Convection tray for weber q
The Reddit Storm Chasing Community
2010.03.02 23:18 The Reddit Storm Chasing Community
2012.06.14 07:18 seeQer11 PlanetSide & PlanetSide 2
Subreddit for Planetside and Planetside 2, a MMOFPS by Sony Online Entertainment
2023.06.09 16:32 savage24x [USA-PA] [H] EVGA GT1030 [W] PayPal
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2023.06.09 16:32 Top-Book6183 "pinning" Posts to top of post list... not just in Featured posts
2023.06.09 16:30 thenewyorktimes We're Michael Paulson and Jesse Green from the theater desk at The New York Times. Michael is a news reporter, covering the industry; Jesse is a critic, writing reviews. Ask us anything.
The Tony Awards are back this weekend —
in part because of a compromise with the screenwriters’ union — and there is also a plethora of shows, and a handful of
Critics’ Picks, to see
this June. Michael, a theater reporter for The New York Times, has covered the theater landscape for 8 years, including his latest feature in which he led a team of journalists who chatted with and photographed
39 Tony-nominated performers. Jesse Green, the chief theater critic at The Times, has written 1,000 or so reviews, including this rave for
“Kimberly Akimbo” and this notorious pan of
“Bad Cinderella.” Ask Michael about his reporting, Jesse about his reviewing process, and both of them about how they became interested in theater and the Tonys. They’ll start answering your questions at 11:30 a.m. Eastern.
Proof:
Michael Paulson (
image),
Jesse Green (
image)
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thenewyorktimes to
Broadway [link] [comments]
2023.06.09 16:28 AutoModerator [Genkicourses.site] ✔️ Ellen Mackenzie – Dishing Up Digital School ✔️ Full Course Download
| ➡️ https://www.genkicourses.site/product/ellen-mackenzie-dishing-up-digital-school/⬅️ Get the course here: [Genkicourses.site] ✔️ Ellen Mackenzie – Dishing Up Digital School ✔️ Full Course Download https://preview.redd.it/erjkdwv25x4b1.jpg?width=600&format=pjpg&auto=webp&s=48fc3f3ba1400d9a50209a3358af4b687291b937 Courses proof (screenshots for example, or 1 free sample video from the course) are available upon demand, simply Contact us here Ellen Mackenzie – Dishing Up Digital School A Life of Freedom & Flexibility: Embrace the power of Dishing up Digital School, the ultimate course for aspiring social media managers who crave independence and success! Our course offers: • 60+ engaging video lessons for essential skills • LIFETIME access for continuous learning • 8x workbooks for accountability and focus • Access to Insiders Club, featuring 2x monthly live streams, Q&A, support, and networking Module One & Two: Lay a solid foundation with lessons on your role, customer journey, mindset, limiting beliefs, and confidence-building. Module Three: Master packaging and pricing, covering niche selection, sales psychology, value-based pricing, and real-life package examples. Module Four: Learn how to sell your services, find and target clients, and gain insights into real client pitches and discovery calls. Module Five: Dive into content creation, from writing captions to creating reels and stories, all in the context of managing clients’ social channels. Module Six: Discover systems and strategies for managing multiple clients, organizing content, scheduling posts, and reporting. Module Seven: Navigate client communication and relationships, tackling engagement, boundary setting, and addressing “ghost” clients. submitted by AutoModerator to GenkiCourses_Cheapest [link] [comments] |
2023.06.09 16:27 AutoModerator [Genkicourses.site] ✔️Brandi Mowles – Conversion For Clients ✔️ Full Course Download
| ➡️ https://www.genkicourses.site/product/brandi-mowles-conversion-for-clients/⬅️ Get the course here: [Genkicourses.site] ✔️Brandi Mowles – Conversion For Clients ✔️ Full Course Download https://preview.redd.it/gsey9cj05x4b1.jpg?width=600&format=pjpg&auto=webp&s=069f3123097acc1ad22c1dcac0ce2087ce9e722d Courses proof (screenshots for example, or 1 free sample video from the course) are available upon demand, simply Contact us here Introducing the Ultimate Program for High-Converting Facebook and Instagram Ads A comprehensive, step-by-step program that not only teaches you how to create high-converting Facebook and Instagram ads (even if you’ve never run a Facebook ad before) but also shows you how to get clients and wow them with top-notch service. What You Get: - Module 1: So You Want To Be An Ads Manager
- Module 2: Funnels 101
- Module 3: The Pixel
- Module 4: Audiences & Targeting
- Module 5: Ad Creative
- Module 6: Ad Copy
- Module 7: Setting Up A Campaign
- Module 8: Troubleshooting
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- Module 10: TEMPLATE LIBRARY
- Bonuses
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By the end of this program, you will: - Secure your first few paying clients with confidence
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Join us today and unlock the potential of Facebook and Instagram ads with this ultimate program! submitted by AutoModerator to GenkiCourses_Cheapest [link] [comments] |
2023.06.09 16:26 Valace2 Ah the good old days, what was, and can be again...
