. Can I tag along and then borrow your item when you're done with it? Also are you single?" and then rolled a 27 for persuasion.
The PCs came along and jumped the lycanthropes a day later. To be fair, the adventure never explained how the were-tiger was supposed to get to the final battle before the PCs as she jumped off a moving train and is slower than it is.
Adventure 8: The March of Madness
Synopsis: PCs go to an ancient dungeon in the Shadow Marches, go on a vision quest before being allowed inside by the druid guardian, and then have to contend with/repair the wards inside the dungeon before they can get their Xoriat macguffin. Depending on how it plays out, they may or may not end up accidentally killing an ancient orcish guardian inside the dungeon, and may or may not be betrayed by an insane warlock.
The adventure is very solid, great even. The map that comes with it is... very uninspiring, so I re-mapped the dungeon and added a bit of extra flavour to one room (there's a weird trap that doesn't make much sense, so I made it a weird manigest zone effect rather than a deliberate thing), but that is basically the only changes I made. 4.5 stars!
Adventure 9: Weathering the Storm
Synopsis: PCs get sent to the Lazaar principalities to receive a Kythri macguffin that is being imported. Ship doesn't arrive, investigation leads to sky pirates, which in turn leads to an attack on a skyship.
So, again, really nice premise. Some issues with the execution, though - see, the synopsis in the adventure itself makes reference to the Chaos Fleet, a concept introduced in 4th edition, where there was a pirate fleet in the principalities that were basically Davy Jones' crew from Pirates of the Carribean, if they went all elemental-y rather than all fish-y.
Except, the Chaos Fleet never actually show up in the adventure at any point. All the opposition in the adventure is Wind Whisperer pirates. ALL of it. Literally, it's only the one statblock for everybody except the final boss.
my fixes: when the PCs are inspecting the wreck of the vessel that had their macguffin on it, rather than Wind Whisperers returning to the scene of the crime, I had a Chaos fleet ship turn up chasing the scent of the macguffin that they were lusting after - I used weirds from the Ravnica book, and some mephits. After that, I fed the PCs info of sightings of Chaos Fleet ships chasing after a skyship in the heart of a storm - the Chaos guys I described as not usually a threat because they're terminally incapable of cooperating with each other, but this was concerning because the Wind Whisperers seemed to be trying to use the macguffin to draw all of them into their wake and then force them into Regalport.
In the adventure as written, then PCs are airdropped onto the macguffin-holding skyship with some friendly Regalport sailors to help them (and to keep the fight against the Wind Whisperers manageable). I gave the wind whisperers some more variance in statblocks (scounts, thugs, deck wizards from ghosts of saltmarsh), and had the ship under attack by elementals at the same time, rather than give the PCs allies.
I also had the aberrant dragonmarked NPC from adventure 1 show up in Regalport, saying she had been given a grant by Nigel to continue her studies somewhere other than Sharn.
Adventure 10: At Death's Door
Synopsis: PCs sneak into the upper level of the Lair of the Keeper to get a Dolurrh macguffin while the (alleged) Keeper is out having a meeting with some minions. It's a dungeon crawl.
This is the best one. Almost every encounter can be fought or talked through (with varying difficulty). The Rakshasa is great. The demon and the bodak are great. The Orcs are great. I loved it. No fixes. No notes. 5/5 stars.
Further Adventures:
This is as far as we've gotten at time of writing. I'm currently gearing up to run A Heart in Mourning, and am running into some of the same issues as Rime or Reason - the adventure site feels too small, the approach to it a bit too rail-roady due to being a tower, combined with the fact it doesn't really feel like it's Shavarath-ish enough. Also, ending with a collapsing tower seems repetitive at this point.
I need to read Lost in Dreams in more detail. It looks complex, so I'll report back on that one.
As for the last adventure - a read-through revealed some really neat set-piece fights and the stupidest twist I've ever \***ing heard of*. As written, the adventure reveals that Nigel Faurious has secretly been... a gnome woman from zilargo who the PCs have never heard of and who wants revenge on Sharn for her sons dying in the War.
...What???
I at least have a fix for that: Nigel Faurious is... actually Nigel Faurious. Nothing secret going on there. He came to Morgrave university in his 20s in hopes of studying to help his fiancé - the fiancé had an aberrant dragonmark that meant they would create spontaneous manifest zones temporarily. One day they had a bad flare-up, and got killed by a mob, just like the NPC nearly is in adventure 1. After that Nigel as spent the last 20 years trying to reverse-engineer the manifest-zone creation effect with the intention of destroying the city that killed the love of his life.
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Thanks for reading all this way, I know this has been a really long post. I appreciate the effort.
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2023.06.02 04:46 Gameran Dexter Flux Presents: Sound-Off! - Part Three

We return from the commercial, a five-minute video that was just a still image of Dexter Flux.
Babaganoush: The following contest is scheduled for -
Crowd: ONE FALL!
Javier smiles at this response, and he’s clearly got confidence that he’s shook the rust off.
Babaganoush: ...And it is for the WiR Tag! Team! Championship!
Crowd: YAAAAAAAAAAAAY!
Babaganoush: Introducing first, the challengers…
Shit, you judge me on my appearance… face value ennat…
Crowd: BOOOOOOOOOOO!
As “Inglorious” plays, King Mustafa exits from behind the curtain with Eddie Skelter following closely. Mustafa has a suit - a blindingly light-blue Christian Dior one - on over his gear and he curses at the crowd, but Eddie, dressed in red sweats, just mean-mugs and gets up in the faces of a few front row spectators.
Mann: Look, I - I know why people hate these lads. I really do! Not blessed with great social graces and they get off on getting ill-gotten cash and hurting people. But they make for a tremendous team, both covering each other’s flaws and fighting as more than the sum of their parts.
The two of them hop up on the ring apron and remove their outer gear - horrifyingly enough, they take off their pants to reveal their short tights - and point to their chests: Mustafa has a lion symbol on his blue gear, while Eddie has a rose symbol on his red gear.
Babaganoush: …From the United Kingdom, weighing in at a total of 445 pounds, they are King Mustafa and Eddie Skelter… TWO! SMOKING! BARRELS!
Crowd: BOOOOOOOOOOOO! / ENGLAND SUCKS! ENGLAND SUCKS! ENGLAND SUCKS!
Woodbridge: They’re right! They should say it! England DOES suck! That’s why guys like Brendan Byrne came here! He’s a good boy and he’s smart!
Mann: Moving on, and I’d like to apologize to our UK-based fans… as much respect as I have for 2SB, they’ve got their work cut out for them. Because here comes…
Babaganoush: And now, introducing the titleholders…
There is the completely incongruous sound of a blast on a Viking war horn before the jazz classic “Cantaloupe Island” begins to play and champions Jim Baker and Dexter Flux come from behind the curtain together, belts around their waists. Baker has on a chainmail shirt, while Dexter is in a huge fur cloak, which doesn’t even seem to be making them sweat. Their faces are painted with blue woad designs.
Crowd: YAAAAAAAAAAAAAAAAAY! HORDE! HORDE! HORDE!
Flux: OC BABY!
Crowd: YEAAAAAAAAAAAAAH! DEXTER! DEXTER! DEXTER!
Mann: The crowd in Dexter Flux’s home region are giving him love.
Woodbridge: They’re wearing the belts! As it should be! Too much of this damn “I’ll put it over my shoulder” nonsense in wrestling these days.
Mann: And the rejuvenated Horde seems to be taking their name very seriously, judging by those outfits!
Woodbridge: What? What’s that mean?
Mann: Because of the barbarian type clothes -
Woodbridge: I still dunno what you’re talking about.
Mann: sigh I finally am starting to empathize with Allen Paisner.
On their way to the ring, Baker and Flux hand out a bunch of fist bumps; they take a brisk walk up the stairs, get their entrance gear off and hand it to Maurice Chondon for safekeeping, and Baker steps on the middle rope to help Flux in - Dexter is apparently adamant about starting.
Babaganoush: …from Orange County, CA -
Crowd: YEAAAAAAAAAAAAAAAAAAAAH!
Babaganoush: …and Cincinnati, OH, weighing in at a total of 425 pounds, they are the WiR Tag Team Champions - Jim Baker and Dexter Flux, THE HORDE!
Crowd: YEAAAAAAAAAAAAAAAAAAAAAAAAAAH!
Mann: Dexter Flux clearly going to be in the match first, and it looks like out of 2SB, Eddie Skelter wants to start…
Referee Harry Undersach checks over the four competitors - everyone complies even though Mustafa calls him a “chi chi man” - and signals for the match to begin!
DING DING DING!
Skelter offers a lockup to Flux, which the champion accepts, doing his best to ignore King Mustafa pounding on the ringpost and goading him while making rude English gestures at Baker from across the ring. The two wrestlers in the ring grapple - Skelter puts a facelock on Flux, goes to lock his right arm as well, but Flux gracefully gets out and tries to get a headlock on Skelter. Skelter has none of this and pushes Flux off, but Flux gets him down with an arm drag!
Crowd: YAAAAAAAAAY!
Mann: Both of these men are accomplished technical wrestlers. Skelter is obviously more a traditional mat wrestler, Flux is well-known for his high flying, but they’re going to do more of feeling each other out like this, I think.
Skelter attempts to put a wrist hold on Flux while the two are both down, but Flux gets out of his grip and kips up, and Skelter gets into a crouch, rising slowly and deliberately with both his eyes fixed on Flux, who assumes a readied stance but doesn’t go to attack Skelter yet. They re-assume a lockup, seemingly out of mutual agreement - this time, Flux manages to snap off a headlock takeover, bringing Flux to the ground again! Instantly he tries for a jumping elbow drop but Skelter rolls out of the way, and Flux makes a smooth recovery, landing on both his hands and pushing back up.
Crowd: AWWWWWWWWW…
Woodbridge: Both guys still actin’ wary. For now. Even Flux didn’t commit too hard to that elbow drop. Woulda been cool to see him break Skelter’s nose like that, hah.
Mann: Be that as it may, I feel like this pace will pick up soon!
Mustafa shouts a little more while Baker looks on calmly but still at the ready. The two stare each other down, and Skelter decides to take the first swing, throwing a fast but vicious jab towards Flux’s face. Flux, however, is able to dodge backwards and follow through with a forward jumping elbow! It hits Skelter square in the chest and he winces but SLAPS Flux right across the right cheek!
Crowd: OHHHHHHHHHHHHH! / BOOOOOOOOOO!
Woodbridge: The level of disrespect!
Mann: It’s still a legal strike, Mark. And it’s a treasured part of Eddie Skelter’s arsenal.
Mustafa is obviously pleased at the pimp smack, while Jim Baker looks irate, and is about to gesture for Flux to come back to their corner and tag him in. But Baker thinks the better of it, letting Flux avenge the insult himself instead. This he does, with a nice uppercut to Skelter’s jaw, but even as the Brit reels, before Flux can hit a follow-up attack, Skelter ducks behind him and grabs at his arm, a hold which Flux spins out of. But Skelter isn’t unprepared for this and knees Flux in the gut! He brings a chop down towards Flux’s head as Flux doubles over, but Flux is able to block it - Skelter then locks Flux’s arm and attempts to drop Flux with a Russian legsweep - Flux dodges and goes behind but Skelter turns around in time and throws a hard left-handed punch which Flux counters with an elbow, and both men’s strikes connect! They both stagger!
Crowd: OHHHHHHHHHHHHHH!
Woodbridge: Both of ‘em have their fire up! Kill him, Flux!
Mann: No easy task! Now it’s going to be a question of which man is forced to tag out first!
It’s Skelter who gets his head clear first and dives in for a double-leg takedown, which Flux blocks by splitting his legs - Skelter goes under and uses the leverage to attempt to lift Flux onto his shoulders - but Flux is ready for it! He clamps his legs and THROWS skelter with a modified headscissor takedown!
Crowd: YEAAAAAAAAAAAAAAAAAAAAH!
Woodbridge: That tijeras came straight from Guadalajara!
Mann: And now both competitors are on the mat!
Skelter sits up and winces and Flux scrambles to take advantage, but Skelter grabs his ankle and flips him to the mat with an ankle pick! Suddenly both men get about the same idea at the same time - Skelter takes further hold of Flux’s ankle but Flux tries to grapevine one of Skelter’s legs! They battle for a hold on the mat!
Crowd: LET’S GO DEXTER LET’S GO! clap clap LET’S GO DEXTER LET’S GO! clap clap
Meanwhile, dark gray clouds are gathering in the sky above the ring. The venue turns on some extra lights for better visibility.
Woodbridge: We’re onto Indian leg wrestling now!
Mann: That, and it looks like rain.
Woodbridge: You think the Tongva Indians ever used leg wrestling to do a rain dance?
Mann: …I do not think the one thing has to do with the other. Anyhow, the battle in the ring’s been VERY evenly matched so far.
Whilst Skelter goes for a modified figure-four leglock, Flux has something else in mind. He suddenly grips both of Skelter’s ankles, bridges onto his neck, and surprises Skelter by forcing him into a pin!
Woodbridge: DAMN!
Mann: Whoa, a flash pin attempt!
ONE!
TWO!
NO!
Crowd: AWWWWWWWWWWWWWW…
The pin catches Skelter off guard but it’s clearly not enough. Both men spring to their feet and Skelter tries another double leg takedown attempt which is fended off by a flurry of overhead elbows by Flux! Skelter holds his head and decides he’s had enough for now, backing into his corner and tagging in the furiously waving hand of King Mustafa.
Crowd: BOOOOOOOOOOOOOOOOOO!
Mann: His partner Eddie Skelter may have started off, but the big man of Two Smoking Barrels has wanted in all match so far.
Mustafa leaps in the ring and curses at the crowd once more.
Woodbridge: Dexter Flux is standing firm!
Mann: He did well against Skelter, who was his equal in terms of physical strength, but I have a feeling King Mustafa’s going to absolutely overpower him now!
Mustafa steps right up to Flux and proceeds to slap him in the left cheek!
Crowd: BOOOOOOOOOOOOOOOOOOOOOOOOOO!
Mann: The cycle of disrespect is completed by Skelter’s teammate!
Flux backs off, before returning back in for a lockup with Mustafa, who uses his size advantage to throw Flux back into his corner, where he tags Skelter back in, and the two stomp Flux down into the corner. Skelter then immediately tags back out to King Mustafa.
Woodbridge: I can’t judge. Literally can’t. Used that tag team tactic there too many times to count.
Crowd: BOOOOOOOOOO
King Mustafa once again overpowers Flux, using her superior size to launch him into the hard camera turnbuckle. He attempts to charge in, but Flux skitters out of the way! Flux tries to bring down King Mustafa with a kick to the knee, but he doesn’t budge. King Mustafa blocks an attempt at a strike, and throws Flux by the arm off the ropes! As Flux careens towards the opposite end, Baker sticks out his hand, and smacks Flux on the shoulder!
Woodbridge: That’s a legal tag!
Flux baseball slides underneath King Mustafa, who is unaware the tag has been made, while Baker comes in and pearl harbors him! Baker takes control with an overhand right, a blow to the chest, and a Russian leg sweep, before attempting a body slam, which King Mustafa is too large for. Mustafa offers Baker a test of strength, but before Baker can even accept, he kicks him in the gut.
Crowd: BOOOOOO
Mustafa scoops Baker up with ease, and delivers a gorilla press slam, taking a moment to flex for the unappreciative crowd before continuing his assault. Mustafa wrenches the arm of Baker, before tagging Skelter back in. Skelter climbs up to Bret’s Rope, and while Mustafa wrenches the arm, Skelter dives off, and delivers a double axe handle to the trapped arm!
Mann: Some solid teamwork here by The Barrels!
Skelter puts the larger Baker on the mat with a clubbing blow to the back, before delivering a fist drop to the skull. Skelter, relishing his small victory, backs off the ropes and prepares an elbow drop, but Baker rolls out of the way, and tags Flux back in! Flux charges in once again to meet Skelter… and is caught instantly with an arm drag. Skelter brings him down to the mat, and applies a sleeper hold…
Crowd: BOOOOO
But Baker charges back into the ring, and breaks it up! King Mustafa enters the ring to try and chase Baker off, drilling Flux with a shoulder tackle as soon as he lands on his feet with a kip-up, planting him back on the ground. Mustafa returns to his corner, while Skelter ascends a turnbuckle!
Mann: Not something we’re used to seeing! Skelter wants to beat Flux at his own game!
Skelter dives off the top, attempting a flying forearm… and falls short. As he tries to get back to his feet, Flux batters him with a closed fist, before whipping him off the far ropes, but Skelter is able to turn it around. Flux attempts a sunset flip to regain control, but Skelter simply pops down and pokes him in the eye.
Crowd: BOOOOOOOOOOOOOOO
While Skelter is told off by the official, King Mustafa sneaks into the ring to deliver a stomp to Flux, before skittering back to the apron. Skelter picks up Flux, to deliver a forearm, before walk-dragging Flux over to the corner by his hair, and tagging Mustafa back in. Skelter holds Flux by the hair, and Mustafa stomps his boot before delivering a knee to the stomach as Skelter heads back to the apron. Mustafa whips Flux, and as he returns, scoops him up for a powerslam, before rising to his feet, walking to the ropes, and preparing a knee drop, which Flux avoids! Flux crawls on his knees over to the corner before Mustafa can catch him, and tags Baker back in! Flux takes position on the apron, one foot on the second turnbuckle.
Finally, the sky has opened up! It begins to rain on the ring, the crowd, and even the announcers!
Mann: Didn’t I say it was going to rain?
Woodbridge: It’s not bothering anybody one bit!
Crowd: YEEEAAAHHHHHH
Baker charges in, delivering a pair of punches to try and slow down Mustafa, but they fail to knock him off his feet. Baker tries charging in for a clothesline, Mustafa ducks, but as Baker approaches, he attempts a sunset flip!
Crowd: A-LO-HA KING! A-LO-HA KING!
Mann: Uncharacteristic offense from Baker!
Woodbridge: I’ll say! Baker’s a great power guy, but I didn’t think he’d even ever seen one of those!
Mustafa refuses to go down, but as he struggles, Flux suddenly leaps from the apron to the top turnbuckle, before flying in with a dropkick! Mustafa stumbles, and Baker pulls him down for the rollup!
Woodbridge: Oh shit!
Mann: Huge missile dropkick, and the mat’s slick with rain now! Mustafa had to go down!
ONE
TWO
THR-
Skelter breaks up the pin! Skelter then grabs Flux by the hair again, and darts him shoulder-first into his own ringpost. He bends the aching Flux backwards and grabs his neck for a dragon sleeper
Crowd: BOOOOOOOOOOOOOO! / GO FLUX GO!
Mann: He won’t be able to submit Flux unless Mustafa gets tagged out!
Woodbridge: I don’t think he wants to! This is gonna be Lack of…
Skelter twists Flux around and fires off a fat open-palm thrust to Flux’s throat, making Flux sputter and drop to his knees!
Woodbridge: TRUST! Nasty!
Crowd: BOOOOOOOOOOOOOOOOOOO!
Mustafa, who has recovered from the takedown, then proceeds to deliver an elbow to Flux’s crown! The two work over their opponents in the corners- Skelter attempting to ground Flux with kicks to the knee, Mustafa using his large arms to deliver repeated clotheslines, and with Flux and Baker tied up in opposite corners, Two Smoking Barrels attempt to whip their Horde counterparts into each other! As the two partners head on a collision course, Baker suddenly drops down, in back-body drop position to Flux, who lands on his feet!
Crowd: YEEAAAHHHH
Flux continues his momentum by delivering a running knee to King Mustafa, who is in his corner, before charging back a Baker, who offers a hand, and gives Flux a launching pad to deliver a flying forearm to Skelter! Skelter flops out of the corner, and out of the ring, and with the support of Knott’s Berry Farm behind him, Flux charges, and flies through the ropes with a dive that takes out both men!
A few members of the crowd begin to open up umbrellas, including the fan who got The Milkman’s earlier
Baker approaches Mustafa in the corner, and attempts to lift him to the second rope, but gets met with a boot for his troubles. Mustafa trades places with Baker, and pops him in the jaw, before delivering another one to the ribs, and a third to the temple. Baker blocks a fourth attempt, and turns it around on Mustafa! Baker unloads with a series of right hands of his own! Mustafa powers Baker out of the corner, and throws him to the opposite. Mustafa charges in, but as he tries to charge in, Baker moves out of the way, and attempts another rollup! This time he’s able to get Skelter off balance!
ONE
TWO
Kickout!
Flux ascends from the grass to the apron, and Baker tags him in! Baker attempts to lift Skelter once again, but struggles to, as he breaks free, but Flux delivers a dropkick, and Mustafa stumbles into Baker’s arms, who lifts him for a scoop slam!
Crowd: YEEEAAAHHHHH
Mann: He did it! He slammed him!
Woodbridge: This is where Baker shines! Not only displaying his power, but being great in the clutch!
Skelter tries to get in the ring again, but Flux meets him with a superkick! Skelter tries to keep his balance, but slips on the wet Apron and drops to the grass! Flux grabs the arm, and tags Baker back in, who delivers a clothesline to the trapped Mustafa, dropping him again. Flux gets the tag back in, and ascends the ropes…
And delivers Quantum Flux! He blasts down onto the King, into a puddle of rainwater forming in the center of the ring!
Woodbridge: QUANTUM FLUX! QUANTUM FLUX! DEXTER SEIZES THE MOMENT! MAN HAS FOLLOWTHROUGH!
Skelter tries to scramble back to the ring to make the save, Baker meets him, and holds him down! Flux scrambles into the cover!
ONE
TWO
THREE
DING DING DING
Crowd: YYEEEEAAAHHHHHH
Mann: And The Horde are victorious!
Woodbridge: And damn do they deserve it!
Babaganoush: Your winners and STILL WiR Tag Team Champions, at a time of twelve minutes and forty-three seconds, The Horde!
Flux and Baker hug it out in the ring, holding their tag belts high. Tony “The Milkman” Stevens emerges from the back, knee wrapped in medical tape and casts, limps to the ring, and raises the hands of his stablemates! Everyone is going crazy, especially because the hometown boy defended the stable’s belts by getting the pin!
Flux and Baker each get up on a turnbuckle, holding their tag belts up high, while in the ring, Stevens stands alone in the middle, one leg down, hair slicking back over his face from rain.
Mann: Fans at home, this has been Sound Off! The weather outside has turned frightful, but this show has been delightful! I have been Shay D. Mann filling in for Allen Paisner, alongside Mark Woodbridge. Take us home, Woodbridge!
Woodbridge: I finally feel confident in saying this - it has felt like a wonderful, shine-drunk dream so far - but folks, we are so fucking back. For all of the incredible fighters in WiR, for our whole staff and crew, and for my short-term broadcast partner Shay D. Mann, this has been Sound Off, and I have been Mark Woodbridge - gooooood night everybody!
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2023.06.01 17:03 A_Vespertine Souls & Scarabs at Mathom-Meister's Flea Market

