Farmers pizza and grill menu

penguins and penguins and penguins

2010.09.13 19:17 icanthelpit penguins and penguins and penguins

For our favourite seabird, the penguin.
[link]


2018.06.30 01:22 tacobellblake Living Más - Taco Bell Community

Living Más is the largest Taco Bell community ran by the fans, for fans and consumers alike.
[link]


2008.06.15 19:41 Fast food news, reviews, and discussion

The /FastFood subreddit is for news, reviews, and discussions of fast food (aka quick-service), fast casual, and casual restaurants -- covering everything fast food from multinational chains, regional and local chains, independent and chain cafeterias and all-you-can-eat restaurants, independent and chain diners, independent hole-in-the-wall restaurants, convenience store and gas station prepared food, food trucks and food carts, the neighborhood taqueria, street vendors, etc.
[link]


2023.06.10 07:10 _DigginInTheCrates_ Update request on PS5: building menu request

Not sure if I'll make sense , but here it goes.
When you're trying to build something, and you press back, you have to cycle all the way through back to what you want to build. Maybe there's a way that when you press the build menu, it goes back to what you were originally trying to build rather than resetting to the main build selection menu.
submitted by _DigginInTheCrates_ to StrandedAlienDawn [link] [comments]


2023.06.10 07:06 JimP3456 BJ's Tatonka Stout

https://www.beerclub.bjsrestaurants.com/beebjs-tatonka-stout
Its not going to get great reviews because of who makes it but I found it to be excellent and highly underrated. Im not normally a nitro fan but I think the nitro made it better.
submitted by JimP3456 to beer [link] [comments]


2023.06.10 07:05 purpleiris23 Ditching the clean plate club

Tonight I left food on my plate! I cooked up some super yummy rosemary potatoes + bacon green beans and my fiancé grilled a tri-tip. Everything was delicious and we went out and ate it at our outdoor patio table to enjoy the beautiful evening looking out over our gorgeous land. I think elevating the eating experience helped me to slow down, experience the flavors of the good more and listen to my body more. This added up to a higher satisfaction level and I left some of that delicious food on my plate because I was full and satisfied! This was a huge win for me! I come from a “clean plate club” home and so does my fiancé. Both our parents grew up with food insecurity so we have been trained to not be “wasteful” but also to indulge more if something taste good. But I now know I can have more whenever I want so no need to eat past full and then be uncomfortable.
If this is how freeing the start of this journey feels, I cannot wait until I’m even further along in this journey! 🙌🏼
submitted by purpleiris23 to intuitiveeating [link] [comments]


2023.06.10 07:05 Synchrotr0n Curious thing about the last area of the game (SPOILERS)

I was thinking about what could happen if you tried to trap the beast in the middle of the Roman arena, so I tested it using the debug menu cheats to make it easier for me, and even if you lure the beast to one of the platforms using the rabbit toy and then break all the bridges leading to it (both segments of each bridge, not just half of it which enables the beast to leap and escape), then the game is apparently scripted to force the beast to leap to its death.
The curious part is that while I was testing this I saw that the beast can either completely fail the leap and plunge into the void, or it can leap and barely manage to get a hold over the edge of another platform with its claws, which enables you to pull a Scar from Lion King and shoot the beast to cause it to fall.
I'm just not sure what happens if you leave it hanging there, because I couldn't be arsed to reproduce this scenario a second time. Maybe it's scripted so the beast always lose its grip and shooting it is not necessary, but maybe if you do nothing the beast might be able to pull itself back up into the platform.
submitted by Synchrotr0n to Amnesia [link] [comments]


2023.06.10 07:02 pictureofmael A simple but functional settings menu and gamepad support

A simple but functional settings menu and gamepad support submitted by pictureofmael to gamedevscreens [link] [comments]


2023.06.10 07:01 aohk1 How do I exit a game?

Downloaded Pokemon Emerald and blue and when I open the menu to quit the A button does nothing all of a sudden. When I use to to open menu and use items it works but exiting game doesn't. Any ideas?
submitted by aohk1 to RG35XX [link] [comments]


2023.06.10 07:00 slap_me_nutz New Quest B&S update

So I own the quest version of B&S and I downloaded the new update, come to find out all the mods from the previous U11 (if I recall) doesn't work on the new version, which is unfortunate lol but I was asking
Does Nexus Mods still work for an ideal mod download for B&S? Because when I logged into the new updated game there's now a seperate whole menu for mods you can download on the app itself
submitted by slap_me_nutz to BladeAndSorcery [link] [comments]


2023.06.10 07:00 slap_me_nutz Mods for Nomad Quest B&S

So I own the quest version of B&S and I downloaded the new update, come to find out all the mods from the previous U11 (if I recall) doesn't work on the new version, which is unfortunate lol but I was asking
Does Nexus Mods still work for an ideal mod download for B&S? Because when I logged into the new updated game there's now a seperate whole menu for mods you can download on the app itself
submitted by slap_me_nutz to BladeAndSorcery [link] [comments]


2023.06.10 07:00 slap_me_nutz Mods for Nomad Quest B&S

So I own the quest version of B&S and I downloaded the new update, come to find out all the mods from the previous U11 (if I recall) doesn't work on the new version, which is unfortunate lol but I was asking
Does Nexus Mods still work for an ideal mod download for B&S? Because when I logged into the new updated game there's now a seperate whole menu for mods you can download on the app itself
submitted by slap_me_nutz to BladeAndSorcery [link] [comments]


2023.06.10 06:59 Sure-Ad-7428 Guys, hyper mode in vampires is too good or bad kk

Guys, hyper mode in vampires is too good or bad kk submitted by Sure-Ad-7428 to VampireSurvivors [link] [comments]


2023.06.10 06:57 pictureofmael A simple but functional settings menu and gamepad support

A simple but functional settings menu and gamepad support submitted by pictureofmael to Unity2D [link] [comments]


2023.06.10 06:55 slinky276 I know it's enhanced rates for salvaging gear, but does it also count for salvaging here??? I'm trying to clear some inventory from these gear chests and pvp gear chests

submitted by slinky276 to 7DSGrandCross [link] [comments]


2023.06.10 06:54 one-last-hero Bought a modded Switch OLED, I’m super confused after reading the guide and I really need some help. TIA

Just got a brand new modded Switch OLED yesterday, the technician told me he installed HWFLY chip, he also installed a few packages -I don’t know if they’re called packages or not- but after I went home and started reading the guid to understand more about this, I became more confused than ever! I hope you can help me with some quiet and ELI5. TIA
Also, sorry for any confusion or grammatical errors; English isn’t my first language. Thank you for understanding!
Tbh, I’m not interested in modding or editing games nor save files, just want to use the CFW to play games and use the OFW to play free switch games online. My questions are about installing a few things the guide recommends for us to avoid getting banned, etc.
1 - The Hekate boot screen allows me to choose whether to boot on the OFW or the CFW, there’s is one user profile but it’s not linked to any Nintendo account.
if I use the OFW for some online stuff, and create a second profile linked to my Nintendo account to use only on OFW while I’ll use the second profile that isn’t linked to any Nintendo accounts, would that be safer? Or one account is enough and I’m just overthinking it?
2 - The technician didn’t do any NAND backups, I haven’t used the switch since I bought it at all because I wanted to wait until I understood what needs to be done to be safe from getting banned.
I read the guide about NAND backups, and performed it via Hekate. Now the backup is on the SD card and I’ll transfer it to my PC and back it up online as well.
My question here is is this NAND backup a backup of the OFW or what is it a backup of? And do I have to perform this NAND backup regularly every once in a while?
3 - 90DNS, the guide mentioned to avoid using it. Sadly, 90DNS is what the technician installed on the CFW, when I open the applet menu I see it there, but I don’t see any Exosphere/DNS MITM/Incognito icons there. Should they show up in the applet mode and stuff?
And what the guide said that scared me is that I have to install these on both emunand and sysnand! But isn’t the point of avoiding a ban is to leave the sysnand untouched?
I’m super confused and I’m not sure what to do next. And I also don’t know how to uninstall 90DNS after I install exosphere, DNS MITM, and Incognito…
4 - What is the “launch a payload” guide? Do I need to do anything related to that? My device boots on Hekate, and from my simple understanding, Hekate is the payload? Or is there something else I should know?
Sorry for this question, but I’m not that good with code stuff.
5 - Dumping device keys: Do I have to do this? Is it crucial? Or is having a NAND backup more than enough?
Also, if I have to do this, where or how to boot into lockpick_rcm.bin? On Windows or directly on Switch? The guide isn’t clear enough on this part or maybe I don’t understand it well enough.
Thanks a ton for your help and apologies for any formatting errors, I wrote this on mobile.
submitted by one-last-hero to SwitchPirates [link] [comments]