June is such a boring month for a hockey fan when their team didn't make the playoffs. These make me smile though :)
https://www.youtube.com/watch?v=CAgEPn-qpUc&t=7s1997
https://www.youtube.com/watch?v=DG833HxX-xA 1998
https://www.youtube.com/watch?v=PdHtlaOZ2gQ 2002
https://www.youtube.com/watch?v=PdHtlaOZ2gQ 2008
Yzerman, Shannahan, and Federov on the same line...just think on that and let it sink in.
Hasek, Robitaille, and Hull all hoisting this cup in 2002, was magically one of the best teams to ever skate in the NHL, I remember the news coming in before the season, I was absolutely floored when I heard that we have traded for Hasek. I made it to the parade that year, man what a party.
What I appreciated about 2008 was how long the Pens fans waited, they stayed for a long time after the game. Pretty respectful in my opinion. Can't say that for every sport.
I don't care what it takes, I will be there for the next one, I don't care if I have to sell a kidney on the black market to afford the tickets. I would like to see them lift the cup just once in my lifetime in person.
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Valace2 to
DetroitRedWings [link] [comments]
2023.06.09 16:25 AutoModerator [Genkicourses.site] ✔️Ryan Deiss – Agency Scale Accelerator (2022) ✔️ Full Course Download
| ➡️ https://www.genkicourses.site/product/ryan-deiss-agency-scale-accelerator-2022/⬅️ Get the course here: [Genkicourses.site] ✔️Ryan Deiss – Agency Scale Accelerator (2022) ✔️ Full Course Download https://preview.redd.it/hlb3wccv4x4b1.png?width=600&format=png&auto=webp&s=fee320e4913a0ae6f9115317dc2fbc4fbdb231c9 Courses proof (screenshots for example, or 1 free sample video from the course) are available upon demand, simply Contact us here What You Get: Join our comprehensive 5-week program for expert coaching from successful agency owners. We’ll help you stay motivated and consistent throughout your journey. Gain access to DigitalMarketer’s Agency Scale Plan, a customized business plan designed to achieve your specific “Exit-Able” Agency goals. Benefit from 10+ live sessions, including Q&A, bonus trainings, and more, as well as insights from special guest “Exit-Able” Agency Owners who will share their stories, strategies, and best tips. Lastly, enjoy the ‘Exit-Able Agency Owner’ suite of templates and tools, including fill-in-the-blank worksheets and strategy guides. Course Breakdown: Over the next 5 weeks, you’ll master the 5 stages of scale to build an ‘Exit-Able’ Agency. This mastery is the key to transforming your agency into an asset that can provide revenue, freedom, and a life-changing buyout. Each session combines strategy and execution, featuring instruction from current agency owners and 8-figure entrepreneurs. Here’s what to expect: Week 0: The Hollywood Model Kick off the course by getting to know other agency owners and discovering the Hollywood Model. Learn how to apply this effective approach to your agency, positioning your firm as a growth partner with clients and redefining what it means to be an “Agency of the Future.” Week 1: Productize Discover how to package, position, and price your services, so you are no longer the product. Clarify your ideal client, streamline your offerings, and define your agency’s value engines. Week 2: Monetize Increase your margins to get paid what you’re worth and afford others to work for you. Learn how to monetize beyond done-for-you services and implement profit maximizers and client referral engines. Week 3: Systematize Delegate processes through automation, outsourcing, technology, and hiring. Win back your free time and deliver world-class work to your clients. Week 4: Scale Attract more prospects, convert more clients, and grow your retainers to profitably scale your agency. Establish authority in your industry and increase your perceived value through others in your organization. Week 5: Exit Create a business with real, transferable value. Learn about the “5 types of Exits,” understand the importance of an “SPV,” and explore how to exit a service-based company that thrives beyond you. Bonus Session: Consulting For Equity Learn how to turn your expertise into profit and attract clients willing to offer equity for your guidance. Discover the highly leveraged 7-figure strategy, “Goose & Eggs,” and see how it can impact your net worth. Join us today and unlock the potential of your agency with this ultimate guide to an ‘Exit-Able’ Agency! For 40$, this course is as good as free submitted by AutoModerator to GenkiCourses_Cheapest [link] [comments] |
2023.06.09 16:24 Newsroom_In_Disorder Almost done adding Afrikaans to a language learning site, I need a person to help me with the absolute last thing before it can be added.