“I’m sorry; we’re going to astral travel to a flea market?” Charlotte asked incredulously as she watched Genevieve and I set up a meditation circle under the shade of a towering old willow tree in my cemetery. “What if we want to buy something? How will we bring it back?”
“We’re not going there to shop, Lottie. Samantha’s finally had a vision about Emrys,” Genevieve explained.
The Veil between the Physical and Astral Planes is exceptionally weak in my cemetery, especially at night and on hallowed days. When I sleep there, my subconscious mind is highly receptive to all manner of revelations from the Spirit World. When I saw a Blood Moon rise on the night of May fifth, the same night as a penumbral eclipse, I knew that my dreams would be prophetic.
“I had a dream about him last Friday,” I expounded. “He’s at some sort of otherworldly marketplace, one that’s not connected to the Crypto Chthonic Cuniculi, so it’s mostly inaccessible to the Ophion Occult Order. In my dream, Emrys invited us to come and speak with him while we were lucid. He drew a sigil for me, the same one I’ve drawn in the middle of the mediation circle. He said that all I’d have to do is toss an Undying Rose – the earthly effigy of the rose Persephone used to steal a drop of his blood – into the sigil and it will become an astral portal to where he is.”
I held up the deep purple rose that I had cut from its bush earlier that day. I don’t know for certain where the roses came from, but my best guess is that they were made by the same Occultist who hallowed my cemetery to Persephone; Artaxerxes Crow. They have some connection to Emrys as well, since the only other time I saw someone else use one was when his avatar was summoned into the Physical Plane on Halloween 2020.
Knowing that Emrys wouldn’t dare to set foot in a place that was sacred to the Goddess who was ultimately responsible for his cosmic defeat, I gently tossed the rose into the middle of the sigil.
“He invited all of us?” Charlotte asked with an incredulous raising of her eyebrow.
“He said me and my coven. If he had just meant me or me and Genevieve he would have said that,” I replied. “You and Elam are coming too. I want as many eyes on this place as possible so that we don’t miss anything. We may not get an opportunity like this again.”
“And this is safe? Visiting some random flea market between worlds?” Charlotte asked.
“Samantha and I have visited the Underworld and come back no problem,” Genevieve reminded her. “So long as we’re bound to our bodies and Elam is bound to Samantha, we can come back anytime. Don’t worry; this is going to be a blast! Adventures like these are the best part of being a Witch.”
“The only reason you were able to go to the Underworld is because Samantha’s cemetery came with an astral portal in the back,” Charlotte countered, gesticulating in the general direction of the archway that was still partially visible behind the light spring foliage. “Other than that, when have any of us ever done anything useful with our astral projection? This is still a physical place, right? We don’t have any of our physical senses available to us when we astral project, and I get extremely disoriented trying to navigate the mortal plane with clairvoyance alone.”
“It is a physical place, but one saturated with astral energy and full of occultists and occult artifacts. It will be extremely illuminated to our clairvoyance,” I assured her. “Elam will also be there to guide us. As a ghost, he’s much more practiced at traversing the mortal plane in an astral form.”
Charlotte folded her arms over her chest and turned to look at Elam, who was leaning up against the willow tree as he waited for us.
“I don’t suppose you could go and scout the place out for us ahead of time?” she asked.
“I can’t go too far from Samantha, and definitely not across planes,” he said with a shake of his head. “But Eve’s right. Your astral bodies will be in no danger, and you can return here in an instant whenever you want.”
“But what about Emrys? Didn’t that book Leon gave you say that he’s some sort of soul-flayer?” Charlotte asked me.
“It did,” I admitted. “Keep in mind though, that book was written by his enemies. I want to hear his side of things before this conflict of theirs spirals out of control.”
“Any update from Chamberlin about that?” Elam asked.
“Yeah, he said that after he failed to purify the Sigil Sand, Ivy’s onboard with negotiating some kind of truce with Emrys,” I replied. “The Grand Adderman’s still reticent, but that doesn’t change the fact that he’s running out of options. I need to find out if Emrys will agree to peace talks.”
“Um, I get that, but I’m still kind of hung up on him potentially flaying our souls,” Charlotte reiterated.
“If Emrys and the Ophion Occult Order go to all-out war, there’ll be a lot of collateral damage and innocent souls caught in the crossfire,” Genevieve told her, gently grabbing hold of her and looking her straight in the eye. “Samantha, Elam, and I are doing this because if there’s any chance we can put an end to this before it starts, then it’s our responsibility to try. You don’t have to come with us, Lottie, but you’re still a member of our coven. Samantha and I would both feel a lot better with you there to help us.”
“Arghhh! All right, fine! I’ll come with you,” Charlotte gave in, plopping her butt down on the edge of the meditation circle. “If we’re holding hands, that will help keep our astral bodies together too, right?”
“I believe it should, yes,” I smiled at her, sitting down and reaching out for her hand.
Genevieve lit the incense and her bong filled with the entheogenic Delphi Dream, before sitting down to join us. She took a hit from the bong before passing it to me, and then to Charlotte before setting it aside out of the circle.
“Start with taking a deep breath, completely filling the lungs, and holding it for five heartbeats,” she guided us as she took hold of each of our hands. “Exhale completely, and wait five more heartbeats before breathing in again. Eyes closed, in through the nose, out through the mouth. Focus on the astral energies flowing through you with each breath, gently aligning each chakra until those energies are enough to lift you up and out of your body.”
In unison with one another, the three of us slowly breathed in and out, ignoring the material world around us and focusing upon the task at hand. Eve was first, as usual, and because we were all holding hands, Charlotte and I felt her eagerly tugging us up to speed us along.
I opened my eyes, and beheld the dull and muted Physical Plane through my clairvoyance, everything outshined by the radiant forms of my coven mates. I noted that Genevieve had eschewed her normal skyclad form when astral projecting and instead wore a cloak like Charlotte and I.
“Are you worried this place might have a no shirt, no shoes, no souls, no service policy?” I teased her.
“I just don’t want to risk a confrontation over it. I realize how important this is,” she answered. “Though I’m not actually wearing shoes, now that you mention it.”
“Christ, look at the sigil Samantha drew!” Charlotte said, pointing down at the meditation circle beneath us. The sigil wasn’t just glowing but flowing as well, churning the Aether around it in a misty, spectral vortex. “It’s an astral portal, isn’t it?”
“Oh yeah. It’s not stable, though. Good for one trip only,” Genevieve said with a delighted smile. “And Lottie, since we’re Neopagan Witches, try not to swear by Christ, okay?”
“Jesus!” she swore, both in defiance and in genuine annoyance.
“Elam! Elam, come join the circle! I don’t want to take any chances of severing our bond,” I instructed, letting go of Charlotte’s hand and waving him in between us.
Faithful Familiar that he was, he obeyed without hesitation. Despite my concerns, I think that he probably could have stayed behind if he had wanted. The fact that he was willing to follow me to an unknown otherworld without complaint really made me appreciate how devoted he was to me.
“We step in together on the count of three, got it?” I instructed, each of them nodding clearly in response. “One. Two. Three!”
We all extended our right feet into the vortex together, and the instant we did we were swept away, falling out of our own world and tumbling between the cracks of countless others. They weren’t real, I don’t think. At least, not as real as our world. They were potential realities, or realities that could have been once but now can never be, or fantasies that are so persistent in the minds of real people that in some sense or another, they become real themselves. I only saw glimmers of them, glimmers in nebulas made of primeval chaos and uttermost void.
It was outside of time, that place we travelled through, or at least we had no sense of it there. Our souls were haphazardly spat out upon a surreal landscape of earth, sea, and fire. Hilly plains of volcanic ash, incandescent calderas of lava and bubbling hot springs all intermeshed in a chaotic mosaic that didn’t seem to abide by any laws of geology or geography that I was familiar with. A strong but slow wind pushed fractal formations of dark silver clouds through a pale silver sky, illuminated by a single white orb which could have been either a bright moon or a faint sun.
While our spectral feet left no trace upon the ash we now stood upon, our presence nonetheless elicited a response from some of the local fauna. We were just able to catch a glimpse of some kind of shimmering scarabs burrowing themselves into the ash to escape the four otherworldly ghosts that had invaded their territory.
“Holy shit,” Charlotte murmured as we all gazed out upon the strange world we had found ourselves on. “This really isn’t on the Astral Plane. This is a real planet. This a real, alien planet! This is unbelievable!”
Genevieve glided over to one of the bubbling pools and peered into it, looking for any more signs of life.
“There’s some kind of bluish-grey algae growing on the rocks down there, and I think I can make out some small arthropods too. This planet’s alive!” she announced with glee, smiling and looking up at the alien sky.
Conjuring an astral approximation of my staff, I plunged it into a small mound of ash beside me. I watched curiously as the scarabs shot out in all directions, moving too quickly for me to get a good look at them, before scurrying back into the surrounding ash.
“These bugs can sense our presence,” I remarked. “How and why would clairvoyance evolve in insects on this world, and why would their first instinct be to flee?”
“Samantha!” Elam called out. “I think I found the Flea Market.”
We all gathered around him and looked where he was pointing. On a distant dune, we beheld the moulted carapace of a colossal insect, gleaming a brilliant, lustrous gold in the broken white light.
“That’s impossible!” Charlotte claimed. “That thing must be hundreds of meters long! No insect, no animal period could ever get that big on the Physical Plane!”
“It could be the Incarnation of some kind of Titan,” Genevieve suggested. “But… it’s dead. I can tell that even from here. It’s dead. It’s the corpse of a dead god, and now it’s being used as a swap meet with a punny name. Either whatever killed it just abandoned it, or…”
“Or is running the place,” I finished for her. “Well, we should see if we can find Emrys.”
In an instant, the world moved around us until we were at the entrance to the Flea Market. The colossal carapace was hollow inside, of course, and had been filled with a bustling city that looked like it had been created in the most ad hoc manner possible. There wasn’t a single straight street to be seen, and they converged with one another at random intervals. Stalls and buildings varied wildly in both design and materials, all imported from a plethora of different cultures across the planes.
Enormous shards of luminous glass levitated above the throng like a thousand Swords of Damocles, any or all of them seeming capable of succumbing to gravity at any moment. In the very center of the moulted husk dangled a great spiralling chrysalis or hive woven of iridescent silk, its function not being immediately apparent to me.
There must have been thousands of people there, and hundreds of merchants hawking their wares. Most of those who looked human still seemed a little off, like they were members of ethnicities that didn’t exist in our world. Some of the beings were near-human in appearance, many seemingly some kind of Fey or Seelie folk. There was even a small handful of people that weren’t remotely human at all.
The only thing they all had in common was that none were native to this world.
“Most of these people are here in person, aren’t they?” Charlotte asked.
“It would’ve been quite a feat for them to have built all of this while astral projecting,” Genevieve agreed.
“But if this place isn’t connected to the Cuniculi, then how did they get here?” Charlotte asked. “We’re on another planet, maybe even in another dimension. If getting here is beyond the Ooo’s abilities, then what sort of ungodly reality benders decided to turn it into a Flea Market?”
“Ladies, gentlemen, and any beings either too ancient and alien or too modern and alienated to settle on one or the other, come bear witness to one of the most astounding and atrocious abominations on this or any other world!” a fast-paced male voice rang out over the din of the crowd.
We turned to see a short, skinny, old-timey sort of carnival barker standing on a literal soap box, placed next to a large object draped in a black tarp.
“For the paltry price of a single three-headed coin, you can peer beneath the veil and behold with your own unbelieving eyes the mangled and mutilated monstrosity that lurks beneath!” the carnival barker continued. “But I must warn you, it is not possible to truly understand what dwells underneath without seeing it first! I cannot guarantee that you will still retain your sanity or will to live after witnessing the proverbial Mountains of Madness, for this low creature is truly like no other and serves only as a grim testament to the cruel sadism of the Lord Above! Anyone plagued by even the faintest lingering doubt as to their spiritual fortitude should not dare to even contemplate what might lie before me! But, for those brave, noble few who are truly dauntless of heart and incorrigible of spirit, I am proud to share with you this rare, unfathomable, once-in-a-lifetime opportunity to witness sublime –”
The carnival barker was interrupted by a man yanking the sheet off the object beside him, revealing it to be a mirror.
“Whelp, that was a hell of an Im14andthisisdeep post, eh?” Charlotte mused.
Genevieve and I, however, were far too stunned to be amused; not by the mirror, but by the man who had unveiled it.
“It’s him, Lottie. That’s Emrys,” Genevieve whispered.
We had only seen him briefly once before, more than two-and-a-half years ago, but he was far from what anyone would call forgettable. He was tall and gaunt, with literal blue blood flowing beneath translucent skin. His long, receding hair and regal beard were pitch black, and dark miasma wafted from his eyes, nose, and mouth. He was dressed in dark sable robes with three overlapping Ouroboros’s tattooed on his forehead, with a pair of ophidian pupils lying in the spaces between them.
What stood out the most to us were the six silver Ouroboros chains bound around his wrists, ankles, waist, and neck. These were the chains the Ophion Occult Order had made to limit the power of his physical avatar, and it seemed he had not yet found a way to free himself from them.
“Are you still here?” Emrys asked in exasperation, tossing the veil back at the carnival barker in disdain.
“…Possibly,” the strange man replied evasively. “But not definitively, for purely legalistic reasons.”
“I believe Mathom-meister was quite clear when he said that your rather pitiful chicanery wasn’t welcomed here,” Emrys reminded him.