2023.06.10 06:51 pictureofmael A simple but functional settings menu and gamepad support

A simple but functional settings menu and gamepad support submitted by pictureofmael to indiegames [link] [comments]


2023.06.10 06:49 Initial_Composer537 Drag queen insults LGBTQ+ community after challenge win

submitted by Initial_Composer537 to rpdrcringe [link] [comments]


2023.06.10 06:47 northturtle11 I had a crash and this is the log I got. not sure what broke

not sure how I broke it but I did Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF72EB6B6FE SkyrimSE.exe+05EB6FE movss xmm2, dword ptr [rax+0xF0]
SYSTEM SPECS:
OS: Microsoft Windows 11 Home v10.0.22621 CPU: GenuineIntel Intel(R) Core(TM) i7-8700 CPU @ 3.20GHz GPU #1: Nvidia TU104 \[GeForce RTX 2080\] GPU #2: Microsoft Basic Render Driver PHYSICAL MEMORY: 19.43 GB/31.88 GB 
PROBABLE CALL STACK:
\[0\] 0x7FF72EB6B6FE SkyrimSE.exe+05EB6FE -> 36561+0x9E movss xmm2, dword ptr \[rax+0xF0\] \[1\] 0x7FF72EB6A928 SkyrimSE.exe+05EA928 -> 36559+0xD8 mov r15, rax \[2\] 0x7FF72EB6A822 SkyrimSE.exe+05EA822 -> 36558+0x122 nop \[3\] 0x7FF72EB6A46D SkyrimSE.exe+05EA46D -> 36555+0x4CD cmp dword ptr \[0x00007FF7304D7408\], 0x02 \[4\] 0x7FF72EB6CCD7 SkyrimSE.exe+05ECCD7 -> 36564+0xA97 test r15b, r15b \[5\] 0x7FF72EB64DD5 SkyrimSE.exe+05E4DD5 -> 36544+0x165 test bl, bl \[6\] 0x7FF72F9F4C1E SkyrimSE.exe+1474C1E -> 109636+0x106 mov ebx, eax \[7\] 0x7FFC50BA26AD KERNEL32.DLL+00126AD \[8\] 0x7FFC51E8A9F8 ntdll.dll+005A9F8 
REGISTERS:
RAX 0x0 (size\_t) \[0\] RCX 0x2231FDE7040 (PlayerCharacter\*) Flags: 0x00000408 kPersistent Name: "Prisoner" FormID: 0x00000014 FormType: ActorCharacter (62) Flags: 0x00000408 kPersistent Name: "Prisoner" FormID: 0x00000014 FormType: ActorCharacter (62) Object Reference: File: "Skyrim.esm" Flags: 0x00040009 kDestructible kInitialized Name: "Prisoner" FormID: 0x00000007 FormType: NPC (43) Flags: 0x00000408 kInitialized kPersistent FormID: 0x00000014 FormType: ActorCharacter (62) RDX 0x5F8 (size\_t) \[1528\] RBX 0x22270B06E80 (NiCamera\*) Name: "WorldRoot Camera" RTTIName: "NiCamera" Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController Checking Parent: 0 Name: "WorldRoot CameraNode" RTTIName: "NiNode" Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController Checking Parent: 0 
Name: "WorldRoot Node"
RTTIName: "SceneGraph"
Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController kAlwaysDraw kFixedBound
 Name: "WorldRoot Camera" RSP 0x99E7CFF760 (void\*) RBP 0x99E7CFF879 (void\*) RSI 0x22270B06E80 (NiCamera\*) Name: "WorldRoot Camera" RTTIName: "NiCamera" Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController Checking Parent: 0 Name: "WorldRoot CameraNode" RTTIName: "NiNode" Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController Checking Parent: 0 
Name: "WorldRoot Node"
RTTIName: "SceneGraph"
Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController kAlwaysDraw kFixedBound
 Name: "WorldRoot Camera" RDI 0x22270B06E80 (NiCamera\*) Name: "WorldRoot Camera" RTTIName: "NiCamera" Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController Checking Parent: 0 Name: "WorldRoot CameraNode" RTTIName: "NiNode" Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController Checking Parent: 0 
Name: "WorldRoot Node"
RTTIName: "SceneGraph"
Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController kAlwaysDraw kFixedBound
 Name: "WorldRoot Camera" R8 0x0 (size\_t) \[0\] R9 0x0 (size\_t) \[0\] R10 0x7F882696 (size\_t) \[2139629206\] R11 0x99E7CFF7B0 (void\*) R12 0x22270B3AC00 (Main\*) R13 0x0 (size\_t) \[0\] R14 0x22268247601 (void\*) R15 0x768 (size\_t) \[1896\] 
STACK:
\[RSP+0 \] 0x339D3D4134662335 (size\_t) \[3719196217539175221\] \[RSP+8 \] 0x3F800000 (size\_t) \[1065353216\] \[RSP+10 \] 0xBE0D4C50BECECE4C (size\_t) \[uint: 13694685951585865292 int: -4752058122123686324\] \[RSP+18 \] 0xC5CCA9FF3F678214 (size\_t) \[uint: 14252953834466279956 int: -4193790239243271660\] \[RSP+20 \] 0xBE0D4C50BECECE4C (size\_t) \[uint: 13694685951585865292 int: -4752058122123686324\] \[RSP+28 \] 0xFFFFFFFFFFFFFFFE (size\_t) \[uint: 18446744073709551614 int: -2\] \[RSP+30 \] 0x0 (size\_t) \[0\] \[RSP+38 \] 0x0 (size\_t) \[0\] \[RSP+40 \] 0x0 (size\_t) \[0\] \[RSP+48 \] 0x768 (size\_t) \[1896\] \[RSP+50 \] 0x22268247601 (void\*) \[RSP+58 \] 0x0 (size\_t) \[0\] \[RSP+60 \] 0x22270B3AC00 (Main\*) \[RSP+68 \] 0x22270B06E80 (NiCamera\*) Name: "WorldRoot Camera" RTTIName: "NiCamera" Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController Checking Parent: 0 Name: "WorldRoot CameraNode" RTTIName: "NiNode" Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController Checking Parent: 0 
Name: "WorldRoot Node"
RTTIName: "SceneGraph"
Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController kAlwaysDraw kFixedBound
 Name: "WorldRoot Camera" \[RSP+70 \] 0x22270B06E80 (NiCamera\*) Name: "WorldRoot Camera" RTTIName: "NiCamera" Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController Checking Parent: 0 Name: "WorldRoot CameraNode" RTTIName: "NiNode" Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController Checking Parent: 0 
Name: "WorldRoot Node"
RTTIName: "SceneGraph"
Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController kAlwaysDraw kFixedBound