Hello, I've spent about a year now trying to add Afrikaans to this online language learning site,
LingQ.com. I have always wanted to learn Afrikaans, but never had the means to do so since there were never any serious alternatives, I found LingQ. Learned to read French at a decent level and thought that if I was ever gonna learn Afrikaans, I needed to add it myself. I reached out and have been volunteering for the past 14 months to make it happen.
All I need now is someone to translate and narrate some introductory texts to finally launch it and begin learning it for myself. They are very short, about 5-10 sentences per text, and there are 10 texts in total. So you would just need to re-write them in Afrikaans and then make an audio recording of that text.
If anyone is willing to help me, please DM me and we can get Afrikaans launched really soon. I love this language, and I'd be very grateful if anyone could help me do this.
submitted by
Newsroom_In_Disorder to
afrikaans [link] [comments]
2023.06.09 16:24 luckyhuh_ The exported image looks different from what i see on photoshop. Does anyone why this is happening?
for context, here's the exported image:
https://imgur.com/a/NlZe5wQ and here's what i see on my photoshop:
https://imgur.com/a/0J9erF6 Does anyone why this is happening? why is the exported image different from the preview i see on photoshop while editing it. The exported image takes away the threshold look i added. Please Help.
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luckyhuh_ to
photoshop [link] [comments]
2023.06.09 16:23 alvez021_ [Video] The Ultimate Drift Music Mix 2023: The Ultimate YouTube Experience
https://www.youtube.com/watch?v=XuCYNQRPPBU
Introducing "The Ultimate Drift Music Mix 2023: The Ultimate YouTube Experience," an exceptional production curated by the Alvez Management Team. Prepare to embark on a thrilling journey that seamlessly combines the electrifying world of drift with an exhilarating music mix, resulting in an unparalleled audiovisual spectacle. With meticulous attention to detail, our team has meticulously crafted this captivating video, fusing drift footage with an expertly curated selection of music tracks that will ignite your senses. Each moment has been thoughtfully synchronized to deliver an unforgettable experience that transcends boundaries and sets the stage for the ultimate YouTube adventure. We invite you to hit that Subscribe button and become a part of our ever-growing community at
@alvezmusic_ By subscribing, you'll gain access to exclusive content, behind-the-scenes insights, and be the first to witness our latest creations. Don't miss out on the opportunity to join fellow enthusiasts of music, drift, and cutting-edge entertainment. Furthermore, we encourage you to explore our YouTube Shorts section, where we showcase bite-sized highlights from our remarkable drift and music collaborations. These captivating moments offer a glimpse into the adrenaline-fueled world we've created, leaving you craving for more. Subscribe to
@alvezmusic_ now and witness "The Ultimate Drift Music Mix 2023: The Ultimate YouTube Experience" as it takes center stage, leaving an indelible mark on the global YouTube community. Get ready to be captivated, inspired, and immersed in an audiovisual masterpiece that will redefine your expectations of what's possible on YouTube. Experience the thrill. Subscribe today and join us on this extraordinary journey.
submitted by
alvez021_ to
YoutubeSelfPromotions [link] [comments]
2023.06.09 16:23 furduionut Unusual audio problems
Hi community!