“And who is he to judge chicanery from cutthroat, capitalistic competition? Should not the Flea Market be a free market?” the charlatan demanded. “And while we’re on the topic of commerce, I don’t suppose you have enough three-headed coins to pay for all the poor souls you have so discourteously exposed to my exhibit against their will? I’d hate to have to start shaking people down to get my due.”
“Hard to believe your own circus threw you out,” Emrys said with a sardonic eye roll as he tossed him a small medallion. “You get one coin. Take it and get out of my sight.”
The charlatan flipped the coin in the air thrice, presumably to confirm it actually had three heads. Satisfied with its impossible dimensions, he shoved it into his pocket.
“It will cover the trolley ride home, at least,” he acquiesced, stepping off his soap box and turning to face his looking glass. “A shame though you can’t see the genius in my little avant-garde performance piece here, Emmy. Even I know that the monster in the mirror is often the hardest to recognize.”
As the man reached to pick up his mirror, his reflection’s arms shot through the glass and grabbed him by the wrists, pulling him in. Emrys immediately tried to chase after him, but bounced off the glass as if there was nothing supernatural about it at all.
“Bastard!” he cursed under his breath, before turning towards us and giving us a small apologetic smile. “I’m sorry you had to see that rather pathetic display. Unfortunately, the few meeting places I know of that are relatively safe from any Ophionic incursion also attract their fair share of other annoying miscreants.”
“If it didn’t attract a little bit of everything, it wouldn’t be a Flea Market, would it?” I asked rhetorically. “Thank you, Emrys, for inviting us. I’ve never been anywhere like this before.”
“And thank you for accepting. Samantha, Genevieve, it’s a pleasure to see you again, and a relief that you have not fallen under the auspices of the Ophion Occult Order,” he said with a gentle bow. “Elam, I remember you as well. Valiant but not reckless, you remained atop Pendragon Hill during my battle with the Darlings until your mistress was well out of harm’s way, and then you got the hell out of dodge yourself. Samantha couldn’t hope for a better Familiar. And Charlotte, any Witch that Samantha deemed worthy to induct into her coven is obviously someone whose acquaintance I am pleased to make. Welcome, all of you, to Mathom-meister’s Flea Market!”
“So this is where you’ve been hiding out the past two years?” Genevieve asked.
“Oh no. Far too Cosmopolitan for my tastes,” Emrys replied. “No, this is just a friendly place to meet those I consider friends – or potential friends, at least. I’d offer to show you around, but I know it’s difficult for you to astral travel for prolonged periods. Come with me to Mathom-meister’s house where we can talk freely, and we’ll discuss the situation with the Order.”
I gave him a small, single nod in response, and gestured with my staff that he should lead the way. He responded by pointing upwards, then vanished into his shadow form. When we looked up, we saw him waving at us from a balcony atop the great silken chrysalis.
We exchanged hesitant glances with one another, but ultimately followed him into the strange structure, moving from the ground to the balcony in an instant by will alone.
“How would an incarnate being get up here if they couldn’t fly or teleport?” Charlotte asked as she peered over the balcony’s teetering edge.
As though answering a summons, a humanoid creature apparated beside her in a flash of dark vapours. The hunched-back entity stood over six-and-a-half feet tall, and was clad in golden-brown erudite robes. Its squid-like skin was of a similar colour, and its entire face was a single gaping orifice that held a wispy, glowing orb in the center of its skull which I immediately recognized as its soul. A pair of long, fanged tentacles lined with pores and tendrils hung down from its head like a long, forked beard, and the seven digits shared by its two hands all bore wicked-looking talons, as did its two-toed, digitigrade feet.
“Not fly or teleport? What sort of pedestrian house guests do you think I entertain here?” the being asked wryly, its voice seeming to come from nowhere in particular.
Charlotte instinctively backed away from the creature and into the protective fold of our coven, but Emrys was quick to hold up his hand to plead for calm.
“Please, there’s no need for alarm. This is our host, Mathom-meister. He’s the only reason any of this is here in the first place,” Emrys informed us. “A year or two ago a companion of his unfortunately became one of the Darling Twin’s victims, and when he heard of my vendetta with them, he tracked me down; which is no small feat, I assure you.”
“It is for us. My people are a race of Planeswalkers. Traversing the many worlds of Creation is second nature to us,” Mathom-meister explained.
“I’ve… I’ve heard of your people, I think,” I said, softly and unsurely. “A friend of mine had an encounter with an artifact that gave her a vision of a race of strange and powerful sorcerers slaying their own god. I take it you’re the ones who slayed this Scarab Titan as well? That’s, that’s…”
“Horrifying, yes. That’s the idea,” he nodded. “You have nothing to worry about, young Witch. My people have no special interest in your world. This is purely personal. My friend is dead, and I want his murderers brought to justice; a goal which Emrys and I happen to have in common.”
“Feel free to share this information with the Ophion Occult Order, Samantha,” Emrys said. “I’d very much like for the Darling Twins to know what’s hunting them. Mathom-meister, please excuse me while I take my guests inside. We do have pressing business to discuss and their time is limited.”
The squid-cyclopes bowed gracefully, and my coven and I quickly scurried after Emrys as he led us inside through a towering hallway and into a large chamber that had been appointed as a living space.
I had thought that Emrys would want to speak with us alone, which was why I was surprised to see a young woman sitting cross-legged on a spongey yet chitinous object that I will for the sake of my sanity call a bean bag chair. Like Emrys, she was pale and blue-blooded, her choppy hair as black as coal. She wore a black robe and heavy black eyeliner, but these could not conceal the fact that she too had thin wisps of miasma emanating from her eyes.
“Is that your… daughter?” Charlotte asked, as baffled by her presence as any of us. The woman smiled warmly at the question.
“In a way. I was dead, and Emrys gave me new life. Now a part of the Outer Primordial Darkness he represents lives in me too,” she said serenely.
Hovering above her left palm were three small bluish-green orbs, lazily going around in a circle. They were translucent and held something inside them that I couldn’t make out, but the orbs themselves appeared to be melting and solidifying by the woman’s will.
“You’re Petra, aren’t you?” I asked as I cautiously approached her. “Chamberlin had mentioned that Emrys had taken an acolyte. I’m Samantha, and this is Genevieve, Elam, and Charlotte.”
“I know. The whole reason we’re here is to speak with you,” she nodded.
“The Ophion Occult Order calls me a soul-flayer, and I’m sure you were all wondering exactly what that meant before you came here,” Emrys said, standing proudly behind his acolyte. “Well, this is it. The Darkness Beyond is now a part of her, and a part of her now lives within the Darkness Beyond. She is not unchanged from what she was before, but neither has what she was been lost.”
“My interpretation of the term ‘soul-flaying’ was the complete removal of a person’s consciousness from their astral and physical bodies to be subsumed by your Darkness,” I countered. “They told me that what you’ve done with Petra here is just the limit of your power while you’re bound in their chains. Are you telling me that if your chains were broken, you wouldn’t be able to do any worse than this?”
“On my physical avatar? No. So long as my astral form remains chained and bound with the World Serpent, I cannot cleave a conscious mind from its astral substrate,” Emrys assured me.
“But that is your ultimate goal, isn’t it? Breaking the chains the Ophion Occult Order put on you is just a stepping stone to breaking the ones the gods bound you with?” Genevieve asked. “You’ve allied yourself with a literal god slayer. Do you expect us to believe that his people’s abilities aren’t something you intend to put to your own ends?”
“I don’t have an ultimate goal so much as I have a fundamental principle of opposing tyranny,” he claimed. “When I was a mere man, thousands of years ago, I was a tyrant. I believed that might made right so unquestionably that when my might began to fail me, the only thing I could think to do was to try everything in my power to restore it. This quest eventually led to me becoming one with the Darkness Beyond, which gave me not only the might I coveted but the wisdom I didn’t know I needed. It gave me perspective. It made me stronger than any human alive at that point but still let me realize how insignificant I was. It was humbling, and enlightening, and filled me both with remorse over my past actions and an impetus to use my newfound gifts to rectify them. I tried to overthrow the gods themselves which, in hindsight, was overly ambitious. I not only failed but had my soul devoured by the World Serpent, where it still resides to this day.
“I am not eager to bring the wrath of the gods down upon me once again. No, for now, I will be content to end the tyranny of the Ophion Occult Order. This is the message I’d like you to relay to them. If the Grand Adderman agrees to unbind my chains and step down from his post, I will spare his life. If he declines, I want the rest of the Order to know that I will show mercy to any who sides with me over him. I am willing to allow the Order to exist so long as it agrees to become more decentralized, democratic, and accountable. They will have to forfeit certain artifacts and individuals in their possession over to me, chief among them the Darling Twins, but I am willing to negotiate. If they aren’t, then I will overthrow the Grand Adderman by whatever means necessary and see the Order scattered to the four winds. It is entirely up to them whether or not the conflict between us escalates to full-on war. Have I made myself clear, Samantha?”
“I think so,” I said as I pensively considered everything he had said. “Why should they trust you to keep your word once your chains are broken? For that matter, why should we?”
He took a moment to consider his response, eyeing me over as though he was trying to divine something that would win over my trust.
“Samantha, you made a pact with Persephone to get your Spirit Familiar there; one where she swore by the River Styx. Is that correct?” he asked.
“It is,” I nodded.
“And in the years since, has Persephone ever broken that pact she swore to?” he asked.
“No, she hasn’t,” I replied.
“I may not be an Old God, but so long as my astral form remains bound by their chains, they have power over me,” he said. “Samantha Sumner, Hedge Witch of Harrowick Woods, I swear on the River Styx that I have spoken no lies to you today. I swear by the River Styx that I will abide by any Covenant that I and the Ophion Occult Order agree to in good faith and fair dealing that they do not break first. I swear by the River Styx that when my chains are broken, I will give you no cause to fear me or regret your trust in me.”
I gave a questioning glance to Genevieve, and then Elam, both of whom nodded in the affirmative.
“All right. An oath sworn on the River Styx is good enough for me. I’ll deliver your terms to Seneca Chamberlin,” I agreed. “I’m very grateful for the trust and respect you’ve shown for me and my coven, Emrys, though I can’t say I quite understand it. Out of all the guests that were there on the Hallow’s Eve you were summoned, why did Evie and I stand out to you?”
“The Ophion Occult Order deemed you worthy of inclusion in their cult, an offer you rejected on principle. You cheated Persephone, but you did it not to gain immortality for yourself but to save your friend from hell. You came here, thinking I could very well tear your souls asunder, but did so because you believed it was your duty to prevent needless suffering,” Emrys answered. “You are extraordinary in your craft, courage, and conscience, the latter of which especially stood out among the degenerates at that party. I do apologize if I frightened you at that event. I was a bit… irritable, given the circumstances. I’m glad we were able to meet again under more pleasant conditions.”
“So am I, Emrys,” I nodded. “I’m not sure exactly what this means or how relevant it is, but Seneca wanted me to tell you that he’s able to offer you the Dream Demon Red Ruck as a sacrifice.”
Pffft. Tell him it’s hardly a sacrifice if I’m getting rid of a boogie man for him,” he scoffed. “In fact, now that you mention it, Ruck’s one egregore that might be of more use to me alive.”
I wanted to ask him what he meant by that, but we were suddenly interrupted by the rapid pounding of a gong somewhere down below. It seemed to be an alarm of some kind, as we could hear the panicked shouting and frantic racing of people either battening down or forsaking the Flea Market altogether.
Mathom-meister apparated into the middle of the room, his facial tentacles reflexively raised in a defensive position.
“Were you outside the market?” he demanded of us.
“The portal we came through deposited us a few miles outside of the market, yes,” I admitted.
“Damn,” Emrys cursed softly, though he sounded more frustrated than angry. “Meister, it’s not their fault. I knew they weren’t experienced Planeswalkers, I could have – ”
“It doesn’t matter!” Mathom-meister interjected. “They need to leave, now!”
“Why, what’s going on?” Genevieve demanded.
“The scarabs are swarming,” Petra explained. “Don’t feel bad; it happens often enough that they’re prepared for it.”
I wanted to press for more details, but I could hear the humming of a vast winged swarm steadily encroaching upon us.
“Don’t worry. Once you leave the swarm will disperse… eventually,” Emrys told us. “We’ve said all that need be said for now. Return home, and I’ll reach out to you again shortly, Samantha.”
Again, I wanted to object, but the swarm outside was growing louder and louder, and it occurred to me that we might not be completely safe from a biblical swarm of insects that could not only sense but evidently sought out souls.
This occurred to Charlotte as well, as she was the first of us to vanish and awaken back in her body. We could all feel the weight of her reembodied soul tugging on us to return with her. Genevieve immediately grabbed hold of my right hand and Elam my left, both of them refusing to leave before I did.
I spared one final glance at Emrys, lamenting that we couldn’t have had more time.
“I’ll relay everything you said to the Order. I’ll make sure they know you’re willing to negotiate a truce,” I vowed.
He gave me a gracious nod, and just as we heard the swarm start to pelt the exterior of the market, I forced my physical eyes open and was back in my body, still safely under a willow tree in my cemetery.
I immediately looked beside me to Genevieve, and saw that she was awake as well, and then around me for Elam, who seemed to be suffering a bit of spectral whiplash from being pulled back with me so suddenly, but was otherwise all right. Sighing with relief, I turned lastly to Charlotte, and saw that she was looking down at the mediation circle in dreaded horror.
Following her gaze, I saw that the Undying Rose was gone – spent, perhaps, in exchange for our passage – and in its place was the inert, and hopefully dead, body of one of the shimmering scarabs.
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2023.06.01 16:03 A_Vespertine Souls & Scarabs at Mathom-Meister's Flea Market