 Name: "WorldRoot Camera" \[RSP+78 \] 0x99E7CFF879 (void\*) \[RSP+80 \] 0x6 (size\_t) \[6\] \[RSP+88 \] 0x7FF72EB6A928 (void\* -> SkyrimSE.exe+05EA928 mov r15, rax) \[RSP+90 \] 0x0 (size\_t) \[0\] \[RSP+98 \] 0xC1702D083F801804 (size\_t) \[uint: 13938690360160032772 int: -4508053713549518844\] \[RSP+A0 \] 0x0 (size\_t) \[0\] \[RSP+A8 \] 0x3F800000 (size\_t) \[1065353216\] \[RSP+B0 \] 0x80000000BF800000 (size\_t) \[uint: 9223372040067612672 int: -9223372033641938944\] \[RSP+B8 \] 0x8000000080000000 (size\_t) \[uint: 9223372039002259456 int: -9223372034707292160\] \[RSP+C0 \] 0xBE0755EE80000000 (size\_t) \[uint: 13693007674881343488 int: -4753736398828208128\] \[RSP+C8 \] 0xBF7DC11D (size\_t) \[3212689693\] \[RSP+D0 \] 0x3F7DC11D80000000 (size\_t) \[4575025128923987968\] \[RSP+D8 \] 0x80000000BE0755EE (size\_t) \[uint: 9223372040042927598 int: -9223372033666624018\] \[RSP+E0 \] 0x8000000000000000 (size\_t) \[uint: 9223372036854775808 int: -9223372036854775808\] \[RSP+E8 \] 0x3F80000000000000 (size\_t) \[4575657221408423936\] \[RSP+F0 \] 0xFFFFFFFFFFFFFFFE (size\_t) \[uint: 18446744073709551614 int: -2\] \[RSP+F8 \] 0x7FF72F49A776 (void\* -> SkyrimSE.exe+0F1A776 mov rdx, \[rdi+0x28\]) \[RSP+100\] 0x2 (size\_t) \[2\] \[RSP+108\] 0xBF7DC11C80000000 (size\_t) \[uint: 13798397161483796480 int: -4648346912225755136\] \[RSP+110\] 0x3DAA5A4C80000000 (size\_t) \[4443463266965913600\] \[RSP+118\] 0xBE0755EF80000000 (size\_t) \[uint: 13693007679176310784 int: -4753736394533240832\] \[RSP+120\] 0x0 (size\_t) \[0\] \[RSP+128\] 0x0 (size\_t) \[0\] \[RSP+130\] 0x0 (size\_t) \[0\] \[RSP+138\] 0x0 (size\_t) \[0\] \[RSP+140\] 0x768 (size\_t) \[1896\] \[RSP+148\] 0x22268247670 (void\*) \[RSP+150\] 0x768 (size\_t) \[1896\] \[RSP+158\] 0x0 (size\_t) \[0\] \[RSP+160\] 0x22270B06E80 (NiCamera\*) Name: "WorldRoot Camera" RTTIName: "NiCamera" Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController Checking Parent: 0 Name: "WorldRoot CameraNode" RTTIName: "NiNode" Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController Checking Parent: 0 
Name: "WorldRoot Node"
RTTIName: "SceneGraph"
Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController kAlwaysDraw kFixedBound
 Name: "WorldRoot Camera" \[RSP+168\] 0x0 (size\_t) \[0\] \[RSP+170\] 0x22270B3AC00 (Main\*) \[RSP+178\] 0x7FF72EB6A822 (void\* -> SkyrimSE.exe+05EA822 nop) \[RSP+180\] 0x2 (size\_t) \[2\] \[RSP+188\] 0x7FF700000000 (size\_t) \[140698833649664\] \[RSP+190\] 0x0 (size\_t) \[0\] \[RSP+198\] 0x7FF700000000 (size\_t) \[140698833649664\] \[RSP+1A0\] 0x3F800000 (size\_t) \[1065353216\] \[RSP+1A8\] 0x7FF72EE421FE (void\* -> SkyrimSE.exe+08C21FE cmp \[0x00007FF731567A08\], eax) \[RSP+1B0\] 0xFFFFFFFFFFFFFFFE (size\_t) \[uint: 18446744073709551614 int: -2\] \[RSP+1B8\] 0x2231FE0C880 (BSShaderAccumulator\*) \[RSP+1C0\] 0x2231FA78480 (NiCamera\*) RTTIName: "NiCamera" Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController \[RSP+1C8\] 0x0 (size\_t) \[0\] \[RSP+1D0\] 0x0 (size\_t) \[0\] \[RSP+1D8\] 0x7FF72EB6A46D (void\* -> SkyrimSE.exe+05EA46D cmp dword ptr \[0x00007FF7304D7408\], 0x02) \[RSP+1E0\] 0x0 (size\_t) \[0\] \[RSP+1E8\] 0x22270B3AC00 (Main\*) \[RSP+1F0\] 0x7FF700000002 (size\_t) \[140698833649666\] \[RSP+1F8\] 0x7FF731542800 (void\* -> SkyrimSE.exe+2FC2800 add \[rax\], al) \[RSP+200\] 0x0 (size\_t) \[0\] \[RSP+208\] 0x0 (size\_t) \[0\] \[RSP+210\] 0x2231FA78480 (NiCamera\*) RTTIName: "NiCamera" Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController \[RSP+218\] 0xFFFFFFFFFFFFFFFE (size\_t) \[uint: 18446744073709551614 int: -2\] \[RSP+220\] 0x99E7CFF950 (void\*) \[RSP+228\] 0x7FF700000020 (size\_t) \[140698833649696\] \[RSP+230\] 0x22270B06E80 (NiCamera\*) Name: "WorldRoot Camera" RTTIName: "NiCamera" Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController Checking Parent: 0 Name: "WorldRoot CameraNode" RTTIName: "NiNode" Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController Checking Parent: 0 
Name: "WorldRoot Node"
RTTIName: "SceneGraph"
Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController kAlwaysDraw kFixedBound
 Name: "WorldRoot Camera" \[RSP+238\] 0x20 (size\_t) \[32\] \[RSP+240\] 0x22268247DD8 (void\*) \[RSP+248\] 0x0 (size\_t) \[0\] \[RSP+250\] 0x0 (size\_t) \[0\] \[RSP+258\] 0x7FF700000000 (size\_t) \[140698833649664\] \[RSP+260\] 0x0 (size\_t) \[0\] \[RSP+268\] 0xFFFFFFFFFFFFFFFE (size\_t) \[uint: 18446744073709551614 int: -2\] \[RSP+270\] 0x9 (size\_t) \[9\] \[RSP+278\] 0x7FF72F2FD700 (void\* -> SkyrimSE.exe+0D7D700 test al, al) \[RSP+280\] 0x22337EA9DE0 (BSPortalGraph\*) \[RSP+288\] 0xFFFFFFFF (size\_t) \[4294967295\] \[RSP+290\] 0x22229181A00 (BSGeometryListCullingProcess\*) \[RSP+298\] 0x3 (size\_t) \[3\] \[RSP+2A0\] 0x2234EC0E5C0 (BSMultiBoundRoom\*) RTTIName: "BSMultiBoundRoom" Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController kAlwaysDraw Checking Parent: 7 RTTIName: "NiNode" Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController kAlwaysDraw kFixedBound Checking Parent: 7 
RTTIName: "BSMultiBoundNode"
Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController kAlwaysDraw kFixedBound
Checking Parent: 2
Name: "ObjectLODRoot"
RTTIName: "NiNode"
Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController kAlwaysDraw kFixedBound
Checking Parent: 3
Name: "shadow scene node"
RTTIName: "ShadowSceneNode"
Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController kAlwaysDraw kFixedBound
Checking Parent: 1
Name: "WorldRoot Node"
RTTIName: "SceneGraph"
Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController kAlwaysDraw kFixedBound
\[RSP+2A8\] 0x7FF72E6E5E1E (void\* -> SkyrimSE.exe+0165E1E test rax, rax) \[RSP+2B0\] 0x2234DF6D280 (BSMultiBoundRoom\*) RTTIName: "BSMultiBoundRoom" Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController kAlwaysDraw Checking Parent: 2 RTTIName: "NiNode" Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController kAlwaysDraw kFixedBound Checking Parent: 7 
RTTIName: "BSMultiBoundNode"
Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController kAlwaysDraw kFixedBound
Checking Parent: 2
Name: "ObjectLODRoot"
RTTIName: "NiNode"
Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController kAlwaysDraw kFixedBound
Checking Parent: 3
Name: "shadow scene node"
RTTIName: "ShadowSceneNode"
Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController kAlwaysDraw kFixedBound
Checking Parent: 1
Name: "WorldRoot Node"
RTTIName: "SceneGraph"
Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController kAlwaysDraw kFixedBound
\[RSP+2B8\] 0x2234DF6D280 (BSMultiBoundRoom\*) RTTIName: "BSMultiBoundRoom" Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController kAlwaysDraw Checking Parent: 2 RTTIName: "NiNode" Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController kAlwaysDraw kFixedBound Checking Parent: 7 
RTTIName: "BSMultiBoundNode"
Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController kAlwaysDraw kFixedBound
Checking Parent: 2
Name: "ObjectLODRoot"
RTTIName: "NiNode"
Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController kAlwaysDraw kFixedBound
Checking Parent: 3
Name: "shadow scene node"
RTTIName: "ShadowSceneNode"
Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController kAlwaysDraw kFixedBound
Checking Parent: 1
Name: "WorldRoot Node"
RTTIName: "SceneGraph"
Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController kAlwaysDraw kFixedBound
\[RSP+2C0\] 0x22229181A00 (BSGeometryListCullingProcess\*) \[RSP+2C8\] 0x0 (size\_t) \[0\] \[RSP+2D0\] 0xFFFFFFFFFFFFFFFE (size\_t) \[uint: 18446744073709551614 int: -2\] \[RSP+2D8\] 0x3F34733200 (size\_t) \[271462904320\] \[RSP+2E0\] 0x0 (size\_t) \[0\] \[RSP+2E8\] 0x7FF72E830D61 (void\* -> SkyrimSE.exe+02B0D61 mov rcx, rax) \[RSP+2F0\] 0x339D3D4100000002 (size\_t) \[3719196216660066306\] \[RSP+2F8\] 0x2 (size\_t) \[2\] \[RSP+300\] 0xBE0D4C50439D3E27 (size\_t) \[uint: 13694685949519019559 int: -4752058124190532057\] \[RSP+308\] 0xC5CCA9FF3F678214 (size\_t) \[uint: 14252953834466279956 int: -4193790239243271660\] \[RSP+310\] 0x0 (size\_t) \[0\] \[RSP+318\] 0x0 (size\_t) \[0\] \[RSP+320\] 0xB43D626E04AA (size\_t) \[198175737382058\] \[RSP+328\] 0xFFFFFFFFFFFFFFFE (size\_t) \[uint: 18446744073709551614 int: -2\] \[RSP+330\] 0x0 (size\_t) \[0\] \[RSP+338\] 0x0 (size\_t) \[0\] \[RSP+340\] 0x1 (size\_t) \[1\] \[RSP+348\] 0x22268247670 (void\*) \[RSP+350\] 0x22270B3AC00 (Main\*) \[RSP+358\] 0x0 (size\_t) \[0\] \[RSP+360\] 0x22270B06E80 (NiCamera\*) Name: "WorldRoot Camera" RTTIName: "NiCamera" Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController Checking Parent: 0 Name: "WorldRoot CameraNode" RTTIName: "NiNode" Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController Checking Parent: 0 
Name: "WorldRoot Node"
RTTIName: "SceneGraph"
Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController kAlwaysDraw kFixedBound
 Name: "WorldRoot Camera" \[RSP+368\] 0x99E7CFFB40 (void\*) \[RSP+370\] 0x2 (size\_t) \[2\] \[RSP+378\] 0x7FF72EB6CCD7 (void\* -> SkyrimSE.exe+05ECCD7 test r15b, r15b) \[RSP+380\] 0x22270B06E80 (NiCamera\*) Name: "WorldRoot Camera" RTTIName: "NiCamera" Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController Checking Parent: 0 Name: "WorldRoot CameraNode" RTTIName: "NiNode" Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController Checking Parent: 0 
Name: "WorldRoot Node"
RTTIName: "SceneGraph"
Flags: kSelectiveUpdate kSelectiveUpdateTransforms kSelectiveUpdateController kAlwaysDraw kFixedBound
 Name: "WorldRoot Camera" \[RSP+388\] 0x0 (size\_t) \[0\] \[RSP+390\] 0x2 (size\_t) \[2\] \[RSP+398\] 0x2231FE0C880 (BSShaderAccumulator\*) \[RSP+3A0\] 0x34A (size\_t) \[842\] \[RSP+3A8\] 0x7FFB8A8920C0 (CInputHandler\*) \[RSP+3B0\] 0x2226828B110 (CSharedMemStream\*) \[RSP+3B8\] 0x7FFC502E1B8F (void\* -> USER32.dll+0021B8F nop \[rax+rax\*1\], eax) \[RSP+3C0\] 0x99E7CFFC90 (void\*) \[RSP+3C8\] 0x0 (size\_t) \[0\] \[RSP+3D0\] 0x10 (size\_t) \[16\] \[RSP+3D8\] 0x7FFB8A7E6F9D (void\* -> gameoverlayrenderer64.dll+0096F9D test al, al) \[RSP+3E0\] 0x7FFB00000001 (size\_t) \[140716013518849\] \[RSP+3E8\] 0x200000002 (size\_t) \[8589934594\] \[RSP+3F0\] 0x99E7CFFBA9 (void\*) \[RSP+3F8\] 0x99E7CFFC90 (void\*) \[RSP+400\] 0x7FFB8A8920C0 (CInputHandler\*) \[RSP+408\] 0x0 (size\_t) \[0\] \[RSP+410\] 0x0 (size\_t) \[0\] \[RSP+418\] 0x0 (size\_t) \[0\] \[RSP+420\] 0x2226892D900 (void\*) \[RSP+428\] 0x7FFC502E18A9 (void\* -> USER32.dll+00218A9 lea r11, \[rsp+0x40\]) \[RSP+430\] 0x3DFF (size\_t) \[15871\] \[RSP+438\] 0x3 (size\_t) \[3\] \[RSP+440\] 0x0 (size\_t) \[0\] \[RSP+448\] 0x0 (size\_t) \[0\] \[RSP+450\] 0x1 (size\_t) \[1\] \[RSP+458\] 0x7FFB00000003 (size\_t) \[140716013518851\] \[RSP+460\] 0x1 (size\_t) \[1\] \[RSP+468\] 0x0 (size\_t) \[0\] \[RSP+470\] 0x0 (size\_t) \[0\] \[RSP+478\] 0x0 (size\_t) \[0\] \[RSP+480\] 0x0 (size\_t) \[0\] \[RSP+488\] 0x0 (size\_t) \[0\] \[RSP+490\] 0x0 (size\_t) \[0\] \[RSP+498\] 0x7FFB8A7E7604 (void\* -> gameoverlayrenderer64.dll+0097604 mov rbx, \[rsp+0x40\]) \[RSP+4A0\] 0x0 (size\_t) \[0\] \[RSP+4A8\] 0xFFFFFFFFFFFFFFFE (size\_t) \[uint: 18446744073709551614 int: -2\] \[RSP+4B0\] 0x0 (size\_t) \[0\] \[RSP+4B8\] 0x0 (size\_t) \[0\] \[RSP+4C0\] 0x0 (size\_t) \[0\] \[RSP+4C8\] 0x0 (size\_t) \[0\] \[RSP+4D0\] 0x0 (size\_t) \[0\] \[RSP+4D8\] 0x7FF72EB64DD5 (void\* -> SkyrimSE.exe+05E4DD5 test bl, bl) \[RSP+4E0\] 0x0 (size\_t) \[0\] \[RSP+4E8\] 0x0 (size\_t) \[0\] \[RSP+4F0\] 0x4450EB4 (size\_t) \[71634612\] \[RSP+4F8\] 0x0 (size\_t) \[0\] \[RSP+500\] 0x1 (size\_t) \[1\] \[RSP+508\] 0x0 (size\_t) \[0\] \[RSP+510\] 0xA (size\_t) \[10\] \[RSP+518\] 0x7FFC4F76F0C0 (void\* -> ucrtbase.dll+00FF0C0 push rax) \[RSP+520\] 0x22268265860 (void\*) \[RSP+528\] 0x0 (size\_t) \[0\] \[RSP+530\] 0x4450EB4 (size\_t) \[71634612\] \[RSP+538\] 0x14FE (size\_t) \[5374\] \[RSP+540\] 0x138911BC (size\_t) \[327750076\] \[RSP+548\] 0x1 (size\_t) \[1\] \[RSP+550\] 0x38D0252DA1A (size\_t) \[3904164256282\] \[RSP+558\] 0x34A (size\_t) \[842\] \[RSP+560\] 0x0 (size\_t) \[0\] \[RSP+568\] 0x7FF72F9F4C1E (void\* -> SkyrimSE.exe+1474C1E mov ebx, eax) \[RSP+570\] 0xA (size\_t) \[10\] \[RSP+578\] 0x0 (size\_t) \[0\] \[RSP+580\] 0x7FF731CE7310 (void\* -> SkyrimSE.exe+3767310 call 0x00007FF731CE7315) \[RSP+588\] 0x99E7A88000 (void\*) \[RSP+590\] 0x0 (size\_t) \[0\] \[RSP+598\] 0x0 (size\_t) \[0\] \[RSP+5A0\] 0x0 (size\_t) \[0\] \[RSP+5A8\] 0x7FFC50BA26AD (void\* -> KERNEL32.DLL+00126AD mov ecx, eax) \[RSP+5B0\] 0x0 (size\_t) \[0\] \[RSP+5B8\] 0x0 (size\_t) \[0\] \[RSP+5C0\] 0x0 (size\_t) \[0\] \[RSP+5C8\] 0x0 (size\_t) \[0\] \[RSP+5D0\] 0x0 (size\_t) \[0\] \[RSP+5D8\] 0x7FFC51E8A9F8 (void\* -> ntdll.dll+005A9F8 jmp 0x00007FFC51E8AA19) \[RSP+5E0\] 0x0 (size\_t) \[0\] \[RSP+5E8\] 0x0 (size\_t) \[0\] \[RSP+5F0\] 0x0 (size\_t) \[0\] \[RSP+5F8\] 0x0 (size\_t) \[0\] \[RSP+600\] 0x0 (size\_t) \[0\] \[RSP+608\] 0x0 (size\_t) \[0\] \[RSP+610\] 0x2E8A842000000000 (size\_t) \[3353638145504575488\] \[RSP+618\] 0x0 (size\_t) \[0\] \[RSP+620\] 0x4F0FFFFFB30 (size\_t) \[5433133628208\] \[RSP+628\] 0x7FFC4F91B5F0 (void\* -> KERNELBASE.dll+015B5F0 mov \[rsp+0x10\], rbx) \[RSP+630\] 0x99E7CFE800 (void\*) \[RSP+638\] 0x611B31D000007FFC (size\_t) \[6997241215473188860\] \[RSP+640\] 0x7FFC611B31D0 (size\_t) \[140721937658320\] \[RSP+648\] 0x99E7CFE800 (void\*) \[RSP+650\] 0x0 (size\_t) \[0\] \[RSP+658\] 0x0 (size\_t) \[0\] \[RSP+660\] 0x0 (size\_t) \[0\] \[RSP+668\] 0x0 (size\_t) \[0\] \[RSP+670\] 0x0 (size\_t) \[0\] \[RSP+678\] 0x0 (size\_t) \[0\] \[RSP+680\] 0x0 (size\_t) \[0\] \[RSP+688\] 0x0 (size\_t) \[0\] \[RSP+690\] 0x0 (size\_t) \[0\] \[RSP+698\] 0x0 (size\_t) \[0\] \[RSP+6A0\] 0x0 (size\_t) \[0\] \[RSP+6A8\] 0x0 (size\_t) \[0\] \[RSP+6B0\] 0x0 (size\_t) \[0\] \[RSP+6B8\] 0x0 (size\_t) \[0\] \[RSP+6C0\] 0x0 (size\_t) \[0\] \[RSP+6C8\] 0x0 (size\_t) \[0\] \[RSP+6D0\] 0x0 (size\_t) \[0\] \[RSP+6D8\] 0x0 (size\_t) \[0\] \[RSP+6E0\] 0x0 (size\_t) \[0\] \[RSP+6E8\] 0x0 (size\_t) \[0\] \[RSP+6F0\] 0x0 (size\_t) \[0\] \[RSP+6F8\] 0x0 (size\_t) \[0\] \[RSP+700\] 0x0 (size\_t) \[0\] \[RSP+708\] 0x0 (size\_t) \[0\] \[RSP+710\] 0x0 (size\_t) \[0\] \[RSP+718\] 0x0 (size\_t) \[0\] \[RSP+720\] 0x0 (size\_t) \[0\] \[RSP+728\] 0x0 (size\_t) \[0\] \[RSP+730\] 0x0 (size\_t) \[0\] \[RSP+738\] 0x0 (size\_t) \[0\] \[RSP+740\] 0x0 (size\_t) \[0\] \[RSP+748\] 0x0 (size\_t) \[0\] \[RSP+750\] 0x0 (size\_t) \[0\] \[RSP+758\] 0x0 (size\_t) \[0\] \[RSP+760\] 0x0 (size\_t) \[0\] \[RSP+768\] 0x0 (size\_t) \[0\] \[RSP+770\] 0x0 (size\_t) \[0\] \[RSP+778\] 0x0 (size\_t) \[0\] \[RSP+780\] 0x0 (size\_t) \[0\] \[RSP+788\] 0x0 (size\_t) \[0\] \[RSP+790\] 0x0 (size\_t) \[0\] \[RSP+798\] 0x0 (size\_t) \[0\] \[RSP+7A0\] 0x0 (size\_t) \[0\] \[RSP+7A8\] 0x0 (size\_t) \[0\] \[RSP+7B0\] 0x0 (size\_t) \[0\] \[RSP+7B8\] 0x0 (size\_t) \[0\] \[RSP+7C0\] 0x0 (size\_t) \[0\] \[RSP+7C8\] 0x0 (size\_t) \[0\] \[RSP+7D0\] 0x0 (size\_t) \[0\] \[RSP+7D8\] 0x0 (size\_t) \[0\] \[RSP+7E0\] 0x0 (size\_t) \[0\] \[RSP+7E8\] 0x0 (size\_t) \[0\] \[RSP+7F0\] 0x0 (size\_t) \[0\] \[RSP+7F8\] 0x0 (size\_t) \[0\] \[RSP+800\] 0x0 (size\_t) \[0\] \[RSP+808\] 0x0 (size\_t) \[0\] \[RSP+810\] 0x0 (size\_t) \[0\] \[RSP+818\] 0x0 (size\_t) \[0\] \[RSP+820\] 0x0 (size\_t) \[0\] \[RSP+828\] 0x0 (size\_t) \[0\] \[RSP+830\] 0x0 (size\_t) \[0\] \[RSP+838\] 0x0 (size\_t) \[0\] \[RSP+840\] 0x0 (size\_t) \[0\] \[RSP+848\] 0x0 (size\_t) \[0\] \[RSP+850\] 0x0 (size\_t) \[0\] \[RSP+858\] 0x0 (size\_t) \[0\] \[RSP+860\] 0x0 (size\_t) \[0\] \[RSP+868\] 0x0 (size\_t) \[0\] \[RSP+870\] 0x0 (size\_t) \[0\] \[RSP+878\] 0x0 (size\_t) \[0\] \[RSP+880\] 0x0 (size\_t) \[0\] \[RSP+888\] 0x0 (size\_t) \[0\] \[RSP+890\] 0x0 (size\_t) \[0\] \[RSP+898\] 0x0 (size\_t) \[0\] 
MODULES:
XINPUT1\_3.dll 0x000000400000 steam\_api64.dll 0x000052280000 X3DAudio1\_7.dll 0x0000522C0000 d3d11.dll 0x000180000000 wintrust.dll 0x02222ED40000 PapyrusTweaks.dll 0x022278CB0000 po3\_PapyrusExtender.dll 0x022279A70000 SkyrimSE.exe 0x7FF72E580000 nvcuda64.dll 0x7FFB87070000 d3dcompiler\_47\_64.dll 0x7FFB87A30000 NvCamera64.dll 0x7FFB87E40000 d3dcompiler\_46e.dll 0x7FFB886B0000 steamclient64.dll 0x7FFB88D30000 XAudio2\_7.dll 0x7FFB8A400000 gameoverlayrenderer64.dll 0x7FFB8A750000 skee64.dll 0x7FFB8AA30000 RecursionFPSFix.dll 0x7FFB8AC40000 po3\_Tweaks.dll 0x7FFB8AD20000 po3\_SpellPerkItemDistributor.dll 0x7FFB8AE90000 PapyrusUtil.dll 0x7FFB8B270000 skse64\_1\_6\_640.dll 0x7FFB8B5D0000 D3DCOMPILER\_43.dll 0x7FFB8B700000 CrashLogger.dll 0x7FFB8BA00000 po3\_MoonMod.dll 0x7FFB95EC0000 NVIDIA\_Reflex.dll 0x7FFB95F70000 MoreInformativeConsole.dll 0x7FFB96030000 ENBHelperSE.dll 0x7FFB97620000 BugFixesSSE.dll 0x7FFB976C0000 tier0\_s64.dll 0x7FFB97750000 Fuz Ro D'oh.dll 0x7FFB982A0000 ActorLimitFix.dll 0x7FFB98C20000 bink2w64.dll 0x7FFB98CC0000 EngineFixes.dll 0x7FFBAC270000 FaceGenFixes.dll 0x7FFBAF570000 AnimationQueueFix.dll 0x7FFBB2A30000 tbbmalloc.dll 0x7FFBB36D0000 tbb.dll 0x7FFBB4020000 vstdlib\_s64.dll 0x7FFBB4360000 ResampleDmo.DLL 0x7FFBBE050000 DSOUND.DLL 0x7FFBBE110000 EVLaS.dll 0x7FFBD3410000 msdmo.dll 0x7FFBD8260000 BarterLimitFix.dll 0x7FFBE5B60000 d3dx9\_42.dll 0x7FFBE5C50000 AchievementsModsEnabler.dll 0x7FFC04A20000 nvspcap64.dll 0x7FFC055C0000 DINPUT8.dll 0x7FFC0EEF0000 d3dx11\_43.dll 0x7FFC21F50000 AchievementsModsEnablerLoader.dll 0x7FFC221C0000 MSVCP140.dll 0x7FFC29DC0000 VCRUNTIME140.dll 0x7FFC2A100000 MessageBus.dll 0x7FFC2A220000 VCRUNTIME140\_1.dll 0x7FFC2B460000 MSVCP140\_ATOMIC\_WAIT.dll 0x7FFC2BEB0000 Secur32.dll 0x7FFC2DAA0000 ncryptsslp.dll 0x7FFC2E910000 MessageBus.dll 0x7FFC30620000 Windows.UI.dll 0x7FFC30D60000 inputhost.dll 0x7FFC325F0000 winmmbase.dll 0x7FFC32D70000 symamsi.dll 0x7FFC342E0000 MpOav.dll 0x7FFC347A0000 amsi.dll 0x7FFC34850000 textinputframework.dll 0x7FFC34B50000 nvwgf2umx.dll 0x7FFC35F60000 webio.dll 0x7FFC3BE40000 rasadhlp.dll 0x7FFC3D730000 AUDIOSES.DLL 0x7FFC3DE80000 dbghelp.dll 0x7FFC3E0C0000 nvapi64.dll 0x7FFC40E50000 MMDevApi.dll 0x7FFC421A0000 wbemsvc.dll 0x7FFC42A30000 fastprox.dll 0x7FFC42A50000 wbemprox.dll 0x7FFC43A50000 drvstore.dll 0x7FFC455B0000 fwpuclnt.dll 0x7FFC45720000 cryptnet.dll 0x7FFC457B0000 nvldumdx.dll 0x7FFC45C40000 dhcpcsvc.DLL 0x7FFC46AD0000 WINHTTP.dll 0x7FFC47200000 dhcpcsvc6.DLL 0x7FFC478B0000 WINMM.dll 0x7FFC47B70000 VERSION.dll 0x7FFC47EF0000 wbemcomn.dll 0x7FFC47F00000 XINPUT9\_1\_0.dll 0x7FFC48F50000 CoreUIComponents.dll 0x7FFC49F90000 avrt.dll 0x7FFC4A590000 directxdatabasehelper.dll 0x7FFC4A5C0000 WINNSI.DLL 0x7FFC4A840000 WindowsCodecs.dll 0x7FFC4AD10000 d3d11.dll 0x7FFC4B520000 CoreMessaging.dll 0x7FFC4C4C0000 apphelp.dll 0x7FFC4C7A0000 uxtheme.dll 0x7FFC4C880000 dxcore.dll 0x7FFC4CB40000 dxgi.dll 0x7FFC4CB80000 dwmapi.dll 0x7FFC4CC90000 resourcepolicyclient.dll 0x7FFC4CD10000 wintypes.dll 0x7FFC4D110000 windows.storage.dll 0x7FFC4D250000 HID.DLL 0x7FFC4DB20000 IPHLPAPI.DLL 0x7FFC4DE00000 DNSAPI.dll 0x7FFC4DE70000 UMPDC.dll 0x7FFC4E140000 powrprof.dll 0x7FFC4E160000 schannel.DLL 0x7FFC4E200000 rsaenh.dll 0x7FFC4E300000 kernel.appcore.dll 0x7FFC4E390000 ntmarta.dll 0x7FFC4E3B0000 SSPICLI.DLL 0x7FFC4E5E0000 MSWSOCK.dll 0x7FFC4E800000 USERENV.dll 0x7FFC4E900000 CRYPTBASE.DLL 0x7FFC4EA60000 CRYPTSP.dll 0x7FFC4EA70000 wldp.dll 0x7FFC4EB10000 NTASN1.dll 0x7FFC4EB90000 ncrypt.dll 0x7FFC4EBD0000 bcrypt.dll 0x7FFC4EC00000 msasn1.dll 0x7FFC4EEF0000 devobj.dll 0x7FFC4EF10000 cfgmgr32.dll 0x7FFC4EF40000 DPAPI.DLL 0x7FFC4EFB0000 profapi.dll 0x7FFC4F180000 bcryptPrimitives.dll 0x7FFC4F250000 msvcp\_win.dll 0x7FFC4F2D0000 gdi32full.dll 0x7FFC4F370000 CRYPT32.dll 0x7FFC4F500000 ucrtbase.dll 0x7FFC4F670000 win32u.dll 0x7FFC4F790000 KERNELBASE.dll 0x7FFC4F7C0000 SETUPAPI.dll 0x7FFC4FC80000 USER32.dll 0x7FFC502C0000 ADVAPI32.dll 0x7FFC50480000 ole32.dll 0x7FFC50530000 OLEAUT32.dll 0x7FFC50730000 WS2\_32.dll 0x7FFC508A0000 PSAPI.DLL 0x7FFC50920000 MSCTF.dll 0x7FFC50A30000 IMM32.DLL 0x7FFC50B50000 KERNEL32.DLL 0x7FFC50B90000 imagehlp.dll 0x7FFC50C60000 GDI32.dll 0x7FFC50C80000 SHLWAPI.dll 0x7FFC50CB0000 sechost.dll 0x7FFC50D10000 NSI.dll 0x7FFC50E50000 combase.dll 0x7FFC50E60000 clbcatq.dll 0x7FFC511F0000 SHCORE.dll 0x7FFC512A0000 RPCRT4.dll 0x7FFC513A0000 SHELL32.dll 0x7FFC514C0000 msvcrt.dll 0x7FFC51D40000 ntdll.dll 0x7FFC51E30000 
SKSE PLUGINS:
AchievementsModsEnablerLoader.dll v1.2 ActorLimitFix.dll AnimationQueueFix.dll v1.0.1 BarterLimitFix.dll BugFixesSSE.dll CrashLogger.dll v1.8 ENBHelperSE.dll v2.2 EngineFixes.dll v6.1.1 EVLaS.dll v1.3.1 FaceGenFixes.dll v1.0.3 Fuz Ro D'oh.dll v2.3.6.1030 MoreInformativeConsole.dll v1.1 NVIDIA\_Reflex.dll v1.1.2 PapyrusTweaks.dll v4.1 PapyrusUtil.dll po3\_MoonMod.dll v2.0.2.1 po3\_PapyrusExtender.dll v5.5.0.1 po3\_SpellPerkItemDistributor.dll v6.6.1.1 po3\_Tweaks.dll v1.8.0.1 RecursionFPSFix.dll v1.1 skee64.dll 
PLUGINS:
Light: 70 Regular: 117 Total: 187 \[00\] Skyrim.esm \[01\] Update.esm \[02\] Dawnguard.esm \[03\] HearthFires.esm \[04\] Dragonborn.esm \[05\] ccBGSSSE001-Fish.esm \[06\] ccBGSSSE025-AdvDSGS.esm \[07\] Unofficial Skyrim Special Edition Patch.esp \[08\] SGEyebrows.esp \[09\] Lanterns Of Skyrim II.esm \[0A\] Occ\_Skyrim\_Tamriel.esp \[0B\] Enhanced Solitude SSE.esp \[0C\] Midwood Isle.esp \[0D\] Lux Via.esp \[0E\] Water for ENB.esm \[0F\] Campfire.esm \[10\] Vigilant.esm \[11\] WheelsOfLull.esp \[12\] Wyrmstooth.esp \[13\] High Poly Head.esm \[14\] BSAssets.esm \[15\] BSHeartland.esm \[16\] BS\_DLC\_patch.esp \[17\] Falskaar.esm \[18\] VWA\_VanillaWarpaintsAbsolution.esp \[19\] TrueStormsSE.esp \[1A\] JKs Skyrim.esp \[1B\] WindhelmSSE.esp \[1C\] Book Covers Skyrim.esp \[1D\] AI Overhaul.esp \[1E\] Skyrim Immersive Creatures Special Edition.esp \[1F\] MysticismMagic.esp \[20\] Solitude Expansion.esp \[21\] Enhanced Solitude Expansion SSE.esp \[22\] skryrimfarmhouseinns.esp \[23\] SurWR.esp \[24\] ZIA\_Complete Pack.esp \[25\] DSerCombatGameplayOverhaul.esp \[26\] OBIS SE.esp \[27\] SeranaDialogAddon.esp \[28\] Immersive Encounters.esp \[29\] Odin - Skyrim Magic Overhaul.esp \[2A\] Embers XD.esp \[2B\] OwnCivilWar.esp \[2C\] Wintersun - Faiths of Skyrim.esp \[2D\] Run For Your Lives.esp \[2E\] Inigo.esp \[2F\] DeadlyDragons.esp \[30\] ImprovedCompanionsBoogaloo.esp \[31\] Immersive Weapons.esp \[32\] LoS II - Lantern Workers.esp \[33\] Frostfall.esp \[34\] ForgottenCity.esp \[35\] Skyrim Flora Overhaul.esp \[36\] BooksOfSkyrim.esp \[37\] Apocalypse - Magic of Skyrim.esp \[38\] Summermyst - Enchantments of Skyrim.esp \[39\] Andromeda - Unique Standing Stones of Skyrim.esp \[3A\] Wildcat - Combat of Skyrim.esp \[3B\] UltimateCombat.esp \[3C\] Uthgerd.esp \[3D\] LydiaPatchForWyrmstooth.esp \[3E\] Bijin Wives.esp \[3F\] BarenziahQuestMarkers.esp \[40\] DiverseDragonsCollectionSE.esp \[41\] OBIS SE - Immersive Weapons Patch.esp \[42\] SIC - ICH Patch.esp \[43\] art\_StarsightEyes.esp \[44\] SFO\_SkinFeatureOverlays.esp \[45\] Volkihar Knight.esp \[46\] Lords of Coldharbour.esp \[47\] Elemental Eyes.esp \[48\] TheEyesOfBeauty.esp \[49\] TGNoToNocturnal.esp \[4A\] LustmordVampireArmor.esp \[4B\] SDA IFD Lydia Patch.esp \[4C\] True Storms - Obsidian Weathers - Patch .esp \[4D\] Cathedral Landscapes.esp \[4E\] FMS\_FemaleMakeupSuite.esp \[4F\] XPMSE.esp \[50\] RaceMenuMorphsCBBE.esp \[51\] Imperious - Races of Skyrim.esp \[52\] Racial Body Morphs - Extreme Morphs - Imperious.esp \[53\] Ordinator - Perks of Skyrim.esp \[54\] MysticOrdinator.esp \[55\] Odin - Ordinator Compatibility Patch.esp \[56\] Apocalypse - Ordinator Compatibility Patch.esp \[57\] Sacrosanct - Vampires of Skyrim.esp \[58\] Alternate Start - Live Another Life.esp \[59\] nwsFollowerFramework.esp \[5A\] Lux.esp \[5B\] Water for ENB (Shades of Skyrim).esp \[5C\] BW Lydia.esp \[5D\] Frea.esp \[5E\] BW Ingjard.esp \[5F\] BW Beleval.esp \[60\] Mjoll.esp \[61\] BW Ria.esp \[62\] BW Njada Stonearm.esp \[63\] BW Illia.esp \[64\] BW Eola.esp \[65\] BW Aranea.esp \[66\] Adelaisa.esp \[67\] BW Jenassa.esp \[68\] Aela.esp \[69\] Immersive Sounds - Compendium.esp \[6A\] Hothtrooper44\_ArmorCompilation.esp \[6B\] Hothtrooper44\_Armor\_Ecksstra.esp \[6C\] imp\_helm\_legend.esp \[6D\] FNIS.esp \[6E\] Obsidian Weathers.esp \[6F\] dD-No Spinning Death Animation.esp \[70\] RaceMenu.esp \[71\] RaceMenuPlugin.esp \[72\] SMIM-SE-Merged-All.esp \[73\] Relationship Dialogue Overhaul.esp \[74\] SkyUI\_SE.esp \[FE:000\] ccQDRSSE001-SurvivalMode.esl \[FE:001\] ccBGSSSE037-Curios.esl \[FE:002\] Vanilla Script MicroOptimizations.esl \[FE:003\] Lux - Resources.esp \[FE:004\] Lux - Master plugin.esm \[FE:005\] ConfigureCommentaryRate.esl \[FE:006\] Particle Patch for ENB.esp \[FE:007\] Hearthfires Houses Building Fix.esp \[FE:008\] Capital Windhelm Expansion - JK's Skyrim Patch.esp \[FE:009\] Lux Via - plugin.esp \[FE:00A\] JKs The Drunken Huntsman.esp \[FE:00B\] JK - CWE Patch.esp \[FE:00C\] Falskaar - Bug Fixes.esp \[FE:00D\] Falskaar - Bruma Patch.esp \[FE:00E\] KozakowyFalkaArmor.esp \[FE:00F\] LoS II - SMIM patch.esp \[FE:010\] LoS II - USSEP patch.esp \[FE:011\] Embers XD - Patch - Lux Via.esp \[FE:012\] Deadly Dragons - Wyrmstooth.esp \[FE:013\] Deadly Dragons - Diverse Dragons Collection.esp \[FE:014\] Lamenthia's Marks of Beauty.esp \[FE:015\] SIC - Immersive Sound Integration.esp \[FE:016\] aMidianBorn\_Book of Silence.esp \[FE:017\] Wintersun - SIC Patch.esp \[FE:018\] Windhelm SSE- Embers XD Patch.esp \[FE:019\] WindhelmSSE-AIOverhaul Patch.esp \[FE:01A\] Wintersun - BCS Patch.esp \[FE:01B\] LoS II - Midwood Isle patch.esp \[FE:01C\] LoS II - Campfire addon.esp \[FE:01D\] LoS II - Bruma patch.esp \[FE:01E\] LoS II - Book of Skyrim patch.esp \[FE:01F\] IA\_CBBE.esp \[FE:020\] Pocky Punk's Make Up Addon\_females.esp \[FE:021\] Wintersun - ZIA Patch.esp \[FE:022\] SDA Wintersun Patch.esp \[FE:023\] SDA RDO Patch.esp \[FE:024\] SDA No To Nocturnal Patch.esp \[FE:025\] HouseOfHorrorsQuestExpansion.esp \[FE:026\] SDA House of Horrors Expansion Patch.esp \[FE:027\] NPCs\_Wear\_Amulets\_Of\_Mara.esp \[FE:028\] NPCs\_Wear\_Amulets\_Of\_Mara - SDA Patch.esp \[FE:029\] SDA Lustmord Patch.esp \[FE:02A\] High Poly NPCs - WheelsOfLull.esp \[FE:02B\] Water for ENB - Patch - Falskaar.esp \[FE:02C\] Water for ENB - Patch - Beyond Skyrim.esp \[FE:02D\] Obsidian Weathers - Patch - Rudy ENB.esp \[FE:02E\] NightEyeENBFix.esp \[FE:02F\] MoonsAndStars.esp \[FE:030\] Embers XD - Fire Magick Add-On.esp \[FE:031\] Lux Via - Blended Roads Bridges Texture sets.esp \[FE:032\] HPP - Vaermina's Torpor.esp \[FE:033\] KSWigsSMP.esp \[FE:034\] KSHairdosSMP.esp \[FE:035\] KSWigsSMP Clothing Patch.esp \[FE:036\] Xing SMP Hairs and Wigs - HHairstyles.esp \[FE:037\] Xing SMP Hairs and Wigs - Fuse.esp \[FE:038\] Xing SMP Hairs and Wigs - Dint999.esp \[FE:039\] Serana Re-Imagined.esp \[FE:03A\] CBBE.esp \[FE:03B\] EnhancedAtronachs.esp \[FE:03C\] Imperious\_HPH Vampire Fix Patch.esp \[FE:03D\] Ordinator - Beyond Skyrim Bruma Patch.esp \[FE:03E\] SDA NFF Patch.esp \[FE:03F\] nwsFF\_NTMD\_Apocalypse.esp \[FE:040\] Lux - USSEP patch.esp \[FE:041\] Lux - Wintersun patch.esp \[FE:042\] Lux - Saints and Seducers patch.esp \[FE:043\] Lux - CC Fish patch.esp \[FE:044\] Water for ENB - Patch - Rudy ENB.esp \[FE:045\] ICBLydia\_BijinAlt\_Patch.esp 
submitted by northturtle11 to skyrimmods [link] [comments]