Summary:
- Hardware model information
Desktop LENOVO Legion T5 261RB8,
Motherboard: Gigabyte B660
Processor: Intel Core i7-13700 5.1GHz,
Ram: 32GB,
Disk: SSD ITB,
Video: NVIDIA GeForce, RTX 3060 Ti 8GB
Audio: Realtek ALC897-Q
- Operating system and version
Windows 11, version 22H2
- Software version
Lenovo Vantage latest version
- Driver version
Latest based on device manager and Lenovo update software
I hope you can help me finding the cause of my sound problem.
I bought recently a desktop Lenovo prebuild pc and after a while of using it without any problems all of a sudden after a windows update (I believe but not certain) my main and secondary audio ports stopped working (main - on back; second - on front). I tried every solution found on google and finally i got it working again but this time differently. I my testing I made sure that headphones and/or any speakers i tried on works properly by trying them on another devices (another PC included)
Still some problems remains:
-Lower sound than previous before this problem appeared
-Front ports (secondary inputs) doesn't work on anything and when I plug in on secondary while main is on, the back ports (main inputs) suddenly to 20% of their capacity (already lowered because of this problem) causing to get even lower volume on main and none on second
-Constant low humming sound and its intensity changes depending on what im doing on pc
-Reconnecting sounds from time to time (like a 30-60seconds step) while not playing anything
-No sound problem when connecting headset or speakers to monitor via HDMI / Viewport
-I found there are another audio drivers installed on my pc from Nahimic. I don't know if it help or it is bad. I seems when i disable them it changes nothing.
Thank you for you attention !
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furduionut to
computerhelp [link] [comments]
2023.06.09 16:22 AwwwMangos Day 23 - Neighbors! No one upvotes like you upvote, Voice of God is Government is your V song. And what better way to show your love is to dig deep into your pockets, dig real deep until it hurts and give us your best W song.
2023.06.09 16:20 ItsWadoo H: list below W:Rails or other offers
Looking for Q/50c/15r Rail, B/50c/15r rail, B/E/15r rail, AA/E/15r rail
What I have:
2k Berry mentats
Railways: AA/E/15c AA/50c/15r Ari/50c/90 B/25/15c TS/50c/15r Stalk/25/25 i/50c/25 F/50c/25 Z/50c/25 V/50c/25 V/E/15r
Fixers: AA/50c/15r AA/ls/25 B/50c/15r B/50c/250 Jug/50c/25 Q/50c/ms Q/E/b50 TS/E/15r V/E/1p V/ap/25
Handmade: AA/ff15c
Melee: F/SS/1s sickle J/SS/1s chainsaw V/SS/15c power fist
Armor: Ass/explo/wwr XO1 left arm Gs/AP/food weight excavator left arm OE/explo/fire damage excavator right leg
Others: B/50L/15c Bow B/50c and EXE/ffr cryo 2* EXE/50L/25 10mm smg
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ItsWadoo to
Market76 [link] [comments]
2023.06.09 16:19 FrostyInside Why do You think Tensai moves like he does?
Just watch any of his videos. Take this one for example
https://youtu.be/dgRKc1DVcvQ And pay attention to his joystick.
Anyone know why he moves like that and could teach me to do it too?
submitted by
FrostyInside to
BrawlStarsCompetitive [link] [comments]
2023.06.09 16:18 Newsroom_In_Disorder Anyone want to help get Afrikaans on a language learning site? (I need one last thing)
Hey, I used a different account a year back, but I've been volunteering for
LingQ.com for about a year now to try and add Afrikaans to their available selection of languages, I have everything except one thing. That's basically ten short word documents, each are about 80 words long. I need someone to translate them into Afrikaans and then narrate them too. Once this is done we can launch Afrikaans on LingQ officially. I've been trying to learn Afrikaans for years now, and never found a good way to do it, but LingQ helped me learn French to a decent level, so I thought that Afrikaans which my heart has always been drawn to would deserve that spotlight too. If anyone is willing to help me, please comment or dm me.