“I’m sorry; we’re going to astral travel to a flea market?” Charlotte asked incredulously as she watched Genevieve and I set up a meditation circle under the shade of a towering old willow tree in my cemetery. “What if we want to buy something? How will we bring it back?”
“We’re not going there to shop, Lottie. Samantha’s finally had a vision about Emrys,” Genevieve explained.
The Veil between the Physical and Astral Planes is exceptionally weak in my cemetery, especially at night and on hallowed days. When I sleep there, my subconscious mind is highly receptive to all manner of revelations from the Spirit World. When I saw a Blood Moon rise on the night of May fifth, the same night as a penumbral eclipse, I knew that my dreams would be prophetic.
“I had a dream about him last Friday,” I expounded. “He’s at some sort of otherworldly marketplace, one that’s not connected to the Crypto Chthonic Cuniculi, so it’s mostly inaccessible to the Ophion Occult Order. In my dream, Emrys invited us to come and speak with him while we were lucid. He drew a sigil for me, the same one I’ve drawn in the middle of the mediation circle. He said that all I’d have to do is toss an Undying Rose – the earthly effigy of the rose Persephone used to steal a drop of his blood – into the sigil and it will become an astral portal to where he is.”
I held up the deep purple rose that I had cut from its bush earlier that day. I don’t know for certain where the roses came from, but my best guess is that they were made by the same Occultist who hallowed my cemetery to Persephone; Artaxerxes Crow. They have some connection to Emrys as well, since the only other time I saw someone else use one was when his avatar was summoned into the Physical Plane on Halloween 2020.
Knowing that Emrys wouldn’t dare to set foot in a place that was sacred to the Goddess who was ultimately responsible for his cosmic defeat, I gently tossed the rose into the middle of the sigil.
“He invited all of us?” Charlotte asked with an incredulous raising of her eyebrow.
“He said me and my coven. If he had just meant me or me and Genevieve he would have said that,” I replied. “You and Elam are coming too. I want as many eyes on this place as possible so that we don’t miss anything. We may not get an opportunity like this again.”
“And this is safe? Visiting some random flea market between worlds?” Charlotte asked.
“Samantha and I have visited the Underworld and come back no problem,” Genevieve reminded her. “So long as we’re bound to our bodies and Elam is bound to Samantha, we can come back anytime. Don’t worry; this is going to be a blast! Adventures like these are the best part of being a Witch.”
“The only reason you were able to go to the Underworld is because Samantha’s cemetery came with an astral portal in the back,” Charlotte countered, gesticulating in the general direction of the archway that was still partially visible behind the light spring foliage. “Other than that, when have any of us ever done anything useful with our astral projection? This is still a physical place, right? We don’t have any of our physical senses available to us when we astral project, and I get extremely disoriented trying to navigate the mortal plane with clairvoyance alone.”
“It is a physical place, but one saturated with astral energy and full of occultists and occult artifacts. It will be extremely illuminated to our clairvoyance,” I assured her. “Elam will also be there to guide us. As a ghost, he’s much more practiced at traversing the mortal plane in an astral form.”
Charlotte folded her arms over her chest and turned to look at Elam, who was leaning up against the willow tree as he waited for us.
“I don’t suppose you could go and scout the place out for us ahead of time?” she asked.
“I can’t go too far from Samantha, and definitely not across planes,” he said with a shake of his head. “But Eve’s right. Your astral bodies will be in no danger, and you can return here in an instant whenever you want.”
“But what about Emrys? Didn’t that book Leon gave you say that he’s some sort of soul-flayer?” Charlotte asked me.
“It did,” I admitted. “Keep in mind though, that book was written by his enemies. I want to hear his side of things before this conflict of theirs spirals out of control.”
“Any update from Chamberlin about that?” Elam asked.
“Yeah, he said that after he failed to purify the Sigil Sand, Ivy’s onboard with negotiating some kind of truce with Emrys,” I replied. “The Grand Adderman’s still reticent, but that doesn’t change the fact that he’s running out of options. I need to find out if Emrys will agree to peace talks.”
“Um, I get that, but I’m still kind of hung up on him potentially flaying our souls,” Charlotte reiterated.
“If Emrys and the Ophion Occult Order go to all-out war, there’ll be a lot of collateral damage and innocent souls caught in the crossfire,” Genevieve told her, gently grabbing hold of her and looking her straight in the eye. “Samantha, Elam, and I are doing this because if there’s any chance we can put an end to this before it starts, then it’s our responsibility to try. You don’t have to come with us, Lottie, but you’re still a member of our coven. Samantha and I would both feel a lot better with you there to help us.”
“Arghhh! All right, fine! I’ll come with you,” Charlotte gave in, plopping her butt down on the edge of the meditation circle. “If we’re holding hands, that will help keep our astral bodies together too, right?”
“I believe it should, yes,” I smiled at her, sitting down and reaching out for her hand.
Genevieve lit the incense and her bong filled with the entheogenic Delphi Dream, before sitting down to join us. She took a hit from the bong before passing it to me, and then to Charlotte before setting it aside out of the circle.
“Start with taking a deep breath, completely filling the lungs, and holding it for five heartbeats,” she guided us as she took hold of each of our hands. “Exhale completely, and wait five more heartbeats before breathing in again. Eyes closed, in through the nose, out through the mouth. Focus on the astral energies flowing through you with each breath, gently aligning each chakra until those energies are enough to lift you up and out of your body.”
In unison with one another, the three of us slowly breathed in and out, ignoring the material world around us and focusing upon the task at hand. Eve was first, as usual, and because we were all holding hands, Charlotte and I felt her eagerly tugging us up to speed us along.
I opened my eyes, and beheld the dull and muted Physical Plane through my clairvoyance, everything outshined by the radiant forms of my coven mates. I noted that Genevieve had eschewed her normal skyclad form when astral projecting and instead wore a cloak like Charlotte and I.
“Are you worried this place might have a no shirt, no shoes, no souls, no service policy?” I teased her.
“I just don’t want to risk a confrontation over it. I realize how important this is,” she answered. “Though I’m not actually wearing shoes, now that you mention it.”
“Christ, look at the sigil Samantha drew!” Charlotte said, pointing down at the meditation circle beneath us. The sigil wasn’t just glowing but flowing as well, churning the Aether around it in a misty, spectral vortex. “It’s an astral portal, isn’t it?”
“Oh yeah. It’s not stable, though. Good for one trip only,” Genevieve said with a delighted smile. “And Lottie, since we’re Neopagan Witches, try not to swear by Christ, okay?”
“Jesus!” she swore, both in defiance and in genuine annoyance.
“Elam! Elam, come join the circle! I don’t want to take any chances of severing our bond,” I instructed, letting go of Charlotte’s hand and waving him in between us.
Faithful Familiar that he was, he obeyed without hesitation. Despite my concerns, I think that he probably could have stayed behind if he had wanted. The fact that he was willing to follow me to an unknown otherworld without complaint really made me appreciate how devoted he was to me.
“We step in together on the count of three, got it?” I instructed, each of them nodding clearly in response. “One. Two. Three!”
We all extended our right feet into the vortex together, and the instant we did we were swept away, falling out of our own world and tumbling between the cracks of countless others. They weren’t real, I don’t think. At least, not as real as our world. They were potential realities, or realities that could have been once but now can never be, or fantasies that are so persistent in the minds of real people that in some sense or another, they become real themselves. I only saw glimmers of them, glimmers in nebulas made of primeval chaos and uttermost void.
It was outside of time, that place we travelled through, or at least we had no sense of it there. Our souls were haphazardly spat out upon a surreal landscape of earth, sea, and fire. Hilly plains of volcanic ash, incandescent calderas of lava and bubbling hot springs all intermeshed in a chaotic mosaic that didn’t seem to abide by any laws of geology or geography that I was familiar with. A strong but slow wind pushed fractal formations of dark silver clouds through a pale silver sky, illuminated by a single white orb which could have been either a bright moon or a faint sun.
While our spectral feet left no trace upon the ash we now stood upon, our presence nonetheless elicited a response from some of the local fauna. We were just able to catch a glimpse of some kind of shimmering scarabs burrowing themselves into the ash to escape the four otherworldly ghosts that had invaded their territory.
“Holy shit,” Charlotte murmured as we all gazed out upon the strange world we had found ourselves on. “This really isn’t on the Astral Plane. This is a real planet. This a real, alien planet! This is unbelievable!”
Genevieve glided over to one of the bubbling pools and peered into it, looking for any more signs of life.
“There’s some kind of bluish-grey algae growing on the rocks down there, and I think I can make out some small arthropods too. This planet’s alive!” she announced with glee, smiling and looking up at the alien sky.
Conjuring an astral approximation of my staff, I plunged it into a small mound of ash beside me. I watched curiously as the scarabs shot out in all directions, moving too quickly for me to get a good look at them, before scurrying back into the surrounding ash.
“These bugs can sense our presence,” I remarked. “How and why would clairvoyance evolve in insects on this world, and why would their first instinct be to flee?”
“Samantha!” Elam called out. “I think I found the Flea Market.”
We all gathered around him and looked where he was pointing. On a distant dune, we beheld the moulted carapace of a colossal insect, gleaming a brilliant, lustrous gold in the broken white light.
“That’s impossible!” Charlotte claimed. “That thing must be hundreds of meters long! No insect, no animal period could ever get that big on the Physical Plane!”
“It could be the Incarnation of some kind of Titan,” Genevieve suggested. “But… it’s dead. I can tell that even from here. It’s dead. It’s the corpse of a dead god, and now it’s being used as a swap meet with a punny name. Either whatever killed it just abandoned it, or…”
“Or is running the place,” I finished for her. “Well, we should see if we can find Emrys.”
In an instant, the world moved around us until we were at the entrance to the Flea Market. The colossal carapace was hollow inside, of course, and had been filled with a bustling city that looked like it had been created in the most ad hoc manner possible. There wasn’t a single straight street to be seen, and they converged with one another at random intervals. Stalls and buildings varied wildly in both design and materials, all imported from a plethora of different cultures across the planes.
Enormous shards of luminous glass levitated above the throng like a thousand Swords of Damocles, any or all of them seeming capable of succumbing to gravity at any moment. In the very center of the moulted husk dangled a great spiralling chrysalis or hive woven of iridescent silk, its function not being immediately apparent to me.
There must have been thousands of people there, and hundreds of merchants hawking their wares. Most of those who looked human still seemed a little off, like they were members of ethnicities that didn’t exist in our world. Some of the beings were near-human in appearance, many seemingly some kind of Fey or Seelie folk. There was even a small handful of people that weren’t remotely human at all.
The only thing they all had in common was that none were native to this world.
“Most of these people are here in person, aren’t they?” Charlotte asked.
“It would’ve been quite a feat for them to have built all of this while astral projecting,” Genevieve agreed.
“But if this place isn’t connected to the Cuniculi, then how did they get here?” Charlotte asked. “We’re on another planet, maybe even in another dimension. If getting here is beyond the Ooo’s abilities, then what sort of ungodly reality benders decided to turn it into a Flea Market?”
“Ladies, gentlemen, and any beings either too ancient and alien or too modern and alienated to settle on one or the other, come bear witness to one of the most astounding and atrocious abominations on this or any other world!” a fast-paced male voice rang out over the din of the crowd.
We turned to see a short, skinny, old-timey sort of carnival barker standing on a literal soap box, placed next to a large object draped in a black tarp.
“For the paltry price of a single three-headed coin, you can peer beneath the veil and behold with your own unbelieving eyes the mangled and mutilated monstrosity that lurks beneath!” the carnival barker continued. “But I must warn you, it is not possible to truly understand what dwells underneath without seeing it first! I cannot guarantee that you will still retain your sanity or will to live after witnessing the proverbial Mountains of Madness, for this low creature is truly like no other and serves only as a grim testament to the cruel sadism of the Lord Above! Anyone plagued by even the faintest lingering doubt as to their spiritual fortitude should not dare to even contemplate what might lie before me! But, for those brave, noble few who are truly dauntless of heart and incorrigible of spirit, I am proud to share with you this rare, unfathomable, once-in-a-lifetime opportunity to witness sublime –”
The carnival barker was interrupted by a man yanking the sheet off the object beside him, revealing it to be a mirror.
“Whelp, that was a hell of an Im14andthisisdeep post, eh?” Charlotte mused.
Genevieve and I, however, were far too stunned to be amused; not by the mirror, but by the man who had unveiled it.
“It’s him, Lottie. That’s Emrys,” Genevieve whispered.
We had only seen him briefly once before, more than two-and-a-half years ago, but he was far from what anyone would call forgettable. He was tall and gaunt, with literal blue blood flowing beneath translucent skin. His long, receding hair and regal beard were pitch black, and dark miasma wafted from his eyes, nose, and mouth. He was dressed in dark sable robes with three overlapping Ouroboros’s tattooed on his forehead, with a pair of ophidian pupils lying in the spaces between them.
What stood out the most to us were the six silver Ouroboros chains bound around his wrists, ankles, waist, and neck. These were the chains the Ophion Occult Order had made to limit the power of his physical avatar, and it seemed he had not yet found a way to free himself from them.
“Are you still here?” Emrys asked in exasperation, tossing the veil back at the carnival barker in disdain.
“…Possibly,” the strange man replied evasively. “But not definitively, for purely legalistic reasons.”
“I believe Mathom-meister was quite clear when he said that your rather pitiful chicanery wasn’t welcomed here,” Emrys reminded him.
“And who is he to judge chicanery from cutthroat, capitalistic competition? Should not the Flea Market be a free market?” the charlatan demanded. “And while we’re on the topic of commerce, I don’t suppose you have enough three-headed coins to pay for all the poor souls you have so discourteously exposed to my exhibit against their will? I’d hate to have to start shaking people down to get my due.”
“Hard to believe your own circus threw you out,” Emrys said with a sardonic eye roll as he tossed him a small medallion. “You get one coin. Take it and get out of my sight.”
The charlatan flipped the coin in the air thrice, presumably to confirm it actually had three heads. Satisfied with its impossible dimensions, he shoved it into his pocket.
“It will cover the trolley ride home, at least,” he acquiesced, stepping off his soap box and turning to face his looking glass. “A shame though you can’t see the genius in my little avant-garde performance piece here, Emmy. Even I know that the monster in the mirror is often the hardest to recognize.”
As the man reached to pick up his mirror, his reflection’s arms shot through the glass and grabbed him by the wrists, pulling him in. Emrys immediately tried to chase after him, but bounced off the glass as if there was nothing supernatural about it at all.
“Bastard!” he cursed under his breath, before turning towards us and giving us a small apologetic smile. “I’m sorry you had to see that rather pathetic display. Unfortunately, the few meeting places I know of that are relatively safe from any Ophionic incursion also attract their fair share of other annoying miscreants.”
“If it didn’t attract a little bit of everything, it wouldn’t be a Flea Market, would it?” I asked rhetorically. “Thank you, Emrys, for inviting us. I’ve never been anywhere like this before.”
“And thank you for accepting. Samantha, Genevieve, it’s a pleasure to see you again, and a relief that you have not fallen under the auspices of the Ophion Occult Order,” he said with a gentle bow. “Elam, I remember you as well. Valiant but not reckless, you remained atop Pendragon Hill during my battle with the Darlings until your mistress was well out of harm’s way, and then you got the hell out of dodge yourself. Samantha couldn’t hope for a better Familiar. And Charlotte, any Witch that Samantha deemed worthy to induct into her coven is obviously someone whose acquaintance I am pleased to make. Welcome, all of you, to Mathom-meister’s Flea Market!”
“So this is where you’ve been hiding out the past two years?” Genevieve asked.
“Oh no. Far too Cosmopolitan for my tastes,” Emrys replied. “No, this is just a friendly place to meet those I consider friends – or potential friends, at least. I’d offer to show you around, but I know it’s difficult for you to astral travel for prolonged periods. Come with me to Mathom-meister’s house where we can talk freely, and we’ll discuss the situation with the Order.”
I gave him a small, single nod in response, and gestured with my staff that he should lead the way. He responded by pointing upwards, then vanished into his shadow form. When we looked up, we saw him waving at us from a balcony atop the great silken chrysalis.
We exchanged hesitant glances with one another, but ultimately followed him into the strange structure, moving from the ground to the balcony in an instant by will alone.
“How would an incarnate being get up here if they couldn’t fly or teleport?” Charlotte asked as she peered over the balcony’s teetering edge.
As though answering a summons, a humanoid creature apparated beside her in a flash of dark vapours. The hunched-back entity stood over six-and-a-half feet tall, and was clad in golden-brown erudite robes. Its squid-like skin was of a similar colour, and its entire face was a single gaping orifice that held a wispy, glowing orb in the center of its skull which I immediately recognized as its soul. A pair of long, fanged tentacles lined with pores and tendrils hung down from its head like a long, forked beard, and the seven digits shared by its two hands all bore wicked-looking talons, as did its two-toed, digitigrade feet.
“Not fly or teleport? What sort of pedestrian house guests do you think I entertain here?” the being asked wryly, its voice seeming to come from nowhere in particular.
Charlotte instinctively backed away from the creature and into the protective fold of our coven, but Emrys was quick to hold up his hand to plead for calm.
“Please, there’s no need for alarm. This is our host, Mathom-meister. He’s the only reason any of this is here in the first place,” Emrys informed us. “A year or two ago a companion of his unfortunately became one of the Darling Twin’s victims, and when he heard of my vendetta with them, he tracked me down; which is no small feat, I assure you.”
“It is for us. My people are a race of Planeswalkers. Traversing the many worlds of Creation is second nature to us,” Mathom-meister explained.
“I’ve… I’ve heard of your people, I think,” I said, softly and unsurely. “A friend of mine had an encounter with an artifact that gave her a vision of a race of strange and powerful sorcerers slaying their own god. I take it you’re the ones who slayed this Scarab Titan as well? That’s, that’s…”
“Horrifying, yes. That’s the idea,” he nodded. “You have nothing to worry about, young Witch. My people have no special interest in your world. This is purely personal. My friend is dead, and I want his murderers brought to justice; a goal which Emrys and I happen to have in common.”
“Feel free to share this information with the Ophion Occult Order, Samantha,” Emrys said. “I’d very much like for the Darling Twins to know what’s hunting them. Mathom-meister, please excuse me while I take my guests inside. We do have pressing business to discuss and their time is limited.”
The squid-cyclopes bowed gracefully, and my coven and I quickly scurried after Emrys as he led us inside through a towering hallway and into a large chamber that had been appointed as a living space.
I had thought that Emrys would want to speak with us alone, which was why I was surprised to see a young woman sitting cross-legged on a spongey yet chitinous object that I will for the sake of my sanity call a bean bag chair. Like Emrys, she was pale and blue-blooded, her choppy hair as black as coal. She wore a black robe and heavy black eyeliner, but these could not conceal the fact that she too had thin wisps of miasma emanating from her eyes.
“Is that your… daughter?” Charlotte asked, as baffled by her presence as any of us. The woman smiled warmly at the question.
“In a way. I was dead, and Emrys gave me new life. Now a part of the Outer Primordial Darkness he represents lives in me too,” she said serenely.
Hovering above her left palm were three small bluish-green orbs, lazily going around in a circle. They were translucent and held something inside them that I couldn’t make out, but the orbs themselves appeared to be melting and solidifying by the woman’s will.
“You’re Petra, aren’t you?” I asked as I cautiously approached her. “Chamberlin had mentioned that Emrys had taken an acolyte. I’m Samantha, and this is Genevieve, Elam, and Charlotte.”
“I know. The whole reason we’re here is to speak with you,” she nodded.
“The Ophion Occult Order calls me a soul-flayer, and I’m sure you were all wondering exactly what that meant before you came here,” Emrys said, standing proudly behind his acolyte. “Well, this is it. The Darkness Beyond is now a part of her, and a part of her now lives within the Darkness Beyond. She is not unchanged from what she was before, but neither has what she was been lost.”
“My interpretation of the term ‘soul-flaying’ was the complete removal of a person’s consciousness from their astral and physical bodies to be subsumed by your Darkness,” I countered. “They told me that what you’ve done with Petra here is just the limit of your power while you’re bound in their chains. Are you telling me that if your chains were broken, you wouldn’t be able to do any worse than this?”
“On my physical avatar? No. So long as my astral form remains chained and bound with the World Serpent, I cannot cleave a conscious mind from its astral substrate,” Emrys assured me.
“But that is your ultimate goal, isn’t it? Breaking the chains the Ophion Occult Order put on you is just a stepping stone to breaking the ones the gods bound you with?” Genevieve asked. “You’ve allied yourself with a literal god slayer. Do you expect us to believe that his people’s abilities aren’t something you intend to put to your own ends?”
“I don’t have an ultimate goal so much as I have a fundamental principle of opposing tyranny,” he claimed. “When I was a mere man, thousands of years ago, I was a tyrant. I believed that might made right so unquestionably that when my might began to fail me, the only thing I could think to do was to try everything in my power to restore it. This quest eventually led to me becoming one with the Darkness Beyond, which gave me not only the might I coveted but the wisdom I didn’t know I needed. It gave me perspective. It made me stronger than any human alive at that point but still let me realize how insignificant I was. It was humbling, and enlightening, and filled me both with remorse over my past actions and an impetus to use my newfound gifts to rectify them. I tried to overthrow the gods themselves which, in hindsight, was overly ambitious. I not only failed but had my soul devoured by the World Serpent, where it still resides to this day.
“I am not eager to bring the wrath of the gods down upon me once again. No, for now, I will be content to end the tyranny of the Ophion Occult Order. This is the message I’d like you to relay to them. If the Grand Adderman agrees to unbind my chains and step down from his post, I will spare his life. If he declines, I want the rest of the Order to know that I will show mercy to any who sides with me over him. I am willing to allow the Order to exist so long as it agrees to become more decentralized, democratic, and accountable. They will have to forfeit certain artifacts and individuals in their possession over to me, chief among them the Darling Twins, but I am willing to negotiate. If they aren’t, then I will overthrow the Grand Adderman by whatever means necessary and see the Order scattered to the four winds. It is entirely up to them whether or not the conflict between us escalates to full-on war. Have I made myself clear, Samantha?”
“I think so,” I said as I pensively considered everything he had said. “Why should they trust you to keep your word once your chains are broken? For that matter, why should we?”
He took a moment to consider his response, eyeing me over as though he was trying to divine something that would win over my trust.
“Samantha, you made a pact with Persephone to get your Spirit Familiar there; one where she swore by the River Styx. Is that correct?” he asked.
“It is,” I nodded.
“And in the years since, has Persephone ever broken that pact she swore to?” he asked.
“No, she hasn’t,” I replied.
“I may not be an Old God, but so long as my astral form remains bound by their chains, they have power over me,” he said. “Samantha Sumner, Hedge Witch of Harrowick Woods, I swear on the River Styx that I have spoken no lies to you today. I swear by the River Styx that I will abide by any Covenant that I and the Ophion Occult Order agree to in good faith and fair dealing that they do not break first. I swear by the River Styx that when my chains are broken, I will give you no cause to fear me or regret your trust in me.”
I gave a questioning glance to Genevieve, and then Elam, both of whom nodded in the affirmative.
“All right. An oath sworn on the River Styx is good enough for me. I’ll deliver your terms to Seneca Chamberlin,” I agreed. “I’m very grateful for the trust and respect you’ve shown for me and my coven, Emrys, though I can’t say I quite understand it. Out of all the guests that were there on the Hallow’s Eve you were summoned, why did Evie and I stand out to you?”
“The Ophion Occult Order deemed you worthy of inclusion in their cult, an offer you rejected on principle. You cheated Persephone, but you did it not to gain immortality for yourself but to save your friend from hell. You came here, thinking I could very well tear your souls asunder, but did so because you believed it was your duty to prevent needless suffering,” Emrys answered. “You are extraordinary in your craft, courage, and conscience, the latter of which especially stood out among the degenerates at that party. I do apologize if I frightened you at that event. I was a bit… irritable, given the circumstances. I’m glad we were able to meet again under more pleasant conditions.”
“So am I, Emrys,” I nodded. “I’m not sure exactly what this means or how relevant it is, but Seneca wanted me to tell you that he’s able to offer you the Dream Demon Red Ruck as a sacrifice.”
Pffft. Tell him it’s hardly a sacrifice if I’m getting rid of a boogie man for him,” he scoffed. “In fact, now that you mention it, Ruck’s one egregore that might be of more use to me alive.”
I wanted to ask him what he meant by that, but we were suddenly interrupted by the rapid pounding of a gong somewhere down below. It seemed to be an alarm of some kind, as we could hear the panicked shouting and frantic racing of people either battening down or forsaking the Flea Market altogether.
Mathom-meister apparated into the middle of the room, his facial tentacles reflexively raised in a defensive position.
“Were you outside the market?” he demanded of us.
“The portal we came through deposited us a few miles outside of the market, yes,” I admitted.
“Damn,” Emrys cursed softly, though he sounded more frustrated than angry. “Meister, it’s not their fault. I knew they weren’t experienced Planeswalkers, I could have – ”
“It doesn’t matter!” Mathom-meister interjected. “They need to leave, now!”
“Why, what’s going on?” Genevieve demanded.
“The scarabs are swarming,” Petra explained. “Don’t feel bad; it happens often enough that they’re prepared for it.”
I wanted to press for more details, but I could hear the humming of a vast winged swarm steadily encroaching upon us.
“Don’t worry. Once you leave the swarm will disperse… eventually,” Emrys told us. “We’ve said all that need be said for now. Return home, and I’ll reach out to you again shortly, Samantha.”
Again, I wanted to object, but the swarm outside was growing louder and louder, and it occurred to me that we might not be completely safe from a biblical swarm of insects that could not only sense but evidently sought out souls.
This occurred to Charlotte as well, as she was the first of us to vanish and awaken back in her body. We could all feel the weight of her reembodied soul tugging on us to return with her. Genevieve immediately grabbed hold of my right hand and Elam my left, both of them refusing to leave before I did.
I spared one final glance at Emrys, lamenting that we couldn’t have had more time.
“I’ll relay everything you said to the Order. I’ll make sure they know you’re willing to negotiate a truce,” I vowed.
He gave me a gracious nod, and just as we heard the swarm start to pelt the exterior of the market, I forced my physical eyes open and was back in my body, still safely under a willow tree in my cemetery.
I immediately looked beside me to Genevieve, and saw that she was awake as well, and then around me for Elam, who seemed to be suffering a bit of spectral whiplash from being pulled back with me so suddenly, but was otherwise all right. Sighing with relief, I turned lastly to Charlotte, and saw that she was looking down at the mediation circle in dreaded horror.
Following her gaze, I saw that the Undying Rose was gone – spent, perhaps, in exchange for our passage – and in its place was the inert, and hopefully dead, body of one of the shimmering scarabs.
submitted by A_Vespertine to Odd_directions [link] [comments]