2023.06.10 06:44 rem87062597 Why Ledo's was the pick for the DC show

Throughout the DC show and in the Reddit/Facebook talk before the show I saw a lot of Ledo's hate and a lot of questions about why Ledo's was the chain that was picked when the DC crowd didn't seem to like it that much.
The first thing I want to say is that Ledo's pizza is weird. I love Ledo's; I actually went on a quest to try to replicate it before and I got pretty close. I usually make NY style, so imagine my surprise when the dough is closer to pie crust than pizza crust that I actually had to dock the crust to get the texture right, the sauce is sweeter than anything I've ever made before, and the cheese is smoked provolone. It's so weird that when I managed to make something I could call "Ledo's Pizza" I don't know if I'd even consider it pizza.
But I grew up near Annapolis and Ledo's is an institution. Sure, we got normal pizza frequently, but Ledo's is Ledo's. It's unique in a way that we would all get excited for. It wasn't weird to us, it was just a different type of pizza that only Ledo's had. I didn't even consider the sauce sweet until some of the comments pre-show talked about the sweetness and I thought about it. It's just the sauce that Ledo's uses to me.
There's also something to be said for eating in the restaurant. It's a pizza place with table service like the old Pizza Huts, so even though we did carry out sometimes it's a place to go after soccer games or on a Friday night. The DC location isn't a great representation of that, but I have a lot of Ledo's memories sitting at an actual table. I wouldn't call my modern enjoyment of it nostalgia, but I do think that if you combine all of that from a young age a lot of us got conditioned to love the place.
Personally I don't know of anyone growing up who didn't love Ledo's. Which brings me to my next point; DC is full of transplants and Ledo's is less of a city thing and more of a suburb thing. Take everything I said previously, remove being conditioned to love Ledo's, and you have a sold out 9:30 Club judging it on it's pie crust, sweet sauce, and weird cheese.
If it feels like we didn't like it that much, I think it's just that people who feel like me were outnumbered. We were vocal in chain selection because we feel strongly about it because of everything above. At the end of the day we got a Doughboys episode on Ledo's though and I'm really happy about that.
4 forks 2 tines for Ledo's. 5 forks for the show.
submitted by rem87062597 to doughboys [link] [comments]


2023.06.10 06:42 Foreign_Station5211 Bowers & Wilkins B&W 800D, 801D, 802D, 803D, SIG DIAMOND Tweeter W/Grill ZZ14265

Bowers & Wilkins B&W 800D, 801D, 802D, 803D, SIG DIAMOND Tweeter W/Grill ZZ14265
Bowers & Wilkins B&W 800D, 801D, 802D, 803D, SIG DIAMOND Tweeter W/Grill ZZ14265
This is a B&W diamond dome tweeter! This part fits the following Bowers and Wilkins speakers:
  • B&W 800D
  • B&W 801D
  • B&W 802D
  • B&W 803D
  • B&W SIGNATURE DIAMOND

ZZ14265
submitted by Foreign_Station5211 to Bowers_Wilkins_Parts [link] [comments]


2023.06.10 06:42 xdarkshadowlordx w/f/l?

w/f/l?
I really don’t know
submitted by xdarkshadowlordx to bloxfruits [link] [comments]


2023.06.10 06:41 Aggressive-Bee2221 Anakin migrates to Canada and eats nothing but pizza

submitted by Aggressive-Bee2221 to BadMovieDescriptions [link] [comments]


2023.06.10 06:41 imapylet Grilling lights

I don't know if this exists, but are there any lights that you can mount internally on the grill lid? And bonus if they are activated by opening the lid?
I see tons of different lights that are magnetic and/ or strap-on to something, but they are external and are never quite pointing where I want them. I'm looking for a light that mounts to the inside of the lid and turns on when you lift the lid. Does such a thing exist?
submitted by imapylet to grilling [link] [comments]


2023.06.10 06:40 LukeJDD Can’t grill chicken breasts without burning them.

I just started trying to BBQ chicken breasts instead of pan frying and I suck. Just googled, how long to grill boneless skinless chicken breasts and it says 6 minutes per side, I burn the fuck out of the surface doing this and the center is still raw so I have to burn them some more.
Is it just a thing of lower heat, longer time? Maybe cutting them in half so they’re not so thick? I’m spending 30-40 minutes to grill burnt ass chicken.
submitted by LukeJDD to grilling [link] [comments]