All you need is to know Afrikaans, and have a microphone capable of making some short recordings. Thanks in advance.
submitted by
Newsroom_In_Disorder to
LeerAfrikaans [link] [comments]
2023.06.09 16:17 alvez021_ The Ultimate Drift Music Mix 2023: The Ultimate YouTube Experience
https://www.youtube.com/watch?v=XuCYNQRPPBU
Introducing "The Ultimate Drift Music Mix 2023: The Ultimate YouTube Experience," an exceptional production curated by the Alvez Management Team. Prepare to embark on a thrilling journey that seamlessly combines the electrifying world of drift with an exhilarating music mix, resulting in an unparalleled audiovisual spectacle. With meticulous attention to detail, our team has meticulously crafted this captivating video, fusing drift footage with an expertly curated selection of music tracks that will ignite your senses. Each moment has been thoughtfully synchronized to deliver an unforgettable experience that transcends boundaries and sets the stage for the ultimate YouTube adventure. We invite you to hit that Subscribe button and become a part of our ever-growing community at
@alvezmusic_ By subscribing, you'll gain access to exclusive content, behind-the-scenes insights, and be the first to witness our latest creations. Don't miss out on the opportunity to join fellow enthusiasts of music, drift, and cutting-edge entertainment. Furthermore, we encourage you to explore our YouTube Shorts section, where we showcase bite-sized highlights from our remarkable drift and music collaborations. These captivating moments offer a glimpse into the adrenaline-fueled world we've created, leaving you craving for more. Subscribe to
@alvezmusic_ now and witness "The Ultimate Drift Music Mix 2023: The Ultimate YouTube Experience" as it takes center stage, leaving an indelible mark on the global YouTube community. Get ready to be captivated, inspired, and immersed in an audiovisual masterpiece that will redefine your expectations of what's possible on YouTube. Experience the thrill. Subscribe today and join us on this extraordinary journey.
submitted by
alvez021_ to
SubForSub [link] [comments]
2023.06.09 16:16 till-one Accelerating a Dynamic Bytecode Interpreter
This describes what I do to make my bytecode interpreter faster. It stops short of using (tracing-)JIT methods, which I consider far too complex, and not pure. What I do below is always executing a bytecode at a time (although it may merge two into one), and never generates custom native code sequences for the input program.
Note that this is for a language with tagged dynamic types. I mention this because people usually omit this important detail! An interpreter for a static language can be trivially JITed, if for some reason you can't just use AOT compilation.
First here's a summary of the byte-code dispatchers I have used, in order of slower to faster:
Function-table -fn Use a table of function pointers, one per bytecode handler Switch-based -sw Use a giant switch operating on bytecode indices Label-table -lab Use a table of label pointers, ie. 'computed goto' ASM-based -asm Use inline assembly within a set of threaded-code functions, one per bytecode
My 'bytecode' is actually a sequence of 64-bit values: a bytecode index, followed by 0-4 inline operands depending on instruction, so it is variable-length. However, for -fn -lab -asm dispatchers, the bytecode index is usually fixed-up to the address of the function or label. It is sometimes left as an index when debugging.
My -asm dispatcher was so effective that I eventually dispensed with the middle two, and now mainly use -fn and -asm. (However, when I sometimes transpile to C to take advantage of gcc-O3, that only supports -fn, as -asm is not portable. It turns out that -asm is usually faster than even using gcc-O3, and would be even if -sw -lab were available; it's not often that you can say that. See example timing below.)
(The -lab-style dispatcher is used in a separate interpreter project for static code, there it makes use of a special switch statement in my implementation language which creates a computed-goto without having to manually maintain jump-tables.)
The -fn dispatcher is ultra-simple, which is also why I prefer it for HLL-only code; here it is:
type fnptr = ref proc repeat fnptr(pcptr^)^() # ^ means pointer deref until stopped
My ASM-based approach works well with low-level, integer-based algoriths; not so well on more typical scripting-type code using higher level data types. Fortunately my style of coding is the former: I like to use my scripting language for low-level tasks because it is nicer.
So, how much faster is -ASM? On suitable apps, it can be 2-3 times as fast as -FN. But on one task I checked today, it was 8 times as fast. This was to apply 8x8 blurring to a 2Mpixel colour image (not what you'd normally do in scripting code, but that's the kind of program I want to speed up):
-fn 8 seconds -fn 5.6 seconds (transpiled to C then using `gcc-O3`) -asm 1 second
The interpreter is in my 'M' language which does not have an effective optimiser (it exists, but only works when there are local variables involved; interpretation mainly involves globals). The middle timing is when the HLL-only version is transpiled to C.