2023.06.01 06:21 whirlpool4 Events for Fri 6/2 - Sun 6/4

** Fri 6/2 *\*
Fri 4 PM Rave Cave Grand Opening 121 7th St. NW NM Rave Cave and ASTRL Entertainment are teaming up to bring you the Ultimate Rave Experience at our Grand Opening! We have a stacked lineup with @ myriceiscooked, @ lisalsamusic_ and @ geezydubzz. Complete with Ticket Giveaways and other surprises. Don't forget to head to Revel ABQ after for the Perry Wayne & Sqishi show too! *** TICKETS ARE FOR SHOW AFTER GRAND OPENING ***
Fri 4 - 7 PM RANA & OffCenter Arts Fashion Show & Clothing Swap Washington Middle School Park, 1001-1099 Park Ave SW Join the Raynolds Addition Neighborhood Association (RANA) for the launch of their Summer Series of events at the newly named, Bennie Hargrove Park! In partnership with OffCenter Arts, DowntownACD, ABQ Artwalk and CABQ Parks & Rec bring your friends, family, and pets to our Fashion Show & Clothing Swap! Live music from RANA resident, DJ Infinite Kiss. Food truck: Carnitas Las Chanclitas. So many ways to join in the community fun! Not into modeling? Come out and watch the show! Browse the clothing swap! Support a local food truck! Stop by on your way to the rest of ABQ Artwalk! All are welcome- come meet your neighbors (click link for more info about fashion show and clothing swap)
Fri 5 - 8 PM Country Dance CSP Dance Studios, Get ready to kick up your heels and have the time of your life at our upcoming country dance! We've got an amazing lineup of social dances including 2-step, East Coast Swing, West Coast Swing, Night Club 2-step, and more. Come show off your best moves and have a blast with us. See you there! $10 at the door cash or check. Welcome Lesson included with entry from 6:00-6:30pm
Fri 5:30 - 8 PM Workout & Wine *Ladies Night\* BFit505, 11816 Central Ave SE Ladies! Happy Hour Workout at the Box! What to expect: Introductions, Warm Up, Workout, Cool Down, and Hang Out! NonAlcoholic options will be made available. It's going to be a great night! Only happens once a year- so don't miss out. Just $5 to join in on the fun! (more info and RSVP)
Fri 6 PM Three movies, one park Balloon Fiesta Park, 9401 Balloon Fiesta Pkwy NE We've collaborated with the City of Albuquerque to bring 𝐌𝐨𝐯𝐢𝐞 𝐌𝐚𝐧𝐢𝐚: 𝐒𝐩𝐥𝐚𝐬𝐡 𝐈𝐧𝐭𝐨 𝐒𝐮𝐦𝐦𝐞𝐫 to the Balloon Fiesta Park! We're showing three movies for this event: Jaws, Luca, and Aquaman. This event is completely free, but please note that seating is on a first come, first served basis. Gates open at 6 pm and the movies begin at dusk (all at the same time). Food trucks and vendors will be on site, and we're also offering free parking. Moviegoers may bring blankets, lawn chairs, and personal food or drink items. Absolutely no alcohol, no glass, no pets (service animals only), no sharp or dangerous items, or video recording devices allowed. For additional details, call our hotline at (505) 314-0477. We'll see you at the movies!
Fri 6 PM Milonga Del Corazon Tango in Bloom, 3409 Central Ave NE Join Tango in Bloom and Mila's Mesa for an evening of delicious food and dancing! DJ Fer will be bringing the tandas, you bring your shoes and lets dance! $15 cover cover includes a glass of wine or a botanical beverage. Please RSVP if you plan to come so that we can get a head count for the food. Thank you!
Fri 6 - 7 PM Yoga with Cats Catopia Cat Cafe, 8001 Wyoming Blvd. NE, Ste C5 Please visit catopiacatcafe.com to reserve your spot! $20/person. Please bring a yoga mat and a sense of humor!
Fri 6 - 8:30 PM Zoo Music - Pixie and the Partygrass Boys ABQ BioPark, 903 10th St. SW Bring the family to Zoo Music during the summer to enjoy performances by national touring entertainment. Plan to spend an evening with wildlife, food, music and fun. Hailed as “the hottest band in the Wasatch” by the Intermountain Acoustic Music Association, Pixie and The Partygrass Boys is composed of lifelong professional musicians drawn together by a common love of bluegrass and skiing in the Wasatch. Featuring soulful, often harmonic vocals and solid strings and rhythm, this tight-knit crew was born out of the belly of a warm cabin after a long day on the slopes- drinking whiskey and singing into the night. With a high energy sound and a love for silly outfits, they travel the land spreading the gospel of whiskey, chickens, and fun for everyone. Dusk is one of the more active times for animals and a great time to learn about the Zoo’s conservation initiatives. Check out the variety of animal exhibits open during Zoo Music! Doors open at 6 PM. Music starts at 7 PM (tickets)
Fri 7 PM Divination Nation Sidewinders Bar and Grill, 4200 Central Ave SE Join us for a night of entertainment and witchery. There will be numerous local entertainers personifying the Major Arcana as well as readings done by Off Grid Creations. This show is “Pay What it’s Worth”— Suggested Cover is $10, VIP available for $20 (gift bag and reserved seating). Free parking, food and drinks, indoor and outdoor seating. See you there!
Fri 7 PM Vibestrong Album Release Party! Insideout, 622 Central Ave SW (Reggae / Rock influenced band from ABQ) Help us celebrate our debut album ‘These Mountains’ with special guests Dre Z, Amanda Machon, and Keith Sanchez! DJ’s Supremo Funk and Jimmy Djembe! Let’s Party!
Fri 7 PM Movies in the Park - Strange World Rotary Park, 370 Rotary Park Rd., Bernalillo MOVIES IN THE PARK is back this SUMMER! We will feature a different movie at our local parks every FRIDAY night in June. Movies will begin at sundown and we will serve popcorn for free! Bring your lawn chairs, blankets, and beverages. All movies are FREE! In the case of inclement weather, movies will be cancelled
Fri 8 PM June Tunes with The Burque Jazz Bandits Echoes, 3131 Gold SW Jive into June with a drop of Jazz and a glass of happy served up by Jake. $10 cover at the door and it ALL goes to the band! And that's not all- Bring your top Bandit requests because you'll be helping us build the set list for the evening!
Fri 8 - 9:30 PM Casa Flamenca -The Best Flamenco Tablao Shows 401 Rio Grande Blvd. NW Casa Flamenca exciting live performances with artist in residence from Spain. Come and live the experience, The Best Flamenco in the USA! known for the artistic quality and authenticity of their flamenco productions, Casa Flamenca is excited to bring you special guest artists-in-residence from Spain: internationally acclaimed flamenco guitarist Juani de La Isla, flamenco singer from el Puerto Santa Maria, Cádiz, Sebastian Sanchez, Flamenco bailaora and living legend from Seville, Spain, Carmen Ledesma and From Madrid the incredible bailaor Alejandro Granados. This is a tablao performance not to miss and where magic will happen! (tickets)
Fri 8 PM - 12 AM Brazilian Night Juno, 1501 1st St. NW It's time for the ABQ Brazilian community to get together and PARTY (tickets)
Fri 8 PM - 1 AM Leftover Soul ft. Morning Remorse Sister, 407 Central Ave NW Leftover Soul is back! DJ Morning Remorse is coming out from Portland, OR with a bag full of 45s to join DJ Leftovers. This all vinyl soul dance party has been happening in downtown Albuquerque for almost a decade. With DJ Leftovers at the helm Leftover Soul is always a funky good time. This month’s guest DJ is Morning Remorse: “The best selector other selectors select.” He been moving Portland people for years, known for digging up little known soul, psych and fuzz records. Purveyors of vinyl platters Slolow Vinyl Records will be popping up as well. Guaranteed excellent selection of LPs and 45s. Come get down! Fri 9 PM Chatter Late Works ChatterAbq, 912 3rd St. NW Doors Open at 8:15. General Admission: $15. Scott Wollschleger Denny’s, Luke Gullickson Pasacalle NM-59 for octave violin, Georg Friedrich Haas Solo for viola d’amore, Nico Muhly Etudes for viola, David Lang Mystery Sonatas for violin, David Felberg violin, octave violin, viola, viola d’amore. Cash Bar provided by Rumor Brewing
Fri 9 PM - 2 AM Pride Kick Off Party Night 1 - Starring Kerri Colby Historic Lobo Theater, 3013 Central Ave NE Join us for Albuquerque Prides Kick-Off Weekend as we get started with the largest drag show in town! (tickets)
Fri 10:30 PM Part V of Third Saturday in October, an 80s slasher tribute screening w/ producer & art director! The Guild Cinema, 3405 Central Ave NE Check out the trailer. Dir. Jay Burleson - 2023 - 89m - ALL SEATS $8. BONUS - PRODUCER FRANK CRAFTS AND THE ART DIRECTOR ELLAR COLTRANE (OF BOYHOOD FAME!) WILL BE IN PERSON FOR TALK/Q&A! It’s Part V. Unstoppable killer Jakkariah “Jack” Harding is back in town after seven years, as he stalks and kills at random before chancing upon a football watch party. The game is, of course, between longstanding rivals the Alabama-Mobile Seahawks and Tennessee A&M Commonwealth. Chaos ensues, in increasingly ridiculous fashion, with inventive murders and multiple love triangles. Hearts are broken and appendages are torn
** Sat 6/3 *\*
Sat 7 AM - 12 PM Garage Sale and Craft Fair 5620 Laredo Rd. NE, Rio Rancho All proceeds will be going to the nonprofit Standing n the Gap Anchoring Young Adults. You can either donate items to be sold, or if you choose to sell your item or crafts - renting a space will be a flat fee of $25. Come join the fun, get really good deals!
Sat 8 - 11 AM Run for Mercy Hoffmantown Church, 8888 Harper Dr. NE Join us for our annual Run for Mercy 5k run/walk to support Mercy Multiplied and New Mexico for Mercy. When you Run for Mercy, you help people walk in FREEDOM! Whether you prefer to run or walk, all our welcome! This is a family-friendly and pet-friendly event. We love and welcome all the support! Mercy Multiplied exists to provide opportunities for all to experience God's unconditional love, forgiveness, and life-transforming power (register)
Sat 8 - 11 AM First Saturday Clean Up Painting Day! Historic Fairview Cemetery, 700 Yale Blvd. SE The first Saturday of each month, volunteers come to Historic Fairview Cemetery to help improve the grounds and appreciate this local historical treasure. For this event on June 3, we are going to tackle painting over graffiti on the cemetery walls. We'll provide the paint, brushes, paint trays and other supplies, you provide the arm power! Water and snacks will also be provided. Directions to find us in the cemetery: At 700 Yale Blvd. SE, enter through the gates of Fairview Memorial Park, near the intersection with Caesar Chavez Blvd. Drive straight ahead toward the cemetery office. At the intersection, turn left and head north into Historic Fairview Cemetery. It's just to the left of the wall that says Congregation Albert Cemetery
Sat 8 AM -12 PM Los Ranchos Art Market! Los Ranchos Art Market, 6718 Rio Grande NW Looking for something to do with friends or family at NO COST? Come see us every Saturday! All products are beautifully handcrafted by our very talented local artisans right here in the Land of Enchantment. Located in the same area is our local growers market with produce, food, and music for the whole family (fur babies are always welcome too!) Plenty of free parking! Free admission! Beautiful park for the kiddos to play and burn some energy! Wide open space to enjoy and unwind! We'll see you there! Tell all of your friends! Like and share, spread the word! and as always, thank you for supporting our local businesses!
Sat 9 - 10:30 AM Yoga along the river Tingley Beach Dock, 1800 Tingley Dr. SW Featuring, Stephanie Bilal & Michael Guzzio. This 90 minute class will begin with Michael leading us through breath work, followed by Stephanie guiding us through a yoga flow, ending with a guided healing meditation (tickets)
Sat 9 AM - 12 PM Annual Bus Stop Cleaning Uptown Transit Center, 2298 Indiana St. NE ABQ RIDE is looking for volunteers to help staff pick up trash and clean bus stops along the Central corridor in preparation for upcoming summer events. Breakfast burritos and cleaning equipment will be provided. Our event will begin at the Uptown Transit Center and teams will spread out to beautify our transit system in the heart of our city!
Sat 9 AM - 1 PM Summer Maker Market FUSE Makerspace, 101 Broadway Blvd. NE, Ste 3100 Join us and support local during our next Maker Market! This event is FREE and open to the public to shop for gifts and gadgets from local makers and have the opportunity to make some of your own!
Sat 9:30 AM - 1:30 PM Spidey-Fest Flix Brewhouse, 3236 La Orilla Rd. NW Swing into the Spider-Verse at our Spidey-Fest! Help us celebrate the opening of the sequel with activities, party favors, and a special appearance by Miles Morales himself! (tickets)
Sat 10 AM - 1 PM Stitch's Sewing Service Indian Motorcycle of Albuquerque, 4509 Alameda Blvd. NE "Stitch" will be here to sew on your patches, hem your chaps, and make repairs! Don't worry, if you miss her this time, she'll be back another time. OR! Drop off your items and she'll let you know when they're ready. **Please note: Stitch's Sewing Services is not affiliated with Indian Motorcycles of Albuquerque. Stitch is coming here as her own company so please direct all questions for her. Thanks!
Sat 10 AM - 5 PM Antique Tractor Show Corrales Recreation Center, 500 Jones Rd., Corrales Antique tractors and cars. Presenting farm tractor progression over 80 years of farming. Free admission
Sat 11 AM - 1 PM Devon Sandoval Signing Session New Mexico United, 3500 Central Ave SE, Ste 2 Kicking off Devon Sandoval Night with a signing session at the Team Store. Stop by to meet Dev and be one of the first to get our limited edition Dev Tees!
Sat 11:30 AM - 1:30 PM Friendship Bracelet Fiesta Color Wheel Toys, 6855 4th St. NW Stop by and learn how to make a special, easy twisted friendship bracelet – no prior skills needed. Make a few for your favorite friends. This activity is best for kids ages 5+ due to the fine motor skills needed, but a younger kid and a parent could team up to learn