Here, if the inner loops of the task are isolated, the difference is nearer 10:1 (6.2 seconds vs. 0.6 seconds).
Comparison with Python and Lua HLL code (ie. using -fn) is on a par with those two languages when not JITed, and when testing the usually micro-benchmarks. But my language has quite a few features helpful in making low-level code efficient, such as compile-time named constants, and jumptable-based switch (those go together).
So when used for real programs, My Q language (I've forgotten to mention its name above) can be quite a bit faster, even before acceleration.
When the -asm dispatcher is used, then Q is even faster. Comparing -asm against PyPy, it is typically half the speed when testing typical benchmarks, but is still miles behind LuaJIT which can achieve C-like speeds.
With more substantial tests forever, then -asm is about the same as PyPy, and can just about match LuaJIT. Although this is based on 2 still smallish apps for Python, and 1 for Lua. Still, PyPy and LuaJIT use tracing-JIT methods; they will be executing customised native code. Mine is still a pure bytecode interpreter. PyPy in particular is big on loops, and can race head when loop counts are big enough.
How the ASM dispatcher works The ASM dispatcher is an overlay applied
on top of the normal, function-table-based HLL dispatcher. It started off like this:
- A bunch of threaded-code functons where created, one per bytecode, each mirroring the HLL handler
- During ASM dispatch, globals SP, PC and FP (frame pointer) needed for bytecode execution are kept in dedicated machine registers
- Initially, each ASM handler does nothing except call the HLL handler:
- Save SP, PC, FP to globals
- Call the HLL handler (which is responsible for stepping PC)
- Reload SP, PC, FP to registers
- Jump (not call) the next threaded-code function according to PC (its address is in PC)
At this point, the interpreter works as before, but it is not only just as slow as the FN dispatcher, but is even slower because of this extra overhead of the extra layer of functions, and saving/restoring those registers.
It is necessary to speed it up, which is done by gradually populating the ASM handlers, in one of three ways:
- (1) Do nothing. The op is too complex to do in inline ASM, so will always be a little slower (but such an op is slower anyway)
- (2) Do part of it in inline ASM, for example by checking for simple int or float operands, and dealing with this here. Otherwise it will abort and call the HLL version. Or an error is detected so it will again call the HLL which can handle that better.
- (3) The instruction is simple enough to do entirely here, such as unconditional jump.
So some ops will be faster then FN, some might be a bit slower; the hope is that there is a net benefit in performance, and that is generally the case.
Bytecode Combinations Another small improvement is to take two or sometimes three bytecode instructions that frequently occur in sequence, and combine them into a single bytecode, sometimes also avoiding using the stack. For example, push b; pop a becomes move a, b.
(Yes, my interpreter is not only stack-based, but it also manipulates 128-bit descriptors rather than the usual 64-bit one; it doesn't appear to suffer!)
But it can only do this for the few dozen I've hard-coded within the interpreter. This could be done in HLL-code too, but is not worth the trouble; if I want speed, I use -asm which is the default dispatch mode.
Further Improvements The Q language has optional type annotations, left over from an abandoned version. If applied, there is scope to use even more specialised handlers, since I will know their types. However, using type annotations can also slow things down, since to use them safely, means lots more
checking that the types of variables are what they should be, or needing to apply suitable conversions.
If I go this route, there is also the possibility of generating longer sequences of native code, synthesised at runtime and customised to the input program. But this is encroaching into JIT-terrority (not tracing-JIT since my approach would be done AOT before execution starts).
(My preference however, is to mark entire functions as ones to be translated to native code, which
require annotations, and which are translated by some as-yet unknown means, possibly invoking my separate systems compiler. Or even just doing it manually via copy+paste, since the two languages have the same syntax.)