Sat 12 PM Community Swap Hosted By YUCCA Earth Care, 6600 Valentine Way, Santa Fe (it's not ABQ, but it's FREE) Share food, clothing, and small household items. For furniture: send a photo to [[email protected]](mailto:[email protected]) so we can post it on our SWAP board. If you would like to volunteer or help with the Swap/Shop, please let us know! Bring things to offer and take the things you need/want. EVERYTHING IS FREE. MASKS REQUIRED. YUCCA will be holding a SEED BOMB WORKSHOP! Seed bombs serve as an essential tool for guerrilla gardening. These inconspicuous and compact pellets can be effortlessly tossed to initiate growth, allowing you to plant effortlessly and anywhere, without requiring extensive time, physical exertion, or attracting unwanted inquiries. Engaging in this practice holds numerous advantages. By cultivating wildflowers, you contribute to the well-being of vital workers in our ecosystem, such as pollinators, thereby supporting the broader wild ecosystem. Additionally, these plants aid in soil stabilization and enhance their nutrient content. You will also learn how to make an upcycled bag!
Sat 1 - 6 PM Crawfish Boil Rio Bravo Brewing Company, 1912 2nd St. NW The 2023 Crawfish Boil features an outdoor dining experience where guests share 5 pounds of delicious food for a day of fun with friends and family. Eat and drink at Albuquerque’s favorite local brewery and enjoy a finger-licking good crawfish boil! Pair it with your favorite Rio Bravo brew and live music on the outdoor stage and you’ve got a perfect way to enjoy your Saturday in Albuquerque. 2023 tickets will be sold in TWO GROUPS to help all guests receive timely service. Ticket A: Guests arrive between 1pm-3pm to enjoy food and entertainment. Ticket B: Guests arrive between 4pm-6pm to enjoy food and entertainment. **LIMITED TICKETS AVAILABLE We encourage you and your friends and family to purchase early to ensure everyone is able to attend. **Each ticket is valid for 3 lbs of crawfish and 2 lbs of corn on the cob, potatoes, sausage and hard-boiled eggs. (5 lbs total) - Portions are good for 2-4 people
Sat 3 - 4 PM Summer Sours Seminar Marble Heights Brewery & Tap Room, 9904 Montgomery Blvd. NE Join us for an educational Summer Sour Seminar led by Head Brewer, Greg Dupy. Topics covered will include: • Barrel Aged Sours vs. Kettle Sours • Souring yeasts and bacteria • How sours are made and aged. Tickets are $20 a piece and include 4 exclusive tastings, a pint of beer and class discussions
Sat 4 - 5 PM East Coast Swing Group Class Enchantment Dancing, 337 San Pedro Dr. NE Welcome to our Bronze American East Coast Swing Class! Whether you are a newbie stepping on to the dance floor for the first time or a seasoned professional wanting to brush up on basics, as well as anyone in-between, this class is for you! East Coast Swing is an exciting, up-beat dance that is endlessly versatile! No partner necessary, and dropping in is fine! Class cost is only $10, and a punch card for 6 classes is $50
Sat 7 PM Burque BellyFest Gala Show Fusion ABQ, 708 1st St. NW New Mexico Belly Dance and Sirena Studio present Burque Belly Fest II Gala Show. Join us for a sparkly evening of dance highlighting our ‘Burque Belly Fest instructors and special guests. Proceeds from the Gala Show will benefit the New Mexico Belly Dance scholarship fund for dance students. Doors open at 6:30 pm. General Admission $20 advance ($25 at the door) ** NMBD Members $15 advance ($20 at the door) ** Due to limited capacity, please make your reservations ASAP **
Sat 7 - 10 PM Contra Dance Albuquerque Square Dance Center, 4915 Hawkins St. NE Monthly contra dances take place on the first Saturdays of every month. $9 for members, $10 for non-members. Check folkmads.org for bands and caller listings!
Sat 7:30 - 10:30 PM West Coast Swing Dance CSP Dance Studios, 1624 Eubank Blvd. NE Join us for a fun night of West Coast Swing dancing! Great music and a fun group of dancers. There will also be a little bit of Country Two Step and Night Club Two Step to mix things up. Come out and dance with us! No partner necessary. $5 SSNM Members, $8 Guests (non-members)
Sat 8 PM The Emo Night Tour Sunshine Theater, 120 Central Ave SW *21+* The greatest tribute night to the music that was never just a phase… (including this event, which has been raging all across the country since 2015 and is only getting BIGGER AND BETTER)! The Emo Night Tour DJ’s will be spinning all the angst your teenage dirtbag heart desires all night long and will make you feel like you’re at Warped Tour ‘08 minus all the dust and melting in the sun! So just imagine going to a show and hearing Taking Back Sunday, Fall Out Boy, Panic! At The Disco, My Chemical Romance and many more, all only playing their best songs...all night long in a dance club atmosphere. These shows will be selling out and fast, so make sure to Tell All Your Friends and Sugar, Come Down!
Sat 10:30 PM Highway 51 (Late Night Showing) The Guild Cinema, 3405 Central Ave NE Stankenstein will be presenting their second public showing of their movie "Highway 51." Come out for a LATE NIGHT SHOWING, bring your friends, get some popcorn and enjoy! Tickets $5 at the door
** Sun 6/4 *\*
Sun 7 AM - 12 PM Pizza with Sole - 2023 WisePies Pizza Run Mesa del Sol Support the Make-A-Wish Foundation of New Mexico! Choose a 1-mile fun run/walk or a timed 5k or 10k and join hundreds of partcipants on a beautiful day to support the community and children experiencing critical illness! All participants receive a FREE WisePies pizza, event t-shirt or tank top, runner bib, swag bag, entertainment, starting line warm-ups, local celebrity appearances, as well as LOTS of refreshments, snacks and sponsor booths (more info and register)
Sun 8 -10 AM summer solstice yoga celebration New Mexico School of Yoga, 4600 Copper Ave Yoga - Mantra - Meditation. A SUNday celebration for the SUN, Surya. The light is here! Long days, sunshine, outdoor time, and more mark the start of Summer! Summer Solstice is just 15 days away and it's time to activate and celebrate! A potent time is upon us. A summer solstice celebration practice to welcome the light and summer season. Enjoy a comprehensive offering of mantra, pranayama, movement, and meditation to welcome this special time of the year. Pranam – to bow and surrender. The heart – the seat of the Soul. Let us awaken the inner light as the Sun, the outer light shines bright. Join us for a special yoga class - all levels are welcome! (tickets)
Sun 9:30 AM 1st Annual Pedals & Pints Marble Brewery, 111 Marble Ave NW Pedals and Pints is a bicycling event for cyclists of all skill levels. Come adventure with us! Choose from 20 or 40 miles of cycling fun starting at Marble Brewery downtown and riding through Los Ranchos to Alameda Open Space and back (and down through Valle de Oro National Wildlife Refuge, for you 40 milers). Once back at Marble, snag your free swag and a discounted pint at our cyclists-only party on the Sky Deck. We recommend grabbing a Helles, the newest addition to The Lighter Side series of adventure lagers. Crisp and light, Helles makes the perfect companion on your next cruise. $50 per person, 21+ only (register here)
Sun 10 AM The Birdcage Historic Lobo Theater, 3013 Central Ave NE THE HISTORIC LOBO THEATER along with Albuquerque Film & Music Experience is excited to bring The Bird Cage to the big screen! "We are family." Showing Starts at 11:30 am Tickets are ONLY $10 for General Admission Come Early Brunch Starts at 10 am. Full Buffet Available for only $21. The ticket price is for entry to the movie only. Pajama brunch and a movie. Exclusive Brunch Menu! Made to order pancakes, mimosas and more. 10% off if you come in your pajamas
Sun 10 AM Community Shot Clinic Boofy's Best for Pets, 4610 Cutler Ave NE, Ste A Conveniently located right off San Mateo and I-40. Sign up today, walk ins are welcome but supplies are contingent on volume - we have sold out EVERY SINGLE CLINIC. Hosted by It's a Pawsitive Life Rescue
Sun 10:30 - 11:30 AM Mindful Movement - Yoga in the Park Academy Hills Park, 9709 Layton Ave NE Looking to get out more and be more active? Join us for a strengthening yet gentle flow. Bring your mat, yoga block, strap and water. Beginner friendly!
Sun 10:45 AM - 12 PM Jazz To Go Central United Methodist Church, 201 University Blvd. NE Pre-Service Jazz Set at 10:45am; Service Music at 11:00am. Linda Davidson Flute, Robert Lah Piano, Colin Deuble Bass, Jay Blea Drums
Sun 11 AM - 2 PM Metaphysical Market Intuitive Essentials, 504 14th St. NW Our annual metaphysical market is back! We welcome the community to join us for a memorable day! Come be a part of the exciting time! There will be food, live music, readings, massage, and local vendors with art, jewelry, and much more! Come get lunch with us Sunday and enjoy the market!
Sun 11 AM - 4 PM First Sunday Stroll Nob Hill Main Street Come support local business while discovering all that Nob Hill has to offer: a variety of pop up vendors, specials, workshops, and walkability. Explore the area on the first Sunday of each month and find some new favorite shops, eateries, classes, and fun!
Sun 11 AM - 5 PM Girl's Day Out! (and guys too!) 5907 Alice Ave NE Join us for a day of pampering, food and shopping! LOADS of vendors will be in attendance so there will be something for everyone! If you’ve ever wondered what these local or direct sales companies are and ever wanted to try these products, now is the time! By shopping these vendors, you're supporting our Albuquerque small business entrepreneurs. They’re all in one spot and a portion of your dollars spent goes directly to the over 130 cats and kittens of F.A.T. Katz!
Sun 12 PM Lowrider Super Show Albuquerque Convention Center, 401 2nd St. NW Enjoy a family environment event with beautiful cars, entertainment, local vendors, food trucks, and a car hop!
Sun 1 PM Summer Pool Party w/ Deucez Z Lounge, 3711 Central Ave SE Pool party w/ Deucez to celebrate the release of our Summer Clothing Line. Drink specials, games and giveaways all day. Come chill under the sun for those daytime pool party vibes! 21+ (tickets)
Sun 2 - 3:30 PM Family Day! Flamenco Works, As part of their summer series "Jesus Munoz Flamenco: En Cabaret", Flamenco Works presents a Sunday matinee show dedicated to families! This performance is similiar to the evening shows except it is geared towards young kids and families. Coming to life off the stage, kids will get the chance to meet the artists, learn to dance and sing Flamenco and have a viseral experience of Flamenco that they will never forget. Bring your whole family to enjoy a Flamenco performance that will leave everyone shouting ¡Ole! About the performance "Jesus Munoz Flamenco: En Cabaret": Flamenco Works, Inc. presents a vibrant, rich summer series featuring renowned artists from Spain and across the U.S. Included in this years' lineup is singer Migue "El Picuo" direct from Sevilla, Spain guitarist Jose Valle "Chuscales" from Granada, Spain and dancers Amalyah Munoz and Mariana Gatto, lead by Artistic Director, Jesus Munoz. Known for its explosive energy, fierce emotion, and deeply rooted community, "Jesús Munoz Flamenco: En Cabaret" is not to be missed! (tickets)
Sun 3 - 5 PM AND 6 - 8 PM Raiders of the Lost Ark Flix Brewhouse, 3236 La Orilla Rd. NW Indy and his feisty ex-flame Marion Ravenwood dodge booby-traps, fight Nazis and stare down snakes in their incredible worldwide quest for the mystical Ark of the Covenant. Journey back to where it all began and relive the original adventure on the big screen again! (tickets)
Sun 3 - 6 PM Royal Tea La Luna Eatery & Events, 7600 Jefferson St. NE It's Royal-Tea time, invite your friends for tea, champagne and a fine dining experience unlike any other! Dating back to the 17th century a Royal Tea offers a glass of champagne or sherry in addition to the full afternoon tea menu! This event features live music, tea, champagne, fine dining, a photobooth and more! Join us today for two hours of comfortable elegance with family and friends as we give you the royal treatment in the most luxurious way possible! (tickets)
Sun 3 - 6 PM Pride Tea Dance Sidewinders Bar and Grill, 4200 Central Ave SE We're kicking off Pride 2023 with our Tea Dance Pride Edition! With DJ Rebel and Papa Sucia! We will bringing all the best dance music, drink specials and games! Let's start Pride Week off with a bang! No cover, free parking, indoor and outdoor seating. Every 1st Sunday of the month
Sun 4 PM Casino Night to benefit the NM Soccer Foundation! Vernon's Speakeasy, Join us for an unforgettable evening at the New Mexico Soccer Foundation Casino Night at Vernon's Speakeasy. This event promises to be a lively affair filled with drinks, games and a shared passion for soccer. Gather with Albuquerque's most dedicated soccer enthusiasts for a night of high-stakes excitement. Test your luck at our array of classic casino games, all while contributing to a remarkable cause. Remember, this isn't just about the thrill of the game; every dollar spent is an investment in our future soccer stars. 100% of the proceeds from the casino night will go directly to providing scholarships for youth soccer players, regardless of club affiliation, across New Mexico. Your contributions will help these young athletes stay on the pitch and continue their dreams, fostering their growth as players and individuals. REGISTRATION INCLUDES: Entry for 1 to the event, 2 drinks (full bar will be available at the event), Scrumptious buffet Vernon's style, $100 in casino play (more can be purchased at the event), Access to the silent auction stocked with fantastic items including a Vernon's VIP Membership, Mixology Class Series, Beautiful Art, and even TVs!
Sun 4 - 6 PM 17th Annual Sweet Jazz Benefit Concert Sandia Presbyterian Church, 10704 Paseo Del Norte Blvd. NE Join us for great jazz music, unique silent auction items, and tempting and delicious, sweet treats. All proceeds from this event benefit Family Promise of Albuquerque, and help further their mission to end child homelessness in Albuquerque (tickets)
submitted by whirlpool4 to Albuquerque [link] [comments]


2023.06.01 05:52 BurninateDabs 2008 Hyundai Santa Fe issues while shifting gears, gas pedal clicks/bounces, thunking in park position

2008 Hyundai Santa Fe 78k miles, my mom's car she bought new always makes a clicking noise when shifting. The noise is 90% alleviated when you push semi hard on the brake while shifting which made me think it might just be the brake pedals a weird angle and maybe it wasn't getting pushed down fully...however the mechanic noticed the noise and suggested to replace the axle, it took care of the noise for maybe a month but came back. Not sure what this could be.
There's also some sort click with a bounce you can feel and slightly hear when your on the gas pedal around 20mph, almost like the noise a spring doorstopper makes when you bend it.
Lastly the gear shift has that pattern like a long Z, there's a half inch between gearshifts resting parked position and the actual Park gear. I noticed today when I move the gearshift the half inch to the right from start to Park it's making a clunk in the dash.
The transmission has been checked by different mechanics, it's been happening for 10+ years, and mechanic said it was the axle but it happened again after replacing it. There's no real rough shifting or any issues with the car going into different gears.
Any insight?
submitted by BurninateDabs to MechanicAdvice [link] [comments]


2023.06.01 04:29 Rosey_517 chance a tryhard junior with ok gpa an ecs. YES YOU!

Demographics: White male, NYC, public title 1 school
Intended Major(s): Chemistry, biochemistry
SAT: Test optional
UW GPA: 94/100 (junior and senior year 96/100 GPA)
Rank: top 15% out of 98 students
Coursework: AP class only offered in junior and senior years. School offers 8 AP, max 3 AP per year. At end of senior year taken 4 APs. AP Lang in 11th grade and AP Calc AB, AP Bio and AP CSP in 12th.
Extracurriculars:
  1. Coding internship with Google. 11th and 12th grade
  2. Internship & resarch at large hospital over summer of 11th grade. Radiology focus, shadowing
  3. Captian of campus soccer team (fall) and paid soccer coaching position. (US Soccer licence)
  4. Peer tutor in Biology, Chemistry and US History. Leader of school peer tutoring program
  5. Model UN club president and founder. fundrasided 2000+ for club to go to conferences, supplies, etc
  6. Student council co president, president of finance committee
  7. Comp sci club. Help club become state finalist in competition and win 2500
  8. Hobby/passion - philately(learning about and collecting stamps). Attend monthly meetings, research stamps and covers with well known philatelists, publish 2 articles from the research in large philatelic journals. Part of a prestigious free stamp program (30 people every year nationwide). Sponsored by leading philaelic group, work with well known philatelists to further my research/work on new research and publish.
  9. Campus track team (winter and spring)
  10. Various volunteer activities
Awards: Finalist of NYC hackathon hosted by Google, selected to participate in graduation meausures committee (60 people from state)
LOR: Counselor who knows me well 8.5/10 Science teacher who I spend time with and has seen me develop. 8/10. English teacher who knows me OK. 7/10. History teacher who I do well in their class and they like me. 9/10.
Essays: work with teachers, school counselor, etc. 8/10
Schools: (Only including reach and target schools) Rice, Emory, Columbia, Northwestern, UT Austin, Case Western, Santa Clara, U Penn, Dartmouth. Will ED to 1 school (most lilkey Rice or Emory) and RD everywhere else.
submitted by Rosey_517 to chanceme [link] [comments]


2023.05.31 22:19 Remarkable_Video_125 Funes: detienen a un hombre que le sacó fotos a un chico en un supermercado - MinutoSantaFe.ar

Funes: detienen a un hombre que le sacó fotos a un chico en un supermercado - MinutoSantaFe.ar
MinutoSantaFe.ar Policiales Funes: detienen a un hombre que le sacó fotos a un chico en un supermercado mayo 31, 2023726
Se trata de un oftalmólogo condenado en 2008 por corrupción agravada de menores y tiene pedido de captura en La Rioja. Fue arrestado en Roldán. El furgón Ducato El furgón Ducato, acondicionado como casa rodante, en el que se escapó el hombre que le sacó fotos a un menor en Funes.
Un hombre que fue sorprendido sacándole fotos a un niño en un supermercado en Funes fue detenido este jueves por la noche en Roldán. Tras la identificación del sospechoso, se determinó que se trata de un oftalmólogo condenado por corrupción agravada de menores en 2008, con pedido de captura en La Rioja.
El arresto fue realizado por personal de la comisaría 23º luego de que una mujer advirtiera que un sujeto le había tomado fotos con un celular a su hijo en el interior de súper Arcoiris, ubicado en San José 1845, de Funes, y lo viralizara con un mensaje de alerta que circuló en varios grupos de WhatsApp.
La situación generó conmoción entre los vecinos. La policía inició tareas investigativas para dar con el sospechoso, quien fue detectado en un comercio en Roldán, donde fue aprehendido y trasladado bajo custodia a la seccional policial, donde quedó a disposición de la fiscalía en turno.
“Cuando mi hija me avisa que le estaba sacando fotos a mi nene, enseguida lo encaré y le pregunté qué estaba haciendo. Se puso nervioso, le pedí que me dé el teléfono, salió corriendo y se subió a la trafic”, contó a Infofunes la madre del chico fotografiado, quien contó que le dio aviso al personal de seguridad del negocio.
«Ellos me dijeron que no son responsables de lo que pasó y que ese señor había estado toda la mañana tocando el saxo en la entrada del súper. Yo les avisé para que tengan cuidado y que ya me iba a hacer la denuncia”, añadió la madre del menor, quien tomó una foto de la patente de la furgoneta en la que escapó el acusado.
Trascendió que el detenido se desplazaba en un furgón Ducato 10D blanco, que fue secuestrado por la policía y que en febrero del 2022 tocaba el saxo en frente a la sucursal del Banco Santa Fe de Roldán. Según pudo saberse, es oriundo de San Juan y en 2007 fue arrestado en Concordia , Entre Ríos y cumplió 12 años de condena por pedofilia.
submitted by Remarkable_Video_125 to argentina [link] [comments]


2023.05.31 20:19 alkaline-earthsuit2 living la vida loca

Hey ladies, It's my first time posting in this sub just saying hi! I hope everyone is fantastic !! I'm moving to New Mexico in about a month from Kansas, and was just wondering if any one in and around ABQ, Santa Fe area would potentially be up for some girl time shopping ,dining ,drinks I'm a pretty big nature lover and rock/ crystal hunter as well I'm just wanting to meet some people of like minds I'm MTF and 42 I started HRT in the start of 2013 ,see my posts on my profile for pics hope everyone has a lovely day
submitted by alkaline-earthsuit2 to TransLater [link] [comments]


2023.05.31 16:22 Noblesse311 Character Concept [109]: SMS Prinz Heinrich (World of Warships)

Faction:
Ironblood Kaiserreich (Imperial Federation of Germany)