BTW here is the function at the centre of that image-blur task I mentioned above (it works by separating an RGB image into 3 8-bit images and doing one at a time then recomposing); it uses byte-pointers:
proc iblurhoz8(bm,n)= shift:=shifts{n,1} # convert 2,4,8 etc to 1,2,3 etc w:=bm.dimx h:=bm.dimy for y:=0 to h-1 do p:=bmgetrowptr(bm,y) to w-n-1 do sum:=0 q:=p to n do sum+:=q++^ od p++^:=sum>>shift od od end
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till-one to
Compilers [link] [comments]
2023.06.09 16:15 Ill_Yam_11 (Day 10) Best $uicideboy$ Songs Alphabet
| I would do a Poll with the 3 songs that start with J but it wont let me add multiple attachments. So im gonna comment them and the ones with most upvotes wins. submitted by Ill_Yam_11 to G59 [link] [comments] |
2023.06.09 16:13 Mr_Firegleam collision bug
the platform is suppose to move left to right while the player is controlled freely. ignore the stars code:
if jumpKeyPressed && place_meeting(x, y+1, moving_platform)
{
yspd = jumpSpd;
}
if place_meeting(x + xspd, y, moving_platform)
{
var \_pixelCheck = sign(xspd); while !place\_meeting(x + \_pixelCheck, y, moving\_platform) { x += \_pixelCheck; } xspd += 0;
}
if place_meeting(x + xspd, y + yspd, moving_platform)
{
var \_pixelCheck = sign(yspd); while !place\_meeting(x + xspd, y + \_pixelCheck, moving\_platform) { y += \_pixelCheck; } yspd = 0;
}
x += xspd;
y += yspd;
//anyone know why it goes through the moving platform? it works fine for the non-moving platform. The code was taken from this
tutorial on platformer game development.
submitted by
Mr_Firegleam to
gamemaker [link] [comments]
2023.06.09 16:13 Used-Accountant-4610 YouTube Live Streams: Best Practices for Increasing Engagement with Viewers
YouTube live streams are an effective way to engage viewers in real time. Live streams allow creators to connect more closely with their viewers and get instant feedback. Here are some best practices for increasing engagement with viewers on YouTube live streams:
Content Scheduling: Planning your live streams in advance and creating a schedule will let your viewers know when they can follow you. Scheduled posts increase viewer engagement and help you build a regular audience.
Chat with the Viewers: Engaging with your viewers is important during live broadcasts. Read viewers' comments, answer their questions, and consider their feedback. Chatting with your viewers encourages their engagement and makes your live streams more interactive.
Organize Special Events: Organize special events to establish a deeper connection with your audience. For example, you can host events such as live Q&A sessions, live performances, or live broadcasts with special guests. This encourages your viewers and adds special value to your live streams.
Leverage Youtube Live Stream Views Service: The
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Sharing and Promotion: Announce and promote your live broadcasts in advance. Announce your live broadcast on social media platforms and on your YouTube channel. You can also share the recording of your live broadcast so that more people can access it.
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2023.06.09 16:12 GiversBot /u/Fluttershizzle [REQ] was deleted from /r/borrow on 2023-06-09 (t3_b2tsdi up 1543.33 days, LONGTAIL, ACCOUNT DELETE/SHADOWBAN)
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- Submitted 2019-03-19 06:14 (UTC)
- Was up for for approx 1543.33 days
- Probably deleted within the past 19.02 days
- Was last seen up around 2023-05-21 13:39 (UTC)
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[REQ] ($420) - (#Upper Marlboro, MD, USA), (Repayment $500 4/1), (Cash App/Venmo/PayPal)
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First time posting because I do not know what else to do. I am a student/bartendewaiter and will send the money back with interest, I just desperately could use some assistance. Thank you for your time.
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2023.06.09 16:12 Mykeyclub [GB] JRIS65 R2 PCB Gasket Mount Customize Keyboard Group Buy Information- Only 3 Days Left! Review links Update
Hi Everyone,
Thank you for your support and patience regarding JRIS65 R2. The GB has only 3 days left, and we have updated the review links. Please check the following GB information.
JRIS65 R2 Group Buy Information
SKUs and pricing JRIS65 R2 GB Page GB Time 31st May to 12th June
Estimated Delivery Start packing and sending to vendors and Mykeyclub direct customers in August 2023
All component is compatible with the R1. Vendor List Please check the extracted GB info from the vendor you plan to order. JRIS65 R2 Information
What are the differences between Jris65 R2 and R1?