Class:
Ersatz Yorck-class Battlecruiser

Background:
In an alternate timeline…
On 29 October 1918, a rebellion broke out amongst the sailors at Wilhelmshaven, with similar unrest breaking out on 3 November 1918 that led to the Kiel mutiny, these events, in which the sailors and workers in both cities began electing workers’ and soldiers’ councils modelled after similar councils of the 1917 October Revolution would be the catalyst that started the German Revolution of 1918-1919. By 7 November, the Social Democratic Party of Germany (SPD), specifically the pro-parliamentary Majority SPD (MSPD, to differentiate from the pro-Soviet-styled Independent Social Democratic Party of Germany or USPD) would take charge of the revolution, joining the calls for Wilhelm II to abdicate. Despite the Kaiser’s refusal, Germany’s chancellor, Maximilian von Zähringen, himself the heir to the throne of the Grand Duchy of Baden, would announce that the Kaiser and his son, Crown Prince Wilhelm had already abdicated.
On 9 November, Philipp Shiedemann, the State Secretary under Max von Baden was dining with Friedrich Ebert. As an SPD member was late for the meeting at the restaurant, Philipp Scheidemann would dine directly at the same table as Friedrich Ebert. It was there that both men would receive the news that Karl Leibknecht of the USPD was to announce the establishment of a Soviet Republic. While Shiedemann wanted to maintain the initiative for the MSPD by proclaiming a German Republic instead, he was talked down from doing so by Ebert, citing that the decision must be decided by the constituent assembly. \1]) Regardless, Leibknecht would announce the establishment of the Free Socialist Republic of Germany, followed two days later with the signing of the armistice at Compiègne two days later.
The move not to align with the USPD led to a rift between the two wings of the SPD, that would dominate the German Revolution, a fact furthered by Baden and Ebert meeting with General Wilhelm Groener, leader of Germany’s Supreme Army Command. The Baden-Groener Pact, concluded on 10 November, ensured the loyalty of the military and its support against leftist forces, and ensured that the military, limited by the Treaty of Versailles, would remain fully in control by the German officer class. This would prove handy however, as the row between MSPD and USPD deepened when far-leftist groups in the latter broke away to form the Communist Party of Germany (KPD) and launch what would become the Spartacist Uprising in January 1919. The uprising was put down by the Freikorps and their leaders were effectively executed, and with the affirmation of Ebert and Baden, those responsible were not court-martialed and the worst offenders suffered lenient sentences, which made the government unpopular with the far-left.
As for the far-right however, while there were still misgivings about the new government, the fact of the matter remained that the monarchy still existed as an official institution, and indeed, many Allied and German leaders, both in support and in opposition to the war, favored transitioning Germany into a full Constitutional Monarchy \2]), which would be achieved with the 1919 German Constitution, also known as the Weimar Imperial Constitution. (in reference to the 1871 Constitution also being known as Bismarck’s Imperial Constitution) \3]) Although there were considerations to install one of the male sons of Crown Prince Wilhelm to become Kaiser, their young ages (the eldest, another Prince Wilhelm was twelve at the time) and the danger of a regency in such trying times forced the decision to instead put the Crown Prince younger brother, and the Kaiser’s fourth son, Prince August Wilhelm as the new Kaiser, becoming August I of what became known as the German Imperial Federation. \4])
The 1920s in Germany would be dominated by the desire to restore the prestige and privileges as to be expected by a European nation, chiefly the withdrawal of Entente troops from the Rhineland. Citing the need to ensure the status quo, the chief negotiator, Gustav Stresemann would negotiate with Britain and France to recognize and abandon its claims to German territory lost during the Great War, in exchange for a loosening of its military restrictions citing the communist threats to the east in the form of Soviet Russia, now the Union of Soviet Socialist Republics, and the communist states that survived from it, the Hungarian Soviet Republic and the People’s Republic of Bulgaria. The result from these negotiations nearly led to a break, as France (itself slowly falling into the grip of far-left politics) not only did not wish to see Germany rearm in any capacity, but was also still keen on trying to detach the Rhineland from Germany (with the far-right even desiring its integration into France) something that had been thwarted by the limited German authorities in the zone as well as by the British who saw an attempt in 1923 and 1925 off, causing financial and diplomatic damage between France and the British. In spite of everything, many of the sides did get something out of the deal in the Treaty of Locarno, with Germany repudiating its claims to lost territories and a loosening of military restrictions in order to assist in seeing off the Communist threat. As part of the Locarno Treaty was a Naval Agreement, ratified by British Parliament and the German Reichstag that would effectively bring Berlin into the Washington Naval Treaty system, setting its maximum tonnage at 35% of the current tonnage in service under the Royal Navy, a move that would anger the French and push them closer to the Soviet Union. \5])
One of the results from this was the revival of Germany’s capital ship program, largely left moribund following Germany’s defeat in World War I. Initially, designs were planned for a cruiser with pre-dreadnought-sized main guns to serve as a replacement for the older Braunschweig-class pre-dreadnoughts in order to remain compliant to the old treaty, but with the new naval agreement put in place. The planned ships were canceled and instead development shifted to the construction of a new battlecruiser which was to be laid down by 1929. The design used was to be the old Ersatz Yorck-class design, retaining the 380mm main guns in four twin turrets, as well as her secondaries, twelve 150mm guns in single turrets, but would see the inclusion of Anti-Aircraft armament in the form of 88mm Flak guns in twin turrets and 37mm guns, also in twin turrets. The reasoning for why the Ersatz Yorck design was chosen in a slightly modified form was mainly to avoid stepping on the shells of the British, a design that would largely be viewed as dated by comparison (the original design was completed in 1916, and the planned lead ship was laid down that year, but was never completed due to a shift to U-Boat construction and was ultimately scrapped in 1918) but would serve as a stepping stone towards Germany among equals with the other great powers. The lead ship, which would keep the provisional name as its official name, SMS Yorck, was laid down on 5 February 1929, launched on 19 May 1931 and commissioned on 1 April 1933. SMS Prinz Heinrich (named after the Kaiser’s uncle), originally readopting the old provisional name “Ersatz Scharnhorst” and the second ship in her class would in turn, be laid down on 25 June 1931 at the Kaiserliche Reichsmarinewerft Wilhelmshaven (KRW) shipyard. She was launched on 1 April 1933 and commissioned on 12 November 1934. Heinrich herself would be followed by the third and final ship in that class, SMS Friedrich Barbarossa (formerly “Ersatz Gneisenau”), commissioned on 6 January 1936. \6])
Heinrich’s career would be dominated by developments wrought outside of Germany. The French Revolution of 1934 by the French Communist Party and its sympathizers led by Maurice Thorez would see the final repudiation of the Versailles Treaty, and in essence began both a naval arms race between France and Germany (the Dunkerques being developed as a response to Germany’s Hipper-class Heavy Cruisers, which in turn, led to the development of the Scharnhorst-class and later Bismarck-class Battleships) and a diplomatic effort between the forces of democracy against the Communist threat posed by the Soviet Union and the newly established French Commune. This diplomatic effort would see a close friendship, though not a formal alliance between Britain and Germany. The alliance (formally known as the Central European Alliance, though informally known as the Tübingen Accord) however would be with a number of states threatened by the spread of Communism across Europe. The battlecruiser herself would find herself involved in affairs with Spain and their civil war and their participation in non-intervention patrols (in reality, supplying arms to the nationalists in the face of French arms and equipment, and ultimately, upon a near Republican-Communist victory, the withdrawal of the Spanish Nationalists and Carlists from Spain)
Heinrich would spend the second half of 1939 and much of early 1940 on drydock for repairs and refit, during which the Second Great War would begin on 6 October 1939 with the Soviet invasion of Poland, a member of the Tübingen Accord. The French, using their tanks to invade the Low Countries in order to circumvent the Westwall, attempted to catch the Germans by surprise in a move that seem like a reversal of the Schlieffen Plan the Germans used against the French in the last war, but this French thrust was kept at bay, with parts of the Province of Hanover and the Grand Duchy of Oldenburg being captured by the Communards, with one instance seeing the titular Grand Duke, Friedrich August II, captured and swiftly executed for the crime of “being born into a family of tyrants.” Fortunately, Heinrich’s refit was to be completed in Kiel, and therefore, avoided having to be evacuated when Wilhelmshaven fell on 25 May 1940.
Upon Prinz Heinrich’s return to service on 6 June 1940, she would take part in a number of convoy escort operations between Germany and Norway after the northern part of the country was occupied by the Red Army. This would become the Mannheim Project convoys, in which Norway’s facilities specializing in the production of deuterium oxide, better known as heavy water would allow the materials to be shipped to Germany for the development of a nuclear reactor, a means to combat the Bolsheviks. Support for this endeavor would be furthered with Britain’s entry into the war in October 1940, and it would be often times when Heinrich would be joined by Battlecruisers HMS Hood or HMS Renown, two ships of whom Prinz Heinrich was originally designed to counter a quarter-century prior.
On 10 July 1942, one such convoy, Convoy WL 252 would be shadowed by French naval forces, led by French battleship Solidarité \7]). Dudley Pound, the First Sea Lord ordered the covering force to engage this force, leading to the Battle of the Celtic Sea. This battle, which featured SMS Prinz Heinrich and HMS Duke of York as well as a number of destroyers and cruisers, saw Prinz Heinrich enter into a gunnery duel with Solidarité. While Duke of York was the one who knocked out the battleship’s superfiring and rear turret, it was Heinrich that knocked out Solidarité’s boiler room, leaving her vulnerable to a pummeling by the allied forces, with the battleship’s attempt to get away thwarted by torpedo hits from German torpedo boat SMS S223, which reduced Solidarité’s speed and allowing the battleships to continue their bombardment until, unable to flee and wracked with so many hits, Solidarité capsized and sank. Though a major surface threat was eliminated, WL 252 would find herself sunk by Soviet bombers.
The tide began to turn on the Comintern in 1943 as the British began their slog into Spain and Germany and their eastern allies began pushing the Soviets back, successfully pushing them out of Poland, with Heinrich taking part in bombardment duties in the Gulf of Riga, and providing fire support for the German aerial attack on the Soviet Baltic Fleet at Leningrad. After another brief refit, Heinrich would be sent to Königsburg to retrieve the dead body of Kaiser August after a Soviet agent successfully assassinated the Kaiser on 20 June 1944, leaving the throne in the hands of his son, Alexander Ferdinand, now Alexander I of Germany. The last major actions Prinz Heinrich would take part in was in the Black Sea, supporting Allied incursions into the Black Sea coast of the Russian Soviet Republic, and was one of the few ships that made it into the Sea of Azov, albeit paying for it with a rocket strike that crippled the ship and would spend the immediate post-war years in drydock. The war ended with a defeat for the Comintern, with the communist governments toppled and some nations winning their independence from the defeated powers.
Rapidly made obsolete by newer big gun ships such as the Victoria Louise-class (originally the O-class) and the advent of aircraft carriers, Prinz Heinrich was decommissioned on 24 April 1949. By the request of Alexander I, she would become a museum ship in Wilhelmshaven, G.D. Oldenburg as part of the Friedrich August Memorial Naval Museum.
\1]: IOTL, Scheidemann would dine at a separate table from Ebert when he got the news. As a result, Scheidemann, of his own accord, would proclaim the German Republic, effectively ensuring that whatever happened, that the monarchy would be abolished entirely. The events in the paragraph serve as the Point of Divergence.)
\2]: While the German Empire [and in particular the Kingdom of Prussia] did have a Constitution, the Constitution of 1871, in reality the state was always run as a Semi-Constitutional Monarchy with the Kaiser holding significant power in a system that would be popularly called “Prussian Constitutionalism.”)
\3]: To define the 1919 German constitution ITTL, it’s the Weimar Constitution of OTL, albeit with the powers attributed to the President of Germany in the OTL Weimar Republic instead being placed in the hands of the Kaiser. In essence, the Kaiser would still retain various powers, while losing a number of powers that the position held under the 1871 Constitution. While I could’ve went with something more akin to the 1949 Constitution and have the Kaiser serve in a more ceremonial capacity from the start, the Weimar Constitution was probably the most democratic in many respects for its age, only undone by the constitutional loopholes that would be expected by a constitution for its time, as well as the various extremist groups hatred for the Republic, chiefly the far-right [and in particular the Nazis] who constantly preached that the Weimar Republic was not created by Germans but was actually imposed upon them as part of the hated Treaty of Versailles.)
\4]: Prince August Wilhelm is, to put mildly, a fairly controversial figure among the Hohenzollern imperial family. Nicknamed “Auwi,” he was a close personal friend of Hans Georg von Mackensen, a diplomat and eldest son of Field Marshal August von Mackensen, said personal friendship implied to have “pronounced homophillic tendencies.” After the abolishment of the German monarchy, he would join conservative nationalist movements and ultimately the Nazi Party in 1930 against the wishes of his father. August Wilhelm’s adoration of Hitler would play a role in the man’s rise to power come 1933, and it was his hope that Hitler would install him or his son on the vacant throne, a hope that would be dashed after the Enabling Act and would be left in the political wilderness.)
\5]: IOTL, the Anglo-German Naval Agreement was made in 1935, in part due to Britain seeking to limit German expansion by arms reduction, and Germany hoping for an Anglo-German alliance aimed towards the Soviet Union and France, as well as the former’s guilt over what was seen as harsh terms set on the Germans with Versailles.)
\6]: If the dates do not sound familiar to anyone, these are the dates that the first, second and third Deutschland-class Panzerschiff/Heavy Cruiser were laid down, launched and/or commissioned, with the Ersatz Yorck, now just the Yorck-class Battlecruisers all but replacing the Deutschlands in this timeline.)
\7]: Basically Communist Richelieu)

Prinz Heinrich is the Tier VII Battleship (Tier VI in World of Warships: Legends) representing the Battlecruiser tech tree in Wargaming’s World of Warships. Heinrich represents the Ersatz Yorck-class Battlecruisers, the final battlecruiser design developed by the German Empire. Originally developed as Mackensen-class Battlecruisers, lessons learned from Jutland saw the gun increased to 380mm, utilizing the same guns as the Bayern-class Battleships. Like the Mackensen-class however, the ships were never laid due to the focus shifting to U-Boat construction, and the ships were canceled upon Germany’s defeat and the abolishment of the monarchy in 1918.

Namesake:
Prinz Heinrich is named for Prince Henry of Prussia), the second son of Kaiser Friedrich III and younger brother of Wilhelm II (not to be confused with two other Prince Heinrich of Prussia, one being the brother of Frederick the Great (famously known as the prince considered to take the throne of the United States when that was considered) and another the brother Friedrich Wilhelm II). Henry was a career naval officer, serving for some 45 years in the Kaiserliche Marine. During World War I, he was the commander of Germany’s Baltic Fleet, and while the fleet was considered inferior in means compared to Russia’s Baltic Fleet, was able to keep them on the defensive throughout the war until the 1917 Revolutions. After the war, and with the dissolution of the monarchy, Prince Henry left the navy and would live a largely quiet life until his death in 1929.
Historically, only one ship bore the name Prinz Heinrich, a unique armored cruiser launched in March 1900. She would serve as a scouting force flagship and gunnery training ship before World War I, and would take part in the Raid on Scarborough in 1915, before crew shortages led to her decommissioning in 1916.

Rarity:
SSR

Stat Spread:
As the last of the Imperial German Battlecruisers, Prinz Heinrich sports superb firepower (S) though suffers from fairly poor HP for a Battlecruiser (B) and an atrocious Anti-Aircraft capability (C). She also carries a fairly excellent torpedo stat (A). Her speed and evasion is about average for a battlecruiser (B).

Abilities:

Personality:
Prinz Heinrich is a woman who is shown to be very confident and inspires such confidence in others. A very sporty individual, she is an avid fan of yachting and formula racing (her namesake also being as such, with the latter having a contest named in his honor, and was the precursor to the German Grand Prix today). As such, she is very skilled in maintenance, both for her rigging and in regards to boats, planes and cars. Though she can talk at length about her interests, she does tend to space out when it comes to other matters.

Quotes:

Design:
Prinz Heinrich is depicted as a woman in her early twenties with short white hair and bright silver, almost supernaturally glowing, eyes. Her attire borrows greatly in its inspiration from that of the Scharnhorst-class designs (in-reference to the design being used as a base for the later Scharnhorst-class Battlecruisers/Battleships) as well as her in-game namesake. A sleeveless white sweater with a black collar (which contains a pair of gold iron cross pins on each side of the collar) that runs down her torso, with detached white sleeves with black cuffs, also sporting gold iron cross pins). Heinrich wears a white skirt with black trim on the hem that runs down to her lower thighs, with white stockings and gray shoes rounding out the attire.
Heinrich’s rigging is in essence, a larger version of Mackensen’s rigging (in reference to the Ersatz Yorck’s being originally ordered as three Mackensen’s) A pair of lifelike, mechanical fish like rigging, one on each side, and each sporting two pairs of 380mm guns, with secondaries lining the side, all in a gothic-styled architecture.

A/N:
With the release of Tier VII's Prinz Heinrich, that marks the end of the Imperial German phase of Operation Weissenburg, as the next three ships in the tech tree (of which only Tier VIII & X will be covered in upcoming CC's) are, according to Wargaming's Cinematic Universe, designed in 1944, in the tail end of the Nazi era in Germany...
...except not really, as all three ships were actually paper designs developed during the late Imperial era, specifically various battlecruiser draft designs dated to the early spring of 1918. Shoutout to u/Hamartia_CL08 for doing the historical basis of the PR ships, as he did the basis for the design of one of these BC's, KMS Prinz Rupprecht, who is the Tier IX Tech Tree Battlecruiser. Both KMS Zeiten at Tier VIII and KMS Schlieffen at Tier X also follow this mentality, and I will get to those when we get to their concepts in the coming weeks.
As always, if you want to suggest a ship or retrofit in the future, please leave it in the comments below, you can also reach me via DM's to make your suggestions as well. Now about two years ago, I've covered a Character Concept of ARA General Belgrano, the story of USS Phoenix and her cursed career in Argentina, being on the recieving end as the second post World War warship sunk by a submarine overall and only ship to be sunk by a SSN at that. Well, it's funny how things pan out as we take a look at that self-same sub that fired its torpedoes into history, the third of the Churchill-class SSN's, HMS Conqueror (S48).
Link to the list of ships
submitted by Noblesse311 to AzureLane [link] [comments]


2023.05.31 15:38 Centurion0 [USA-NY][H]Local Cash [W] RTX 4090 FE

Hello. Looking to buy a 4090 FE as part of moving to an ITX build.
Local is 11207. Will meet you in a public place.
If interested, I have a MSI 4090 Trio for trade if your looking to swap models for whatever reason.
submitted by Centurion0 to hardwareswap [link] [comments]