We have received much feedback about the JRIS65 after they built it. Most of the customer love and enjoy the build and love our Jris65. And we also received some improved feedback or issues they were having. So we have improved the R2 according to the R1, please check the details below:
- The JST cable has been extended for a better build experience
- Upgraded the material and finish of the screws
- Added a 1.6mm Non-Flex Cut Black core Hotswap PCB.
- Upgrade a piece of Poron Case Foam to Non-Flex Cut.
- The plates have been upgraded to better support ISO compatibility.
- Added the case colors options: Lilac, Orange, Silver, Maroon, Navy Blue, Dark Green, Titanium Grey, Orange&Black, Dark Green&Black.
- Added the PVD Mirror Weight colors options: Blue, Purple, Gradient.
- New limited edition: Red and Black.
JRIS65 Specifications
- Dimensions
- Typing angle: 6°
- Front height: 21.3mm
- PCB GASKETS structure
- PCB with USB-C daughterboard
- Both PCB and plate adopt flex cut design
- PCB gasket jackets or socks (included as default)
- QMK/VIA Supported (Note: The BT PCB has its drive, so it doesn't support VIA/QMK)
- Support PCB stabilizers
What can you customize for JRIS65 R2?
Case Options: Highlight reoxidation finish for the chamfered in makes the overall front more three-dimensional and exquisite.
- 5 E-coat case: E-white, Milky White, Pink, Lilac, Orange
- 6 Anodized Case: Black, Silver, Maroon, Navy Blue, Dark Green, Titanium Grey
- 6 color combos case: Orange&Black, E-White&Black, Maroon&Black,Dark Green&Black, Navy Blue&Black, Titanium Grey&Black
Weight Options: PCBs Options: - Wired Flex Cut Black core Hotswap PCB( 1.2mm, Multi Layout, support QMK and VIA )
- Wired Non-Flex Cut Black core Hotswap PCB(1.6mm, Multi Layout, support QMK and VIA )
- Wired Flex Cut Black core Solder PCB( 1.2mm, Multi Layout, support QMK and VIA )
- 5.2 Bluetooth Hotswap PCB,battery included ( 1.2mm, ANSI Layout, support LDN Software)
BT PCB is cooperating with Li Dana. LDN’s PCB is famous in China because his PCBs are stable and qualified and use friendly. It has its drive and software, which can edit the key mapping. Please check the software driver interface here.
- 8 devices can pair with at the same time, and it is easy to switch devices you want.
- The power switch is on the PCB, easy to turn BT function on/ off.
- The fastest response time is only 1.25ms
Plate Options: - PC/POM/FR4/ALU
- Brass (Add-on only)/Black core FR4 (Add-on only)
Plateless Options: We highly suggest building plateless with 5mm extra plate foam and solder PCB. The 5mm extra plate foam will bring a more soft typing feel, and the typing sound will be cleaner. But without the 5mm plate foam, it will also work fine, and the typing feel and sound are very different.
What's in package?
- 1x Full CNC Aluminum Case
- 1x Weight( Anodized Alu/ PVD Mirror)
- 1x PCB (Flex Cut Hotswap/ Non-Flex Cut Hotswap/ Soldered/ Bluetooth)
- 1x Plate (PC/ FR4/ Alu/POM)
- 1x Type-C Daughterboard
- 1x IXPE Foam
- 1x Poron Plate Foam
- 1x Flex Cut Poron Case Foam
- 1x Non-Flex Cut Poron Case Foam
- 1x Masking paper for PCB
- 1x JST Cable
- 10x gasket jackets
- 20x gasket socks
- 1 Set of PCB stabilizers O-ring
- 1 Set of Footpad
- 1x Silicone pad of battery compartment (We include this as default, so you don't need to consider choosing which PCB to be the default.)
- 1x Battery(Only for the Bluetooth version)
Gift(will not send make-up or replacements) - 1x USB-Type C keyboard cable
- 1x Carrying Case
Please check the prototype photos below#
Review links
Mykeyclub Team
We are a platform that integrates creativity and innovative design, helping more studios join this hobby community and bringing more fun and cool products to you guys. Please participate in our MKC family for more discussions and future updates.
Mykeyclub discord Mykeyclub Ins Best Wishes
Mykeyclub Team
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